Hub16 - Bug removal + clean up code (#8227)
* bugfixes + cleaned up code * typo * Update keyboards/hub16/keymaps/no_mod/keymap.c Co-Authored-By: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>master
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@ -18,16 +18,22 @@
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// Function key we are 'wrapping' usual key presses in
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#define KC_WRAP KC_F24
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// Keyboard Layers
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enum keyboard_layers{
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_BASE = 0,
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_CONTROL
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};
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// Tap Dance Declarations
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enum { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
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enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for HID, twice to toggle layer 1
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[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 1),
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[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 0)};
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// Tap once for standard key, twice to toggle to control layer
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[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
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[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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[_BASE] = LAYOUT( /* Base */
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KC_S, KC_V,
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KC_A, KC_B, KC_C, KC_D,
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KC_E, KC_F, KC_G, KC_H,
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@ -35,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_M, KC_N, KC_O, TD(TD_TO_LED)
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),
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[1] = LAYOUT( /* LED Control */
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[_CONTROL] = LAYOUT( /* LED Control */
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KC_NO, KC_NO,
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_______, RGB_MOD, RGB_RMOD, RGB_TOG,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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@ -72,7 +78,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c)
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// Shoutout to drashna on the QMK discord for basically writing this for me.... :P
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint8_t f24_tracker;
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switch (keycode) {
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@ -15,19 +15,22 @@
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*/
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#include QMK_KEYBOARD_H
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// Function key we are 'wrapping' usual key presses in
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#define KC_WRAP KC_F24
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// Keyboard Layers
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enum keyboard_layers{
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_BASE = 0,
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_CONTROL
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};
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// Tap Dance Declarations
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enum { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
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enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for HID, twice to toggle layer 1
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[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 1),
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[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 0)};
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// Tap once for standard key, twice to toggle to control layer
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[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
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[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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[_BASE] = LAYOUT( /* Base */
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KC_S, KC_V,
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KC_A, KC_B, KC_C, KC_D,
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KC_E, KC_F, KC_G, KC_H,
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@ -35,7 +38,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_M, KC_N, KC_O, TD(TD_TO_LED)
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),
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[1] = LAYOUT( /* LED Control */
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[_CONTROL] = LAYOUT( /* LED Control */
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KC_NO, KC_NO,
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_______, RGB_MOD, RGB_RMOD, RGB_TOG,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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@ -44,8 +47,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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};
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// Keyboard is setup to 'warp' the pressed key with F24,
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// allowing for easy differentiation from a real keyboard.
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* Left Encoder */
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if (clockwise) {
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@ -61,3 +62,17 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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}
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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// Example of "pressing" CONTROL+SHIFT+V instead of "A" on keyboard
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// More info: https://docs.qmk.fm/#/feature_macros
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// case KC_A:
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// if (record->event.pressed) {
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// SEND_STRING(SS_LCTL(SS_LSFT("v")));
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// } else {
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// }
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// break;
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}
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return true;
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};
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