Added terminal_usb adapter for IBM Terminal keyboard.

master
tmk 2012-02-11 01:56:31 +09:00
parent 6e095ca9e0
commit 9e0c6247c9
10 changed files with 875 additions and 2 deletions

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#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = terminal_usb_102_pjrc
# Directory common source filess exist
COMMON_DIR = ..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = main.c \
keymap_102.c \
matrix.c \
led.c \
ps2.c
CONFIG_H = config_102_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
include $(COMMON_DIR)/pjrc.mk
include $(COMMON_DIR)/common.mk

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#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = terminal_usb_122_pjrc
# Directory common source filess exist
COMMON_DIR = ..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = main.c \
keymap_122.c \
matrix.c \
led.c \
ps2.c
CONFIG_H = config_122_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
#MOUSEKEY_ENABLE = yes # Mouse keys
#EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
include $(COMMON_DIR)/pjrc.mk
include $(COMMON_DIR)/common.mk

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PS/2 to USB keyboard converter for IBM terminal keyboard
=========================================================
It supports PS/2 Scan Code Set 3 and runs on Teensy, Teensy++ and boards withATMega32u4/AT90USB.
I tested the converter only on Teensy with 1392595(102keys terminal keyboard), though, I think it will also work with 122keys boards.
CONNECTION
----------
Data: PD0
Clock: PD1
It is same as Soarer's converter pin configuration.
http://geekhack.org/showwiki.php?title=Island:17458
BUILD
-----
For 102keys:
$ make -f Makefile.102_pjrc
For 122keys(not tested):
$ make -f Makefile.122_pjrc
I used WinAVR 20100110 to develop.
RESOURCE
--------
WinAVR: http://winavr.sourceforge.net/
1392595: http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* controller configuration */
#include "controller_teensy.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6531
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2(Set3)-USB Keyboard converter(IBM 102keys)
#define DESCRIPTION USB converter for IBM Terminal Keyboard 102keys
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KB_RALT) | MOD_BIT(KB_RCTL)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* controller configuration */
#include "controller_teensy.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6532
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2(Set3)-USB Keyboard converter(IBM 122keys)
#define DESCRIPTION USB converter for IBM Terminal Keyboard 122keys
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KB_RALT) | MOD_BIT(KB_RCTL)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "usb_keycodes.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
/*
* IBM Terminal keyboard 1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
* Keymap array:
* 8 bytes
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
#define KEYMAP( \
K08, K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, K57,K5F,K62, \
\
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K6B,K73,K74,K7B, \
K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K63, K69,K72,K7A,K79, \
K11, K19, K29, K39, K58, K61,K60,K6A, K68,K70,K71,K78 \
) { \
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K07 }, \
{ KB_##K08, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K0D, KB_##K0E, KB_##K0F }, \
{ KB_NO, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
{ KB_NO, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
{ KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
{ KB_NO, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
{ KB_NO, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_##K37 }, \
{ KB_NO, KB_##K39, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_##K3F }, \
{ KB_NO, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_##K47 }, \
{ KB_NO, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_##K4F }, \
{ KB_NO, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_##K5C, KB_##K5D, KB_##K5E, KB_##K5F }, \
{ KB_NO, KB_##K61, KB_##K62, KB_##K63, KB_##K64, KB_##K65, KB_##K66, KB_##K67 }, \
{ KB_##K68, KB_##K69, KB_##K6A, KB_##K6B, KB_##K6C, KB_##K6D, KB_##K6E, KB_##K6F }, \
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \
{ KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_##K84, KB_NO, KB_NO, KB_NO, }, \
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
3, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KB_SCLN, // Fn0
KB_SLSH, // Fn1
KB_ESC, // Fn2
KB_NO, // Fn3
KB_NO, // Fn4
KB_NO, // Fn5
KB_NO, // Fn6
KB_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BS | |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #|Retu| | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT, NUHS,ENT, P4, P5, P6, PCMM,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, FN1, RO, FN2, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 1: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Mb1 |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, NO, RSFT, UP, P1, P2, P3, PENT,
LGUI, LALT, BTN1, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 2: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Space |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
LCTL,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, VOLD,VOLU,MUTE,NO, NO, HOME,PGDN,PGUP,END, FN1, NO, RSFT, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 3: HHKB
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Fn2 |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Space |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, NO, FN2, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
uint8_t keymap_fn_keycode(uint8_t fn_bits)
{
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "usb_keycodes.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
/*
* IBM Terminal keyboard 1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
* Keymap array:
* 8 bytes
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
#define KEYMAP( \
K08,K10,K18,K20,K28,K30,K38,K40,K48,K50,K57,K5F, \
K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, \
\
K05,K06, K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K04,K0C, K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
K03,K0B, K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K63, K6B,K73,K74,K7B, \
K83,K0A, K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K61,K62,K6A, K69,K72,K7A,K79, \
K01,K09, K11, K19, K29, K39, K58, K60, K68,K70,K71,K78 \
) { \
{ KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
{ KB_##K08, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
{ KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
{ KB_##K18, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
{ KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
{ KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
{ KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_##K37 }, \
{ KB_##K38, KB_##K39, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_##K3F }, \
{ KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_##K47 }, \
{ KB_##K48, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_##K4F }, \
{ KB_##K50, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_##K5C, KB_##K5D, KB_##K5E, KB_##K5F }, \
{ KB_##K60, KB_##K61, KB_##K62, KB_##K63, KB_##K64, KB_##K65, KB_##K66, KB_##K67 }, \
{ KB_##K68, KB_##K69, KB_##K6A, KB_##K6B, KB_##K6C, KB_##K6D, KB_##K6E, KB_##K6F }, \
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \
{ KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_##K83, KB_##K84, KB_NO, KB_NO, KB_NO, }, \
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KB_NO, // Fn0
KB_NO, // Fn1
KB_NO, // Fn2
KB_NO, // Fn3
KB_NO, // Fn4
KB_NO, // Fn5
KB_NO, // Fn6
KB_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BS | |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #|Retu| | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
KEYMAP(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
PSCR,ESC, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
SLCK,INT4, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
PAUS,INT5, CAPS,A, S, D, F, G, H, J, K, L, FN0, QUOT, NUHS,ENT, UP, P4, P5, P6, PCMM,
APP, INT6, LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, FN1, RO, FN2, LEFT,INT2,RGHT, P1, P2, P3, PENT,
RGUI,LGUI, LCTL, LALT, SPC, RALT, RCTL, DOWN, NO, P0, PDOT,NO
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
uint8_t keymap_fn_keycode(uint8_t fn_bits)
{
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}

33
terminal_usb/led.c 100644
View File

@ -0,0 +1,33 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "ps2.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
uint8_t ps2_led = 0;
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
if (usb_led & (1<<USB_LED_NUM_LOCK))
ps2_led |= (1<<PS2_LED_NUM_LOCK);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
ps2_led |= (1<<PS2_LED_CAPS_LOCK);
ps2_host_set_led(ps2_led);
}

View File

@ -0,0 +1,226 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "ps2.h"
#include "matrix.h"
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
/*
* Matrix Array usage:
* 'Scan Code Set 3' is assigned into 17x8 cell matrix.
*
* 8bit wide
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3)
#define COL(code) (code&0x07)
static bool is_modified = false;
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
print_enable = true;
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = false;
ps2_host_init();
// Make and Break code without Typematic
while (ps2_host_send(0xF8) != 0xFA) {
debug("send F8: failed\n");
_delay_ms(500);
}
debug("send F8: OK\n");
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return;
}
uint8_t matrix_scan(void)
{
// scan code reading states
static enum {
INIT,
F0,
} state = INIT;
is_modified = false;
uint8_t code;
while ((code = ps2_host_recv())) {
debug_hex(code);
switch (state) {
case INIT:
switch (code) {
case 0xF0:
state = F0;
debug(" ");
break;
default: // normal key make
if (code < 0x88) {
matrix_make(code);
} else {
debug("unexpected scan code at INIT: "); debug_hex(code); debug("\n");
}
state = INIT;
debug("\n");
}
break;
case F0: // Break code
switch (code) {
default:
if (code < 0x88) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
}
state = INIT;
debug("\n");
}
break;
}
}
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif
inline
static void matrix_make(uint8_t code)
{
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= 1<<COL(code);
is_modified = true;
}
}
inline
static void matrix_break(uint8_t code)
{
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
is_modified = true;
}
}

View File

@ -51,7 +51,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define KB_PGDN KB_PGDOWN
#define KB_PSCR KB_PSCREEN
#define KB_SLCK KB_SCKLOCK
#define KB_BRK KB_BREAK
#define KB_PAUS KB_PAUSE
#define KB_BRK KB_PAUSE
#define KB_NLCK KB_NUMLOCK
#define KB_SPC KB_SPACE
#define KB_MINS KB_MINUS
@ -262,7 +263,7 @@ enum keycodes {
KB_F12,
KB_PSCREEN,
KB_SCKLOCK,
KB_BREAK,
KB_PAUSE,
KB_INSERT,
KB_HOME,
KB_PGUP,