Update features to use Custom Tapping Term when appropriate (#6259)

* Update Space Cadet to use Custom Tapping Term functionality

* Detect correct keycode for space cadet tapping term

* Update tap dancing to use global custom tapping term

* Update documentation for Tap Dances

* formatting pass

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/feature_tap_dance.md

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update for future

* Update user keymaps for space cadet

* Fix typos

* Clean up tapping term stuff

* Fix compiler issue if NO_ACTION_TAPPING is enabled

Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
master
Drashna Jaelre 2020-07-24 20:05:27 -07:00 committed by James Young
parent 3c74edbc69
commit 9d3b26a475
7 changed files with 28 additions and 26 deletions

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@ -28,7 +28,9 @@ After this, you'll want to use the `tap_dance_actions` array to specify what act
* `ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer)`: Sends the `kc` keycode when tapped once, or toggles the state of `layer`. (this functions like the `TG` layer keycode). * `ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer)`: Sends the `kc` keycode when tapped once, or toggles the state of `layer`. (this functions like the `TG` layer keycode).
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action. * `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action.
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets. * `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`. * ~~`ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`~~: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
* This is deprecated in favor of the Per Key Tapping Term functionality, as outlined [here](custom_quantum_functions.md#Custom_Tapping_Term). You'd want to check for the specific `TD()` macro that you want to use (such as `TD(TD_ESC_CAPS)`) instead of using this specific Tap Dance function.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise. The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.

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@ -130,17 +130,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// 1. Hold for LGUI, tap for Underscore // 1. Hold for LGUI, tap for Underscore
case GUI_UNDS: case GUI_UNDS:
perform_space_cadet(record, KC_LGUI, KC_LSFT, KC_MINS); perform_space_cadet(record, keycode, KC_LGUI, KC_LSFT, KC_MINS);
return false; return false;
// 2. Hold for LSHIFT, tap for Parens open // 2. Hold for LSHIFT, tap for Parens open
case LSFT_LPRN: case LSFT_LPRN:
perform_space_cadet(record, KC_LSFT, KC_LSFT, KC_9); perform_space_cadet(record, keycode, KC_LSFT, KC_LSFT, KC_9);
return false; return false;
// 3. Hold for RSHIFT, tap for Parens close // 3. Hold for RSHIFT, tap for Parens close
case RSFT_RPRN: case RSFT_RPRN:
perform_space_cadet(record, KC_RSFT, KC_RSFT, KC_0); perform_space_cadet(record, keycode, KC_RSFT, KC_RSFT, KC_0);
return false; return false;
default: default:

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@ -635,17 +635,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// 1. Hold for LGUI, tap for Underscore // 1. Hold for LGUI, tap for Underscore
case GUI_UNDS: case GUI_UNDS:
perform_space_cadet(record, KC_LGUI, KC_LSFT, KC_MINS); perform_space_cadet(record, keycode, KC_LGUI, KC_LSFT, KC_MINS);
return false; return false;
// 2. Hold for LSHIFT, tap for Parens open // 2. Hold for LSHIFT, tap for Parens open
case LSFT_LPRN: case LSFT_LPRN:
perform_space_cadet(record, KC_LSFT, KC_LSFT, KC_9); perform_space_cadet(record, keycode, KC_LSFT, KC_LSFT, KC_9);
return false; return false;
// 3. Hold for RSHIFT, tap for Parens close // 3. Hold for RSHIFT, tap for Parens close
case RSFT_RPRN: case RSFT_RPRN:
perform_space_cadet(record, KC_RSFT, KC_RSFT, KC_0); perform_space_cadet(record, keycode, KC_RSFT, KC_RSFT, KC_0);
return false; return false;
} }

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@ -330,12 +330,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// 1. Hold for LGUI, tap for Underscore // 1. Hold for LGUI, tap for Underscore
case GUI_UNDS: case GUI_UNDS:
perform_space_cadet(record, KC_LGUI, KC_LSFT, KC_MINS); perform_space_cadet(record, keycode, KC_LGUI, KC_LSFT, KC_MINS);
return false; return false;
// 2. Hold for LSHIFT, tap for Parens open // 2. Hold for LSHIFT, tap for Parens open
case LSFT_LPRN: case LSFT_LPRN:
perform_space_cadet(record, KC_LSFT, KC_LSFT, KC_9); perform_space_cadet(record, keycode, KC_LSFT, KC_LSFT, KC_9);
return false; return false;
default: default:

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@ -14,9 +14,10 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "process_space_cadet.h" #include "process_space_cadet.h"
#include "action_tapping.h"
#ifndef TAPPING_TERM #ifdef NO_ACTION_TAPPING
# define TAPPING_TERM 200 __attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { return TAPPING_TERM; };
#endif #endif
// ********** OBSOLETE DEFINES, STOP USING! (pls?) ********** // ********** OBSOLETE DEFINES, STOP USING! (pls?) **********
@ -85,7 +86,7 @@ static uint16_t sc_timer = 0;
static uint8_t sc_mods = 0; static uint8_t sc_mods = 0;
#endif #endif
void perform_space_cadet(keyrecord_t *record, uint8_t holdMod, uint8_t tapMod, uint8_t keycode) { void perform_space_cadet(keyrecord_t *record, uint16_t sc_keycode, uint8_t holdMod, uint8_t tapMod, uint8_t keycode) {
if (record->event.pressed) { if (record->event.pressed) {
sc_last = holdMod; sc_last = holdMod;
sc_timer = timer_read(); sc_timer = timer_read();
@ -96,7 +97,7 @@ void perform_space_cadet(keyrecord_t *record, uint8_t holdMod, uint8_t tapMod, u
register_mods(MOD_BIT(holdMod)); register_mods(MOD_BIT(holdMod));
} }
} else { } else {
if (sc_last == holdMod && timer_elapsed(sc_timer) < TAPPING_TERM) { if (sc_last == holdMod && timer_elapsed(sc_timer) < get_tapping_term(sc_keycode, record)) {
if (holdMod != tapMod) { if (holdMod != tapMod) {
if (IS_MOD(holdMod)) { if (IS_MOD(holdMod)) {
unregister_mods(MOD_BIT(holdMod)); unregister_mods(MOD_BIT(holdMod));
@ -126,31 +127,31 @@ void perform_space_cadet(keyrecord_t *record, uint8_t holdMod, uint8_t tapMod, u
bool process_space_cadet(uint16_t keycode, keyrecord_t *record) { bool process_space_cadet(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case KC_LSPO: { case KC_LSPO: {
perform_space_cadet(record, LSPO_KEYS); perform_space_cadet(record, keycode, LSPO_KEYS);
return false; return false;
} }
case KC_RSPC: { case KC_RSPC: {
perform_space_cadet(record, RSPC_KEYS); perform_space_cadet(record, keycode, RSPC_KEYS);
return false; return false;
} }
case KC_LCPO: { case KC_LCPO: {
perform_space_cadet(record, LCPO_KEYS); perform_space_cadet(record, keycode, LCPO_KEYS);
return false; return false;
} }
case KC_RCPC: { case KC_RCPC: {
perform_space_cadet(record, RCPC_KEYS); perform_space_cadet(record, keycode, RCPC_KEYS);
return false; return false;
} }
case KC_LAPO: { case KC_LAPO: {
perform_space_cadet(record, LAPO_KEYS); perform_space_cadet(record, keycode, LAPO_KEYS);
return false; return false;
} }
case KC_RAPC: { case KC_RAPC: {
perform_space_cadet(record, RAPC_KEYS); perform_space_cadet(record, keycode, RAPC_KEYS);
return false; return false;
} }
case KC_SFTENT: { case KC_SFTENT: {
perform_space_cadet(record, SFTENT_KEYS); perform_space_cadet(record, keycode, SFTENT_KEYS);
return false; return false;
} }
default: { default: {

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@ -17,5 +17,8 @@
#include "quantum.h" #include "quantum.h"
void perform_space_cadet(keyrecord_t *record, uint8_t holdMod, uint8_t tapMod, uint8_t keycode); void perform_space_cadet(keyrecord_t *record, uint16_t sc_keycode, uint8_t holdMod, uint8_t tapMod, uint8_t keycode);
bool process_space_cadet(uint16_t keycode, keyrecord_t *record); bool process_space_cadet(uint16_t keycode, keyrecord_t *record);
#ifdef NO_ACTION_TAPPING
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record);
#endif

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@ -16,10 +16,6 @@
#include "quantum.h" #include "quantum.h"
#include "action_tapping.h" #include "action_tapping.h"
#ifndef TAPPING_TERM
# define TAPPING_TERM 200
#endif
#ifndef NO_ACTION_ONESHOT #ifndef NO_ACTION_ONESHOT
uint8_t get_oneshot_mods(void); uint8_t get_oneshot_mods(void);
#endif #endif
@ -171,7 +167,7 @@ void matrix_scan_tap_dance() {
if (action->custom_tapping_term > 0) { if (action->custom_tapping_term > 0) {
tap_user_defined = action->custom_tapping_term; tap_user_defined = action->custom_tapping_term;
} else { } else {
tap_user_defined = TAPPING_TERM; tap_user_defined = get_tapping_term(action->state.keycode, NULL);
} }
if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) { if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
process_tap_dance_action_on_dance_finished(action); process_tap_dance_action_on_dance_finished(action);