Implement tap mod dual role for right side mods.
parent
0a9fda968d
commit
97816df7e7
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@ -120,7 +120,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action.code = ACTION_MODS_ONESHOT(mod);
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break;
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
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break;
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#ifdef BACKLIGHT_ENABLE
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case BL_0 ... BL_15:
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@ -139,7 +139,7 @@ void unicode_map_input_error() {}
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bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
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if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
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const uint32_t* map = unicode_map;
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uint16_t index = keycode & 0x7FF;
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uint16_t index = keycode - QK_UNICODE_MAP;
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uint32_t code = pgm_read_dword_far(&map[index]);
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if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
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// Convert to UTF-16 surrogate pair
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@ -39,14 +39,14 @@ enum quantum_keycodes {
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QK_CHORDING = 0x5600,
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QK_CHORDING_MAX = 0x56FF,
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#endif
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QK_MOD_TAP = 0x6000,
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QK_MOD_TAP_MAX = 0x6FFF,
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QK_TAP_DANCE = 0x7100,
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QK_TAP_DANCE_MAX = 0x71FF,
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QK_TAP_DANCE = 0x5700,
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QK_TAP_DANCE_MAX = 0x57FF,
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#ifdef UNICODEMAP_ENABLE
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QK_UNICODE_MAP = 0x7800,
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QK_UNICODE_MAP_MAX = 0x7FFF,
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QK_UNICODE_MAP = 0x5800,
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QK_UNICODE_MAP_MAX = 0x5FFF,
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#endif
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QK_MOD_TAP = 0x6000,
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QK_MOD_TAP_MAX = 0x7FFF,
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#ifdef UNICODE_ENABLE
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QK_UNICODE = 0x8000,
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QK_UNICODE_MAX = 0xFFFF,
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@ -298,15 +298,29 @@ enum quantum_keycodes {
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#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
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#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
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#define CTL_T(kc) MT(MOD_LCTL, kc)
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#define LCTL_T(kc) MT(MOD_LCTL, kc)
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#define RCTL_T(kc) MT(MOD_RCTL, kc)
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#define SFT_T(kc) MT(MOD_LSFT, kc)
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#define LSFT_T(kc) MT(MOD_LSFT, kc)
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#define RSFT_T(kc) MT(MOD_RSFT, kc)
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#define ALT_T(kc) MT(MOD_LALT, kc)
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#define LALT_T(kc) MT(MOD_LALT, kc)
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#define RALT_T(kc) MT(MOD_RALT, kc)
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#define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR
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#define GUI_T(kc) MT(MOD_LGUI, kc)
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#define LGUI_T(kc) MT(MOD_LGUI, kc)
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#define RGUI_T(kc) MT(MOD_RGUI, kc)
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#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
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#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
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#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
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#define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui
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#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
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#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
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#define SWIN_T(kc) SCMD_T(kc)
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