[Keyboard] Add X-Bows Ranger Keyboard (#13660)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
X-Bows Tech 2021-07-29 23:47:51 +08:00 committed by GitHub
parent 8d611f6873
commit 8fa674727d
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11 changed files with 607 additions and 0 deletions

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1229
#define DEVICE_VER 0x0001
#define MANUFACTURER X-BOWS
#define PRODUCT Ranger
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
#define MATRIX_ROW_PINS { C7, B6, B4, C6, B5, D6 }
#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, D7, F6, F7, D4, D5, D3 }
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER { 103, 32 }
# define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110101
# define DRIVER_ADDR_3 0b1110110
# define DRIVER_COUNT 3
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 36
# define DRIVER_3_LED_TOTAL 15
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
#endif

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{
"keyboard_name": "Ranger",
"url": "",
"maintainer": "xbows-qmk",
"width": 18.25,
"height": 6.5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"F1", "x":2, "y":0},
{"label":"F2", "x":3, "y":0},
{"label":"F3", "x":4, "y":0},
{"label":"F4", "x":5, "y":0},
{"label":"F5", "x":6.5, "y":0},
{"label":"F6", "x":7.5, "y":0},
{"label":"F7", "x":8.5, "y":0},
{"label":"F8", "x":9.5, "y":0},
{"label":"F9", "x":11, "y":0},
{"label":"F10", "x":12, "y":0},
{"label":"F11", "x":13, "y":0},
{"label":"F12", "x":14, "y":0},
{"label":"PrtSc", "x":15.25, "y":0},
{"label":"Scroll Lock", "x":16.25, "y":0},
{"label":"Pause", "x":17.25, "y":0},
{"label":"~", "x":0, "y":1.5},
{"label":"!", "x":1, "y":1.5},
{"label":"@", "x":2, "y":1.5},
{"label":"#", "x":3, "y":1.5},
{"label":"$", "x":4, "y":1.5},
{"label":"%", "x":5, "y":1.5},
{"label":"^", "x":6, "y":1.5},
{"label":"&", "x":7, "y":1.5},
{"label":"*", "x":8, "y":1.5},
{"label":"(", "x":9, "y":1.5},
{"label":")", "x":10, "y":1.5},
{"label":"_", "x":11, "y":1.5},
{"label":"+", "x":12, "y":1.5},
{"label":"Bksp", "x":13, "y":1.5, "w":2},
{"label":"Insert", "x":15.25, "y":1.5},
{"label":"Home", "x":16.25, "y":1.5},
{"label":"PgUp", "x":17.25, "y":1.5},
{"label":"Tab", "x":0, "y":2.5, "w":1.5},
{"label":"Q", "x":1.5, "y":2.5},
{"label":"W", "x":2.5, "y":2.5},
{"label":"E", "x":3.5, "y":2.5},
{"label":"R", "x":4.5, "y":2.5},
{"label":"T", "x":5.5, "y":2.5},
{"label":"Y", "x":6.5, "y":2.5},
{"label":"U", "x":7.5, "y":2.5},
{"label":"I", "x":8.5, "y":2.5},
{"label":"O", "x":9.5, "y":2.5},
{"label":"P", "x":10.5, "y":2.5},
{"label":"{", "x":11.5, "y":2.5},
{"label":"}", "x":12.5, "y":2.5},
{"label":"|", "x":13.5, "y":2.5, "w":1.5},
{"label":"Delete", "x":15.25, "y":2.5},
{"label":"End", "x":16.25, "y":2.5},
{"label":"PgDn", "x":17.25, "y":2.5},
{"label":"Caps Lock", "x":0, "y":3.5, "w":1.75},
{"label":"A", "x":1.75, "y":3.5},
{"label":"S", "x":2.75, "y":3.5},
{"label":"D", "x":3.75, "y":3.5},
{"label":"F", "x":4.75, "y":3.5},
{"label":"G", "x":5.75, "y":3.5},
{"label":"H", "x":6.75, "y":3.5},
{"label":"J", "x":7.75, "y":3.5},
{"label":"K", "x":8.75, "y":3.5},
{"label":"L", "x":9.75, "y":3.5},
{"label":":", "x":10.75, "y":3.5},
{"label":"\"", "x":11.75, "y":3.5},
{"label":"Enter", "x":12.75, "y":3.5, "w":2.25},
{"label":"Shift", "x":0, "y":4.5, "w":2.25},
{"label":"Z", "x":2.25, "y":4.5},
{"label":"X", "x":3.25, "y":4.5},
{"label":"C", "x":4.25, "y":4.5},
{"label":"V", "x":5.25, "y":4.5},
{"label":"B", "x":6.25, "y":4.5},
{"label":"N", "x":7.25, "y":4.5},
{"label":"M", "x":8.25, "y":4.5},
{"label":"<", "x":9.25, "y":4.5},
{"label":">", "x":10.25, "y":4.5},
{"label":"?", "x":11.25, "y":4.5},
{"label":"Shift", "x":12.25, "y":4.5, "w":2.75},
{"label":"Up", "x":16.25, "y":4.5},
{"label":"Ctrl", "x":0, "y":5.5, "w":1.25},
{"label":"Win", "x":1.25, "y":5.5, "w":1.25},
{"label":"Alt", "x":2.5, "y":5.5, "w":1.25},
{"label":"Space", "x":3.75, "y":5.5, "w":6.25},
{"label":"Alt", "x":10, "y":5.5, "w":1.25},
{"label":"Fn", "x":11.25, "y":5.5, "w":1.25},
{"label":"Menu", "x":12.5, "y":5.5, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25},
{"label":"Left", "x":15.25, "y":5.5},
{"label":"Down", "x":16.25, "y":5.5},
{"label":"Right", "x":17.25, "y":5.5}
]
}
}
}

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap VANILLA: (Base Layer) Default Layer
*
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Print |S-Lock|Pause
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace| Insert| Home |PgUp
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Delete| End |PgDn
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Caps | A | S | D | F | G | H | J | K | L | ; | '" | Enter |
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Shift | Z | X | C | V | B | N | M | , | . | /? | Shift | | Up |
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Ctrl | GUI |Alter| Space | Alter| Fn | menu | Ctrl | Left | Down |Right
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
*/
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC , KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT , KC_UP,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT, MO(1) , KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MYCM, KC_MSEL, KC_MAIL, NK_TOGG, EEP_RST, KC_NLCK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT)
};

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap VANILLA: (Base Layer) Default Layer
*
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Print |S-Lock|Pause
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace| Insert| Home |PgUp
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Delete| End |PgDn
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Caps | A | S | D | F | G | H | J | K | L | ; | '" | Enter |
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Shift | Z | X | C | V | B | N | M | , | . | /? | Shift | | Up |
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
* | Ctrl | GUI |Alter| Space | Alter | Fn | menu | Ctrl | Left | Down |Right
* |---------------------------------------------------------------------------------------------------------------------------------------------------------------|
*/
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC , KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT , KC_UP,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT, MO(1) , KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MYCM, KC_MSEL, KC_MAIL, NK_TOGG, EEP_RST, KC_NLCK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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VIA_ENABLE = yes

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ranger.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{0, C3_3, C2_3, C1_3}, // L01
{0, C3_4, C2_4, C1_4}, // L02
{0, C3_5, C2_5, C1_5}, // L03
{0, C3_6, C2_6, C1_6}, // L04
{0, C3_7, C2_7, C1_7}, // L05
{0, C3_8, C2_8, C1_8}, // L06
{1, C3_3, C2_3, C1_3}, // L07
{1, C3_4, C2_4, C1_4}, // L08
{1, C3_5, C2_5, C1_5}, // L09
{1, C3_6, C2_6, C1_6}, // L10
{1, C3_7, C2_7, C1_7}, // L11
{1, C3_8, C2_8, C1_8}, // L12
{2, C3_4, C2_4, C1_4}, // L13
{2, C3_5, C2_5, C1_5}, // L14
{2, C3_6, C2_6, C1_6}, // L15
{2, C3_7, C2_7, C1_7}, // L16
{0, C6_1, C5_1, C4_1}, // L17
{0, C6_2, C5_2, C4_2}, // L18
{0, C6_3, C5_3, C4_3}, // L19
{0, C6_6, C5_6, C4_6}, // L20
{0, C6_7, C5_7, C4_7}, // L21
{0, C6_8, C5_8, C4_8}, // L22
{1, C6_1, C5_1, C4_1}, // L23
{1, C6_2, C5_2, C4_2}, // L24
{1, C6_3, C5_3, C4_3}, // L25
{1, C6_6, C5_6, C4_6}, // L26
{1, C6_7, C5_7, C4_7}, // L27
{1, C6_8, C5_8, C4_8}, // L28
{2, C6_1, C5_1, C4_1}, // L29
{2, C6_3, C5_3, C4_3}, // L31
{2, C6_6, C5_6, C4_6}, // L32
{2, C6_7, C5_7, C4_7}, // L33
{0, C9_1, C8_1, C7_1}, // L34
{0, C9_2, C8_2, C7_2}, // L35
{0, C9_3, C8_3, C7_3}, // L36
{0, C9_4, C8_4, C7_4}, // L37
{0, C9_5, C8_5, C7_5}, // L38
{0, C9_6, C8_6, C7_6}, // L39
{1, C9_1, C8_1, C7_1}, // L40
{1, C9_2, C8_2, C7_2}, // L41
{1, C9_3, C8_3, C7_3}, // L42
{1, C9_4, C8_4, C7_4}, // L43
{1, C9_5, C8_5, C7_5}, // L44
{1, C9_6, C8_6, C7_6}, // L45
{2, C9_1, C8_1, C7_1}, // L46
{2, C9_3, C8_3, C7_3}, // L48
{2, C9_4, C8_4, C7_4}, // L49
{2, C9_6, C8_6, C7_6}, // L50
{0, C3_11, C2_11, C1_11}, // L51
{0, C3_12, C2_12, C1_12}, // L52
{0, C3_13, C2_13, C1_13}, // L53
{0, C3_14, C2_14, C1_14}, // L54
{0, C3_15, C2_15, C1_15}, // L55
{0, C3_16, C2_16, C1_16}, // L56
{1, C3_11, C2_11, C1_11}, // L57
{1, C3_12, C2_12, C1_12}, // L58
{1, C3_13, C2_13, C1_13}, // L59
{1, C3_14, C2_14, C1_14}, // L60
{1, C3_15, C2_15, C1_15}, // L61
{1, C3_16, C2_16, C1_16}, // L62
{2, C3_14, C2_14, C1_14}, // L63
{2, C6_2, C5_2, C4_2 }, // L30
{0, C6_9, C5_9, C4_9}, // L64
{0, C6_10, C5_10, C4_10}, // L65
{0, C6_11, C5_11, C4_11}, // L66
{0, C6_14, C5_14, C4_14}, // L67
{0, C6_15, C5_15, C4_15}, // L68
{0, C6_16, C5_16, C4_16}, // L69
{1, C6_10, C5_10, C4_10}, // L70
{1, C6_11, C5_11, C4_11}, // L71
{1, C6_14, C5_14, C4_14}, // L72
{1, C6_15, C5_15, C4_15}, // L73
{1, C6_16, C5_16, C4_16}, // L74
{2, C3_15, C2_15, C1_15}, // L75
{2, C9_2, C8_2, C7_2 }, // L47
{2, C9_14, C8_14, C7_14}, // L76
{0, C9_9, C8_9, C7_9}, // L77
{0, C9_10, C8_10, C7_10}, // L78
{0, C9_11, C8_11, C7_11}, // L79
{1, C6_9, C5_9, C4_9}, // L80
{1, C9_13, C8_13, C7_13}, // L81
{1, C9_14, C8_14, C7_14}, // L82
{2, C9_9, C8_9, C7_9}, // L83
{2, C9_10, C8_10, C7_10}, // L84
{2, C9_11, C8_11, C7_11}, // L85
{2, C9_12, C8_12, C7_12}, // L86
{2, C9_13, C8_13, C7_13}, // L87
};
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 },
{ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47 },
{ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, NO_LED, NO_LED },
{ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, NO_LED, 73, 74, 75, NO_LED },
{ 76, 77, 78, NO_LED, NO_LED, 79, NO_LED, NO_LED, NO_LED, 80, 81, 82, 83, 84, 85, 86 }
}, {
{0,0}, {24,0}, {36,0}, {48,0}, {60,0}, {78,0}, {90,0}, {102,0}, {114,0}, {132,0}, {144,0}, {156,0}, {168,0}, {182,0}, {194,0}, {206,0},
{0,15}, {12,15}, {24,15}, {36,15}, {48,15}, {60,15}, {72,15}, {84,15}, {96,15}, {108,15}, {120,15}, {132,15}, {144,15}, {182,15}, {194,15},{206,15},
{3,27}, {18,27}, {30,27}, {42,27}, {54,27}, {66,27}, {78,27}, {90,27}, {102,27}, {114,27}, {126,27}, {138,27}, {150,27}, {182,27}, {194,27},{206,27},
{4,39}, {20,39}, {32,39}, {44,39}, {56,39}, {68,39}, {80,39}, {92,39}, {104,39}, {116,39}, {128,39}, {140,39}, {162,39}, {162,15},
{6,51}, {26,51}, {38,51}, {50,51}, {62,51}, {74,51}, {86,51}, {98,51}, {110,51}, {122,51}, {134,51}, {155,51}, {165,27}, {210,51},
{1,63}, {16,63}, {31,63}, {64,63}, {121,63},{136,63}, {151,63}, {166,63},{182,63}, {194,63}, {206,63}
}, {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
__attribute__ ((weak)) void rgb_matrix_indicators_user(void) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(48, 0xFF, 0xFF, 0xFF);
}
}
#endif

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K313, K113, K114, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K413, K213, K214, K215, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K412, K414, \
K500, K501, K502, K505, K509, K510, K511, K512, K513, K514, K515 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, KC_NO,KC_NO}, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410,KC_NO, K412, K413, K414, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,K505, KC_NO,KC_NO,KC_NO,K509, K510, K511, K512, K513, K514, K515 } \
}

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# Ranger
![Ranger](https://img.alicdn.com/i3/16731204/O1CN015gRK1R1KlTSHEuHDo_!!16731204.jpg)
Ranger, A 87 keys keyboard with RGB backlight.
* Keyboard Maintainer: X-BOWS
* Hardware Supported: X-BOWS Ranger
* Hardware Availability: [X-BOWS](https://x-bows.com/)
Enter the bootloader in 3 ways:
* Software reset on Fn + ESC
* Bootmagic reset: hold down the top left key (usually escape) and plugin the keyboard
* Physical reset button: There is a button on the back of the PCB, please press it briefly.
Flash new firmware in 2 ways:
* Use the QMK toolboxhttps://github.com/qmk/qmk_toolbox/releases
* Use the QMK MSYShttps://msys.qmk.fm/
Make example for this keyboard (after setting up your build environment):
make xbows/ranger:default
make xbows/ranger:via
Flashing example for this keyboard:
make xbows/ranger:default:flash
make xbows/ranger:via:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3731