Fix ARM Audio issues and its EEPROM persistence (#4936)

* Don't click if turning audio off

On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone

* Fix Audio EEPROM support for ARM

* Update touched files to conform to QMK Coding Conventions

* Add better check for ARM EEPROM support
master
Drashna Jaelre 2019-02-14 20:12:37 -08:00 committed by MechMerlin
parent 9e4ac6cf29
commit 85022f8bb5
2 changed files with 322 additions and 316 deletions

View File

@ -273,19 +273,24 @@ static const DACConversionGroup dacgrpcfg2 = {
.trigger = DAC_TRG(0) .trigger = DAC_TRG(0)
}; };
void audio_init() void audio_init() {
{
if (audio_initialized) if (audio_initialized) {
return; return;
}
// Check EEPROM // Check EEPROM
// if (!eeconfig_is_enabled()) #if defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
// { if (!eeconfig_is_enabled()) {
// eeconfig_init(); eeconfig_init();
// } }
// audio_config.raw = eeconfig_read_audio(); audio_config.raw = eeconfig_read_audio();
#else // ARM EEPROM
audio_config.enable = true; audio_config.enable = true;
#ifdef AUDIO_CLICKY_ON
audio_config.clicky_enable = true;
#endif
#endif // ARM EEPROM
/* /*
* Starting DAC1 driver, setting up the output pin as analog as suggested * Starting DAC1 driver, setting up the output pin as analog as suggested
@ -308,16 +313,15 @@ void audio_init()
dacStartConversion(&DACD1, &dacgrpcfg1, (dacsample_t *)dac_buffer, DAC_BUFFER_SIZE); dacStartConversion(&DACD1, &dacgrpcfg1, (dacsample_t *)dac_buffer, DAC_BUFFER_SIZE);
dacStartConversion(&DACD2, &dacgrpcfg2, (dacsample_t *)dac_buffer_2, DAC_BUFFER_SIZE); dacStartConversion(&DACD2, &dacgrpcfg2, (dacsample_t *)dac_buffer_2, DAC_BUFFER_SIZE);
audio_initialized = true; audio_initialized = true;
if (audio_config.enable) { if (audio_config.enable) {
PLAY_SONG(startup_song); PLAY_SONG(startup_song);
} }
} }
void stop_all_notes() void stop_all_notes() {
{
dprintf("audio stop all notes"); dprintf("audio stop all notes");
if (!audio_initialized) { if (!audio_initialized) {
@ -342,347 +346,347 @@ void stop_all_notes()
} }
} }
void stop_note(float freq) void stop_note(float freq) {
{ dprintf("audio stop note freq=%d", (int)freq);
dprintf("audio stop note freq=%d", (int)freq);
if (playing_note) { if (playing_note) {
if (!audio_initialized) { if (!audio_initialized) {
audio_init(); audio_init();
}
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0)
voices = 0;
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD8);
frequency = 0;
frequency_alt = 0;
volume = 0;
playing_note = false;
}
} }
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0) {
voices = 0;
}
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD8);
frequency = 0;
frequency_alt = 0;
volume = 0;
playing_note = false;
}
}
} }
#ifdef VIBRATO_ENABLE #ifdef VIBRATO_ENABLE
float mod(float a, int b) float mod(float a, int b) {
{ float r = fmod(a, b);
float r = fmod(a, b); return r < 0 ? r + b : r;
return r < 0 ? r + b : r;
} }
float vibrato(float average_freq) { float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE #ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else #else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif #endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq; return vibrated_freq;
} }
#endif #endif
static void gpt_cb8(GPTDriver *gptp) { static void gpt_cb8(GPTDriver *gptp) {
float freq; float freq;
if (playing_note) { if (playing_note) {
if (voices > 0) { if (voices > 0) {
float freq_alt = 0; float freq_alt = 0;
if (voices > 1) { if (voices > 1) {
if (polyphony_rate == 0) { if (polyphony_rate == 0) {
if (glissando) { if (glissando) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2); frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
} else {
frequency_alt = frequencies[voices - 2];
}
} else {
frequency_alt = frequencies[voices - 2];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq_alt = vibrato(frequency_alt);
} else {
freq_alt = frequency_alt;
}
#else
freq_alt = frequency_alt;
#endif
}
if (envelope_index < 65535) {
envelope_index++;
}
freq_alt = voice_envelope(freq_alt);
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_2_FREQ(freq_alt);
} else {
RESTART_CHANNEL_2();
}
//note_timbre;
}
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
} else { } else {
if (glissando) { frequency_alt = frequencies[voices - 2];
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
} }
} else {
frequency_alt = frequencies[voices - 2];
}
if (envelope_index < 65535) { #ifdef VIBRATO_ENABLE
envelope_index++; if (vibrato_strength > 0) {
} freq_alt = vibrato(frequency_alt);
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
} else { } else {
RESTART_CHANNEL_1(); freq_alt = frequency_alt;
} }
//note_timbre; #else
freq_alt = frequency_alt;
#endif
} }
}
if (playing_notes) { if (envelope_index < 65535) {
if (note_frequency > 0) { envelope_index++;
#ifdef VIBRATO_ENABLE }
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) { freq_alt = voice_envelope(freq_alt);
envelope_index++;
}
freq = voice_envelope(freq);
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) { if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_1_FREQ(freq); UPDATE_CHANNEL_2_FREQ(freq_alt);
UPDATE_CHANNEL_2_FREQ(freq);
}
//note_timbre;
} else { } else {
// gptStopTimer(&GPTD6); RESTART_CHANNEL_2();
// gptStopTimer(&GPTD7); }
//note_timbre;
}
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
} }
note_position++; #ifdef VIBRATO_ENABLE
bool end_of_note = false; if (vibrato_strength > 0) {
if (GET_CHANNEL_1_FREQ > 0) { freq = vibrato(frequencies[voice_place]);
if (!note_resting) } else {
end_of_note = (note_position >= (note_length*8 - 1)); freq = frequencies[voice_place];
else }
end_of_note = (note_position >= (note_length*8)); #else
freq = frequencies[voice_place];
#endif
} else {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else { } else {
end_of_note = (note_position >= (note_length*8)); frequency = frequencies[voices - 1];
} }
if (end_of_note) { #ifdef VIBRATO_ENABLE
current_note++; if (vibrato_strength > 0) {
if (current_note >= notes_count) { freq = vibrato(frequency);
if (notes_repeat) { } else {
current_note = 0; freq = frequency;
} else { }
STOP_CHANNEL_1(); #else
STOP_CHANNEL_2(); freq = frequency;
// gptStopTimer(&GPTD8); #endif
playing_notes = false; }
return;
}
}
if (!note_resting) {
note_resting = true;
current_note--;
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
note_frequency = 0;
note_length = 1;
} else {
note_frequency = (*notes_pointer)[current_note][0];
note_length = 1;
}
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
note_position = 0; if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
} else {
RESTART_CHANNEL_1();
}
//note_timbre;
}
}
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
} }
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
UPDATE_CHANNEL_2_FREQ(freq);
}
//note_timbre;
} else {
// gptStopTimer(&GPTD6);
// gptStopTimer(&GPTD7);
} }
if (!audio_config.enable) { note_position++;
playing_notes = false; bool end_of_note = false;
playing_note = false; if (GET_CHANNEL_1_FREQ > 0) {
if (!note_resting)
end_of_note = (note_position >= (note_length*8 - 1));
else
end_of_note = (note_position >= (note_length*8));
} else {
end_of_note = (note_position >= (note_length*8));
} }
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
// gptStopTimer(&GPTD8);
playing_notes = false;
return;
}
}
if (!note_resting) {
note_resting = true;
current_note--;
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
note_frequency = 0;
note_length = 1;
} else {
note_frequency = (*notes_pointer)[current_note][0];
note_length = 1;
}
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
note_position = 0;
}
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
} }
void play_note(float freq, int vol) { void play_note(float freq, int vol) {
dprintf("audio play note freq=%d vol=%d", (int)freq, vol); dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
if (!audio_initialized) { if (!audio_initialized) {
audio_init(); audio_init();
}
if (audio_config.enable && voices < 8) {
// Cancel notes if notes are playing
if (playing_notes) {
stop_all_notes();
} }
if (audio_config.enable && voices < 8) { playing_note = true;
envelope_index = 0;
// Cancel notes if notes are playing if (freq > 0) {
if (playing_notes) frequencies[voices] = freq;
stop_all_notes(); volumes[voices] = vol;
voices++;
playing_note = true;
envelope_index = 0;
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
} }
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
}
} }
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
{
if (!audio_initialized) { if (!audio_initialized) {
audio_init(); audio_init();
}
if (audio_config.enable) {
// Cancel note if a note is playing
if (playing_note) {
stop_all_notes();
} }
if (audio_config.enable) { playing_notes = true;
// Cancel note if a note is playing notes_pointer = np;
if (playing_note) notes_count = n_count;
stop_all_notes(); notes_repeat = n_repeat;
playing_notes = true; place = 0;
current_note = 0;
notes_pointer = np; note_frequency = (*notes_pointer)[current_note][0];
notes_count = n_count; note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
notes_repeat = n_repeat; note_position = 0;
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
}
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
}
} }
bool is_playing_notes(void) { bool is_playing_notes(void) {
return playing_notes; return playing_notes;
} }
bool is_audio_on(void) { bool is_audio_on(void) {
return (audio_config.enable != 0); return (audio_config.enable != 0);
} }
void audio_toggle(void) { void audio_toggle(void) {
audio_config.enable ^= 1; audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw); eeconfig_update_audio(audio_config.raw);
if (audio_config.enable) if (audio_config.enable) {
audio_on_user(); audio_on_user();
}
} }
void audio_on(void) { void audio_on(void) {
audio_config.enable = 1; audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw); eeconfig_update_audio(audio_config.raw);
audio_on_user(); audio_on_user();
} }
void audio_off(void) { void audio_off(void) {
audio_config.enable = 0; stop_all_notes();
eeconfig_update_audio(audio_config.raw); audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
} }
#ifdef VIBRATO_ENABLE #ifdef VIBRATO_ENABLE
@ -690,29 +694,29 @@ void audio_off(void) {
// Vibrato rate functions // Vibrato rate functions
void set_vibrato_rate(float rate) { void set_vibrato_rate(float rate) {
vibrato_rate = rate; vibrato_rate = rate;
} }
void increase_vibrato_rate(float change) { void increase_vibrato_rate(float change) {
vibrato_rate *= change; vibrato_rate *= change;
} }
void decrease_vibrato_rate(float change) { void decrease_vibrato_rate(float change) {
vibrato_rate /= change; vibrato_rate /= change;
} }
#ifdef VIBRATO_STRENGTH_ENABLE #ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) { void set_vibrato_strength(float strength) {
vibrato_strength = strength; vibrato_strength = strength;
} }
void increase_vibrato_strength(float change) { void increase_vibrato_strength(float change) {
vibrato_strength *= change; vibrato_strength *= change;
} }
void decrease_vibrato_strength(float change) { void decrease_vibrato_strength(float change) {
vibrato_strength /= change; vibrato_strength /= change;
} }
#endif /* VIBRATO_STRENGTH_ENABLE */ #endif /* VIBRATO_STRENGTH_ENABLE */
@ -722,45 +726,45 @@ void decrease_vibrato_strength(float change) {
// Polyphony functions // Polyphony functions
void set_polyphony_rate(float rate) { void set_polyphony_rate(float rate) {
polyphony_rate = rate; polyphony_rate = rate;
} }
void enable_polyphony() { void enable_polyphony() {
polyphony_rate = 5; polyphony_rate = 5;
} }
void disable_polyphony() { void disable_polyphony() {
polyphony_rate = 0; polyphony_rate = 0;
} }
void increase_polyphony_rate(float change) { void increase_polyphony_rate(float change) {
polyphony_rate *= change; polyphony_rate *= change;
} }
void decrease_polyphony_rate(float change) { void decrease_polyphony_rate(float change) {
polyphony_rate /= change; polyphony_rate /= change;
} }
// Timbre function // Timbre function
void set_timbre(float timbre) { void set_timbre(float timbre) {
note_timbre = timbre; note_timbre = timbre;
} }
// Tempo functions // Tempo functions
void set_tempo(uint8_t tempo) { void set_tempo(uint8_t tempo) {
note_tempo = tempo; note_tempo = tempo;
} }
void decrease_tempo(uint8_t tempo_change) { void decrease_tempo(uint8_t tempo_change) {
note_tempo += tempo_change; note_tempo += tempo_change;
} }
void increase_tempo(uint8_t tempo_change) { void increase_tempo(uint8_t tempo_change) {
if (note_tempo - tempo_change < 10) { if (note_tempo - tempo_change < 10) {
note_tempo = 10; note_tempo = 10;
} else { } else {
note_tempo -= tempo_change; note_tempo -= tempo_change;
} }
} }

View File

@ -32,7 +32,7 @@ extern bool midi_activated;
void clicky_play(void) { void clicky_play(void) {
#ifndef NO_MUSIC_MODE #ifndef NO_MUSIC_MODE
if (music_activated || midi_activated) return; if (music_activated || midi_activated || audio_config.enable) return;
#endif // !NO_MUSIC_MODE #endif // !NO_MUSIC_MODE
clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );
clicky_song[1][0] = clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); clicky_song[1][0] = clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );
@ -73,27 +73,29 @@ void clicky_off(void) {
} }
bool is_clicky_on(void) { bool is_clicky_on(void) {
return (audio_config.clicky_enable != 0); return (audio_config.clicky_enable != 0);
} }
bool process_clicky(uint16_t keycode, keyrecord_t *record) { bool process_clicky(uint16_t keycode, keyrecord_t *record) {
if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); } if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); }
if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); } if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); }
if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); } if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); }
if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); } if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); }
if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); } if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); }
if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); } if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); }
if ( audio_config.clicky_enable ) { if (audio_config.enable && audio_config.clicky_enable) {
if (record->event.pressed) { if (record->event.pressed) { // Leave this separate so it's easier to add upstroke sound
clicky_play();; if (keycode != AU_OFF && keycode != AU_TOG) { // DO NOT PLAY if audio will be disabled, and causes issuse on ARM
clicky_play();
} }
} }
return true; }
return true;
} }
#endif //AUDIO_CLICKY #endif //AUDIO_CLICKY