JD40 refactor and readme update (#4710)

* JD40: default keymap refactor

- Removed redundant action_layer.h include
- Refactored to use LAYOUT macro (from LAYOUT_kc)
- Refactored to use QMK-native keycodes
- Removed superseded TMK code blocks

* JD40: readme cleanup

Fixed and updated the links in the readme file
master
noroadsleft 2018-12-22 08:23:04 -08:00 committed by Drashna Jaelre
parent ea1fe35ae7
commit 7bbd299fba
2 changed files with 41 additions and 183 deletions

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@ -1,5 +1,4 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#define _BL 0
#define _AL 1
@ -7,189 +6,48 @@
#define _UL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT_kc(
F12, Q, W, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, ENT,
LSFT, Z, X, C, V, B, N, M, COMM, UP, DOT,
LCTL, LGUI, LALT, FN0, SPC, SPC, FN0, LEFT, DOWN, RIGHT),
[_BL] = LAYOUT(
KC_F12, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_UP, KC_DOT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_AL), KC_SPC, KC_SPC, MO(_AL), KC_LEFT, KC_DOWN, KC_RGHT
),
[_AL] = LAYOUT_kc(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, DEL,
CAPS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SCLN, PGUP, QUOT,
TRNS, TRNS, TRNS, TRNS, FN3, FN3, TRNS, HOME, PGDN, END),
[_AL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_PGUP, KC_QUOT,
_______, _______, _______, _______, TG(_UL), TG(_UL), _______, KC_HOME, KC_PGDN, KC_END
),
[_FL] = LAYOUT_kc(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
[_FL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_UL] = LAYOUT_kc(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, FN4, FN5, FN11, FN10, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
[_UL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
enum function_id
{
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(2), // Toggle Arrow Layer overlay
[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
[12] = ACTION_FUNCTION(SHIFT_ESC),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch (id)
{
case 0:
if (record->event.pressed)
{
register_code(KC_RSFT);
}
else
{
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void)
{
// Layer LED indicators
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
uint32_t layer = layer_state;
if (layer & (1 << 1))
{
//gh60_wasd_leds_on();
}
else
{
//gh60_wasd_leds_off();
}
if (layer & (1 << 2))
{
//gh60_esc_led_on();
}
else
{
//gh60_esc_led_off();
}
};
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id)
{
case RGBLED_TOGGLE:
//led operations
if (record->event.pressed)
{
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed)
{
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed)
{
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed)
{
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed)
{
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed)
{
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed)
{
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed)
{
rgblight_step();
}
break;
static uint8_t shift_esc_shift_mask;
// Shift + ESC = ~
case SHIFT_ESC:
shift_esc_shift_mask = get_mods() & MODS_CTRL_MASK;
if (record->event.pressed)
{
if (shift_esc_shift_mask)
{
add_key(KC_GRV);
send_keyboard_report();
}
else
{
add_key(KC_ESC);
send_keyboard_report();
}
}
else
{
if (shift_esc_shift_mask)
{
del_key(KC_GRV);
send_keyboard_report();
}
else
{
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
void matrix_scan_user(void) {
// Layer LED indicators
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
uint32_t layer = layer_state;
if (layer & (1 << 1)) {
//gh60_wasd_leds_on();
} else {
//gh60_wasd_leds_off();
}
if (layer & (1 << 2)) {
//gh60_esc_led_on();
} else {
//gh60_esc_led_off();
}
};

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@ -5,10 +5,10 @@ A compact 40% keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: JD40 PCB
Hardware Availability: [1up](https://1upkeyboards.com/jd40-mkii-1up-keyboards-logo-pcb.html) [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452) [originative](https://www.originativeco.com/products/jd40-pcb)
Hardware Availability: [1upkeyboards](https://www.1upkeyboards.com/shop/controllers/jd40-mkii-1up-keyboards-logo-pcb/), [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452), [originative](https://www.originativeco.com/products/jd40-pcb)
Make example for this keyboard (after setting up your build environment):
make jd40:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).