Merge pull request #7 from jackhumbert/master

Merge from jackhumbert
master
Damien 2016-09-30 22:55:07 +02:00 committed by GitHub
commit 7abd3b4ddd
9 changed files with 439 additions and 115 deletions

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@ -0,0 +1,24 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
// swap-hands action needs a matrix to define the swap
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0,13}, {1,13}, {2,13}, {3,13}, {4,13}, {5,13}},
{{0,12}, {1,12}, {2,12}, {3,12}, {4,12}, {5,12}},
{{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}},
{{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}},
{{0,9}, {1,9}, {2,9}, {3,9}, {4,9}, {5,9}},
{{0,8}, {1,8}, {2,8}, {3,8}, {4,8}, {5,8}},
{{0,7}, {1,7}, {2,7}, {3,7}, {4,7}, {5,7}},
/* Right hand, matrix positions */
{{0,6}, {1,6}, {2,6}, {3,6}, {4,6}, {5,6}},
{{0,5}, {1,5}, {2,5}, {3,5}, {4,5}, {5,5}},
{{0,4}, {1,4}, {2,4}, {3,4}, {4,4}, {5,4}},
{{0,3}, {1,3}, {2,3}, {3,3}, {4,3}, {5,3}},
{{0,2}, {1,2}, {2,2}, {3,2}, {4,2}, {5,2}},
{{0,1}, {1,1}, {2,1}, {3,1}, {4,1}, {5,1}},
{{0,0}, {1,0}, {2,0}, {3,0}, {4,0}, {5,0}},
};

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@ -1,3 +1,6 @@
/* Setup to approximate a Kinesis Advantage with an eye to use in a
* Mac/OSX environment
* This version adds a hand swap feature to flip the keyboard */
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
@ -18,10 +21,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* |Grv/L1| \ |AltShf| Left | Right| | Up | Down | [ | ] |Grv/L1|
* `----------------------------------' `----------------------------------'
* ,---------------. ,---------------.
* |Ctrl/Esc| Alt | | Alt |Ctrl/Esc|
* | LGUI |Al/Esc| |Al/Esc| RGUI |
* ,------|--------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter | Space|
@ -31,33 +34,34 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(1),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
CTL_T(KC_ESC), ALT_T(KC_APP),
KC_HOME,
KC_BSPC,KC_DEL,KC_END,
// right hand
KC_APP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(1), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_QUOT,
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(1),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_FN1, KC_BSLS, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
KC_LGUI, ALT_T(KC_ESC),
KC_HOME,
KC_BSPC, KC_DEL, KC_END,
// right hand
KC_APP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(1), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_QUOT,
MEH_T(KC_NO), KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, KC_FN1,
ALT_T(KC_ESC), KC_RGUI,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* | PrScr | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* | ScrLk | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* | Pause | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@ -74,14 +78,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_SLCK, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
KC_PAUS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
@ -92,6 +96,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
@ -135,10 +140,6 @@ KEYMAP(
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
@ -154,6 +155,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_SWAP_HANDS_TAP_KEY(KC_GRV) // FN1 - Tap = Grave/Tilde - Hold Momentary swap hands
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {

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@ -0,0 +1,14 @@
The kastyle keymap was originally intended to remap the ErgoDox EZ to more
closely approximate the layout of a Kinesis Advantage. Notable changes
over the stock ErgoDox layout include:
* Re-arragnement of tab, enter, space, and delete to match the Kinesis
* Addition of print screen, pause, etc. keys following the kines-ish keymap
on L1
* GUI keys have replaced Ctrl on the thumb keys (for Mac use), and Alt keys
are mapped to allow Esc on tap (good for Vi users)
* Most notably, the addition of a momentary one-handed mode for quick and
easy access to keys on the other half of the keyboard, e.g. while using a
mouse in one hand, one may add text to a dialogue box with the other without
having to reach across the keyboard or remove one's hand from the mouse.

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@ -0,0 +1,5 @@
# Ergodox EZ for OS X
This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock.
If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/jackhumbert/qmk_firmware/).

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@ -0,0 +1,144 @@
// Media keys work on OSX, but not on Windows.
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // Default layer
#define AUXI 1 // Auxiliary layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | -_ | += | Bkspc |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | Del | Y | U | I | O | P | |\ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | L1 | A | S | D | F | G |------| |------| H | J | K | L | ;: | Enter |
* |--------+------+------+------+------+------| {[ | | }] |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | <, | >. | ?/ | "' |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | | | | Esc | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | |Power | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | LGui | LAlt |------| |------| Bkspc |Space |
* | | | | | Del | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(1),
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC,
KC_LCTL, KC_TRNS,KC_TRNS,KC_TRNS,KC_ESC,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_LGUI,KC_LALT,KC_TRNS,
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC,
KC_DELETE, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT,
KC_RBRC, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_QUOT,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_PWR, KC_TRNS,
KC_TRNS,
KC_DELETE, KC_BSPC, KC_SPC
),
/* Keymap 1: Auxiliary Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | TRNS | | | Mute | VolDn| VolUp| Play | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | TRNS | |LShift| LCtrl| | |------| |------| LEFT | DOWN | UP |RIGHT | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LShift | | | | | | | | | MPrv | MNxt | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | LGui | LAlt |------| |------| Bkspc| Space|
* | | | | | Del | | |
* `--------------------' `--------------------'
*/
// AUXILIARY
[AUXI] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_LSHIFT,KC_LCTL, KC_TRNS, KC_TRNS,
KC_LSHIFT,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_LGUI, KC_LALT, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_TRNS, KC_TRNS,
KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_PWR, KC_TRNS,
KC_TRNS,
KC_DELETE, KC_BSPC, KC_SPC
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(AUXI) // FN1 - Momentary Layer 1 (Auxiliary)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -26,3 +26,4 @@ SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= yes # Unicode
ONEHAND_ENABLE ?= yes # Allow swapping hands of keyboard

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@ -14,14 +14,21 @@ extern keymap_config_t keymap_config;
#define _BASE 0
#define _MOVE 1
#define _SYMB 2
#define _FUNC 3
#define _MOUSE 3
#define _FUNC 4
enum planck_keycodes {
BASE = SAFE_RANGE,
MOVE,
MOVE = SAFE_RANGE,
SYMB,
FUNC,
LOCK
CMDLEFT,
CMDRGHT,
BELOW,
ABOVE,
DASH,
GBP,
VOLUP,
VOLDN
};
// Fillers to make layering more clear
@ -33,73 +40,91 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | Ctrl | Alt | GUI | Symb |Enter |Space | Move | GUI | Alt | Ctrl |Caps |
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | Ctrl | Alt | Cmd | Symb | Enter| Space| Move | Cmd | Alt | Ctrl | Func |
* `-----------------------------------------------------------------------------------'
*/
[_BASE] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_MINS},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{FUNC, KC_LCTL, KC_LALT, KC_LGUI, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, KC_CAPS}
{FUNC, KC_LCTL, KC_LALT, KC_LGUI, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, FUNC }
},
/* MOVE
* ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | | Left | Down |Right | | | Left | Down |Right | | Del |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | |Pg Up |Pg Dn | | |Pg Dn |Pg Up | | | |
* | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* | Del | | Left | Down | Right| | | Left | Down | Right| | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | Caps | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Below| | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOVE] = {
{KC_ESC, _______, KC_HOME, KC_UP, KC_END, _______, _______, KC_HOME, KC_UP, KC_END, _______, KC_ESC},
{KC_DEL, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL},
{_______, _______, _______, KC_PGUP, KC_PGDN, _______, _______, KC_PGDN, KC_PGUP, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{KC_ESC, XXXXXXX, CMDLEFT, KC_UP, CMDRGHT, XXXXXXX, XXXXXXX, CMDLEFT, KC_UP, CMDRGHT, XXXXXXX, KC_ESC },
{KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, ABOVE, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, _______, BELOW, _______, _______, _______, _______, _______, _______}
},
/* SYMB
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
* |-----------------------------------------------------------------------------------.
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | £ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | ~ | ` | + | = | | | \ | [ | ] | { | } | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMB] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC },
{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DASH },
{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, GBP },
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* MOUSE
* ,-----------------------------------------------------------------------------------.
* | | | ACC-2| ACC-1| ACC-0| | | SW-L | M-U | SW-R | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | MB-3 | MB-2 | MB-1 | | | M-L | M-D | M-R | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | SW-D | SW-U | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = {
{XXXXXXX, XXXXXXX, KC_ACL2, KC_ACL1, KC_ACL0, XXXXXXX, XXXXXXX, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN2, KC_BTN1, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX},
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_D, KC_WH_U, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* FUNC
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |-----------------------------------------------------------------------------------.
* | | Play | Prev | Next | BL+ | | | Lock | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Mute | Vol- | Vol+ | BL- | | | | | | | |
* | Reset| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Vol+ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |Reset |
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F21 | F22 | F23 | F24 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
{_______, KC_MPLY, KC_MPRV, KC_MNXT, KC_PAUS, _______, _______, LOCK, _______, _______, _______, _______},
{_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLCK, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
{RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, VOLUP },
{XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, VOLDN },
{_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
}
};
@ -109,20 +134,20 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case MOVE:
if (record->event.pressed) {
layer_on(_MOVE);
update_tri_layer(_MOVE, _SYMB, _FUNC);
update_tri_layer(_MOVE, _SYMB, _MOUSE);
} else {
layer_off(_MOVE);
update_tri_layer(_MOVE, _SYMB, _FUNC);
update_tri_layer(_MOVE, _SYMB, _MOUSE);
}
return false;
break;
case SYMB:
if (record->event.pressed) {
layer_on(_SYMB);
update_tri_layer(_MOVE, _SYMB, _FUNC);
update_tri_layer(_MOVE, _SYMB, _MOUSE);
} else {
layer_off(_SYMB);
update_tri_layer(_MOVE, _SYMB, _FUNC);
update_tri_layer(_MOVE, _SYMB, _MOUSE);
}
return false;
break;
@ -134,15 +159,91 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case LOCK:
case CMDLEFT:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_RCTL);
register_code(KC_POWER);
register_code(KC_LGUI);
register_code(KC_LEFT);
} else {
unregister_code(KC_POWER);
unregister_code(KC_RCTL);
unregister_code(KC_RSFT);
unregister_code(KC_LEFT);
unregister_code(KC_LGUI);
}
return false;
break;
case CMDRGHT:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_RGHT);
} else {
unregister_code(KC_RGHT);
unregister_code(KC_LGUI);
}
return false;
break;
case BELOW:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_RGHT);
unregister_code(KC_RGHT);
unregister_code(KC_LGUI);
register_code(KC_ENT);
unregister_code(KC_ENT);
}
return false;
break;
case ABOVE:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_LEFT);
unregister_code(KC_LEFT);
unregister_code(KC_LGUI);
register_code(KC_ENT);
unregister_code(KC_ENT);
register_code(KC_UP);
unregister_code(KC_UP);
}
return false;
break;
case DASH:
if (record->event.pressed) {
register_code(KC_LALT);
register_code(KC_MINS);
} else {
unregister_code(KC_MINS);
unregister_code(KC_LALT);
}
return false;
break;
case GBP:
if (record->event.pressed) {
register_code(KC_LALT);
register_code(KC_3);
} else {
unregister_code(KC_3);
unregister_code(KC_LALT);
}
return false;
break;
case VOLUP:
if (record->event.pressed) {
register_code(KC_LALT);
register_code(KC_LSFT);
register_code(KC_VOLU);
} else {
unregister_code(KC_VOLU);
unregister_code(KC_LSFT);
unregister_code(KC_LALT);
}
return false;
break;
case VOLDN:
if (record->event.pressed) {
register_code(KC_LALT);
register_code(KC_LSFT);
register_code(KC_VOLD);
} else {
unregister_code(KC_VOLD);
unregister_code(KC_LSFT);
unregister_code(KC_LALT);
}
return false;
break;

View File

@ -2,42 +2,70 @@
This is a layout for the grid planck, built with a few ideals in mind:
- Minimal response times should be maintained. i.e. keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided — they inevitably send their keycode later than a normal key, interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording.
- Minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided they inevitably send their keycode later than a normal key interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key.
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
- Backspace should be in the “capslock position” in the colemak tradition.
We have four layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster etc, a `SYMB` layer, with numbers and symbols; and a `FUNC` layer, with function keys and media keys.
We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation.
## The `BASE` layer
![](http://i.imgur.com/tVNI3SE.png)
```
/* BASE
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | Ctrl | Alt | Cmd | Symb | Enter| Space| Move | Cmd | Alt | Ctrl | Func |
* `-----------------------------------------------------------------------------------'
*/
This is the default layer; in [colemak](https://colemak.com). `esc` and `del` are conspicuously absent but are especially easy to reach from either of the other main layers (see below). The `backspace` location is standard colemak. The `caps` key is still on the `BASE` layer but only because I dont really use the bottom corners so theres nothing else I would rather put there. Having `enter` on a thumb means I can still have `quote` immediately to the right of `O`, something that would have annoyed me endlessly otherwise. `minus` is in the upper right because I had an extra space and its probably my next most used key that didnt yet have a home.
/* MOVE
* ,-----------------------------------------------------------------------------------.
* | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | | Left | Down | Right| | | Left | Down | Right| | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | Caps | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Below| | | | | | |
* `-----------------------------------------------------------------------------------'
*/
The `MOVE` and `SYMB` layers are reached by holding down the `move` and `symb` keys respectively. The `FUNC` layer is reached by holding down both the `move` and `symb` keys simultaneously, *or* by holding down the `fn` key. The intended use is that whenever both hands are on the keyboard, the former method is used, and the latter is only used when, for example, reaching over to the keyboard with one hand to access the media controls.
/* SYMB
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | £ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | ~ | ` | + | = | | | \ | [ | ] | { | } | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
## The `MOVE` layer
![](http://i.imgur.com/KXRSuHT.png)
/* MOUSE
* ,-----------------------------------------------------------------------------------.
* | | | ACC-2| ACC-1| ACC-0| | | SW-L | M-U | SW-R | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | MB-3 | MB-2 | MB-1 | | | M-L | M-D | M-R | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | SW-D | SW-U | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
This is fairly self explanatory. I almost exclusively use the right hand cluster so that movement is a one handed affair, but the left hand cluster is there if its needed.
On *macOS* I recommend using [Karabiner](https://pqrs.org/osx/karabiner/) and ticking *Use PC Style Home/End #2* and *Use PC Style PageUp/PageDown* so that `home` and `end` jump you to the beginning and end of the line respectively and so that `pg up` and `pg dn` move the cursor instead of just scrolling.
None of the modifiers are overwritten so that `shift-alt-arrows` etc work as expected.
## The `SYMB` layer
![](http://i.imgur.com/thh1ne2.png)
The symbol layer has all the numbers and their usual corresponding symbols in the first two rows, with the symbols on the home row since I use them more frequently than the numbers. The third row contains all the remaining symbols, arranged roughly so that the most used symbols are accessible with the strongest fingers.
`esc` and `del` are repeated here since I wanted to be able to reach either, one handed, with either hand.
Again none of the modifiers are overwritten so that shortcuts involving numbers or symbols work as expected.
## The `FUNC` layer
![](http://i.imgur.com/1VKFBBU.png)
The only things of note here are that `bl+` and `bl-` are short for *backlight up* and *backlight down*, and in firmware are actually `KC_PAUS` and `KC_SLCK` respectively, since *macOS* interprets these as the backlight keys. And that `lock` is currently a macro hard coded to turn off the screen on *macOS*. (By activating the shortcut `shift-ctrl-power`.)
## Other changes from the default
I have LEDs and sound disabled, simply because I have no need of them.
/* FUNC
* ,-----------------------------------------------------------------------------------.
* | Reset| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Vol+ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F21 | F22 | F23 | F24 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
```

View File

@ -7,7 +7,9 @@ int midi_offset = 7;
bool process_midi(uint16_t keycode, keyrecord_t *record) {
if (keycode == MI_ON && record->event.pressed) {
midi_activated = true;
#ifdef AUDIO_ENABLE
music_scale_user();
#endif
return false;
}
@ -63,4 +65,4 @@ bool process_midi(uint16_t keycode, keyrecord_t *record) {
return false;
}
return true;
}
}