[Keymap] Adds Jack's 4x12 grid keymap (#10586)
* add jack's planck keymap * move to community layouts * add image to readme * fix imgae * fix image for real * Update layouts/community/ortho_4x12/jackhumbert/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>master
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/* Copyright 2015-2020 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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@ -0,0 +1,157 @@
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/* Copyright 2015-2020 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum planck_layers {
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_COLEMAK,
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_SHIFT_COLEMAK,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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#define S_SFT MO(_SHIFT_COLEMAK)
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | q | w | f | p | g | j | l | u | y | ; | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | - | a | r | s | t | d | h | n | e | i | o | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | z | x | c | v | b | k | m | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shft | Ctrl | Alt | GUI |Lower | Shft | Spc |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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KC_MINS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_ESC, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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KC_LSFT, KC_LGUI, KC_LALT, KC_LCTL, LOWER, S_SFT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Colemak, Shifted
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | _ | A | R | S | T | D | H | N | E | I | O | ` |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | Z | X | C | V | B | K | M | ! | @ | ? | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SHIFT_COLEMAK] = LAYOUT_planck_grid(
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S(KC_TAB), S(KC_Q), S(KC_W), S(KC_F), S(KC_P), S(KC_G), S(KC_J), S(KC_L), S(KC_U), S(KC_Y), KC_COLN, _______,
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S(KC_MINS), S(KC_A), S(KC_R), S(KC_S), S(KC_T), S(KC_D), S(KC_H), S(KC_N), S(KC_E), S(KC_I), S(KC_O), KC_GRV,
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S(KC_ESC), S(KC_Z), S(KC_X), S(KC_C), S(KC_V), S(KC_B), S(KC_K), S(KC_M), KC_EXLM, KC_AT, KC_QUES, _______ ,
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_______, _______, _______, _______, _______, _______, _______, _______, S(KC_LEFT), S(KC_DOWN), S(KC_UP), S(KC_RGHT)
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | | | 7 | 8 | 9 | | Del | F9 | F10 | F11 | F12 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del | | 4 | 5 | 6 | | | F5 | F6 | F7 | F8 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | 0 | 1 | 2 | 3 | | | F1 | F2 | F3 | F4 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | Home | Pgup | Pgdn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_grid(
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_______, XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX, KC_DEL, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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KC_DEL, XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, _______,
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_______, KC_0, KC_1, KC_2, KC_3, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | | | < | $ | > | | | [ | _ | ] | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | \ | ( | " | ) | # | % | { | = | } | ] | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | : | * | + | | | & | ^ | ~ | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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_______, XXXXXXX, KC_LT, KC_DLR, KC_GT, XXXXXXX, XXXXXXX, KC_LBRC, KC_UNDS, KC_RBRC, XXXXXXX, _______,
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_______, KC_BSLS, KC_LPRN, KC_DQUO, KC_RPRN, KC_HASH, KC_PERC, KC_LCBR, KC_EQL, KC_RCBR, KC_PIPE, _______,
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_______, XXXXXXX, KC_COLN, KC_ASTR, KC_PLUS, XXXXXXX, XXXXXXX, KC_AMPR, KC_CIRC, KC_TILD, XXXXXXX, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Adjust (Lower + Raise)
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* v------------------------RGB CONTROL--------------------v
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* ,-----------------------------------------------------------------------------------.
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* | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | |MUSmod|Aud on|Audoff|AGnorm|AGswap| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf| | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_grid(
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_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
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_______, XXXXXXX, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, XXXXXXX, XXXXXXX, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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};
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void encoder_update(bool clockwise) {
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if (clockwise) {
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#ifdef MOUSEKEY_ENABLE
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tap_code(KC_MS_WH_DOWN);
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#else
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tap_code(KC_PGDN);
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#endif
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} else {
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#ifdef MOUSEKEY_ENABLE
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tap_code(KC_MS_WH_UP);
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#else
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tap_code(KC_PGUP);
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#endif
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}
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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return false;
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default:
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return true;
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}
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}
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@ -0,0 +1,9 @@
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![Jack's Planck Keymap](https://i.imgur.com/763RLNC.png)
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# Jack's Planck Keymap
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[Link to KLE of above image](http://www.keyboard-layout-editor.com/#/gists/8d5e8d5ee3884333bc5c4a231035f145)
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Mostly standard Colemak, but the shift and symbol layers are influenced from BEAKL: https://ieants.cc/code/keyboard/beakl/
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Unfortunately I haven't figured out a good way to adapt this to a 2u format yet.
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