Create keymap_matthew.c

master
Jack Humbert 2015-01-23 12:15:44 -05:00
parent 09655cc5d5
commit 6cae90793f
1 changed files with 50 additions and 0 deletions

View File

@ -0,0 +1,50 @@
// by Matthew Pepers - https://github.com/pepers
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: dvorak */
[0] = KEYMAP( ESC, SCLN, COMM, DOT, P, Y, F, G, C, R, L, BSPC, \
GRV, A, O, E, U, I, D, H, T, N, S, MINS, \
TAB, QUOT, Q, J, K, X, B, M, W, V, Z, ENT, \
LCTL, LGUI, LALT, RALT, FN1, LSFT, SPC, FN2, LEFT, DOWN, UP, RGHT),
/* 1: lower (FN1) */
[1] = KEYMAP( F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \
FN17, 7, 5, 3, 1, 9, 0, 2, 4, 6, 8, FN18, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, INS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END),
/* 2: raise (FN2) */
[2] = KEYMAP(PAUS, FN19, FN20, FN21, TRNS, TRNS, TRNS, TRNS, FN22, FN23, FN24, DEL, \
FN10, SLSH, FN11, FN12, LBRC, EQL, FN13, RBRC, FN14, FN15, BSLS, FN16, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // lower Fn layer
[2] = ACTION_LAYER_MOMENTARY(2), // raise Fn layer
// lower row1
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // %
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_SLASH), // ?
// raise row0
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLASH), // |
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // *
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // #
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $
// raise row1
[10] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // &
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRACKET), // {
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // (
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // !
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // )
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRACKET), // }
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_EQUAL), // +
};