[Keymap] Add keebio/iris keymap (#14688)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
Khang 2022-01-11 09:11:57 +08:00 committed by GitHub
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commit 6a045e93f7
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/* Copyright 2021 Nguyen Vu Khang <brew4k@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MINIMAL_BASEx(hue,sat) \
rgblight_sethsv_range(hue, sat, 0, 0, 12); \
rgblight_sethsv_range(hue, sat, 100, 5, 7)
#define MINIMAL_BASE(hue, sat) \
{0, 12, hue, sat, 0}, \
{5, 2, hue, sat, 100}
#define MINIMAL(hue, sat) \
{0, 12, hue, sat, 0}, \
{3, 1, hue, sat, 100}, \
{8, 1, hue, sat, 100}
const int yellow = 30;
const int green = 99;
const int red = 252;
const int base_sat = 120;
const rgblight_segment_t PROGMEM _BL_rgblayer[] = RGBLIGHT_LAYER_SEGMENTS(
MINIMAL_BASE(yellow,250)
);
const rgblight_segment_t PROGMEM _FN_rgblayer[] = RGBLIGHT_LAYER_SEGMENTS(
MINIMAL(green,255)
);
const rgblight_segment_t PROGMEM _SL_rgblayer[] = RGBLIGHT_LAYER_SEGMENTS(
MINIMAL(red,255)
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
_BL_rgblayer,
_FN_rgblayer,
_SL_rgblayer
);
void keyboard_post_init_user(void) {
MINIMAL_BASEx(yellow,200);
rgblight_layers = my_rgb_layers;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _BL));
return state;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, _FN));
rgblight_set_layer_state(2, layer_state_cmp(state, _SL));
return state;
}

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/* Copyright 2021 Nguyen Vu Khang <brew4k@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS
#define RGBLIGHT_LAYERS
#define RGBLIGHT_MAX_LAYERS 5
#undef RGBLIGHT_ANIMATIONS
#undef RGBLIGHT_EFFECT_ALTERNATING
#undef RGBLIGHT_EFFECT_BREATHING
#undef RGBLIGHT_EFFECT_CHRISTMAS
#undef RGBLIGHT_EFFECT_KNIGHT
#undef RGBLIGHT_EFFECT_RAINBOW_MOOD
#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
#undef RGBLIGHT_EFFECT_RGB_TEST
#undef RGBLIGHT_EFFECT_SNAKE
#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
#undef RGBLIGHT_EFFECT_TWINKLE
#undef MOUSEKEY_ENABLE

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/* Copyright 2021 Nguyen Vu Khang <brew4k@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
enum my_keycodes {
______ = SAFE_RANGE,
HYPR1, HYPR2, HYPR3, HYPR4, HYPR5, HYPR6, HYPR7, HYPR8, HYPR9, HYPR0,
HYPRL,
HYPRM,
HYPRP,
HYPRQ,
HYPRS,
HYPRT,
KC_STAB
};
#undef _______
#define ______ KC_NO
#define HYPR1 HYPR(KC_1)
#define HYPR2 HYPR(KC_2)
#define HYPR3 HYPR(KC_3)
#define HYPR4 HYPR(KC_4)
#define HYPR5 HYPR(KC_5)
#define HYPR6 HYPR(KC_6)
#define HYPR7 HYPR(KC_7)
#define HYPR8 HYPR(KC_8)
#define HYPR9 HYPR(KC_9)
#define HYPR0 HYPR(KC_0)
#define HYPRL HYPR(KC_L)
#define HYPRM HYPR(KC_M)
#define HYPRP HYPR(KC_P)
#define HYPRQ HYPR(KC_Q)
#define HYPRS HYPR(KC_S)
#define HYPRT HYPR(KC_T)
#define KC_STAB LSFT(KC_TAB)
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
mod_state = get_mods();
switch (keycode) {
case KC_BSPC: {
static bool delkey_registered;
if (record->event.pressed) { // on key-down of Backspace
if (mod_state & MOD_MASK_CTRL) {
// Ctrl + Backspace -> Forward Delete
del_mods(MOD_MASK_CTRL);
register_code(KC_DEL);
delkey_registered = true;
set_mods(mod_state);
return false;
}
} else { // on release of Backspace
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
return true;
};
break;
}
return true;
};

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#include QMK_KEYBOARD_H
enum keyboard_layers {
_BL = 0,
_FN,
_SL,
_BF,
_UP
};
#include "colors.h"
#include "extrakeys.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN ,KC_QUOT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B ,KC_MINS , KC_PLUS , KC_N , KC_M ,KC_COMM , KC_DOT ,KC_SLSH ,MO(_FN) ,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_LGUI ,KC_LCTL , KC_ENT , KC_SPC ,MO(_UP) ,KC_RALT
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_UP] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_TILD ,KC_EXLM , KC_AT ,KC_HASH , KC_DLR ,KC_PERC , ______ , ______ , ______ ,KC_MINS , KC_EQL , KC_NO ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ ,KC_LBRC ,KC_RBRC , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
______ , ______ , ______ , ______ , ______ , ______ , KC_LEFT ,KC_DOWN , KC_UP ,KC_RGHT , ______ , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ ,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_LGUI ,KC_LCTL , ______ , ______ , KC_NO , ______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
______ , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_STAB , ______ , ______ , ______ , ______ , HYPRT , ______ , ______ , ______ , ______ , ______ , KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
______ , ______ , HYPRS , ______ , ______ , ______ , ______ , ______ ,KC_BRID ,KC_BRIU , ______ , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
MO(_SL) , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , HYPRM ,KC_VOLD ,KC_VOLU , ______ , KC_NO ,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
______ , ______ , ______ , KC_MPLY ,KC_MPRV ,KC_MNXT
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_SL] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
______ , HYPR1 , HYPR2 , HYPR3 , HYPR4 , HYPR5 , HYPR6 , HYPR7 , HYPR8 , HYPR9 , HYPR0 , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
______ , HYPRQ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , HYPRP , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ ,HYPRL , ______ , ______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_NO , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , ______ , KC_NO ,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
______ , ______ , ______ , RESET , ______ , ______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};

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# Khang's Iris Keymap
- QWERTY at heart
- Space on right thumb
- Enter on left thumb
- Right-Shift as Fn
- Minimal (disabled everything unused to save space)

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ENCODER_ENABLE = no
MOUSEKEY_ENABLE = no
RGBLIGHT_ENABLE = yes