Add a new keybord Scythe (#5873)

* Add a new keyboard Scythe.

* Update info.json.

* Use pragma once.

* Comment out IS_COMMAND macro.

* Remove DISABLE_JTAG definition.

* Remove unnecessary backslashes.

* Change layer defines to enum.

* Remove dead code.

* Fix typo(RGBLIGHT_SPLIT).

* Change BOOTMAGIC_ENABLE to "lite".

* Remove unnecessary keys.

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Fix width.

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Fix hight.

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
master
ENDO Katsuhiro 2019-05-16 00:52:30 +09:00 committed by MechMerlin
parent 7209266ea1
commit 547eb55553
12 changed files with 769 additions and 0 deletions

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3941
#define DEVICE_VER 0x0001
#define MANUFACTURER Kagizaraya
#define PRODUCT Scythe
#define DESCRIPTION Yet another 60% split keyboard
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F7, F6, F5, F4, D5 }
#define MATRIX_COL_PINS { D6, D7, B4, B5, B6, C6, C7 }
#define UNUSED_PINS
#define SOFT_SERIAL_PIN D0
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_SPLIT 1
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 9
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/*
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
/* Serial settings */
#define USE_SERIAL
//#define EE_HANDS
#define I2C_MASTER_LEFT
//#define I2C_MASTER_RIGHT
#define TAPPING_TERM 120

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{
"keyboard_name": "Scythe",
"url": "",
"maintainer": "ka2hiro",
"width": 19,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":2, "y":0}, {"label":"1", "x":3, "y":0}, {"label":"2", "x":4, "y":0}, {"label":"3", "x":5, "y":0}, {"label":"4", "x":6, "y":0}, {"label":"5", "x":7, "y":0}, {"label":"_", "x":8, "y":0}, {"label":"+", "x":9.5, "y":0}, {"label":"6", "x":10.5, "y":0}, {"label":"7", "x":11.5, "y":0}, {"label":"8", "x":12.5, "y":0}, {"label":"9", "x":13.5, "y":0}, {"label":"0", "x":14.5, "y":0}, {"label":"\\", "x":15.5, "y":0}, {"label":"Tab", "x":1.25, "y":1, "w":1.5}, {"label":"Q", "x":2.75, "y":1}, {"label":"W", "x":3.75, "y":1}, {"label":"E", "x":4.75, "y":1}, {"label":"R", "x":5.75, "y":1}, {"label":"T", "x":6.75, "y":1}, {"label":"{", "x":7.75, "y":1}, {"label":"}", "x":9.75, "y":1}, {"label":"Y", "x":10.75, "y":1}, {"label":"U", "x":11.75, "y":1}, {"label":"I", "x":12.75, "y":1}, {"label":"O", "x":13.75, "y":1}, {"label":"P", "x":14.75, "y":1}, {"label":"Backace", "x":15.75, "y":1, "w":1.5}, {"label":"Control", "x":0.75, "y":2, "w":1.75}, {"label":"A", "x":2.5, "y":2}, {"label":"S", "x":3.5, "y":2}, {"label":"D", "x":4.5, "y":2}, {"label":"F", "x":5.5, "y":2}, {"label":"G", "x":6.5, "y":2}, {"label":"~", "x":7.5, "y":2}, {"label":"\"", "x":10, "y":2}, {"label":"H", "x":11, "y":2}, {"label":"J", "x":12, "y":2}, {"label":"K", "x":13, "y":2}, {"label":"L", "x":14, "y":2}, {"label":":", "x":15, "y":2}, {"label":"Return", "x":16, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"Caps", "x":7.25, "y":3}, {"label":"Del", "x":10.25, "y":3}, {"label":"N", "x":11.25, "y":3}, {"label":"M", "x":12.25, "y":3}, {"label":"<", "x":13.25, "y":3}, {"label":">", "x":14.25, "y":3}, {"label":"?", "x":15.25, "y":3}, {"label":"Shift", "x":16.25, "y":3, "w":1.75}, {"label":"Fn", "x":18, "y":3}, {"label":"", "x":2.75, "y":4, "w":1.25}, {"label":"", "x":4, "y":4, "w":1.25}, {"label":"Fn", "x":5.25, "y":4, "w":1.25}, {"x":6.5, "y":4, "w":2}, {"x":10, "y":4, "w":2}, {"label":"Fn", "x":12, "y":4, "w":1.25}, {"label":"", "x":13.25, "y":4, "w":1.25}, {"label":"", "x":14.5, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum layer_names {
_QWERTY,
_HAPPY,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
HAPPY,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
*
* ,------------------------------------------------. ,------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | BkSp |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | ` | | ' | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------.
* |Shift | Z | X | C | V | B | Caps | | Del | N | M | , | . | / |Shift | Fn |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | LAlt | LGUI | Fn | Space| |Space | Fn | LGUI | LAlt |
* `---------------------------' `---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_GRV, KC_QUOT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_CAPS, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_HAPPY),
KC_LALT, KC_LGUI, MO(_HAPPY), KC_SPC, KC_SPC, MO(_HAPPY), KC_RGUI, KC_RALT
),
/* Happy
*
* ,------------------------------------------------. ,------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F0 | Del |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Caps | F11 | F12 |BLTOGG| |BL INC|BL DEC| | | | Psc | Slk | Pus | Up | Ins |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Vol- | Vol+ | Mute |RGBHUI|RGBSAI|RGBVAI| | * | / | Home | PgUp | Left | Right| |
* |------+------+------+------+------+------+------| +------+------+------+------+------+------+------+------.
* | |RGBTOG|RGBMOD|RGBRMD|RGBHUD|RGBSAD|RGBVAD| | + | - | End | PgDn | Down | | | |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
*/
[_HAPPY] = LAYOUT(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
KC_CAPS, KC_F10, KC_F12, BL_TOGG, _______, BL_INC , BL_DEC , _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_INS,
_______, KC_VOLD, KC_VOLU, KC_MUTE, RGB_HUI, RGB_SAI, RGB_VAI, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for scythe

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum layer_names {
_QWERTY,
_HAPPY,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
HAPPY,
LOWER,
RAISE,
ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
*
* ,------------------------------------------------. ,------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | BkSp |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | ` | | ' | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------.
* |Shift | Z | X | C | V | B | Caps | | Del | N | M | , | . | / |Shift | Fn |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | LAlt | LGUI | LOWER|Ctr/Esc| |Spc/Sft | RAISE| LGUI | LAlt |
* `---------------------------' `---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_GRV, KC_QUOT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_CAPS, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, HAPPY,
KC_LALT, KC_LGUI, LOWER, MT(MOD_LCTL, KC_ESC), MT(MOD_LSFT, KC_SPC), RAISE, KC_RGUI, KC_RALT
),
/* Happy
*
* ,------------------------------------------------. ,------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F0 | Del |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Caps | F11 | F12 |BLTOGG| |BL INC|BL DEC| | | | Psc | Slk | Pus | Up | Ins |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Vol- | Vol+ | Mute |RGBHUI|RGBSAI|RGBVAI| | * | / | Home | PgUp | Left | Right| |
* |------+------+------+------+------+------+------| +------+------+------+------+------+------+------+------.
* | |RGBTOG|RGBMOD|RGBRMD|RGBHUD|RGBSAD|RGBVAD| | + | - | End | PgDn | Down | | | |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
*/
[_HAPPY] = LAYOUT(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
KC_CAPS, KC_F10, KC_F12, BL_TOGG, _______, BL_INC , BL_DEC , _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_INS,
_______, KC_VOLD, KC_VOLU, KC_MUTE, RGB_HUI, RGB_SAI, RGB_VAI, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
_______, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Raise
*
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | _ | + | | | ~ | | | | : | " | > | { | } | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------.
* | | | - | = | \ | ` | | | | ; | ' | < | [ | ] | | |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, KC_UNDS, KC_PLUS, KC_PIPE, KC_TILD, _______, _______, KC_COLN, KC_DQUO, KC_GT, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, _______, _______, KC_SCLN, KC_QUOT, KC_LT, KC_LBRC, KC_RBRC, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Lower
*
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | Enter| | | Left | Down | Up | Right| | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------.
* | | | | | | | Del | | BkSp | | PgUp | PgDn | | | | |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
*/
[_LOWER] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, _______, _______, _______, _______, _______, KC_ENT, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, KC_DEL, KC_BSPC, _______, KC_PGUP, KC_PGDN, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Adjust
*
* ,------------------------------------------------. ,------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F0 | Del |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | F11 | F12 |BLTOGG| |BL INC|BL DEC| | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |RGBMOD|RGBHUI|RGBSAI|RGBVAI| | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------.
* | | Reset| |RGBTOG|RGBHUD|RGBSAD|RGBVAD| | | Prev | Next | Vol- | Vol+ | Play | | |
* `--------------------+------+------+------+------| |------+------+------+------+------+------+------+------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
*/
[_ADJUST] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, KC_F10, KC_F12, BL_TOGG, _______, BL_INC , BL_DEC , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
_______, RESET, _______, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
// persistant_default_layer_set(1UL<<_QWERTY);
set_single_persistent_default_layer(_QWERTY);
}
return false;
case HAPPY:
if (record->event.pressed) {
layer_on(_HAPPY);
} else {
layer_off(_HAPPY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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# The forty percent compatible keymap for scythe

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# Scythe
![Scythe](https://i.imgur.com/jBqQAAt.jpg)
Yet another 60% symmetrical split keyboard.
Keyboard Maintainer: [ka2hiro](https://github.com/ka2hiro) [@ka2hiro](https://twitter.com/ka2hiro)
Hardware Supported: Scythe PCB, ATMEGA32U4
Hardware Availability: [@kagizaraya](https://twitter.com/kagizaraya)
Make example for this keyboard (after setting up your build environment):
make scythe:default:dfu
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes # Use shared split_common
RGBLIGHT_SPLIT = yes

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scythe.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
// readability
#define ___ KC_NO
#define LAYOUT( \
L01, L02, L03, L04, L05, L06, L07, R01, R02, R03, R04, R05, R06, R07, \
L08, L09, L10, L11, L12, L13, L14, R08, R09, R10, R11, R12, R13, R14, \
L15, L16, L17, L18, L19, L20, L21, R15, R16, R17, R18, R19, R20, R21, \
L22, L23, L24, L25, L26, L27, L28, R22, R23, R24, R25, R26, R27, R28, R33, \
L29, L30, L31, L32, R29, R30, R31, R32 \
) \
{ \
{ L01, L02, L03, L04, L05, L06, L07 }, \
{ L08, L09, L10, L11, L12, L13, L14 }, \
{ L15, L16, L17, L18, L19, L20, L21 }, \
{ L22, L23, L24, L25, L26, L27, L28 }, \
{ L29, L30, L31, L32, ___, ___, ___ }, \
{ R01, R02, R03, R04, R05, R06, R07 }, \
{ R08, R09, R10, R11, R12, R13, R14 }, \
{ R15, R16, R17, R18, R19, R20, R21 }, \
{ R22, R23, R24, R25, R26, R27, R28 }, \
{ R29, R30, R31, R32, ___, ___, R33 } \
}