Keymap: Modified of 'Helix five rows JIS" keymap (#3425)

* Change key layout in raise-layer.
* Improvement update cycle to mouse key changes.

* Update the readme.md
master
marksard 2018-07-17 12:08:31 +09:00 committed by Drashna Jaelre
parent 0fab3bbde3
commit 4d4b845cf5
4 changed files with 266 additions and 251 deletions

View File

@ -114,4 +114,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USB_MAX_POWER_CONSUMPTION 100 #define USB_MAX_POWER_CONSUMPTION 100
#endif #endif
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 5
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
#endif /* CONFIG_USER_H */ #endif /* CONFIG_USER_H */

View File

@ -159,9 +159,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Raise JIS Normal /* Raise JIS Normal
* ,-----------------------------------------. ,-----------------------------------------. * ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | Home |PageUp| * | | | | | | | | F12 | | | | Home |PageUp|
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | End |PageDn| * | | | | | | | | | | | | End |PageDn|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -171,8 +171,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-------------------------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------------------------'
*/ */
[_RAISE] = LAYOUT( \ [_RAISE] = LAYOUT( \
KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F12 , XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, \
_______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, \ _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, \
_______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R \ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R \
@ -180,9 +180,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Raise JIS Exchange L and R /* Raise JIS Exchange L and R
* ,-----------------------------------------. ,-----------------------------------------. * ,-----------------------------------------. ,-----------------------------------------.
* | F7 | F8 | F9 | F10 | F11 | F12 | | F1 | F2 | F3 | F4 | F5 | F6 | * | F6 | F7 | F8 | F9 | F10 | F11 | | | F1 | F2 | F3 | F4 | F5 |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | | * | F12 | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | | * | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -192,8 +192,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-------------------------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------------------------'
*/ */
[_RAI_E] = LAYOUT( \ [_RAI_E] = LAYOUT( \
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, _______, XXXXXXX, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX \ _______, _______, XXXXXXX, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX \
@ -221,194 +221,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
#elif HELIX_ROWS == 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Do it yourself :)
};
#else #else
#error "undefined keymaps" #error "undefined keymaps"
#endif #endif
#ifdef SSD1306OLED
char keylog[20] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
inline void set_keylog(uint16_t keycode, keyrecord_t *record)
{
char name = ' ';
uint8_t leds = host_keyboard_leds();
if (keycode < 60)
{
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog, sizeof(keylog), "\n%dx%d %2x %c %c %c %c",
record->event.key.row,
record->event.key.col,
keycode,
name,
(leds & (1<<USB_LED_NUM_LOCK)) ? 'N' : ' ',
(leds & (1<<USB_LED_CAPS_LOCK)) ? 'C' : ' ',
(leds & (1<<USB_LED_SCROLL_LOCK)) ? 'S' : ' '
);
}
#endif
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef ADJUST_MACRO_ENABLE
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
#endif
void toggle_lower_raise_layer(bool pressed, uint16_t dist_layer, uint16_t lower_layer, uint16_t raise_layer) {
if (pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (!TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
if (dist_layer == _LOWER || dist_layer == _LOW_E) {
rgblight_mode(16);
} else {
rgblight_mode(15);
}
#endif
}
layer_on(dist_layer);
#ifdef ADJUST_MACRO_ENABLE
update_tri_layer_RGB(lower_layer, raise_layer, _ADJUST);
#endif
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(dist_layer);
#ifdef ADJUST_MACRO_ENABLE
update_tri_layer_RGB(lower_layer, raise_layer, _ADJUST);
#endif
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BASE:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_BASE);
}
return false;
break;
case BAS_E:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_BAS_E);
}
return false;
break;
case LOWER:
toggle_lower_raise_layer(record->event.pressed, _LOWER, _LOWER, _RAISE);
return false;
break;
case LOW_E:
toggle_lower_raise_layer(record->event.pressed, _LOW_E, _LOW_E, _RAI_E);
return false;
break;
case RAISE:
toggle_lower_raise_layer(record->event.pressed, _RAISE, _LOWER, _RAISE);
return false;
break;
case RAI_E:
toggle_lower_raise_layer(record->event.pressed, _RAI_E, _LOW_E, _RAI_E);
return false;
break;
case ADJUST:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(14);
#endif
layer_on(_ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode);
#endif
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui==false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
#ifdef KANA_ENABLE
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
#endif
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
// return process_layer_control(keycode, record, false) ? process_layer_control(keycode, record, true) : true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
#ifdef AUDIO_ENABLE
void startup_user() void startup_user()
{ {
@ -431,8 +283,168 @@ void music_scale_user(void)
PLAY_SONG(music_scale); PLAY_SONG(music_scale);
} }
#else
float tone_qwerty;
float music_scale;
#define PLAY_SONG(tone)
#endif #endif
// define variables for reactive RGB
int RGB_current_mode;
#ifdef ADJUST_MACRO_ENABLE
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
RGBLIGHT(RGB_current_mode);
layer_on(layer3);
} else {
layer_off(layer3);
}
}
#define ADJUST_MACRO(layer1, layer2, layer3) update_tri_layer_RGB(layer1, layer2, layer3)
#else
#define ADJUST_MACRO(layer1, layer2, layer3)
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT(mode) rgblight_mode(mode)
#else
#define RGBLIGHT(mode)
#endif
inline void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool TOG_STATUS = false;
void toggle_lower_raise_layer(bool pressed, uint16_t dist_layer, uint16_t lower_layer, uint16_t raise_layer) {
if (pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (!TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
rgblight_mode((dist_layer == _LOWER || dist_layer == _LOW_E) ? 16 : 15);
#endif
}
layer_on(dist_layer);
ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
} else {
RGBLIGHT(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
TOG_STATUS = false;
layer_off(dist_layer);
ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef SSD1306OLED
if (record->event.pressed) {
set_keylog(keycode, record);
}
#endif
switch (keycode) {
case BASE:
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
persistent_default_layer_set(1UL<<_BASE);
}
break;
case BAS_E:
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
persistent_default_layer_set(1UL<<_BAS_E);
}
break;
case LOWER:
toggle_lower_raise_layer(record->event.pressed, _LOWER, _LOWER, _RAISE);
break;
case LOW_E:
toggle_lower_raise_layer(record->event.pressed, _LOW_E, _LOW_E, _RAI_E);
break;
case RAISE:
toggle_lower_raise_layer(record->event.pressed, _RAISE, _LOWER, _RAISE);
break;
case RAI_E:
toggle_lower_raise_layer(record->event.pressed, _RAI_E, _LOW_E, _RAI_E);
break;
case ADJUST:
if (record->event.pressed) {
RGBLIGHT(14);
layer_on(_ADJUST);
} else {
RGBLIGHT(RGB_current_mode);
layer_off(_ADJUST);
}
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
case EISU:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui==false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef KANA_ENABLE
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
break;
#endif
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
default:
return true;
}
return false;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED #ifdef SSD1306OLED
@ -441,7 +453,7 @@ void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously iota_gfx_task(); // this is what updates the display continuously
} }
void matrix_update(struct CharacterMatrix *dest, inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) { const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) { if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display)); memcpy(dest->display, source->display, sizeof(dest->display));
@ -459,55 +471,48 @@ void matrix_update(struct CharacterMatrix *dest,
#define L_RAI_E (1<<_RAI_E) #define L_RAI_E (1<<_RAI_E)
#define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E) #define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
static void render_logo(struct CharacterMatrix *matrix) { const char helix_logo[]={
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0}; 0};
matrix_write(matrix, logo); inline void render_logo(struct CharacterMatrix *matrix) {
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
matrix_write(matrix, helix_logo);
} }
const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
inline void render_status(struct CharacterMatrix *matrix) {
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon // Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){ if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]); matrix_write(matrix, mac_win_logo[0][0]);
matrix_write_P(matrix, PSTR("\n")); matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]); matrix_write(matrix, mac_win_logo[0][1]);
} else { } else {
matrix_write(matrix, logo[1][0]); matrix_write(matrix, mac_win_logo[1][0]);
matrix_write_P(matrix, PSTR("\n")); matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]); matrix_write(matrix, mac_win_logo[1][1]);
} }
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[16]; char buf[20];
matrix_write_P(matrix, PSTR("\nLayer: ")); matrix_write_P(matrix, PSTR("\nLayer: "));
switch (layer_state) { switch (layer_state) {
case L_BASE: case L_BASE:
if (default_layer_state == (1UL<<_BAS_E)) { matrix_write_P(matrix, default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"));
matrix_write_P(matrix, PSTR("Base_Ex"));
} else {
matrix_write_P(matrix, PSTR("Base"));
}
break; break;
case L_RAISE: case L_RAISE:
matrix_write_P(matrix, PSTR("Raise")); matrix_write_P(matrix, PSTR("Raise"));
break; break;
case L_RAI_E: case L_RAI_E:
matrix_write_P(matrix, PSTR("Raise_Ex")); matrix_write_P(matrix, PSTR("RaiseEx"));
break; break;
case L_LOWER: case L_LOWER:
matrix_write_P(matrix, PSTR("Lower")); matrix_write_P(matrix, PSTR("Lower"));
break; break;
case L_LOW_E: case L_LOW_E:
matrix_write_P(matrix, PSTR("Lower_Ex")); matrix_write_P(matrix, PSTR("LowerEx"));
break; break;
case L_ADJUST: case L_ADJUST:
case L_ADJUST_TRI: case L_ADJUST_TRI:
@ -515,20 +520,13 @@ void render_status(struct CharacterMatrix *matrix) {
matrix_write_P(matrix, PSTR("Adjust")); matrix_write_P(matrix, PSTR("Adjust"));
break; break;
default: default:
snprintf(buf, sizeof(buf), "Undef-%d", (short)layer_state); snprintf(buf, sizeof(buf), "%d", (short)layer_state);
matrix_write(matrix, buf); matrix_write(matrix, buf);
} }
// Host Keyboard LED Status matrix_write(matrix, keylog);
char led[32];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
} }
void iota_gfx_task_user(void) { void iota_gfx_task_user(void) {
struct CharacterMatrix matrix; struct CharacterMatrix matrix;

View File

@ -61,9 +61,9 @@ Raise Layer
``` ```
,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | Home |PageUp| | | | | | | | | F12 | | | | Home |PageUp|
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | End |PageDn| | | | | | | | | | | | | End |PageDn|
|------+------+------+------+------+------+------+------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -113,9 +113,9 @@ Raise Layer
``` ```
,-----------------------------------------.,-----------------------------------------. ,-----------------------------------------.,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 || F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || F12 | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || | | | | | |
,------+------+------+------+------+------+------||------+------+------+------+------+------+------. ,------+------+------+------+------+------+------||------+------+------+------+------+------+------.

View File

@ -67,9 +67,9 @@ Raiseレイヤー
``` ```
,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | Home |PageUp| | | | | | | | | F12 | | | | Home |PageUp|
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | End |PageDn| | | | | | | | | | | | | End |PageDn|
|------+------+------+------+------+------+------+------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -129,9 +129,9 @@ Raiseレイヤー
``` ```
,-----------------------------------------.,-----------------------------------------. ,-----------------------------------------.,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 || F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || F12 | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || | | | | | |
,------+------+------+------+------+------+------||------+------+------+------+------+------+------. ,------+------+------+------+------+------+------||------+------+------+------+------+------+------.