[Keymap] Add keymap for minivan (#5887)

* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Added like_jis keymap for minivan/KUMO keyboard.

* Fixed comments

* Fixed review
master
marksard 2019-05-18 04:40:02 +09:00 committed by Drashna Jaelre
parent 9c7818582d
commit 49464be645
4 changed files with 304 additions and 0 deletions

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#pragma once
// place overrides here
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT
#define TAPPING_TERM_PER_KEY
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D0
#define RGBLIGHT_TIMER
#define RGBLED_NUM 3
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
enum tapdances{
TD_SCCL = 0,
};
// Layer Mode aliases
#define KC_TBSF LSFT_T(KC_TAB)
#define KC_ROSF RSFT_T(KC_RO)
#define KC_ALAP LALT_T(KC_APP)
// Layer tap
#define KC_BSLO LT(_LOWER, KC_BSPC)
#define KC_SPRA LT(_RAISE, KC_SPC)
#define KC_MLAD MO(_ADJUST)
#define KC_SCCL TD(TD_SCCL)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// Esc Q W E R T Y U I O P -
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
//Tab/Shift A S D F G H J K L ;/: Enter
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Shift Z X C V B N M , . / yen
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ROSF,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Ctrl Alt GUI/Comm BackSpace/Lower Space/Raise Alt Menu Ctrl
KC_LCTL, KC_LALT, KC_LGUI, KC_BSLO, KC_SPRA, KC_RALT, KC_ALAP, KC_RCTL
//`-----------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// F1 F2 F3 F4 F5 - ^ \ @ [ Delete
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F6 F7 F8 F9 F10 ; : ]
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F11 F12 Kana/Kanji Enter Delete
_______, KC_F11, KC_F12, XXXXXXX, KANJI, KC_ENT, KC_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Adjust
_______, _______, _______, _______, KC_MLAD, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// 1 2 3 4 5 6 7 8 9 0 -
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Left Down Up Right
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// , . / yen
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_ROSF,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// Reset LEDReset MacMode WinMode Home PageDown PageUp End
_______, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED On/Off Hue/Saturation/Value Increment Mouse Left Down Up Right
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED Mode Hue/Saturation/Value Decrement Mouse Button Left Right
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
)
};
#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
uint16_t get_tapping_term(uint16_t keycode) {
switch (keycode) {
case KC_BSLO:
return TAPPING_LAYER_TERM;
case KC_SPRA:
return TAPPING_LAYER_TERM;
default:
return TAPPING_TERM;
}
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The LikeJIS is Japanese Keyboard like keymap
This keymap use for KUMO. Therefore it can use full color LED indicators used by D0 pin. But this keymap as use as Illumination :)
## Keymap Description
- Tab/Shift ...... Tab key is one tap, Shift key is long push.
- ;/: ...... ; key is one tap, : key is double tap.
- BackSpace/Lower ...... Backspace key is one tap, Move to Lower layer with long push.
- Space/Raise ...... Space key is one tap, Move to Raise layer with .
- Kanji ...... Japanese IME toggle key.
## How to move to Ajdust Layer
At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state.
```c
Base Layer
//,-----------------------------------------------------------------------------------------------------------.
// Esc Q W E R T Y U I O P -
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
//Tab/Shift A S D F G H J K L ;/: Enter
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Shift Z X C V B N M , . / \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Ctrl Alt GUI BackSpace/Lower Space/Raise Alt Menu Ctrl
//`-----------------------------------------------------------------------------------------------------------'
Lower Layer
//,-----------------------------------------------------------------------------------------------------------.
// F1 F2 F3 F4 F5 - ^ \ @ [ Delete
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F6 F7 F8 F9 F10 ; : ]
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F11 F12 Kanji Enter Delete
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Adjust
//`-----------------------------------------------------------------------------------------------------------'
Raise Layer
//,-----------------------------------------------------------------------------------------------------------.
// 1 2 3 4 5 6 7 8 9 0 -
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Left Down Up Right
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// , . / \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
//
//`-----------------------------------------------------------------------------------------------------------'
Adjust Layer
//,-----------------------------------------------------------------------------------------------------------.
// Reset LEDReset MacMode WinMode Home PageDown PageUp End
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED On/Off Hue Saturation Value Increment MouseLeft Down Up Right
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED Mode Hue Saturation Value Decrement Button L R
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
//
//`-----------------------------------------------------------------------------------------------------------'
};
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif