Merge remote-tracking branch 'origin/master' into develop
commit
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/* Copyright 2021 Jonavin Eng
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TOGGLE 2
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// TT set to two taps
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/* Handle GRAVESC combo keys */
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#define GRAVE_ESC_ALT_OVERRIDE
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//Always send Escape if Alt is pressed
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#define GRAVE_ESC_CTRL_OVERRIDE
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//Always send Escape if Control is pressed
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#define TAPPING_TERM 180
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
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Copyright 2021 Jonavin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum custom_layers {
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_BASE,
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_FN1,
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_MO2,
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_MO3,
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};
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enum custom_keycodes {
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KC_00 = SAFE_RANGE,
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KC_WINLCK, //Toggles Win key on and off
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};
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// Tap Dance Definitions
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enum custom_tapdance {
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TD_LSFT_CAPSLOCK,
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for shift, twice for Caps Lock
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[TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
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};
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#define KC_LSFTCAPS TD(TD_LSFT_CAPSLOCK)
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bool _isWinKeyDisabled = false;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_00:
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if (record->event.pressed) {
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// when keycode KC_00 is pressed
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SEND_STRING("00");
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} else {
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// when keycode KC_00 is released
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}
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break;
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case KC_WINLCK:
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if (record->event.pressed) {
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_isWinKeyDisabled = !_isWinKeyDisabled; //toggle status
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if(_isWinKeyDisabled) {
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process_magic(GUI_OFF, record);
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} else {
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process_magic(GUI_ON, record);
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}
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} else unregister_code16(keycode);
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break;
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Ins Rotary(Mute)
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// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
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// Tab Q W E R T Y U I O P [ ] \ PgUp
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// Caps A S D F G H J K L ; " Enter PgDn
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// Sh_L Z X C V B N M , . ? Sh_R Up End
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// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
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[_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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TT(_MO2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFTCAPS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN1] = LAYOUT(
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_______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_CALC, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
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_______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, RESET, KC_HOME,
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KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
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_______, _______, RGB_HUI, _______, _______, _______, KC_NLCK, _______, _______, _______, _______, _______, RGB_MOD, _______,
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_______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
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),
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[_MO2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______,
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PDOT, _______, _______, _______, KC_HOME,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT, KC_END,
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_______, KC_NO, KC_DEL, KC_INS, KC_NO, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, _______, RCTL(KC_PGUP), _______,
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_______, _______, _______, KC_BSPC, _______, _______, _______, RCTL(KC_LEFT), RCTL(KC_PGDN), RCTL(KC_RIGHT)
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),
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[_MO3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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#ifdef ENCODER_ENABLE // Encoder Functionality
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if ( clockwise ) {
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if (keyboard_report->mods & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, Page up
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unregister_mods(MOD_BIT(KC_LSFT));
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register_code(KC_PGDN);
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register_mods(MOD_BIT(KC_LSFT));
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} else if (keyboard_report->mods & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next word
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tap_code16(LCTL(KC_RGHT));
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} else if (keyboard_report->mods & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next track
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tap_code(KC_MEDIA_NEXT_TRACK);
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} else {
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tap_code(KC_VOLU); // Otherwise it just changes volume
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}
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} else {
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if (keyboard_report->mods & MOD_BIT(KC_LSFT) ) {
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unregister_mods(MOD_BIT(KC_LSFT));
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register_code(KC_PGUP);
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register_mods(MOD_BIT(KC_LSFT));
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} else if (keyboard_report->mods & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate previous word
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tap_code16(LCTL(KC_LEFT));
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} else if (keyboard_report->mods & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media previous track
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tap_code(KC_MEDIA_PREV_TRACK);
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} else {
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tap_code(KC_VOLD);
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}
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}
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return true;
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}
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#endif
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@ -0,0 +1,24 @@
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# jonavin's GMMK Pro layout
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- Add all the non-RGB related keys from Glorious Core default mapping that's missing in the default qmk mapping
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- Add PrtScr, Scroll Lock, Break, NumLock to Fn layer
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- Implement Win key lock using Fn+Win like in Glorious Core firmware
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- Layer 2 mod on Caps Lock with double-tap to switch to this layer, double tap to switch back
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- Layer 2 provides arrows on WASD and additional nav keys + right hand numpad with 00; an be used for Alt Code entry
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- Layer 2 left spacebar Backspace
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- add double tap of Left Shift to toggle Caps Lock
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- additional encoder functionality
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- holding L shift, Navigate page up/down
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- holding Left Ctrl, navigate prev/next word
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- holding Left Alt, change media prev/next track
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- default is change volume
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## All layers diagram
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Default layer
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![image](https://user-images.githubusercontent.com/71780717/124177658-82324880-da7e-11eb-9421-b69100131062.png)
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Fn Layer
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![image](https://user-images.githubusercontent.com/71780717/124176887-8742c800-da7d-11eb-9b19-156bd67cac7d.png)
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Layer 2 (Caps Lock Mod)
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![image](https://user-images.githubusercontent.com/71780717/124177683-8b231a00-da7e-11eb-9434-e2475f679a54.png)
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@ -0,0 +1,4 @@
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VIA_ENABLE = yes
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MOUSEKEY_ENABLE = no
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TAP_DANCE_ENABLE = yes
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BOOTMAGIC_ENABLE = lite
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