[Keyboard] Add Chevron (#12762)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
master
Ramon Imbao 2021-05-16 08:08:25 +08:00 committed by GitHub
parent 60cf7ae8b7
commit 3efaa5ba7c
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/* Copyright 2021 Ramon Imbao
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "chevron.h"

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/* Copyright 2021 Ramon Imbao
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define XXX KC_NO
#define LAYOUT_ansi( \
k1d, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, k2d, \
k30, k31, k32, k34, k36, k38, k3b, k3c, k3d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c, k2d }, \
{ k30, k31, k32, XXX, k34, XXX, k36, XXX, k38, XXX, XXX, k3b, k3c, k3d }, \
{ XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX }, \
}
#define LAYOUT_iso( \
k1d, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k0d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, k2d, \
k30, k31, k32, k34, k36, k38, k3b, k3c, k3d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c, k2d }, \
{ k30, k31, k32, XXX, k34, XXX, k36, XXX, k38, XXX, XXX, k3b, k3c, k3d }, \
{ XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX }, \
}
#define LAYOUT_all( \
k40, k1d, k41, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, k2d, \
k30, k31, k32, k34, k36, k38, k3b, k3c, k3d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c, k2d }, \
{ k30, k31, k32, XXX, k34, XXX, k36, XXX, k38, XXX, XXX, k3b, k3c, k3d }, \
{ k40, k41, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX }, \
}

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/*
Copyright 2020 Ramon Imbao
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xB16B
#define PRODUCT_ID 0xC4EE
#define DEVICE_VER 0x0012
#define MANUFACTURER Ramon Imbao
#define PRODUCT Chevron
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D5, D6, C0, D7, NO_PIN }
#define MATRIX_COL_PINS { A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, A4, A3, A2, B4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
/* QoL improvements */
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
/* Encoder */
#define ENCODERS_PAD_A { A0 }
#define ENCODERS_PAD_B { A1 }
//#define ENCODER_DIRECTION_FLIP

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{
"keyboard_name": "Chevron",
"url": "",
"maintainer": "",
"width": 14.5,
"height": 5,
"layouts": {
"LAYOUT_ansi": {
"layout": [
{"x":13.5, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":6, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":13, "y":1, "w":1.5},
{"x":0, "y":2, "w":1.25},
{"x":1.25, "y":2},
{"x":2.25, "y":2},
{"x":3.25, "y":2},
{"x":4.25, "y":2},
{"x":5.25, "y":2},
{"x":6.25, "y":2},
{"x":7.25, "y":2},
{"x":8.25, "y":2},
{"x":9.25, "y":2},
{"x":10.25, "y":2},
{"x":11.25, "y":2},
{"x":12.25, "y":2, "w":2.25},
{"x":0, "y":3, "w":1.75},
{"x":1.75, "y":3},
{"x":2.75, "y":3},
{"x":3.75, "y":3},
{"x":4.75, "y":3},
{"x":5.75, "y":3},
{"x":6.75, "y":3},
{"x":7.75, "y":3},
{"x":8.75, "y":3},
{"x":9.75, "y":3},
{"x":10.75, "y":3},
{"x":11.75, "y":3, "w":1.75},
{"x":13.5, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":3},
{"x":6.75, "y":4},
{"x":7.75, "y":4, "w":3},
{"x":10.75, "y":4, "w":1.25},
{"x":12, "y":4, "w":1.25},
{"x":13.25, "y":4, "w":1.25}
]
},
"LAYOUT_iso": {
"layout": [
{"x":13.5, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":6, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2, "w":1.25},
{"x":1.25, "y":2},
{"x":2.25, "y":2},
{"x":3.25, "y":2},
{"x":4.25, "y":2},
{"x":5.25, "y":2},
{"x":6.25, "y":2},
{"x":7.25, "y":2},
{"x":8.25, "y":2},
{"x":9.25, "y":2},
{"x":10.25, "y":2},
{"x":11.25, "y":2},
{"x":12.25, "y":2},
{"x":13.25, "y":1, "w":1.25, "h":2},
{"x":0, "y":3, "w":1.75},
{"x":1.75, "y":3},
{"x":2.75, "y":3},
{"x":3.75, "y":3},
{"x":4.75, "y":3},
{"x":5.75, "y":3},
{"x":6.75, "y":3},
{"x":7.75, "y":3},
{"x":8.75, "y":3},
{"x":9.75, "y":3},
{"x":10.75, "y":3},
{"x":11.75, "y":3, "w":1.75},
{"x":13.5, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":3},
{"x":6.75, "y":4},
{"x":7.75, "y":4, "w":3},
{"x":10.75, "y":4, "w":1.25},
{"x":12, "y":4, "w":1.25},
{"x":13.25, "y":4, "w":1.25}
]
},
"LAYOUT_all": {
"layout": [
{"x":11.5, "y":0},
{"x":12.5, "y":0},
{"x":13.5, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":6, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":13, "y":1, "w":1.5},
{"x":0, "y":2, "w":1.25},
{"x":1.25, "y":2},
{"x":2.25, "y":2},
{"x":3.25, "y":2},
{"x":4.25, "y":2},
{"x":5.25, "y":2},
{"x":6.25, "y":2},
{"x":7.25, "y":2},
{"x":8.25, "y":2},
{"x":9.25, "y":2},
{"x":10.25, "y":2},
{"x":11.25, "y":2},
{"x":12.25, "y":2, "w":2.25},
{"x":0, "y":3, "w":1.75},
{"x":1.75, "y":3},
{"x":2.75, "y":3},
{"x":3.75, "y":3},
{"x":4.75, "y":3},
{"x":5.75, "y":3},
{"x":6.75, "y":3},
{"x":7.75, "y":3},
{"x":8.75, "y":3},
{"x":9.75, "y":3},
{"x":10.75, "y":3},
{"x":11.75, "y":3, "w":1.75},
{"x":13.5, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":3},
{"x":6.75, "y":4},
{"x":7.75, "y":4, "w":3},
{"x":10.75, "y":4, "w":1.25},
{"x":12, "y":4, "w":1.25},
{"x":13.25, "y":4, "w":1.25}
]
}
}
}

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/* Copyright 2021 Ramon Imbao
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
KC_MUTE,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL
),
[1] = LAYOUT_ansi(
_______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______,
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}

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/* Copyright 2021 Ramon Imbao
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_iso(
KC_MUTE,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL
),
[1] = LAYOUT_iso(
_______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______,
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}

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/* Copyright 2021 Ramon Imbao
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_VOLD, KC_MUTE, KC_VOLU,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL
),
[1] = LAYOUT_all(
_______, _______, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______,
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
keyevent_t encoder_ccw = {
.key = (keypos_t){.row = 4, .col = 0},
.pressed = false
};
keyevent_t encoder_cw = {
.key = (keypos_t){.row = 4, .col = 1},
.pressed = false
};
void matrix_scan_user(void) {
if (IS_PRESSED(encoder_ccw)) {
encoder_ccw.pressed = false;
encoder_ccw.time = (timer_read() | 1);
action_exec(encoder_ccw);
}
if (IS_PRESSED(encoder_cw)) {
encoder_cw.pressed = false;
encoder_cw.time = (timer_read() | 1);
action_exec(encoder_cw);
}
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
encoder_cw.pressed = true;
encoder_cw.time = (timer_read() | 1);
action_exec(encoder_cw);
} else {
encoder_ccw.pressed = true;
encoder_ccw.time = (timer_read() | 1);
action_exec(encoder_ccw);
}
}

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VIA_ENABLE = yes

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# Chevron
![Chevron](https://i.imgur.com/abOuPNdl.png)
A through-hole 40% keyboard.
* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
* Hardware Supported: ATmega32A
To get to the bootloader,
1. Press and hold the BOOT button
2. Press the RESET button
3. Release the BOOT button
Make example for this keyboard (after setting up your build environment):
make ramonimbao/chevron:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32a
# Processor frequency
F_CPU = 16000000
# Bootloader selection
BOOTLOADER = USBasp
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes