Update and move around drashna keymaps (#1976)
* Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add woodpad * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Fix rebasing issues * remove head files * Fix "macro" issue * Rename ez keymaps for userspace * Revert "Rename ez keymaps for userspace" This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4. * Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces * Fix ergodox code * Remove "drashna-ez" keymap as it's no longer neededmaster
parent
f113f1927f
commit
3e861c2fd5
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@ -1,16 +0,0 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define TAPPING_TERM 200
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#ifdef RGBLIGHT_ENABLE
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#undef RGBLIGHT_SAT_STEP
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#endif // RGBLIGHT_ENABLE
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#endif
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@ -1,832 +0,0 @@
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/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "keymap_german.h"
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#include "keymap_nordic.h"
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// Define layer names
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#define QWERTY 0
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#define COLEMAK 1
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#define DVORAK 2
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#define WORKMAN 3
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#define SYMB 8
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#define OVERWATCH 9
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#define DIABLO 10
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#define MOUS 12
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//Leader Key stuff
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#ifdef LEADER_TIMEOUT
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#undef LEADER_TIMEOUT
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#endif
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#define LEADER_TIMEOUT 1500
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//define modifiers
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#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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//define layer change stuff for underglow indicator
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bool skip_leds = false;
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#ifdef RGBLIGHT_ENABLE
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#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
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#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
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#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
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#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
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#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
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#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
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#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
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#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
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#endif
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//define diablo macro timer variables
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static uint16_t diablo_timer[4];
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static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
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static uint8_t diablo_key_time[4];
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bool check_dtimer(uint8_t dtimer) {
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// has the correct number of seconds elapsed (as defined by diablo_times)
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return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
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};
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enum custom_keycodes {
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PLACEHOLDER = SAFE_RANGE, // can always be here
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EPRM,
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VRSN,
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RGB_SLD,
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RGB_0000FF,
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RGB_008000,
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RGB_FF0000,
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RGB_800080,
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RGB_00FF90,
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KC_DIABLO_CLEAR,
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KC_QWERTY,
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KC_COLEMAK,
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KC_DVORAK,
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KC_WORKMAN,
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KC_MAKEQMK
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};
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#ifdef TAP_DANCE_ENABLE
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enum {
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TD_FLSH = 0,
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TD_DIABLO_1,
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TD_DIABLO_2,
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TD_DIABLO_3,
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TD_DIABLO_4
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};
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// on each tap, light up one led, from right to left
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// on the forth tap, turn them off from right to left
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void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
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if (!skip_leds) {
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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skip_leds = true;
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}
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switch (state->count) {
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_3_on();
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break;
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case 4:
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ergodox_right_led_1_off();
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_delay_ms(50);
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ergodox_right_led_2_off();
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_delay_ms(50);
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ergodox_right_led_3_off();
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}
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}
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// on the fourth tap, set the keyboard on flash state
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// and set the underglow to red, because red == bad
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void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >= 4) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable();
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rgblight_mode(1);
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rgblight_setrgb(0xff,0x00,0x00);
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#endif
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reset_tap_dance(state);
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reset_keyboard();
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}
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}
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// Cycle through the times for the macro, starting at 0, for disabled.
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// Max of six values, so don't exceed
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void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
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if (state->count >= 7) {
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diablo_key_time[diablo_key] = diablo_times[0];
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reset_tap_dance(state);
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} else {
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diablo_key_time[diablo_key] = diablo_times[state->count - 1];
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}
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}
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// Would rather have one function for all of this, but no idea how to do that...
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void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 0);
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}
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void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 1);
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}
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void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 2);
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}
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void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 3);
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}
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// if the flash state didnt happen, then turn off leds, left to right
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void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
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_delay_ms(200);
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ergodox_right_led_3_off();
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_delay_ms(200);
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ergodox_right_led_2_off();
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_delay_ms(200);
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ergodox_right_led_1_off();
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_delay_ms(500);
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skip_leds = false;
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Once for Blue, Twice for Green, Thrice for Red, and four to flash
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[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
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// tap once to disable, and more to enable timed micros
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[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
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[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
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[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
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[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
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};
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
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* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,--------------. ,--------------.
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* |Alt/Ap| Win | | Alt |Ctl/Esc|
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* ,------|------|-------| |------+-------+------.
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* | | | Home | | PgUp | | |
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* | Space| Bksp |-------| |------| DEL |Enter |
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* | | | End | | PgDn | | |
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* `---------------------' `---------------------'
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*/
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[QWERTY] = KEYMAP(
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KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
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KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
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LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
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ALT_T(KC_APPLICATION), KC_LGUI,
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KC_HOME,
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KC_SPACE, KC_BSPACE, KC_END,
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TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
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TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
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KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
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TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
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KC_LEAD, CTL_T(KC_ESCAPE),
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KC_PGUP,
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KC_PGDOWN, KC_DELETE, KC_ENTER
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),
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[COLEMAK] = KEYMAP(
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
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KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
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KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
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LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
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ALT_T(KC_APP), KC_LEAD,
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KC_HOME,
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KC_SPC,KC_BSPC,KC_END,
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// right hand
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TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
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TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
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KC_LALT, CTL_T(KC_ESC),
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KC_PGUP,
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KC_PGDN,KC_DELETE, KC_ENT
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),
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
|
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[DVORAK] = KEYMAP(
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
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KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
|
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LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
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ALT_T(KC_APP), KC_LEAD,
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KC_HOME,
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KC_SPC,KC_BSPC,KC_END,
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// right hand
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TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
|
||||
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[WORKMAN] = KEYMAP(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
|
||||
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
|
||||
TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
|
||||
/* Keymap 3: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | RGBM | RED | | OFF | SOLID|
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | GREEN| | | | |
|
||||
* | RGB | RGB |------| |------| NUM0 | NUME |
|
||||
* | DARK |BRITE | BLUE | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[SYMB] = KEYMAP(
|
||||
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
|
||||
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
|
||||
KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
|
||||
TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
|
||||
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
|
||||
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
|
||||
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
|
||||
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
|
||||
RGB_TOG, RGB_SLD,
|
||||
KC_NO,
|
||||
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Customized Overwatch Layout
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | F1 | K | Q | W | E | R | T | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | TAB | G | A | S | D | F |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | J | U | I | Y | T | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | O | P | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | LGUI | | | | |
|
||||
* | V | SPACE|------ |------| | Enter|
|
||||
* | | | H | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[OVERWATCH] = KEYMAP(
|
||||
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
|
||||
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
|
||||
KC_G, KC_U, KC_I, KC_Y, KC_T,
|
||||
KC_O, KC_P,
|
||||
KC_LGUI,
|
||||
KC_V, KC_SPACE, KC_H,
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 3:
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | V | D | ALT | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | S | I | F | M | T | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | L | J | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | G | | | | |
|
||||
* | SPACE| Q |------ |------| | |
|
||||
* | SHIFT| ALT | 0MAC | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[DIABLO] = KEYMAP(
|
||||
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
|
||||
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_L, KC_J,
|
||||
KC_F,
|
||||
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
|
||||
|
||||
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Media and mouse keys
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | MsUp | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | Play | Stop | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | MWUp | | | | |
|
||||
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
|
||||
* | | | MWDn | | Mclk | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[MOUS] = KEYMAP(
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_WH_U,
|
||||
KC_BTN1, KC_BTN2, KC_WH_D,
|
||||
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO,KC_NO,
|
||||
KC_NO,
|
||||
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef CONSOLE_ENABLE
|
||||
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
|
||||
#endif
|
||||
switch (keycode) {
|
||||
// dynamically generate these.
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RGB_SLD:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_0000FF:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0x00,0xff);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_008000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0x80,0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_FF0000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff,0x00,0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_800080:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x80,0x00,0x80);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_00FF90:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0xff,0x90);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKEQMK:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke (uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
uint8_t modifiders = get_mods();
|
||||
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
// Since we're not using the LEDs here for layer indication anymore,
|
||||
// then lets use them for modifier indicators. Shame we don't have 4...
|
||||
// Also, no "else", since we want to know each, independantly.
|
||||
if ( modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
}
|
||||
if ( modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
}
|
||||
if ( modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
SEQ_ONE_KEY(KC_C) {
|
||||
SEND_STRING("Covecube");
|
||||
}
|
||||
SEQ_ONE_KEY(KC_D) {
|
||||
SEND_STRING("StableBit CloudDrive");
|
||||
}
|
||||
SEQ_ONE_KEY(KC_L) {
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_L);
|
||||
unregister_code(KC_L);
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_D) {
|
||||
SEND_STRING("StableBit DrivePool");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_C) {
|
||||
SEND_STRING("StableBit Scanner");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_T) {
|
||||
SEND_STRING("StableBit Troubleshooter");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case SYMB:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case OVERWATCH:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(17);
|
||||
break;
|
||||
case DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case MOUS:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
default:
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
TAP_DANCE_ENABLE = yes
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
LEADER_KEYS = no
|
||||
|
||||
EXTRAFLAGS = -flto
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
|
@ -1,11 +1,19 @@
|
|||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#include "../../config.h"
|
||||
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
// make this easy to toggle behavior, so that it can be more easily toggled
|
||||
#define LAYER_UNDERGLOW_LIGHTING
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#undef RGBLIGHT_SAT_STEP
|
||||
#define RGBLIGHT_SAT_STEP 12
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
#undef RGBLIGHT_ANIMATIONS
|
||||
#endif
|
||||
#undef DEBOUNCE
|
||||
#define DEBOUNCE 5
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,3 +1,19 @@
|
|||
/*
|
||||
This is the keymap for the keyboard
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2017 Art Ortenburger
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
|
@ -8,187 +24,791 @@
|
|||
|
||||
#include "keymap_nordic.h"
|
||||
|
||||
#define VERSION M(0)
|
||||
|
||||
|
||||
// Define layer names
|
||||
#define BASE 0
|
||||
#define SYMB 1
|
||||
#define MOUS 2
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
#define rgblight_set_teal rgblight_setrgb(0x00, 0xFF, 0xFF)
|
||||
#define rgblight_set_red rgblight_setrgb(0xFF, 0x00, 0x00)
|
||||
#define rgblight_set_blue rgblight_setrgb(0x00, 0xFF, 0x00);
|
||||
#define rgblight_set_green rgblight_setrgb(0x00, 0x00, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
#define QWERTY 0
|
||||
#define COLEMAK 1
|
||||
#define DVORAK 2
|
||||
#define WORKMAN 3
|
||||
#define SYMB 8
|
||||
#define OVERWATCH 9
|
||||
#define DIABLO 10
|
||||
#define MOUS 12
|
||||
|
||||
|
||||
//define modifiers
|
||||
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
|
||||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#endif
|
||||
|
||||
//define layer change stuff for underglow indicator
|
||||
bool skip_leds = false;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
//define diablo macro timer variables
|
||||
static uint16_t diablo_timer[4];
|
||||
static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
|
||||
static uint8_t diablo_key_time[4];
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
EPRM,
|
||||
VRSN,
|
||||
#ifndef LAYER_UNDERGLOW_LIGHTING
|
||||
RGB_SLD,
|
||||
#endif
|
||||
RGB_0000FF,
|
||||
RGB_008000,
|
||||
RGB_FF0000,
|
||||
RGB_800080,
|
||||
RGB_00FF90,
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_QWERTY,
|
||||
KC_COLEMAK,
|
||||
KC_DVORAK,
|
||||
KC_WORKMAN,
|
||||
KC_MAKEQMK,
|
||||
KC_RESET
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[0] = KEYMAP(KC_EQUAL,KC_1,KC_2,KC_3,KC_4,KC_5,KC_LEFT,KC_DELETE,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(1),KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,KC_LSHIFT,CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,ALL_T(KC_NO),LT(1,KC_GRAVE),KC_QUOTE,LALT(KC_LSHIFT),KC_LEFT,KC_RIGHT,ALT_T(KC_APPLICATION),KC_LGUI,KC_HOME,KC_SPACE,KC_BSPACE,KC_END,KC_RIGHT,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS,TG(1),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH,KC_H,KC_J,KC_K,KC_L,LT(2,KC_SCOLON),GUI_T(KC_QUOTE),MEH_T(KC_NO),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT,KC_UP,KC_DOWN,KC_LBRACKET,KC_RBRACKET,MO(1),KC_LALT,CTL_T(KC_ESCAPE),KC_PGUP,KC_PGDOWN,KC_TAB,KC_ENTER),
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT),
|
||||
#else
|
||||
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_MOD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,RGB_TOG,RGB_SLD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_HUD,RGB_HUI),
|
||||
#endif
|
||||
|
||||
[2] = KEYMAP(KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_UP,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_BTN1,KC_MS_BTN2,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PLAY_PAUSE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PREV_TRACK,KC_MEDIA_NEXT_TRACK,KC_TRANSPARENT,KC_TRANSPARENT,KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_WWW_BACK),
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_FLSH = 0,
|
||||
TD_DIABLO_1,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_TAP_TOGGLE(1)
|
||||
};
|
||||
|
||||
// leaving this in place for compatibilty with old keymaps cloned and re-compiled.
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
// dynamically generate these.
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifndef LAYER_UNDERGLOW_LIGHTING
|
||||
case RGB_SLD:
|
||||
if (record->event.pressed) {
|
||||
rgblight_mode(1);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
// on each tap, light up one led, from right to left
|
||||
// on the forth tap, turn them off from right to left
|
||||
|
||||
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
uint8_t modifiders = get_mods();
|
||||
|
||||
if ( modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
skip_leds = true;
|
||||
}
|
||||
switch (state->count) {
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 3:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 4:
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// on the fourth tap, set the keyboard on flash state
|
||||
// and set the underglow to red, because red == bad
|
||||
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 4) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
// if the flash state didnt happen, then turn off leds, left to right
|
||||
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_3_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(500);
|
||||
skip_leds = false;
|
||||
}
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
|
||||
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* |Alt/Ap| Win | | Alt |Ctl/Esc|
|
||||
* ,------|------|-------| |------+-------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space| Bksp |-------| |------| DEL |Enter |
|
||||
* | | | End | | PgDn | | |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[QWERTY] = LAYOUT_ergodox(
|
||||
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
|
||||
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
|
||||
ALT_T(KC_APPLICATION), KC_LGUI,
|
||||
KC_HOME,
|
||||
KC_SPACE, KC_BSPACE, KC_END,
|
||||
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
|
||||
TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
|
||||
TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_RGUI, CTL_T(KC_ESCAPE),
|
||||
KC_PGUP,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[COLEMAK] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
|
||||
TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
|
||||
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[DVORAK] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
|
||||
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
|
||||
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[WORKMAN] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
|
||||
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
|
||||
TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
|
||||
/* Keymap 3: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | RGBM | RED | | OFF | SOLID|
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | GREEN| | | | |
|
||||
* | RGB | RGB |------| |------| NUM0 | NUME |
|
||||
* | DARK |BRITE | BLUE | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[SYMB] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
|
||||
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
|
||||
KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
|
||||
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
|
||||
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
|
||||
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
|
||||
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
|
||||
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
|
||||
RGB_TOG, RGB_SLD,
|
||||
KC_NO,
|
||||
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Customized Overwatch Layout
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | F1 | K | Q | W | E | R | T | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | TAB | G | A | S | D | F |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | J | U | I | Y | T | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | O | P | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | LGUI | | | | |
|
||||
* | V | SPACE|------ |------| | Enter|
|
||||
* | | | H | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[OVERWATCH] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
|
||||
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
|
||||
KC_G, KC_U, KC_I, KC_Y, KC_T,
|
||||
KC_O, KC_P,
|
||||
KC_LGUI,
|
||||
KC_V, KC_SPACE, KC_H,
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 3:
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | V | D | ALT | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | S | I | F | M | T | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | L | J | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | G | | | | |
|
||||
* | SPACE| Q |------ |------| | |
|
||||
* | SHIFT| ALT | 0MAC | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[DIABLO] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
|
||||
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_L, KC_J,
|
||||
KC_F,
|
||||
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
|
||||
|
||||
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Media and mouse keys
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | MsUp | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | Play | Stop | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | MWUp | | | | |
|
||||
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
|
||||
* | | | MWDn | | Mclk | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[MOUS] = LAYOUT_ergodox(
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_WH_U,
|
||||
KC_BTN1, KC_BTN2, KC_WH_D,
|
||||
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO,KC_NO,
|
||||
KC_NO,
|
||||
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef CONSOLE_ENABLE
|
||||
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
|
||||
#endif
|
||||
switch (keycode) {
|
||||
// dynamically generate these.
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
if ( modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
if ( modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
#else
|
||||
uint8_t layer = biton32(layer_state);
|
||||
switch (layer) {
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 3:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 4:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 5:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 6:
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 7:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case RGB_SLD:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_0000FF:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00, 0x00, 0xff);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_008000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00, 0x80, 0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_FF0000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_800080:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x80, 0x00, 0x80);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_00FF90:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00, 0xff, 0x90);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKEQMK:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
uint8_t modifiders = get_mods();
|
||||
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
// Since we're not using the LEDs here for layer indication anymore,
|
||||
// then lets use them for modifier indicators. Shame we don't have 4...
|
||||
// Also, no "else", since we want to know each, independantly.
|
||||
if (modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
}
|
||||
if (modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
}
|
||||
if (modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
switch (biton32(state)) {
|
||||
case 1:
|
||||
rgblight_set_red;
|
||||
break;
|
||||
case 2:
|
||||
rgblight_set_blue;
|
||||
break;
|
||||
case 3:
|
||||
rgblight_set_green;
|
||||
break;
|
||||
case 4:
|
||||
rgblight_set_yellow;
|
||||
break;
|
||||
case 5:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
break;
|
||||
case 6:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
break;
|
||||
case 7:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0xFF);
|
||||
break;
|
||||
default:
|
||||
rgblight_set_teal;
|
||||
break;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case SYMB:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case OVERWATCH:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(17);
|
||||
break;
|
||||
case DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case MOUS:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
default:
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
return state;
|
||||
}
|
||||
|
|
|
@ -1,9 +0,0 @@
|
|||
# Drashna's ErgoDox EZ Underglow Mod
|
||||
|
||||
This is based on the default Ergodox EZ keymap.
|
||||
|
||||
This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
|
||||
|
||||
Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
|
||||
|
||||
Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order).
|
|
@ -1,5 +1,11 @@
|
|||
RGBLIGHT_ENABLE = yes
|
||||
RGBLIGHT_ANIMATION = no
|
||||
TAP_DANCE_ENABLE = yes
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
|
||||
EXTRAFLAGS = -flto
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
|
|
|
@ -15,10 +15,10 @@
|
|||
*/
|
||||
#include "woodpad.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _NUMLOCK 0
|
||||
#define _NAV 1
|
||||
#define _DIABLO 2
|
||||
|
@ -54,76 +54,77 @@ static uint8_t diablo_key_time[4];
|
|||
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_MAKE
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_MAKE,
|
||||
KC_RESET
|
||||
};
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
};
|
||||
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
@ -170,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GLHF \
|
||||
),
|
||||
[_MEDIA] = KEYMAP( /* Base */
|
||||
RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
|
||||
KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
|
||||
KC_MAKE, _______, RGB_HUI, RGB_HUD, \
|
||||
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \
|
||||
RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \
|
||||
|
@ -181,150 +182,162 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
|
||||
void numlock_led_on(void) {
|
||||
PORTF |= (1<<7);
|
||||
PORTF |= (1 << 7);
|
||||
}
|
||||
|
||||
void numlock_led_off(void) {
|
||||
PORTF &= ~(1<<7);
|
||||
PORTF &= ~(1 << 7);
|
||||
}
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
} else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
switch (keycode) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
}
|
||||
else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
switch (keycode) {
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_OVERWATCH:
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
case KC_OVERWATCH:
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt...");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DOOMFIST:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt...");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DOOMFIST:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
|
@ -334,96 +347,96 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
void matrix_init_user(void) {
|
||||
// set Numlock LED to output and low
|
||||
DDRF |= (1<<7);
|
||||
PORTF &= ~(1<<7);
|
||||
// set Numlock LED to output and low
|
||||
DDRF |= (1 << 7);
|
||||
PORTF &= ~(1 << 7);
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
|
||||
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
|
||||
register_code(KC_NUMLOCK);
|
||||
unregister_code(KC_NUMLOCK);
|
||||
}
|
||||
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
|
||||
register_code(KC_NUMLOCK);
|
||||
unregister_code(KC_NUMLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
numlock_led_off();
|
||||
if (is_overwatch && biton32(layer_state) == _MACROS) {
|
||||
numlock_led_on();
|
||||
}
|
||||
numlock_led_off();
|
||||
if (is_overwatch && biton32(layer_state) == _MACROS) {
|
||||
numlock_led_on();
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
}
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// Check layer, and apply color if its changed since last check
|
||||
switch (biton32(state)) {
|
||||
case _NAV:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(22);
|
||||
break;
|
||||
default:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
// Check layer, and apply color if its changed since last check
|
||||
switch (biton32(state)) {
|
||||
case _NAV:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(22);
|
||||
break;
|
||||
default:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
|
||||
#endif
|
||||
return state;
|
||||
return state;
|
||||
}
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -45,7 +45,8 @@ enum custom_keycodes {
|
|||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
KC_MAKE
|
||||
KC_MAKE,
|
||||
KC_RESET
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
|
@ -66,7 +67,7 @@ enum custom_keycodes {
|
|||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_FLSH = 0,
|
||||
TD_FLSH = 0,
|
||||
};
|
||||
|
||||
|
||||
|
@ -76,38 +77,38 @@ enum {
|
|||
// on the fourth tap, set the keyboard on flash state
|
||||
// and set the underglow to red, because red == bad
|
||||
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 4) {
|
||||
if (state->count >= 4) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = KEYMAP( \
|
||||
[_QWERTY] = KEYMAP(\
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
),
|
||||
|
||||
[_COLEMAK] = KEYMAP(\
|
||||
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
),
|
||||
|
||||
[_DVORAK] = KEYMAP(\
|
||||
|
@ -121,20 +122,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
|
||||
),
|
||||
|
||||
[_LOWER] = KEYMAP( \
|
||||
[_LOWER] = KEYMAP(\
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
|
||||
),
|
||||
|
||||
[_RAISE] = KEYMAP( \
|
||||
[_RAISE] = KEYMAP(\
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, KC_F11, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
|
||||
),
|
||||
|
||||
[_ADJUST] = KEYMAP( \
|
||||
KC_MAKE, RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
[_ADJUST] = KEYMAP(\
|
||||
KC_MAKE, KC_RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
|
||||
)
|
||||
|
@ -146,7 +147,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_workman[][2] = SONG(PLOVER_SONG);
|
||||
float tone_workman[][2] = SONG(PLOVER_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
|
@ -156,102 +157,123 @@ void persistent_default_layer_set(uint16_t default_layer) {
|
|||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_workman);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
#else
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
persistent_default_layer_set(1UL << _QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_workman);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes AUDIO_ENABLE=yes" SS_TAP(X_ENTER));
|
||||
#else
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no AUDIO_ENABLE=yes"SS_TAP(X_ENTER));
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
rgblight_enable();
|
||||
|
||||
if (true) {
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
rgblight_set_teal;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif
|
||||
|
||||
};
|
||||
|
@ -262,48 +284,48 @@ void matrix_scan_user(void) { // runs frequently to update info
|
|||
|
||||
uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case _COLEMAK:
|
||||
rgblight_set_magenta;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _DVORAK:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(23);
|
||||
break;
|
||||
case 6:
|
||||
rgblight_set_blue;
|
||||
break;
|
||||
case _QWERTY:
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
switch (biton32(state)) {
|
||||
case _COLEMAK:
|
||||
rgblight_set_magenta;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _DVORAK:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(23);
|
||||
break;
|
||||
case 6:
|
||||
rgblight_set_blue;
|
||||
break;
|
||||
case _QWERTY:
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
return state;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
CONSOLE_ENABLE = no
|
||||
TAP_DANCE_ENABLE = no
|
||||
TAP_DANCE_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = yes
|
||||
AUDIO_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
|
|
|
@ -11,32 +11,33 @@ extern keymap_config_t keymap_config;
|
|||
#define _NUMNAV 0
|
||||
#define _DIABLO 1
|
||||
#define _GAMEPAD 2
|
||||
#define _MACROS 3
|
||||
#define _GMACRO 3
|
||||
#define _MEDIA 4
|
||||
#define _COVECUBE 5
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
KC_DIABLO_CLEAR = SAFE_RANGE,
|
||||
KC_P00,
|
||||
KC_MAKE,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_AIM
|
||||
KC_DIABLO_CLEAR = SAFE_RANGE,
|
||||
KC_P00,
|
||||
KC_MAKE,
|
||||
KC_RESET,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_AIM
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
#define MACROS TG(_MACROS)
|
||||
#define GMACRO TG(_GMACRO)
|
||||
#define DIABLO TG(_DIABLO)
|
||||
#define GAMEPAD TG(_GAMEPAD)
|
||||
#define MEDIA TG(_MEDIA)
|
||||
|
@ -65,58 +66,58 @@ static uint8_t diablo_key_time[4];
|
|||
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
|
||||
|
||||
enum {
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
};
|
||||
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
@ -125,7 +126,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
|||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_NUMNAV] = KEYMAP(
|
||||
MACROS, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
GMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
|
@ -139,17 +140,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
|
||||
[_GAMEPAD] = KEYMAP( // Game pad layout designed primarily for Overwatch
|
||||
MACROS, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
GMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
[_MACROS] = KEYMAP(
|
||||
MACROS, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
[_GMACRO] = KEYMAP(
|
||||
GMACRO, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_SYMM, KC_TORB, KC_DOOMFIST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_GLHF, KC_GOODGAME, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
|
@ -165,7 +166,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
),
|
||||
|
||||
[_MEDIA] = KEYMAP(
|
||||
RESET, KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_RESET,KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
|
@ -178,179 +179,191 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
}
|
||||
else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
// Once a delay command is added to "SEND_STRING",
|
||||
// replace these with X_BSPC and X_ENTER instead.
|
||||
// and add "SS_TAP(kc) SS_DELAY(50)" to all of the
|
||||
// SEND_STRING commands, to compress things.
|
||||
switch (keycode) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
}
|
||||
else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
// Once a delay command is added to "SEND_STRING",
|
||||
// replace these with X_BSPC and X_ENTER instead.
|
||||
// and add "SS_TAP(kc) SS_DELAY(50)" to all of the
|
||||
// SEND_STRING commands, to compress things.
|
||||
switch (keycode) {
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_P00:
|
||||
if (!record->event.pressed) {
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_OVERWATCH: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_AIM:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_P00:
|
||||
if (!record->event.pressed) {
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case KC_OVERWATCH: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_AIM:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
@ -358,9 +371,9 @@ void run_diablo_macro_check(void) {
|
|||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -368,39 +381,39 @@ void matrix_init_user(void) { // Runs boot tasks for keyboard
|
|||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
// Run Diablo 3 macro checking code.
|
||||
run_diablo_macro_check();
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
switch (biton32(state)) {
|
||||
case _NUMNAV:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _COVECUBE:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(2);
|
||||
}
|
||||
rgblight_enable();
|
||||
switch (biton32(state)) {
|
||||
case _NUMNAV:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case _GMACRO:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _COVECUBE:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(2);
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
return state;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue