changed signature of keymap_fn_layer() in keymap_skel.h.

FIX: name of mousekey macros usb_keycodes.h.
master
tmk 2011-01-06 15:37:14 +09:00
parent fd49c69d1a
commit 3e56e80c7d
4 changed files with 15 additions and 17 deletions

View File

@ -57,7 +57,6 @@ void proc_matrix(void) {
for (int col = 0; col < matrix_cols(); col++) { for (int col = 0; col < matrix_cols(); col++) {
if (!matrix_is_on(row, col)) continue; if (!matrix_is_on(row, col)) continue;
// TODO: clean code
uint8_t code = layer_get_keycode(row, col); uint8_t code = layer_get_keycode(row, col);
if (code == KB_NO) { if (code == KB_NO) {
// do nothing // do nothing
@ -65,12 +64,12 @@ void proc_matrix(void) {
usb_keyboard_add_mod(code); usb_keyboard_add_mod(code);
} else if (IS_FN(code)) { } else if (IS_FN(code)) {
fn_bits |= FN_BIT(code); fn_bits |= FN_BIT(code);
} else if (IS_MOUSE(code)) {
#ifdef MOUSEKEY_ENABLE
mousekey_decode(code);
#endif
} }
#ifdef MOUSEKEY_ENABLE
else if (IS_MOUSEKEY(code)) {
mousekey_decode(code);
}
#endif
#ifdef USB_EXTRA_ENABLE #ifdef USB_EXTRA_ENABLE
// audio control & system control // audio control & system control
else if (code == KB_MUTE) { else if (code == KB_MUTE) {
@ -94,10 +93,11 @@ void proc_matrix(void) {
_delay_ms(1000); _delay_ms(1000);
} }
#endif #endif
// normal key
// normal keys else if (IS_KEY(code)) {
else {
usb_keyboard_add_key(code); usb_keyboard_add_key(code);
} else {
debug("ignore keycode: "); debug_hex(code); debug("\n");
} }
} }
} }
@ -317,12 +317,10 @@ void proc_matrix(void) {
} }
#ifdef MOUSEKEY_ENABLE #ifdef MOUSEKEY_ENABLE
// mouse keys
mousekey_usb_send(); mousekey_usb_send();
#endif #endif
#ifdef PS2_MOUSE_ENABLE #ifdef PS2_MOUSE_ENABLE
// ps2 mouse
if (ps2_mouse_read() == 0) if (ps2_mouse_read() == 0)
ps2_mouse_usb_send(); ps2_mouse_usb_send();
#endif #endif

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@ -10,7 +10,7 @@
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col); uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
/* layer to move during press Fn key */ /* layer to move during press Fn key */
int keymap_fn_layer(uint8_t fn_bits); uint8_t keymap_fn_layer(uint8_t fn_bits);
/* keycode to send when release Fn key without using */ /* keycode to send when release Fn key without using */
uint8_t keymap_fn_keycode(uint8_t fn_bits); uint8_t keymap_fn_keycode(uint8_t fn_bits);

View File

@ -65,7 +65,7 @@ uint8_t layer_get_keycode(uint8_t row, uint8_t col)
{ {
uint8_t code = keymap_get_keycode(current_layer, row, col); uint8_t code = keymap_get_keycode(current_layer, row, col);
// normal key or mouse key // normal key or mouse key
if ((IS_KEY(code) || IS_MOUSE(code))) { if ((IS_KEY(code) || IS_MOUSEKEY(code))) {
layer_used = true; layer_used = true;
} }
return code; return code;

View File

@ -40,10 +40,10 @@
#define IS_KEY(code) (KB_A <= (code) && (code) <= KP_HEXADECIMAL) #define IS_KEY(code) (KB_A <= (code) && (code) <= KP_HEXADECIMAL)
#define IS_MOD(code) (KB_LCTRL <= (code) && (code) <= KB_RGUI) #define IS_MOD(code) (KB_LCTRL <= (code) && (code) <= KB_RGUI)
#define IS_FN(code) (FN_0 <= (code) && (code) <= FN_7) #define IS_FN(code) (FN_0 <= (code) && (code) <= FN_7)
#define IS_MOUSE(code) (MS_UP <= (code) && (code) <= MS_WH_RIGHT) #define IS_MOUSEKEY(code) (MS_UP <= (code) && (code) <= MS_WH_RIGHT)
#define IS_MOUSE_MOVE(code) (MS_UP <= (code) && (code) <= MS_RIGHT) #define IS_MOUSEKEY_MOVE(code) (MS_UP <= (code) && (code) <= MS_RIGHT)
#define IS_MOUSE_BUTTON(code) (MS_BTN1 <= (code) && (code) <= MS_BTN5) #define IS_MOUSEKEY_BUTTON(code) (MS_BTN1 <= (code) && (code) <= MS_BTN5)
#define IS_MOUSE_WHEEL(code) (MS_WH_UP <= (code) && (code) <= MS_WH_RIGHT) #define IS_MOUSEKEY_WHEEL(code) (MS_WH_UP <= (code) && (code) <= MS_WH_RIGHT)
#define MOD_BIT(code) (1<<((code) & 0x07)) #define MOD_BIT(code) (1<<((code) & 0x07))
#define FN_BIT(code) (1<<((code) - FN_0)) #define FN_BIT(code) (1<<((code) - FN_0))