Updated and added maartenwut's layouts (#2444)
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381f4e6404
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/* Copyright 2018 Alex Peters
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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// place overrides here
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#endif
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@ -0,0 +1,69 @@
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#include "kbd66.h"
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#define _MA 0
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#define _GA 1
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#define _FL 2
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#define _AR 3
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#define _LE 4
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#define _LO 5
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#define _UL 6
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#define TRNS KC_TRNS
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#define ______ KC_NO
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#define trigger_time 400
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#define LSHIFT OSM(MOD_LSFT)
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#define SPACE LT(_AR, KC_SPC)
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#define CAPS LT(_LE, KC_CAPS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Main Layer
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[_MA] = KEYMAP_ANSI(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_MPLY, KC_BSPC, KC_PSCR,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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LSHIFT, TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, TRNS, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, SPACE, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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//Function Layer
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[_FL] = KEYMAP_ANSI(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, RESET, KC_PGUP,
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TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_PGDN,
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TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, TRNS, KC_WH_U,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
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//Arrow keys layer (space bar)
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[_AR] = KEYMAP_ANSI(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, M(0), TRNS, TRNS, TRNS),
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//LED control layer (caps)
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[_LE] = KEYMAP_ANSI(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, BL_TOGG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, BL_INC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, BL_DEC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
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//Game layer (fn + g)
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[_GA] = KEYMAP_ANSI(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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KC_CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, KC_SPC, KC_SPC, TRNS, TRNS, MO(_FL), TRNS, TRNS, TRNS),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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case 0:
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if (record->event.pressed) {
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SEND_STRING("AdminF123!");
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}
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break;
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}
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return MACRO_NONE;
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};
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@ -0,0 +1,3 @@
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# Maartenwut's KBD66 layout
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This is Maartenwut's layout, which is really similar to Maartenwut's Tada68 layout.
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@ -1,3 +1 @@
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#include "../../config.h"
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#define BACKLIGHT_BREATHING
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@ -1,414 +1,82 @@
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#include "tada68.h"
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#include "action_layer.h"
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#include "timer.h"
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#include "bootloader.h"
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#include "command.h"
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#define _MA 0
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#define _GA 1
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#define _FL 2
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#define _AR 3
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#define _LO 4
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#define _UL 5
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#define _LE 4
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#define _LO 5
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#define _UL 6
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#define TRNS KC_TRNS
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#define trigger_time 400
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#define T1 M(1)
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#define T2 M(2)
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#define T3 M(3)
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#define T4 M(4)
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#define T5 M(5)
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#define T6 M(6)
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#define T7 M(7)
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#define T8 M(8)
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#define T9 M(9)
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#define T10 M(10)
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#define T11 M(11)
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#define T12 M(12)
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#define END_HOME M(0)
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#define LSHIFT OSM(MOD_LSFT)
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#define SPACE LT(_AR, KC_SPC)
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static uint16_t key_timer;
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enum emoticons {
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LENNY = SAFE_RANGE,
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DWNHRT,
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SHRUG
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};
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#define CAPS LT(_LE, KC_CAPS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _MA: Main Layer, Default
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
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* |----------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
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* |----------------------------------------------------------------|
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* |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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// Main Layer
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[_MA] = KEYMAP_ANSI(
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KC_ESC, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, KC_BSPC, KC_MPLY, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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LSHIFT, END_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_MPLY,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap _FL: Function Layer
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* ,----------------------------------------------------------------.
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* |~` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Reset |Prsc|
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* |----------------------------------------------------------------|
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* | |MbL|MsU|MbR| | | | | | | | | | |_LO |
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* |----------------------------------------------------------------|
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* | |MsL|MsD|MsR| |_GA| | | | | | | |Hme |
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* |----------------------------------------------------------------|
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* | | | | | | | | | |VoU|VoD|Mut| |MwU|End |
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* |----------------------------------------------------------------|
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* | | | | | | | |MwL|MwD|MwR |
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* `----------------------------------------------------------------'
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*/
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//Function Layer
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[_FL] = KEYMAP_ANSI(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR, \
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TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO), \
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TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME, \
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END, \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR,
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TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO),
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TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
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/* Keymap _AR: Arrow layer
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* ,----------------------------------------------------------------.
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* |~` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| | |
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* |----------------------------------------------------------------|
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* |Lenny| | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* |Dwnhrt| | | | | |Lft|Dwn| Up|Rgt| | | | |
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* |----------------------------------------------------------------|
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* |Shrg| | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | |
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* `----------------------------------------------------------------'
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*/
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//Arrow keys layer (space bar)
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[_AR] = KEYMAP_ANSI(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS, \
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LENNY, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
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DWNHRT, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS, \
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SHRUG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS,
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TRNS, TERM_ON, TERM_OFF, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, M(0), TRNS, TRNS, TRNS),
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//LED control layer (caps)
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[_LE] = KEYMAP_ANSI(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, BL_TOGG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, BL_INC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, BL_DEC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
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/* Keymap _GA: Game layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
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* |----------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
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* |----------------------------------------------------------------|
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* |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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//Game layer (fn + g)
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[_GA] = KEYMAP_ANSI(
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KC_ESC, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, KC_BSPC, KC_MPLY, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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KC_LSFT, END_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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KC_CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, KC_SPC, TRNS, TRNS, MO(_FL), TRNS, TRNS, TRNS),
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/* Keymap _UL: Unlock layer
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* ,----------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | |_MA |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | |
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* `----------------------------------------------------------------'
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*/
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[_UL] = KEYMAP_ANSI(
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_MA), \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_MA),
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TRNS, KC_NO, KC_NO, KC_NO),
|
||||
|
||||
/* Keymap _LO: Lock layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | _UL | | | |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_LO] = KEYMAP_ANSI(
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MO(_UL), KC_NO, KC_NO, KC_NO),
|
||||
};
|
||||
|
||||
void tap(uint16_t keycode){
|
||||
register_code(keycode);
|
||||
unregister_code(keycode);
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case LENNY: // ( ͡° ͜ʖ ͡°)
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_9); // Head
|
||||
unregister_code(KC_LSFT);
|
||||
tap(KC_SPC); // Space
|
||||
process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x035C|QK_UNICODE), record); // Mouth
|
||||
process_unicode((0x0296|QK_UNICODE), record); // Nose
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_0); // Head
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DWNHRT: // (´・ω・`)
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_9); // Head
|
||||
unregister_code(KC_LSFT);
|
||||
process_unicode((0x00B4|QK_UNICODE), record); // Eyebrow
|
||||
process_unicode((0x30FB|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x03C9|QK_UNICODE), record); // Mouth
|
||||
process_unicode((0x30FB|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x0060|QK_UNICODE), record); // Eyebrow
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_0); // Head
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SHRUG: // ¯\_(ツ)_/¯
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
tap(KC_BSLS); // Arm
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_UNDS); // Arm
|
||||
tap(KC_LPRN); // Head
|
||||
unregister_code(KC_LSFT);
|
||||
process_unicode((0x30C4|QK_UNICODE), record); // Face
|
||||
register_code(KC_LSFT);
|
||||
tap(KC_RPRN); // Head
|
||||
tap(KC_UNDS); // Arm
|
||||
unregister_code(KC_LSFT);
|
||||
tap(KC_SLSH); // Arm
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(END), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(HOME), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F1), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(1), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F2), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(2), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F3), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(3), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F4), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(4), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F5), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(5), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F6), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(6), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F7), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(7), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F8), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(8), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F9), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(9), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F10), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(0), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F11), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(MINS), END );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 12:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
}
|
||||
else {
|
||||
if (timer_elapsed(key_timer) > trigger_time) {
|
||||
return MACRO( T(F12), END );
|
||||
}
|
||||
else {
|
||||
return MACRO( T(EQL), END );
|
||||
}
|
||||
SEND_STRING("Password");
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// Turn capslock on
|
||||
PORTB |= (1<<6);
|
||||
} else {
|
||||
// Turn capslock off
|
||||
PORTB &= ~(1<<6);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
# Maartenwut's layout
|
||||
|
||||
Well, this is my keyboard layout. You can call it a Tada69 if you want.
|
||||
Well, this is Maartenwut's keyboard layout.
|
|
@ -1,22 +0,0 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = yes # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMBO_ENABLE = no # Enable key combinations
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
|
@ -1,43 +0,0 @@
|
|||
#ifndef TADA68_H
|
||||
#define TADA68_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// readability
|
||||
#define XXX KC_NO
|
||||
|
||||
/* TADA68 ANSI layout
|
||||
* ,----------------------------------------------------------------.
|
||||
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d | 2e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 40 | 41 | 42 | 45 | 49| 4a| 4b| 4c| 4d| 4e |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
|
||||
#define KEYMAP_ANSI( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
|
||||
k40, k41, k42, k45, k49, k4a, k4b, k4c, k4d, k4e \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e}, \
|
||||
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d, k4e} \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue