[Keyboard] Dawn60 Keyboard (#7832)

* dawn60_proper

* change default

* changes

* master merge and via keymap

* rgb underglow better

* rename of folder

* rename folder complete

* rename

* dawn60/underglow specifics

* dawn60 specific

* simplify

* requested changes

* small errors

* layouts remove

* remove parentheses and update rules.mk

* fix error message
master
Xelus22 2020-01-13 10:11:02 +10:00 committed by James Young
parent ff5742da9f
commit 2ce3025be2
12 changed files with 597 additions and 7 deletions

View File

@ -14,9 +14,9 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(RGB_BACKLIGHT_ZEAL60) || defined(RGB_BACKLIGHT_ZEAL65) || defined(RGB_BACKLIGHT_M60_A) || defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_KOYU) || defined(RGB_BACKLIGHT_HS60) || defined(RGB_BACKLIGHT_NK65) || defined(RGB_BACKLIGHT_U80_A)
#if defined(RGB_BACKLIGHT_ZEAL60) || defined(RGB_BACKLIGHT_ZEAL65) || defined(RGB_BACKLIGHT_M60_A) || defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_KOYU) || defined(RGB_BACKLIGHT_HS60) || defined(RGB_BACKLIGHT_NK65) || defined(RGB_BACKLIGHT_U80_A) || defined(RGB_BACKLIGHT_DAWN60)
#else
#error None of the following was defined: RGB_BACKLIGHT_ZEAL60, RGB_BACKLIGHT_ZEAL65, RGB_BACKLIGHT_M60_A, RGB_BACKLIGHT_M6_B, RGB_BACKLIGHT_KOYU, RGB_BACKLIGHT_HS60, RGB_BACKLIGHT_NK65, RGB_BACKLIGHT_U80_A
#error None of the following was defined: RGB_BACKLIGHT_ZEAL60, RGB_BACKLIGHT_ZEAL65, RGB_BACKLIGHT_M60_A, RGB_BACKLIGHT_M6_B, RGB_BACKLIGHT_KOYU, RGB_BACKLIGHT_HS60, RGB_BACKLIGHT_NK65, RGB_BACKLIGHT_U80_A, RGB_BACKLIGHT_DAWN60
#endif
#ifndef MAX
@ -41,6 +41,11 @@
#include "drivers/arm/i2c_master.h"
#endif
#if defined(RGB_BACKLIGHT_DAWN60)
#include "drivers/avr/ws2812.h"
LED_TYPE g_ws2812_leds[WS2812_LED_TOTAL];
#endif
#include "progmem.h"
#include "quantum/color.h"
#include "tmk_core/common/eeprom.h"
@ -61,6 +66,8 @@
#include "drivers/issi/is31fl3731.h"
#if defined(RGB_BACKLIGHT_U80_A)
#define BACKLIGHT_LED_COUNT 108
#elif defined(RGB_BACKLIGHT_DAWN60)
#define BACKLIGHT_LED_COUNT 84 //64 + 20
#else
#define BACKLIGHT_LED_COUNT 72
#endif
@ -463,6 +470,87 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{2, C9_16, C7_15, C6_15}, // LF16
{2, C8_16, C7_16, C6_16}, // LF17
};
#elif defined(RGB_BACKLIGHT_DAWN60)
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
#define ISSI_ADDR_1 0x74
#define ISSI_ADDR_2 0x76
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C1_1, C3_2, C4_2}, //A1
{0, C1_2, C2_2, C4_3}, //A2
{0, C1_3, C2_3, C3_3}, //A3
{0, C1_4, C2_4, C3_4}, //A4
{0, C1_5, C2_5, C3_5}, //A5
{0, C1_6, C2_6, C3_6}, //A6
{0, C1_7, C2_7, C3_7}, //A7
{0, C1_8, C2_8, C3_8}, //A8
{0, C9_1, C8_1, C7_1}, //A9
{0, C9_2, C8_2, C7_2}, //A10
{0, C9_3, C8_3, C7_3}, //A11
{0, C9_4, C8_4, C7_4}, //A12
{0, C9_5, C8_5, C7_5}, //A13
{0, C9_6, C8_6, C7_6}, //A14
{0, C9_7, C8_7, C6_6}, //A15
{0, C9_8, C7_7, C6_7}, //A16
{0, C1_9, C3_10, C4_10}, //B1
{0, C1_10, C2_10, C4_11}, //B2
{0, C1_11, C2_11, C3_11}, //B3
{0, C1_12, C2_12, C3_12}, //B4
{0, C1_13, C2_13, C3_13}, //B5
{0, C1_14, C2_14, C3_14}, //B6
{0, C1_15, C2_15, C3_15}, //B7
{0, C1_16, C2_16, C3_16}, //B8
{0, C9_9, C8_9, C7_9}, //B9
{0, C9_10, C8_10, C7_10}, //B10
{0, C9_11, C8_11, C7_11}, //B11
{0, C9_12, C8_12, C7_12}, //B12
{0, C9_13, C8_13, C7_13}, //B13
{0, C9_14, C8_14, C7_14}, //B14
{0, C9_15, C8_15, C6_14}, //B15
{0, C9_16, C7_15, C6_15}, //B16
{1, C1_1, C3_2, C4_2}, //C1
{1, C1_2, C2_2, C4_3}, //C2
{1, C1_3, C2_3, C3_3}, //C3
{1, C1_4, C2_4, C3_4}, //C4
{1, C1_5, C2_5, C3_5}, //C5
{1, C1_6, C2_6, C3_6}, //C6
{1, C1_7, C2_7, C3_7}, //C7
{1, C1_8, C2_8, C3_8}, //C8
{1, C9_1, C8_1, C7_1}, //C9
{1, C9_2, C8_2, C7_2}, //C10
{1, C9_3, C8_3, C7_3}, //C11
{1, C9_4, C8_4, C7_4}, //C12
{1, C9_5, C8_5, C7_5}, //C13
{1, C9_6, C8_6, C7_6}, //C14
{1, C9_7, C8_7, C6_6}, //C15
{1, C9_8, C7_7, C6_7}, //C16
{1, C1_9, C3_10, C4_10}, //D1
{1, C1_10, C2_10, C4_11}, //D2
{1, C1_11, C2_11, C3_11}, //D3
{1, C1_12, C2_12, C3_12}, //D4
{1, C1_13, C2_13, C3_13}, //D5
{1, C1_14, C2_14, C3_14}, //D6
{1, C1_15, C2_15, C3_15}, //D7
{1, C1_16, C2_16, C3_16}, //D8
{1, C9_9, C8_9, C7_9}, //D9
{1, C9_10, C8_10, C7_10}, //D10
{1, C9_11, C8_11, C7_11}, //D11
{1, C9_12, C8_12, C7_12}, //D12
{1, C9_13, C8_13, C7_13}, //D13
{1, C9_14, C8_14, C7_14}, //D14
{1, C9_15, C8_15, C6_14}, //D15
{1, C9_16, C7_15, C6_15} //D16
};
#elif !defined(RGB_BACKLIGHT_M6_B)
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
@ -805,6 +893,50 @@ const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
{160,255}, {96,255}, {77,255}, {179,255}, {51,255}, {205,255}
};
#elif defined(RGB_BACKLIGHT_DAWN60)
const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
// LA1..LA16
{104, 16}, {88 , 16}, {72 , 16}, {56 , 16}, {40 , 16}, {24 , 16}, {4 , 16}, {6 , 32},
{112, 0}, {96 , 0}, {80 , 0}, {64 , 0}, {48 , 0}, {32 , 0}, {16 , 0}, {0 , 0},
// LB1..LB16
{128, 0}, {144, 0}, {160, 0}, {176, 0}, {192, 0}, {208, 0}, {224, 0}, {214, 32},
{120, 16}, {136, 16}, {152, 16}, {168, 16}, {184, 16}, {200, 16}, {220, 16}, {224, 48},
// LC1..LC16
{100, 48}, {84 , 48}, {68 , 48}, {52 , 48}, {36 , 48}, {102, 64}, {42 , 64}, {22 , 64},
{108, 32}, {92 , 32}, {76 , 32}, {60 , 32}, {44 , 32}, {28 , 32}, {10 , 48}, {2 , 64},
// LD1..LD16
{124, 32}, {140, 32}, {156, 32}, {172, 32}, {188, 32}, {180, 48}, {202, 48}, {224, 64},
{116, 48}, {132, 48}, {148, 48}, {164, 48}, {160, 64}, {176, 64}, {192, 64}, {208, 64},
//RGB UNDERGLOW
{27 , 3}, {64 , 3}, {100, 3}, {137, 3}, {173, 3}, {209, 3}, {242, 4}, {255, 8}, {255,32}, {255,64},
{241,64}, {212,64}, {173,64}, {137,64}, {100,64}, {63 ,64}, {28 ,64}, {0 ,64}, {0 ,32}, {0 , 8}, //20
};
const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
//LA1..LA16
{70,129}, {80,139}, {89,157}, {96,181}, {101,208}, {105,238}, {109,255}, {128,247},
{64,255}, {70,255}, {75,255}, {80,255}, {85,255}, {89,255}, {93,255}, {96,255},
//LB1..LB16
{58,255}, {53,255}, {48,255}, {43,255}, {39,255}, {34,255}, {32,255}, {255,233},
{58,129}, {48,139}, {39,157}, {32,181}, {27,208}, {23,238}, {19,255}, {237,255},
//LC1..LC16
{183,131}, {173,143}, {165,163}, {159,188}, {154,216}, {188,255}, {170,255}, {165,255},
{128,9}, {128,46}, {128,82}, {128,119}, {128,155}, {128,192}, {147,255}, {161,255},
//LD1..LD16
{0,27}, {0,64}, {0,101}, {0,137}, {0,174}, {228,201}, {235,255}, {224,255},
{195,128}, {206,136}, {215,152}, {222,175}, {208,255}, {213,255}, {217, 255}, {222,225},
//UNDERGLOW, {A,D}
//1 - 10
{91,255}, {84,255}, {74,255}, {60,255}, {48,255}, {39,255}, {32,255}, {27,255}, {0,255}, {236,255},
//11 - 20
{234,255}, {222,255}, {213,255}, {197,255}, {180,255}, {167,255}, {152,255}, {147,255}, {128,255}, {101,255}
};
#endif
// This may seem counter-intuitive, but it's quite flexible.
@ -824,10 +956,12 @@ void map_led_to_point( uint8_t index, Point *point )
switch (index)
{
#if !defined(RGB_BACKLIGHT_DAWN60)
case 18+4: // LB4A
if ( g_config.use_split_backspace )
point->x -= 8;
break;
#endif
#if defined(RGB_BACKLIGHT_ZEAL60)
case 18+14: // LB14A
if ( g_config.use_iso_enter )
@ -855,6 +989,28 @@ void map_led_to_point( uint8_t index, Point *point )
if ( !g_config.use_split_right_shift )
point->x -= 8;
break;
#endif
#if defined(RGB_BACKLIGHT_DAWN60)
case 15+6: // LB6A
if ( !g_config.use_split_backspace )
point->x += 8;
break;
case 31+6: // LC6A
if ( g_config.use_7u_spacebar )
point->x = 112;
break;
case 47+16: // LD16A
if ( g_config.use_7u_spacebar )
point->x -= 8;
break;
case 47+6: // LD6A
if ( g_config.use_split_right_shift )
point->x += 6;
break;
case 47+7: // LD7A
if ( g_config.use_split_right_shift )
point->x += 6;
break;
#endif
}
}
@ -994,6 +1150,20 @@ const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
{ 0, 3, 5, 1, 2, 4 }
};
#elif defined(RGB_BACKLIGHT_DAWN60)
//Dawn60
// A16, A15, A14, A13, A12, A11, A10, A9, B1, B2, B3, B4, B5, B6,
// A7, A6, A5, A4, A3, A2, A1, B9, B10, B11, B12, B13, B14, B15,
// A8, C14, C13, C12, C11, C10, C9, D1, D2, D3, D4, D5, B8, B7,
// C15, C5, C4, C3, C2, C1, D9, D10, D11, D12, ---, D6, D7, B16,
// C16, C8, C7, ---, ---, C6, ---, ---, ---, D13, D14, D15, D16, D8,
const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
{ -1+16, -1+15, -1+14, -1+13, -1+12, -1+11, -1+10, -1+9 , 15+1 , 15+2 , 15+3 , 15+4 , 15+5 , 15+6 },
{ -1+7 , -1+6 , -1+5 , -1+4 , -1+3 , -1+2 , -1 +1, 15+9 , 15+10, 15+11, 15+12, 15+13, 15+14, 15+15},
{ -1+8 , 31+14, 31+13, 31+12, 31+11, 31+10, 31+9 , 47+1 , 47+2 , 47+3 , 47+4 , 47+5 , 15+8 , 15+7 },
{ 31+15, 31+5 , 31+4 , 31+3 , 31+2 , 31+1 , 47+9 , 47+10, 47+11, 47+12, 255 ,47+6 , 47+7 , 15+16},
{ 31+16, 31+8 , 31+7 , 255 , 255 , 31+6 , 255 , 255 , 255 , 47+13, 47+14, 47+15, 47+16, 47+8 }
};
#endif
void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led )
@ -1049,6 +1219,15 @@ void backlight_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
IS31FL3218_set_color( index, red, green, blue );
#elif defined(RGB_BACKLIGHT_HS60) || defined(RGB_BACKLIGHT_NK65)
IS31FL3733_set_color( index, red, green, blue );
#elif defined(RGB_BACKLIGHT_DAWN60)
if( index < DRIVER_LED_TOTAL ) {
IS31FL3731_set_color( index, red, green, blue );
} else {
g_ws2812_leds[index - DRIVER_LED_TOTAL].r = red;
g_ws2812_leds[index - DRIVER_LED_TOTAL].g = green;
g_ws2812_leds[index - DRIVER_LED_TOTAL].b = blue;
ws2812_setleds(g_ws2812_leds, WS2812_LED_TOTAL);
}
#else
IS31FL3731_set_color( index, red, green, blue );
#endif
@ -1060,6 +1239,14 @@ void backlight_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
IS31FL3218_set_color_all( red, green, blue );
#elif defined(RGB_BACKLIGHT_HS60) || defined(RGB_BACKLIGHT_NK65)
IS31FL3733_set_color_all( red, green, blue );
#elif defined(RGB_BACKLIGHT_DAWN60)
IS31FL3731_set_color_all( red, green, blue );
for (uint8_t i = 0; i < WS2812_LED_TOTAL; i++) {
g_ws2812_leds[i].r = red;
g_ws2812_leds[i].g = green;
g_ws2812_leds[i].b = blue;
}
ws2812_setleds(g_ws2812_leds, WS2812_LED_TOTAL);
#else
IS31FL3731_set_color_all( red, green, blue );
#endif
@ -1266,6 +1453,16 @@ void backlight_effect_alphas_mods(void)
}
}
}
#if defined(RGB_BACKLIGHT_DAWN60)
for (int i = 0; i < WS2812_LED_TOTAL; i++) {
if ((RGB_UNDERGLOW_ALPHA_TOP_START <= i && i <= RGB_UNDERGLOW_ALPHA_TOP_END) ||
(RGB_UNDERGLOW_ALPHA_BOT_START <= i && i <= RGB_UNDERGLOW_ALPHA_BOT_END)) {
backlight_set_color(i + DRIVER_LED_TOTAL, rgb1.r, rgb1.g, rgb1.b);
} else {
backlight_set_color(i + DRIVER_LED_TOTAL, rgb2.r, rgb2.g, rgb2.b);
}
}
#endif
}
void backlight_effect_gradient_up_down(void)
@ -1302,6 +1499,7 @@ void backlight_effect_gradient_up_down(void)
hsv.h = g_config.color_1.h + ( deltaH * y );
hsv.s = g_config.color_1.s + ( deltaS * y );
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
@ -1342,7 +1540,7 @@ void backlight_effect_raindrops(bool initialize)
hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
// Override brightness with global brightness control
hsv.v = g_config.brightness;;
hsv.v = g_config.brightness;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
@ -1358,7 +1556,7 @@ void backlight_effect_cycle_all(void)
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
{
uint16_t offset2 = g_key_hit[i]<<2;
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65)
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65) && !defined(RGB_BACKLIGHT_DAWN60)
// stabilizer LEDs use spacebar hits
if ( i == 36+6 || i == 54+13 || // LC6, LD13
( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
@ -1383,7 +1581,7 @@ void backlight_effect_cycle_left_right(void)
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
{
uint16_t offset2 = g_key_hit[i]<<2;
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65)
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65) && !defined(RGB_BACKLIGHT_DAWN60)
// stabilizer LEDs use spacebar hits
if ( i == 36+6 || i == 54+13 || // LC6, LD13
( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
@ -1410,7 +1608,7 @@ void backlight_effect_cycle_up_down(void)
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
{
uint16_t offset2 = g_key_hit[i]<<2;
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65)
#if !defined(RGB_BACKLIGHT_HS60) && !defined(RGB_BACKLIGHT_NK65) && !defined(RGB_BACKLIGHT_DAWN60)
// stabilizer LEDs use spacebar hits
if ( i == 36+6 || i == 54+13 || // LC6, LD13
( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
@ -2152,6 +2350,10 @@ void backlight_init_drivers(void)
( index == 54+13 ) || // LD13
( index >= 72+0 && index <= 72+8 ) || // LE0-LE8
( index == 90+13 ) ); // LF13
#elif defined(RGB_BACKLIGHT_DAWN60)
bool enabled = !( ( index == 15+7 && !g_config.use_split_backspace ) || //other backspace
( index == 47+13 && g_config.use_7u_spacebar ) || //LD13
( index == 47+15 && g_config.use_7u_spacebar ) ); //LD15
#endif
// This only caches it for later
IS31FL3731_set_led_control_register( index, enabled, enabled, enabled );
@ -2420,3 +2622,4 @@ void backlight_debug_led( bool state )
}
#endif // defined(RGB_DEBUGGING_ONLY)

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@ -107,4 +107,3 @@ void backlight_color_2_sat_decrease(void);
void backlight_test_led( uint8_t index, bool red, bool green, bool blue );
void backlight_debug_led(bool state);

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@ -0,0 +1,145 @@
/* Copyright 2017 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// USB Device descriptor parameter
#define VENDOR_ID 0x5845 // XE
#define PRODUCT_ID 0x0060 // Dawn60
#define DEVICE_VER 0x0001
#define MANUFACTURER Xelus
#define PRODUCT Dawn60
#define DESCRIPTION Dawn60
// key matrix size
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
//no underglow - prototype
//#define MATRIX_ROW_PINS { B1, B3, B7, F6, F7 }
//#define MATRIX_COL_PINS { B0, D5, B2, F5, D2, D3, D4, D6, D7, B4, B5, B6, C6, C7 }
//#define UNUSED_PINS
//underglow
#define MATRIX_ROW_PINS { B1, B3, F1, F6, F7 }
#define MATRIX_COL_PINS { B0, D5, B2, F5, D3, D2, C7, C6, B6, B5, B4, D7, D6, D4 }
#define UNUSED_PINS
// IS31FL3731 driver
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 64
// COL2ROW or ROW2COL
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// Locking resynchronize hack
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
// disable debug print
//#define NO_DEBUG
// disable print
//#define NO_PRINT
// disable action features
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define RGB_BACKLIGHT_ENABLED 1
// This conditionally compiles the backlight code for Dawn60 specifics
#define RGB_BACKLIGHT_DAWN60
// enable/disable LEDs based on layout
// switch between split backspace (1) or normal backspace(0)
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 1
// switch between Tsangan (1) or Arrows Bottom Row (0)
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
// switch between standard split rshift (0) or arrows r shift (1)
// .------------------. .-------------------.
// | ? | Shift | Fn | vs | Shift | Up | Fn |
// `------------------' `-------------------'
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 1
//not used
#define RGB_BACKLIGHT_USE_ISO_ENTER 0
#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0
// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
// disable backlight after timeout in minutes, 0 = no timeout
#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
// the default brightness
#define RGB_BACKLIGHT_BRIGHTNESS 255
// the default effect (RGB test)
#define RGB_BACKLIGHT_EFFECT 255
// the default effect speed (0-3)
#define RGB_BACKLIGHT_EFFECT_SPEED 0
// the default color1 and color2
#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
//RGB Underglow defines
#define RGB_DI_PIN F0
#define WS2812_LED_TOTAL 20
#define RGB_UNDERGLOW_ALPHA_TOP_START 0
#define RGB_UNDERGLOW_ALPHA_TOP_END 6
#define RGB_UNDERGLOW_ALPHA_BOT_START 12
#define RGB_UNDERGLOW_ALPHA_BOT_END 15
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for
// alphas vs. mods
// Each value is for a row, bit 0 is column 0
// Alpha=0 Mod=1
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0000000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0010000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0011000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0011000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0011111000011111
#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
//RGB reactive only on keypress (put 1 to enable)
#define RGB_REACTIVE_LEFT_RIGHT 0
#define RGB_REACTIVE_CYCLE_ALL 0
#define RGB_REACTIVE_VERTICAL 0
#define DYNAMIC_KEYMAP_LAYER_COUNT 4

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/* Copyright 2017 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RGB_BACKLIGHT_DAWN60
#error RGB_BACKLIGHT_DAWN60 not defined, you done goofed somehao, brah
#endif

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/* Copyright 2017 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#include "keyboards/wilba_tech/wt_rgb_backlight_keycodes.h"
#include "via.h"
#define XXX KC_NO
#define LAYOUT_60_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, XXX, K3B, K3C, K3D }, \
{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, K49, K4A, K4B, K4C, K4D } \
}

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#pragma once
/* enable/disable LEDs based on layout */
// switch between split backspace (1) or normal backspace(0)
#undef RGB_BACKLIGHT_USE_SPLIT_BACKSPACE
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0
// switch between Tsangan (1) or Arrows Bottom Row (0)
#undef RGB_BACKLIGHT_USE_7U_SPACEBAR
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
// switch between standard split rshift (0) or arrows r shift (1)
// .------------------. .-------------------.
// | ? | Shift | Fn | vs | Shift | Up | Fn |
// `------------------' `-------------------'
#undef RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0

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// Default layout for Dawn60
#include QMK_KEYBOARD_H
// RGB-specific keys:
// EF_INC, EF_DEC, // next/previous backlight effect
// H1_INC, H1_DEC, // Color 1 hue increase/decrease
// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
// H2_INC, H2_DEC, // Color 2 hue increase/decrease
// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
// BR_INC, BR_DEC, // backlight brightness increase/decrease
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer: Pressing caps-lock momentarily switches to Layer 1.
// This is the default layer. Pressing an empty keycode on another layer will take you here.
[0] = LAYOUT_60_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL , KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(2),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_60_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,
KC_CAPS, KC_TRNS, KC_UP , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
),
[2] = LAYOUT_60_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_60_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

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#pragma once
/* enable/disable LEDs based on layout */
// switch between split backspace (1) or normal backspace(0)
#undef RGB_BACKLIGHT_USE_SPLIT_BACKSPACE
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 1
// switch between Tsangan (1) or Arrows Bottom Row (0)
#undef RGB_BACKLIGHT_USE_7U_SPACEBAR
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
// switch between standard split rshift (0) or arrows r shift (1)
// .------------------. .-------------------.
// | ? | Shift | Fn | vs | Shift | Up | Fn |
// `------------------' `-------------------'
#undef RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0

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// Default layout for Dawn60
#include QMK_KEYBOARD_H
// RGB-specific keys:
// EF_INC, EF_DEC, // next/previous backlight effect
// H1_INC, H1_DEC, // Color 1 hue increase/decrease
// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
// H2_INC, H2_DEC, // Color 2 hue increase/decrease
// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
// BR_INC, BR_DEC, // backlight brightness increase/decrease
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer: Pressing caps-lock momentarily switches to Layer 1.
// This is the default layer. Pressing an empty keycode on another layer will take you here.
[0] = LAYOUT_60_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL , KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(2),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_60_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,
KC_CAPS, KC_TRNS, KC_UP , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
),
[2] = LAYOUT_60_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_60_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

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VIA_ENABLE = yes

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# Dawn60
An in-switch RGB LED keyboard with RGB underglow.
* Keyboard Maintainer: [Xelus22](https://github.com/Xelus22)
* Hardware Supported: Dawn60
* Hardware Availability: [Keyboard Treehouse](https://keyboardtreehouse.com)
Make example for this keyboard (after setting up your build environment):
make xelus/dawn60:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Do not put the microcontroller into power saving mode
# when we get USB suspend event. We want it to keep updating
# backlight effects.
OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. - We have custom RGB underglow
CIE1931_CURVE = yes
# project specific files
SRC += keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \
quantum/color.c \
drivers/issi/is31fl3731.c \
ws2812.c
QUANTUM_LIB_SRC += i2c_master.c