[Keymap] adds pvillano's preonic keymap (#9106)
* adds pvillano's preonic keymap * Remove unnecessary "\" (tested - ok)master
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PREONIC_SOUND)
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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// #define MUSIC_MAP
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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/* Do as you please
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* - pvillano
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*/
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#include QMK_KEYBOARD_H
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#include "muse.h"
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enum preonic_layers {
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_QWERTY,
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_GAME,
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_ALT,
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_FUN,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | ` | Q | W | E | R | T | Y | U | I | O | P | \ |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
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* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
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* | Shift | Z | X | C | V | B | N | M | , | . | / | Enter |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Ctrl | GUI | Alt | Func |AltLayer| Space | _ |AltLayer| Left | Down | Up | Right |
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* `-----------------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_preonic_grid(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, MO(_FUN),MO(_ALT),KC_SPC, KC_UNDS, MO(_ALT),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Game
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | NOOP | | | | | ALT | | | | | |
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* `-----------------------------------------------------------------------------------------------------------'
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*/
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[_GAME] = LAYOUT_preonic_grid(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, XXXXXXX, _______, _______, _______, _______, KC_LALT, _______, _______, _______, _______, _______
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),
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/* Alt
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | |Keypad 7|Keypad 8|Keypad 9| | | | - | + | { | } | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
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* | |Keypad 4|Keypad 5|Keypad 6| | | | - | = | [ | ] | |
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* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
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* | |Keypad 1|Keypad 2|Keypad 3| | | | | | < | > | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | |Keypad 0|Keypad 0| | | | | | | | | |
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* `-----------------------------------------------------------------------------------------------------------'
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*/
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[_ALT] = LAYOUT_preonic_grid(
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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_______, KC_P7, KC_P8, KC_P9, _______, _______, _______, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
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_______, KC_P4, KC_P5, KC_P6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
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_______, KC_P1, KC_P2, KC_P3, _______, _______, _______, _______, _______, KC_LT, KC_GT, _______,
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_______, KC_P0, KC_P0, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Function
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | | | | | | | Del |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | F5 | F6 | F7 | F8 | | | | | |program | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
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* | | F9 | F10 | F11 | F12 | Game | | | | | | |
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* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
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* | | | | | | |Num Lock| Music | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------------------------------'
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*/
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[_FUN] = LAYOUT_preonic_grid(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, _______, _______, KC_DEL,
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_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, RESET, _______,
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_______, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GAME),_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_NLCK, MU_TOG, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case MO(_FUN):
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case MO(_ALT):
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case KC_SPC:
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case KC_UNDS:
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return false;
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default:
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return true;
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}
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}
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@ -0,0 +1,25 @@
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# A preonic layout similar to the default,
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but with some extra conviences for programming and gaming
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## For programming
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* Underscore is next to space.
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* Backslash replaces Del on the default layer.
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* Brackets are easy to reach, and are arranged symmetrically.
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## For Gaming
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* Gaming mode disables OS key.
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* Gaming mode moves ALT to "right space", to be more easily reached.
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* Numpad is available with only the left hand (for emotes).
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## Personal taste
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* Esc is in the top left, where it belongs
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* Only one Alt layer and one Func layer
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* Function codes are mnemonic
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* Func + G for Game mode
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* Func + M for Music mode
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* Func + N for Num lock
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* No multi-key combos with more than two keys
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@ -0,0 +1 @@
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SRC += muse.c
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