[Keyboard] Update Felix keyboard (#6306)
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ecf0612cc8
commit
2bbbfc6154
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@ -1,5 +1,4 @@
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#ifndef CONFIG_H
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#define CONFIG_H
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#pragma once
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#include "config_common.h"
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Unikeyboard
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#define PRODUCT Felix
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#define DESCRIPTION 4x5 number/macropad.
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#define DESCRIPTION 4x5 number/macropad
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 4
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/* key matrix pins */
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B2, B3, B1, F7, F6 }
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#define MATRIX_COL_PINS { B5, B4, E6, D7 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* number of backlight levels */
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/* Not sure what pin controls the backlighting, need help for this. */
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#define BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 5
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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/* Set 0 if debouncing isn't needed */
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#define BACKLIGHT_PIN C6
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#define BACKLIGHT_LEVELS 5
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//#define BACKLIGHT_BREATHING
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* there is no rgb underglow by default. */
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#define RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 16
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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@ -1,5 +1,4 @@
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#ifndef FELIX_H
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#define FELIX_H
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#pragma once
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#include "quantum.h"
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}
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#define LAYOUT LAYOUT_ortho_5x4
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#endif
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@ -6,7 +6,28 @@
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"height": 5,
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"layouts": {
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"LAYOUT_ortho_5x4": {
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"layout": [{"label":"K000", "x":0, "y":0}, {"label":"K001", "x":1, "y":0}, {"label":"K002", "x":2, "y":0}, {"label":"K003", "x":3, "y":0}, {"label":"K100", "x":0, "y":1}, {"label":"K101", "x":1, "y":1}, {"label":"K102", "x":2, "y":1}, {"label":"K103", "x":3, "y":1}, {"label":"K200", "x":0, "y":2}, {"label":"K201", "x":1, "y":2}, {"label":"K202", "x":2, "y":2}, {"label":"K203", "x":3, "y":2}, {"label":"K300", "x":0, "y":3}, {"label":"K301", "x":1, "y":3}, {"label":"K302", "x":2, "y":3}, {"label":"K303", "x":3, "y":3}, {"label":"K400", "x":0, "y":4}, {"label":"K401", "x":1, "y":4}, {"label":"K402", "x":2, "y":4}, {"label":"K403", "x":3, "y":4}]
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"layout": [
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{"label":"K000", "x":0, "y":0},
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{"label":"K001", "x":1, "y":0},
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{"label":"K002", "x":2, "y":0},
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{"label":"K003", "x":3, "y":0},
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{"label":"K100", "x":0, "y":1},
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{"label":"K101", "x":1, "y":1},
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{"label":"K102", "x":2, "y":1},
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{"label":"K103", "x":3, "y":1},
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{"label":"K200", "x":0, "y":2},
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{"label":"K201", "x":1, "y":2},
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{"label":"K202", "x":2, "y":2},
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{"label":"K203", "x":3, "y":2},
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{"label":"K300", "x":0, "y":3},
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{"label":"K301", "x":1, "y":3},
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{"label":"K302", "x":2, "y":3},
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{"label":"K303", "x":3, "y":3},
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{"label":"K400", "x":0, "y":4},
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{"label":"K401", "x":1, "y":4},
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{"label":"K402", "x":2, "y":4},
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{"label":"K403", "x":3, "y":4}
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]
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}
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}
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}
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@ -1,22 +1,11 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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LAYOUT_ortho_5x4(
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_P4, KC_P5, KC_P6, KC_HOME,
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KC_P1, KC_P2, KC_P3, KC_END,
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KC_P0, KC_PEQL, KC_PDOT, KC_PENT
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),
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)
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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}
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return true;
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}
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@ -10,4 +10,4 @@ Make example for this keyboard (after setting up your build environment):
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make felix:default
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See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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@ -37,22 +37,34 @@ F_USB = $(F_CPU)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# atmega32a bootloadHID
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BOOTLOADER = caterina
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# Build Options
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# comment out to disable the options.
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = no
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
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LAYOUTS = ortho_5x4
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