archetype keymap for jj50 (#5397)
* archetype keymap for jj50 keyboard * archetype keymap for jj50 keyboard * PR fixes proposed by mechmerlinmaster
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# archetype keymap for jj50 keyboards
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A keymap that can be used with the jj50 ortholinear keyboard.
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## Features
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- `QWERTY` layout (Default)
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- `COLEMAK` layout
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- `FN` layout (various keys that are rarely needed)
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- `FX` layout (Control lighting and audio)
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- Use `Left Ctrl` and `Left Alt` to output `()`, `[]` and `{}` by tapping once, twice or thrice respectively. Hold them down for the regular keycode (LCtrl or LAlt)
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- `Right Shift` when held or Enter when tapped
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- Auto-Shift enabled (long press on alphas and numeric keys outputs shifted character)
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- Full arrow keys available
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## Feedback
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I made this keymap based on the existing default one. If you happen to use this keymap [drop me a line](mailto://idimitrakopoulos@gmail.com) about what could be improved etc
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Enjoy!
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Iason Dimitrakopoulos
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#pragma once
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#undef AUTO_SHIFT_TIMEOUT
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#undef TAPPING_TERM
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#define AUTO_SHIFT_TIMEOUT 150
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#define TAPPING_TERM 150
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//#define BOOTMAGIC_KEY_SALT KC_LCTL
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/*
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Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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Modified 2017 Andrew Novak <ndrw.nvk@gmail.com>
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Modified 2018 Wayne Jones (WarmCatUK) <waynekjones@gmail.com>
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Modified 2019 Iason Dimitrakopoulos (idimitrakopoulos) <idimitrakopoulos@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public LicensezZZ
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "rgblight.h"
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#include "quantum.h"
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _FN 2
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#define _FX 3
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enum {
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TD_BSPC_DEL = 0,
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TD_LCTL_LBRC = 1,
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TD_LALT_RBRC = 2,
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};
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void left_brackets(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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register_mods(MOD_LSFT);
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register_code(KC_9);
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} else {
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register_mods(MOD_LCTL);
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}
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} else if (state->count == 2) {
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register_code(KC_LBRC);
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} else if (state->count == 3) {
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register_mods(MOD_LSFT);
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register_code(KC_LBRC);
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}
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}
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void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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unregister_mods(MOD_LSFT);
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unregister_code(KC_9);
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} else {
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unregister_mods(MOD_LCTL);
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}
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} else if (state->count == 2) {
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unregister_code(KC_LBRC);
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} else if (state->count == 3) {
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unregister_mods(MOD_LSFT);
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unregister_code(KC_LBRC);
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}
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}
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void right_brackets(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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register_mods(MOD_LSFT);
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register_code(KC_0);
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} else {
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register_mods(MOD_LALT);
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}
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} else if (state->count == 2) {
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register_code(KC_RBRC);
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} else if (state->count == 3) {
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register_mods(MOD_LSFT);
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register_code(KC_RBRC);
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}
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}
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void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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unregister_mods(MOD_LSFT);
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unregister_code(KC_0);
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} else {
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unregister_mods(MOD_LALT);
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}
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} else if (state->count == 2) {
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unregister_code(KC_RBRC);
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} else if (state->count == 3) {
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unregister_mods(MOD_LSFT);
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unregister_code(KC_RBRC);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Single tap = Backspace | Double tap = Delete
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[TD_BSPC_DEL] = ACTION_TAP_DANCE_DOUBLE(KC_BSPC, KC_DEL),
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// Single tap = ( | Double tap = [ | Triple tap = { | Single hold = KC_LCTL
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[TD_LCTL_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset),
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// Single tap = ) | Double tap = ] | Triple tap = } | Single hold = KC_LALT
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[TD_LALT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT( \
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
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//| | | | | | | | | | | | |
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_DOT, KC_SLSH, KC_UP, SFT_T(KC_ENT), \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), LT(_FN, KC_SPC), _______, KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
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),
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[_COLEMAK] = LAYOUT( \
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, KC_R, KC_S, KC_T, KC_D, _______, KC_N, KC_E, KC_I, KC_O, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, KC_K, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
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),
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[_FN] = LAYOUT( \
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
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//| | | | | | | | | | | | |
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQUAL, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINUS, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
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),
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[_FX] = LAYOUT( \
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, BL_ON, BL_INC, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, BL_OFF, BL_DEC, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, RGB_TOG, BL_STEP, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
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//| | | | | | | | | | | | |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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//| | | | | | | | | | | | |
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//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
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),
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};
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# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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# Modified 2018 Wayne Jones (WarmCatUK) <waynekjones@gmail.com>
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# MCU name
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MCU = atmega32a
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PROTOCOL = VUSB
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# unsupported features for now
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NO_UART = yes
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NO_SUSPEND_POWER_DOWN = yes
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# processor frequency
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F_CPU = 12000000
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# Bootloader
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# This definition is optional, and if your keyboard supports multiple bootloaders of
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# different sizes, comment this out, and the correct address will be loaded
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# automatically (+60). See bootloader.mk for all options.
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BOOTLOADER = bootloadHID
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# build options
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BOOTMAGIC_ENABLE = lite
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MOUSEKEY_ENABLE = no
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EXTRAKEY_ENABLE = yes
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CONSOLE_ENABLE = no
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COMMAND_ENABLE = yes
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BACKLIGHT_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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RGBLIGHT_CUSTOM_DRIVER = yes
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NKRO_ENABLE = no
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# Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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TAP_DANCE_ENABLE = yes
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AUTO_SHIFT_ENABLE = yes
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DISABLE_WS2812 = no
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KEY_LOCK_ENABLE = yes
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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#OPT_DEFS = -DDEBUG_LEVEL=0
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# custom matrix setup
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CUSTOM_MATRIX = yes
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SRC = matrix.c i2c.c backlight.c
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# programming options
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PROGRAM_CMD = ./keyboards/ps2avrGB/program $(TARGET).hex
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LAYOUTS = ortho_5x12
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