[Keyboard] AMJ84 (#15742)
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// Copyright 2022 peepeetee (@peepeetee)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "amj84.h"
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// Copyright 2022 peepeetee (@peepeetee)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
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K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, \
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K50, K51, K52, K55, K58, K59, K5A, K5B, K5C, K5D, K5E \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
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{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E }, \
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{ K50, K51, K52,KC_NO,KC_NO,K55,KC_NO,KC_NO,K58,K59,K5A, K5B, K5C, K5D, K5E } \
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}
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// Copyright 2022 peepeetee (@peepeetee)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x00D8 //A+M+J
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#define PRODUCT_ID 0x6068
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Han Chen
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#define PRODUCT AMJ84
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, F7, F6, F5, F4, D5 }
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#define MATRIX_COL_PINS { F1, F0, E6, C7, C6, B0, D4, B1, B7, B5, B4, D7, D6, B3, D1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B2
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_LEVELS 3
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#define BACKLIGHT_BREATHING
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 0
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{
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"keyboard_name": "AMJ84",
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"maintainer": "peepeetee",
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"url": "",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "x": 0, "y": 0 },
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{ "x": 1, "y": 0 },
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{ "x": 2, "y": 0 },
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{ "x": 3, "y": 0 },
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{ "x": 4, "y": 0 },
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{ "x": 5, "y": 0 },
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{ "x": 6, "y": 0 },
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{ "x": 7, "y": 0 },
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{ "x": 8, "y": 0 },
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{ "x": 9, "y": 0 },
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{ "x": 10, "y": 0 },
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{ "x": 11, "y": 0 },
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{ "x": 12, "y": 0 },
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{ "x": 13, "y": 0 },
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{ "x": 14, "y": 0 },
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{ "x": 15, "y": 0 },
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{ "x": 0, "y": 1 },
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{ "x": 1, "y": 1 },
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{ "x": 2, "y": 1 },
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{ "x": 3, "y": 1 },
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{ "x": 4, "y": 1 },
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{ "x": 5, "y": 1 },
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{ "x": 6, "y": 1 },
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{ "x": 7, "y": 1 },
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{ "x": 8, "y": 1 },
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{ "x": 9, "y": 1 },
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{ "x": 10, "y": 1 },
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{ "x": 11, "y": 1 },
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{ "x": 12, "y": 1 },
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{ "w": 2, "x": 13, "y": 1 },
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{ "x": 15, "y": 1 },
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{ "w": 1.5, "x": 0, "y": 2 },
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{ "x": 1.5, "y": 2 },
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{ "x": 2.5, "y": 2 },
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{ "x": 3.5, "y": 2 },
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{ "x": 4.5, "y": 2 },
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{ "x": 5.5, "y": 2 },
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{ "x": 6.5, "y": 2 },
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{ "x": 7.5, "y": 2 },
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{ "x": 8.5, "y": 2 },
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{ "x": 9.5, "y": 2 },
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{ "x": 10.5, "y": 2 },
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{ "x": 11.5, "y": 2 },
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{ "x": 12.5, "y": 2 },
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{ "w": 1.5, "x": 13.5, "y": 2 },
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{ "x": 15, "y": 2 },
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{ "w": 1.75, "x": 0, "y": 3 },
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{ "x": 1.75, "y": 3 },
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{ "x": 2.75, "y": 3 },
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{ "x": 3.75, "y": 3 },
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{ "x": 4.75, "y": 3 },
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{ "x": 5.75, "y": 3 },
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{ "x": 6.75, "y": 3 },
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{ "x": 7.75, "y": 3 },
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{ "x": 8.75, "y": 3 },
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{ "x": 9.75, "y": 3 },
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{ "x": 10.75, "y": 3 },
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{ "x": 11.75, "y": 3 },
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{ "x": 12.75, "y": 3 },
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{ "w": 1.25, "x": 13.75, "y": 3 },
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{ "x": 15, "y": 3 },
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{ "w": 2.25, "x": 0, "y": 4 },
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{ "x": 2.25, "y": 4 },
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{ "x": 3.25, "y": 4 },
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{ "x": 4.25, "y": 4 },
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{ "x": 5.25, "y": 4 },
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{ "x": 6.25, "y": 4 },
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{ "x": 7.25, "y": 4 },
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{ "x": 8.25, "y": 4 },
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{ "x": 9.25, "y": 4 },
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{ "x": 10.25, "y": 4 },
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{ "x": 11.25, "y": 4 },
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{ "w": 1.75, "x": 12.25, "y": 4 },
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{ "x": 14, "y": 4 },
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{ "x": 15, "y": 4 },
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{ "w": 1.25, "x": 0, "y": 5 },
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{ "w": 1.25, "x": 1.25, "y": 5 },
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{ "w": 1.25, "x": 2.5, "y": 5 },
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{ "w": 5.25, "x": 3.75, "y": 5 },
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{ "x": 9, "y": 5 },
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{ "x": 10, "y": 5 },
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{ "x": 11, "y": 5 },
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{ "x": 12, "y": 5 },
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{ "x": 13, "y": 5 },
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{ "x": 14, "y": 5 },
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{ "x": 15, "y": 5 }
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]
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}
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}
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}
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// Copyright 2022 peepeetee (@peepeetee)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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/* Keymap 0: Default Layer
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* ,----------------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Home |Del|
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* |------------------------------------------------------------|---|
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* |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |PgU|
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* |------------------------------------------------------------|---|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgD|
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* |------------------------------------------------------------|---|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |Ins|
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* |------------------------------------------------------------|---|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |Fn0|
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* |------------------------------------------------------------|---|
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* |Ctrl|Win |Alt | Space |END|Alt |Ctrl|Left |Down|Rig|
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* `----------------------------------------------------------------'
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*/
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[0] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME,KC_DEL,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC,KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS,KC_PGDN,
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KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NO, KC_ENT, KC_INS,
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KC_LSFT,KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_UP, MO(1),
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KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_END, KC_NO, KC_RALT,KC_RCTL,KC_LEFT,KC_DOWN,KC_RIGHT),
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/* Keymap 1: Fn Layer
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* ,-----------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
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* |-----------------------------------------------------------|
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* | | |Up | | | |Cal| |Ins| |Psc|Slk|Pau| |
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* |-----------------------------------------------------------|
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* | |Lef|Dow|Rig| | | | | | |Hom|PgU| |
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* |-----------------------------------------------------------|
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* | | |App|Fn1|Fn2|Fn3|VoD|VoU|Mut|End|PgD| | |
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* |-----------------------------------------------------------|
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* | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[1] = LAYOUT(
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,KC_UP, KC_TRNS,KC_TRNS,KC_TRNS,KC_CALC,KC_TRNS,KC_INS, KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,
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BL_BRTG,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_TRNS,KC_TRNS,KC_TRNS,
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BL_STEP,KC_NO, KC_TRNS,KC_APP, KC_FN1, KC_FN2, KC_FN3, KC_VOLD,KC_VOLU,KC_MUTE,KC_END, KC_PGDN,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_SLEP,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS)
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};
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# The default keymap for amj84
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# amj84
|
||||||
|
|
||||||
|
![amj84](https://i.imgur.com/oKAkyBW.jpeg)
|
||||||
|
|
||||||
|
A 84 key keyboard by AMJ
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee)
|
||||||
|
* Hardware Supported: AMJ84
|
||||||
|
* Hardware Availability: no longer available
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make amjkeyboard/amj84:default
|
||||||
|
|
||||||
|
Flashing example for this keyboard:
|
||||||
|
|
||||||
|
make amjkeyboard/amj84:default:flash
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
## Bootloader
|
||||||
|
|
||||||
|
Enter the bootloader in 3 ways:
|
||||||
|
|
||||||
|
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||||
|
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||||
|
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
|
@ -0,0 +1,18 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||||
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
Loading…
Reference in New Issue