VN66 refactor (#10776)

master
Ryan 2020-10-29 06:14:11 +11:00 committed by GitHub
parent a42e3ba2cb
commit 1d85fe176a
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9 changed files with 421 additions and 155 deletions

View File

@ -20,12 +20,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xCA2C
#define DEVICE_VER 0x0001
#define MANUFACTURER HnahKB
#define PRODUCT VN66
#define DESCRIPTION A compact keyboard for VNMK
#define PRODUCT VN66
/* key matrix size */
#define MATRIX_ROWS 5
@ -41,33 +40,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS \
{ B1, B2, B3, D2, F7 }
#define MATRIX_COL_PINS \
{ F6, F5, F4, F1, F0, C6, C7, B5, B4, D7, D6, D4, D5, D3 }
#define MATRIX_ROW_PINS { B1, B2, B3, D2, F7 }
#define MATRIX_COL_PINS { F6, F5, F4, F1, F0, C6, C7, B5, B4, D7, D6, D4, D5, D3 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 4
#define BACKLIGHT_BREATHING
#define ENCODERS_PAD_A { B0 }
#define ENCODERS_PAD_B { B7 }
#define ENCODER_RESOLUTION 2
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
#endif
#ifdef RGB_DI_PIN
# define RGBLED_NUM 20
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
@ -78,10 +95,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
#define GRAVE_ESC_CTRL_OVERRIDE
#define ENCODERS_PAD_A {B0}
#define ENCODERS_PAD_B {B7}
#define ENCODER_RESOLUTION 2
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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@ -6,13 +6,243 @@
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{"x": 3.25, "y": 3},
{"x": 4.25, "y": 3},
{"x": 5.25, "y": 3},
{"x": 6.25, "y": 3},
{"x": 7.25, "y": 3},
{"x": 8.25, "y": 3},
{"x": 9.25, "y": 3},
{"x": 10.25, "y": 3},
{"x": 11.25, "y": 3},
{"x": 12.25, "y": 3, "w": 1.75},
{"x": 14.25, "y": 3.25},
{"x": 0, "y": 4, "w": 1.25},
{"x": 1.25, "y": 4},
{"x": 2.25, "y": 4, "w": 1.25},
{"x": 3.5, "y": 4, "w": 6},
{"x": 9.5, "y": 4, "w": 1.25},
{"x": 10.75, "y": 4},
{"x": 11.75, "y": 4, "w": 1.25},
{"x": 13.25, "y": 4.25},
{"x": 14.25, "y": 4.25},
{"x": 15.25, "y": 4.25}
]
}
}
}

View File

@ -1,19 +0,0 @@
/* Copyright 2019 HnahKB
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@ -13,45 +13,45 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum hnah_layers{
_QWERTY,
_LOWER
enum layer_names {
_QWERTY,
_LOWER
};
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_all( /* Base */
GRAVE_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, LOWER, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_QWERTY] = LAYOUT_all( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, LOWER, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_LOWER] = LAYOUT_all( /* Base */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_COMM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise == 0) {
#ifdef MOUSEKEY_ENABLE
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_DOWN);
#else
#else
tap_code(KC_VOLD);
#endif
#endif
} else {
#ifdef MOUSEKEY_ENABLE
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_UP);
#else
#else
tap_code(KC_VOLU);
#endif
#endif
}
}
}

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@ -1,15 +1,19 @@
# vn66
# VN66
![vn66](https://i.imgur.com/Eo28suI.jpg)
![vn66](https://i.imgur.com/Eo28suIl.jpg)
A compact 60% keyboard for VNMK
Keyboard Maintainer: VNMK Community
Hardware Supported: VN66 PCB rev.2
Hardware Availability: [https://geekhack.org/index.php?topic=101754.0]
* Keyboard Maintainer: VNMK Community
* Hardware Supported: VN66 PCB rev.2
* Hardware Availability: https://geekhack.org/index.php?topic=101754.0
Make example for this keyboard (after setting up your build environment):
make vn66:default
Flashing example for this keyboard:
make vn66:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -2,20 +2,13 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
@ -23,12 +16,10 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
LAYOUTS = 66_ansi 66_iso

View File

@ -13,24 +13,22 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vn66.h"
void matrix_init_kb(void) {
led_init_ports();
matrix_init_user();
};
led_init_ports();
matrix_init_user();
}
void led_init_ports(void) {
setPinOutput(E6);
setPinOutput(E6);
}
void led_set_kb(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
// Turn Caps Lock LED on
writePinLow(E6);
} else {
// Turn Caps Lock LED off
writePinHigh(E6);
}
led_set_user(usb_led);
bool led_update_kb(led_t led_state) {
if (led_update_user(led_state)) {
writePin(E6, !led_state.caps_lock);
}
return true;
}

View File

@ -13,10 +13,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
@ -26,45 +29,46 @@
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k4d, k4c,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k4b,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4a \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, KC_NO, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d }, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4D, k4C, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k4B, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
{ k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D } \
}
#define LAYOUT_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k4c,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k4b,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4a \
) LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, KC_NO, k4c,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k4b,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, KC_NO, k2d, \
k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4a \
)
#define LAYOUT_66_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4C, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k4B, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, XXX, k2D }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
{ k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, XXX } \
}
#define LAYOUT_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k4c,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k4b,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4a \
) LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, KC_NO, k4c,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, KC_NO, k4b,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4a \
)
#define LAYOUT_66_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4C, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k4B, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, XXX }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
{ k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, XXX } \
}
#define LAYOUT_ansi LAYOUT_66_ansi
#define LAYOUT_iso LAYOUT_66_iso