Cleaning up repo
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
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# CONSOLE_ENABLE ?= yes # Console for debug(+400)
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# COMMAND_ENABLE ?= yes # Commands for debug and configuration
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KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
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# MIDI_ENABLE ?= YES # MIDI controls
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# UNICODE_ENABLE ?= YES # Unicode
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# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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Binary file not shown.
After Width: | Height: | Size: 1015 KiB |
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER geekhack
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#define PRODUCT GH60
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#define DESCRIPTION t.m.k. keyboard firmware for GH60
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
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// Rev A
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// #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B5, B4, D7, D6, B3 }
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// Rev B/C
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* RGB Underglow
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* These settings are for the F4 by default:
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*
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*
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* #define ws2812_PORTREG PORTF
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* #define ws2812_DDRREG DDRF
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* #define ws2812_pin PF4
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* #define RGBLED_NUM 14 // Number of LEDs
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* #define RGBLIGHT_HUE_STEP 10
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* #define RGBLIGHT_SAT_STEP 17
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* #define RGBLIGHT_VAL_STEP 17
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*
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* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
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* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
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* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
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*/
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/* Deprecated code below
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#define ws2812_PORTREG PORTF
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#define ws2812_DDRREG DDRF
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#define ws2812_pin PF4
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*/
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#define RGB_DI_PIN F4
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 8 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#include "gh60.h"
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#include "action_layer.h"
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#define _BL 0
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#define _AL 1
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#define _FL 2
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#define _UL 3
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Base layer, pretty standard ANSI layout.
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* ,-----------------------------------------------------------.
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* |FN12| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |-----------------------------------------------------------|
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* |Caps/Fn| A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Fn |Menu|Ctrl|
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* `-----------------------------------------------------------'
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*/
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[_BL] = KEYMAP(
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FN12,1,2,3,4,5,6,7,8,9,0,MINS,EQL,BSPC, \
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TAB,Q,W,E,R,T,Y,U,I,O,P,LBRC,RBRC,BSLS, \
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FN2,A,S,D,F,G,H,J,K,L,SCLN,QUOT,NO,ENT, \
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LSFT,NO,Z,X,C,V,B,N,M,COMM,DOT,SLSH,NO,RSFT, \
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LCTL,LGUI,LALT, SPC, NO,RALT,FN0,APP, RCTL),
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/*
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* Locking arrow keys to WASD for when you need dedicated arrow keys
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* ,-----------------------------------------------------------.
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* | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | |Up | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | |Left|Down|Rght| | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[_AL] = KEYMAP(
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,UP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS),
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/*
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* Primary function layer, mostly the same as the traditional Pok3r layout.
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* ,-------------------------------------------------------------.
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* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
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* |-------------------------------------------------------------|
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* | |_AL| | | | |Calc|PgUp|Up|PgDn|Ptscn|Srlck|Pause| |
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* |-------------------------------------------------------------|
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* | | | | | | |Home|Left|Down|Rght|Ins| | |
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* |-------------------------------------------------------------|
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* | |_UL| | | | | | | | | | |
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* |-------------------------------------------------------------|
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* | | | | | | | | |
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* `-------------------------------------------------------------'
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*/
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[_FL] = KEYMAP(
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GRAVE,F1,F2,F3,F4,F5,F6,F7,F8,F9,F10,F11,F12, DELETE, \
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TRNS,FN1,TRNS,TRNS,TRNS,TRNS,CALC,PGUP,UP,PGDN,PSCR,SLCK,PAUS,TRNS, \
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TRNS,MUTE,_VOLDOWN,_VOLUP,TRNS,TRNS,HOME,LEFT,DOWN,RGHT,INS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,FN3,TRNS,TRNS,TRNS,TRNS,END,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS),
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/*
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* Locking layer for controlling the underglow.
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*
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* ,-----------------------------------------------------------.
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* | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | |On|Mode| | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | |Hue+|Hue-|Sat+|Sat-|Val+|Val-| | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[_UL] = KEYMAP(
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,FN4,FN5,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,FN6,FN7,FN8,FN9,FN10,FN11,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS),
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};
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enum function_id {
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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SHIFT_ESC,
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};
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const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_LAYER_MOMENTARY(2), // Momentary Fn overlay
|
||||
[1] = ACTION_LAYER_TOGGLE(1), // Toggle Arrow Layer overlay
|
||||
[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
|
||||
[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
|
||||
[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
|
||||
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
|
||||
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
|
||||
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
|
||||
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
|
||||
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
|
||||
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
|
||||
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
|
||||
[12] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
// This is some kind of macro code, haven't quite figured it out yet.
|
||||
// Todo: Figure out macro coding here
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
// Layer LED indicators
|
||||
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
|
||||
// Todo: Caps lock led on when caps lock is enabled
|
||||
uint32_t layer = layer_state;
|
||||
if (layer & (1<<1)) {
|
||||
gh60_wasd_leds_on();
|
||||
} else {
|
||||
gh60_wasd_leds_off();
|
||||
}
|
||||
|
||||
if (layer & (1<<2)) {
|
||||
gh60_esc_led_on();
|
||||
} else {
|
||||
gh60_esc_led_off();
|
||||
}
|
||||
};
|
||||
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
case RGBLED_TOGGLE:
|
||||
//led operations
|
||||
if (record->event.pressed) {
|
||||
rgblight_toggle();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_STEP_MODE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_step();
|
||||
}
|
||||
break;
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
};
|
|
@ -0,0 +1,16 @@
|
|||
robotmaxtron's GH60 Layout
|
||||
=====================
|
||||
|
||||
##Quantum MK Firmware
|
||||
For the full Quantum feature list, see the parent readme.md.
|
||||
|
||||
* Standard ANSI layout with Pok3r styled function layers
|
||||
* ESC key led enables when on function layer
|
||||
* Lockable layer with arrow keys on WASD with backlighting to indicate locked on arrow layer
|
||||
* Neopixel/WS2812 RGB Underglow Support
|
||||
|
||||
## Reference Images
|
||||
![Wiring Refererence] (WS2812-wiring.jpg)
|
||||
|
||||
### Additional Credits
|
||||
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.
|
Loading…
Reference in New Issue