Leader key implementation (#326)
* implements leader key for planck experimental * allows override of leader timeout * adds ability to use the leader key in seq * fixes leader keycode * adds chording prototype * fixes keycode detection * moves music mode to quantum.c * disables chording by default * updates process_action functions to return boolmaster
parent
79d26f331a
commit
1a8c0dd22d
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@ -11,8 +11,9 @@ void matrix_scan_user(void) {
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}
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__attribute__ ((weak))
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void process_action_user(keyrecord_t *record) {
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bool process_action_user(keyrecord_t *record) {
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// leave this function blank - it can be defined in a keymap file
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return true;
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}
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__attribute__ ((weak))
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@ -45,11 +46,11 @@ void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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void process_action_kb(keyrecord_t *record) {
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bool process_action_kb(keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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process_action_user(record);
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return process_action_user(record);
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}
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void led_set_kb(uint8_t usb_led) {
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@ -29,7 +29,7 @@
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void matrix_init_user(void);
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void matrix_scan_user(void);
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void process_action_user(keyrecord_t *record);
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bool process_action_user(keyrecord_t *record);
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void led_set_user(uint8_t usb_led);
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void backlight_init_ports(void);
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@ -12,8 +12,9 @@ void matrix_scan_user(void) {
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}
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__attribute__ ((weak))
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void process_action_user(keyrecord_t *record) {
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bool process_action_user(keyrecord_t *record) {
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// leave this function blank - it can be defined in a keymap file
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return true;
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}
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__attribute__ ((weak))
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@ -35,11 +36,11 @@ void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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void process_action_kb(keyrecord_t *record) {
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bool process_action_kb(keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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process_action_user(record);
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return process_action_user(record);
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}
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void led_set_kb(uint8_t usb_led) {
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@ -75,7 +75,7 @@ inline void gh60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
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void matrix_init_user(void);
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void matrix_scan_user(void);
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void process_action_user(keyrecord_t *record);
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bool process_action_user(keyrecord_t *record);
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void led_set_user(uint8_t usb_led);
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#endif
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@ -6,6 +6,7 @@
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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@ -78,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
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{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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{KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Dvorak
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@ -291,7 +292,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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case 8:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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layer_off(_MUSIC);
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music_activated = false;
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stop_all_notes();
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#endif
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}
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@ -300,7 +301,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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layer_on(_MUSIC);
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music_activated = true;
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#endif
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}
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break;
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@ -360,24 +361,35 @@ void matrix_init_user(void) {
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}
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#ifdef AUDIO_ENABLE
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void play_goodbye_tone()
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{
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void play_goodbye_tone(void)
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{
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PLAY_NOTE_ARRAY(goodbye, false, 0);
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_delay_ms(150);
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}
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uint8_t starting_note = 0x0C;
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int offset = 0;
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void process_action_user(keyrecord_t *record) {
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if (IS_LAYER_ON(_MUSIC)) {
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if (record->event.pressed) {
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play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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} else {
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stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
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}
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}
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#endif
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LEADER_EXTERNS();
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#define LEADER_TIMEOUT 300
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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SEQ_ONE_KEY(KC_F) {
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register_code(KC_S);
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unregister_code(KC_S);
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}
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SEQ_TWO_KEYS(KC_A, KC_S) {
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register_code(KC_H);
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unregister_code(KC_H);
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}
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SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
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register_code(KC_LGUI);
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register_code(KC_S);
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unregister_code(KC_S);
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unregister_code(KC_LGUI);
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}
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}
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}
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@ -7,7 +7,9 @@ __attribute__ ((weak))
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void matrix_scan_user(void) {}
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__attribute__ ((weak))
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void process_action_user(keyrecord_t *record) {}
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bool process_action_user(keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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void led_set_user(uint8_t usb_led) {}
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@ -32,8 +34,8 @@ void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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void process_action_kb(keyrecord_t *record) {
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process_action_user(record);
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bool process_action_kb(keyrecord_t *record) {
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return process_action_user(record);
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}
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void led_set_kb(uint8_t usb_led) {
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@ -1,19 +1,7 @@
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#ifndef PLANCK_H
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#define PLANCK_H
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#include "matrix.h"
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#include "keymap_common.h"
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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#include <stddef.h>
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#include <avr/io.h>
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#ifdef MIDI_ENABLE
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#include <keymap_midi.h>
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#endif
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#include "quantum.h"
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#define PLANCK_MIT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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@ -43,7 +31,7 @@
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void matrix_init_user(void);
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void matrix_scan_user(void);
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void process_action_user(keyrecord_t *record);
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bool process_action_user(keyrecord_t *record);
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void led_set_user(uint8_t usb_led);
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void backlight_init_ports(void);
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};
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__attribute__ ((weak))
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void process_action_user(keyrecord_t *record) {
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bool process_action_user(keyrecord_t *record) {
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return true;
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};
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void matrix_init_kb(void) {
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matrix_scan_user();
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};
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void process_action_kb(keyrecord_t *record) {
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process_action_user(record);
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bool process_action_kb(keyrecord_t *record) {
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return process_action_user(record);
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}
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#ifdef BACKLIGHT_ENABLE
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@ -47,6 +47,6 @@
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void matrix_init_user(void);
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void matrix_scan_user(void);
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void process_action_kb(keyrecord_t *record);
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bool process_action_kb(keyrecord_t *record);
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#endif
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@ -251,7 +251,7 @@ static action_t keycode_to_action(uint16_t keycode)
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}
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eeconfig_update_keymap(keymap_config.raw);
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break;
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case 0x5100 ... 0x5FFF: ;
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case 0x5100 ... 0x56FF: ;
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// Layer movement shortcuts
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// See .h to see constraints/usage
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int type = (keycode >> 0x8) & 0xF;
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@ -159,7 +159,7 @@ extern const uint16_t fn_actions[];
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#define S(kc) LSFT(kc)
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#define F(kc) FUNC(kc)
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#define M(kc) kc | 0x3000
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#define M(kc) (kc | 0x3000)
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#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
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#define RESET 0x5000
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#define DEBUG 0x5001
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#define KC_LEAD 0x5014
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// MAGIC keycodes
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#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
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static void select_row(uint8_t row);
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__attribute__ ((weak))
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void matrix_init_kb(void) {
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void matrix_init_quantum(void) {
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}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {
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void matrix_scan_quantum(void) {
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}
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matrix_debouncing[i] = 0;
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}
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matrix_init_kb();
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matrix_init_quantum();
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}
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}
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#endif
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matrix_scan_kb();
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matrix_scan_quantum();
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return 1;
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}
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@ -0,0 +1,167 @@
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#include "quantum.h"
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__attribute__ ((weak))
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void matrix_init_kb(void) {}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {}
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__attribute__ ((weak))
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bool process_action_kb(keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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void leader_start(void) {}
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__attribute__ ((weak))
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void leader_end(void) {}
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#ifdef AUDIO_ENABLE
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uint8_t starting_note = 0x0C;
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int offset = 0;
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bool music_activated = false;
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#endif
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// Leader key stuff
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bool leading = false;
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uint16_t leader_time = 0;
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uint16_t leader_sequence[3] = {0, 0, 0};
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uint8_t leader_sequence_size = 0;
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// Chording stuff
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#define CHORDING_MAX 4
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bool chording = false;
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uint8_t chord_keys[CHORDING_MAX] = {0};
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uint8_t chord_key_count = 0;
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uint8_t chord_key_down = 0;
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bool keys_chord(uint8_t keys[]) {
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uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
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bool pass = true;
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uint8_t in = 0;
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for (uint8_t i = 0; i < chord_key_count; i++) {
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bool found = false;
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for (uint8_t j = 0; j < keys_size; j++) {
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if (chord_keys[i] == (keys[j] & 0xFF)) {
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in++; // detects key in chord
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found = true;
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break;
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}
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}
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if (found)
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continue;
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if (chord_keys[i] != 0) {
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pass = false; // makes sure rest are blank
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}
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}
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return (pass && (in == keys_size));
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}
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bool process_action_quantum(keyrecord_t *record) {
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/* This gets the keycode from the key pressed */
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keypos_t key = record->event.key;
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uint16_t keycode;
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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uint8_t layer;
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if (record->event.pressed) {
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layer = layer_switch_get_layer(key);
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update_source_layers_cache(key, layer);
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} else {
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layer = read_source_layers_cache(key);
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}
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keycode = keymap_key_to_keycode(layer, key);
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#else
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keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
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#endif
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#ifdef AUDIO_ENABLE
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if (music_activated) {
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if (record->event.pressed) {
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play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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} else {
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stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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return false;
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}
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#endif
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#ifndef DISABLE_LEADER
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// Leader key set-up
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if (record->event.pressed) {
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if (!leading && keycode == KC_LEAD) {
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leader_start();
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leading = true;
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leader_time = timer_read();
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leader_sequence_size = 0;
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leader_sequence[0] = 0;
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leader_sequence[1] = 0;
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leader_sequence[2] = 0;
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return false;
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}
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if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
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leader_sequence[leader_sequence_size] = keycode;
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leader_sequence_size++;
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return false;
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}
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}
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#endif
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#define DISABLE_CHORDING
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#ifndef DISABLE_CHORDING
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if (keycode >= 0x5700 && keycode <= 0x57FF) {
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if (record->event.pressed) {
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if (!chording) {
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chording = true;
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for (uint8_t i = 0; i < CHORDING_MAX; i++)
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chord_keys[i] = 0;
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chord_key_count = 0;
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chord_key_down = 0;
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}
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chord_keys[chord_key_count] = (keycode & 0xFF);
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chord_key_count++;
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chord_key_down++;
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return false;
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} else {
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if (chording) {
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chord_key_down--;
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if (chord_key_down == 0) {
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chording = false;
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// Chord Dictionary
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if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
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register_code(KC_A);
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unregister_code(KC_A);
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return false;
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}
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for (uint8_t i = 0; i < chord_key_count; i++) {
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register_code(chord_keys[i]);
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unregister_code(chord_keys[i]);
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return false;
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}
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}
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}
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}
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}
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#endif
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return process_action_kb(record);
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}
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void matrix_init_quantum() {
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matrix_init_kb();
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}
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void matrix_scan_quantum() {
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matrix_scan_kb();
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}
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@ -0,0 +1,48 @@
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#ifndef QUANTUM_H
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#define QUANTUM_H
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#include "matrix.h"
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#include "keymap_common.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
#endif
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#ifdef MIDI_ENABLE
|
||||
#include <keymap_midi.h>
|
||||
#endif
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#include <stddef.h>
|
||||
#include <avr/io.h>
|
||||
|
||||
extern uint32_t default_layer_state;
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
extern uint32_t layer_state;
|
||||
#endif
|
||||
|
||||
bool music_activated;
|
||||
|
||||
void matrix_init_kb(void);
|
||||
void matrix_scan_kb(void);
|
||||
bool process_action_kb(keyrecord_t *record);
|
||||
|
||||
void leader_start(void);
|
||||
void leader_end(void);
|
||||
|
||||
#ifndef LEADER_TIMEOUT
|
||||
#define LEADER_TIMEOUT 200
|
||||
#endif
|
||||
#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
|
||||
#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
|
||||
#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
|
||||
|
||||
#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
|
||||
#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
|
||||
|
||||
#endif
|
|
@ -1,7 +1,8 @@
|
|||
QUANTUM_DIR = quantum
|
||||
|
||||
# # project specific files
|
||||
SRC += $(QUANTUM_DIR)/keymap_common.c \
|
||||
SRC += $(QUANTUM_DIR)/quantum.c \
|
||||
$(QUANTUM_DIR)/keymap_common.c \
|
||||
$(QUANTUM_DIR)/led.c
|
||||
|
||||
# ifdef KEYMAP_FILE
|
||||
|
|
|
@ -11,8 +11,9 @@ void matrix_scan_user(void) {
|
|||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void process_action_user(keyrecord_t *record) {
|
||||
bool process_action_user(keyrecord_t *record) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
return true;
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
|
@ -34,11 +35,11 @@ void matrix_scan_kb(void) {
|
|||
matrix_scan_user();
|
||||
}
|
||||
|
||||
void process_action_kb(keyrecord_t *record) {
|
||||
bool process_action_kb(keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
process_action_user(record);
|
||||
return process_action_user(record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
void process_action_user(keyrecord_t *record);
|
||||
bool process_action_user(keyrecord_t *record);
|
||||
void led_set_user(uint8_t usb_led);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -70,7 +70,9 @@ void process_action_nocache(keyrecord_t *record)
|
|||
#endif
|
||||
|
||||
__attribute__ ((weak))
|
||||
void process_action_kb(keyrecord_t *record) {}
|
||||
bool process_action_quantum(keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void process_action(keyrecord_t *record)
|
||||
{
|
||||
|
@ -89,7 +91,8 @@ void process_action(keyrecord_t *record)
|
|||
}
|
||||
#endif
|
||||
|
||||
process_action_kb(record);
|
||||
if (!process_action_quantum(record))
|
||||
return;
|
||||
|
||||
action_t action = store_or_get_action(event.pressed, event.key);
|
||||
dprint("ACTION: "); debug_action(action);
|
||||
|
|
|
@ -59,7 +59,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
|
|||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
|
||||
|
||||
/* keyboard-specific key event (pre)processing */
|
||||
void process_action_kb(keyrecord_t *record);
|
||||
bool process_action_quantum(keyrecord_t *record);
|
||||
|
||||
/* Utilities for actions. */
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
|
|
|
@ -64,8 +64,8 @@ void matrix_power_up(void);
|
|||
void matrix_power_down(void);
|
||||
|
||||
/* keyboard-specific setup/loop functionality */
|
||||
void matrix_init_kb(void);
|
||||
void matrix_scan_kb(void);
|
||||
void matrix_init_quantum(void);
|
||||
void matrix_scan_quantum(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue