Keyboard: Ckeys refactor (#3681)
* Obelus Refactor: LAYOUT to LAYOUT_ortho_4x4 - Keymap also now uses #include QMK_KEYBOARD_H - Readability and white space changes - rules.mk now has LAYOUTS = ortho_4x4 - added info.json * naKey Refactor: LAYOUT to LAYOUT_numpad_5x4 - Matrix LAYOUT renamed to LAYOUT_numpad_5x4 - Now supports community layout numpad_5x4 - White space changes * naKey Configurator update Updated order of JSON objects to match new matrix order.master
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@ -5,8 +5,8 @@
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"width": 4,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"+", "x":3, "y":1, "h":2}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"Enter", "x":3, "y":3, "h":2}, {"label":"0", "x":0, "y":4, "w":2}, {"label":".", "x":2, "y":4}]
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"LAYOUT_numpad_5x4": {
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"layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"+", "x":3, "y":1, "h":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"0", "x":0, "y":4, "w":2}, {"label":".", "x":2, "y":4}, {"label":"Enter", "x":3, "y":3, "h":2}]
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}
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}
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}
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@ -16,12 +16,12 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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[0] = LAYOUT_numpad_5x4( /* Base */
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
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KC_P7, KC_P8, KC_P9, KC_PPLS, \
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KC_P4, KC_P5, KC_P6, \
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KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_P0, KC_PDOT \
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KC_P7, KC_P8, KC_P9, \
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KC_P4, KC_P5, KC_P6, KC_PPLS, \
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KC_P1, KC_P2, KC_P3, \
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KC_P0, KC_PDOT, KC_PENT \
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),
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};
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@ -29,8 +29,7 @@ const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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@ -22,14 +22,13 @@
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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#define LAYOUT_numpad_5x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k33, \
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k40, k41 \
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) \
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{ \
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k10, k11, k12, \
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k20, k21, k22, k13, \
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k30, k31, k32, \
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k40, k41, k33 \
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) { \
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{ k00, k01, k02, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, KC_NO }, \
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@ -66,3 +66,5 @@ UNICODE_ENABLE ?= no # Unicode
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BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE ?= no # Audio output on port C6
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FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
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LAYOUTS = numpad_5x4
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@ -0,0 +1,13 @@
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{
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"keyboard_name": "Obelus",
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"url": "",
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"maintainer": "qmk",
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"width": 4,
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"height": 4,
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"layouts": {
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"LAYOUT_ortho_4x4": {
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"key_count": 16,
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}]
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}
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}
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}
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@ -1,5 +1,4 @@
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#include "obelus.h"
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#include "action_layer.h"
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#include QMK_KEYBOARD_H
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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@ -18,11 +17,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | |
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* `---------------------- '
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*/
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[0] = LAYOUT( /* LAYER SELECT */
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KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
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TO(4), KC_TRNS, KC_TRNS, KC_TRNS, \
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TO(1), TO(2), TO(3), KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
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[0] = LAYOUT_ortho_4x4( /* LAYER SELECT */
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_______, _______, _______, RESET, \
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TO(4), _______, _______, _______, \
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TO(1), TO(2), TO(3), _______, \
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_______, _______, _______, _______ \
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),
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/* NUMPAD
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* ,-----------------------.
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* | 0 | . | / | = |
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* `---------------------- '
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*/
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[1] = LAYOUT( /* NUMPAD */
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[1] = LAYOUT_ortho_4x4( /* NUMPAD */
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KC_P7, KC_P8, KC_P9, KC_PAST, \
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KC_P4, KC_P5, KC_P6, KC_PMNS, \
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KC_P1, KC_P2, KC_P3, KC_PPLS, \
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* | | | | |
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* `---------------------- '
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*/
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[5] = LAYOUT( /* NUMPAD SUPPLEMENT */
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KC_NLCK, KC_TRNS, KC_TRNS, TO(0), \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
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[5] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
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KC_NLCK, _______, _______, TO(0), \
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_______, _______, _______, _______, \
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_______, _______, _______, _______, \
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_______, _______, _______, _______ \
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),
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/* NAV
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* ,-----------------------.
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@ -69,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |LEFT |DOWN |RIGHT|ENTER|
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* `---------------------- '
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*/
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[2] = LAYOUT( /* NAV CLUSTER */
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[2] = LAYOUT_ortho_4x4( /* NAV CLUSTER */
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KC_INS, KC_PGUP, KC_TAB, KC_PSCR, \
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KC_DEL, KC_PGDN, KC_VOLD, KC_VOLU, \
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KC_HOME, KC_UP, KC_END, TO(0), \
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@ -86,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |CTRL | C | R |SPACE|
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* `---------------------- '
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*/
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[3] = LAYOUT( /* GAMING */
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[3] = LAYOUT_ortho_4x4( /* GAMING */
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LT(4, KC_ESC), KC_1, KC_2, KC_3, \
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KC_TAB, KC_Q, KC_W, KC_E, \
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KC_LSFT, KC_A, KC_S, KC_D, \
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@ -103,11 +102,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |TOGGL|MODE | | |
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* `---------------------- '
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*/
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[4] = LAYOUT( /* NUMPAD SUPPLEMENT */
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KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, \
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MU_TOG, MU_MOD, KC_NO, TO(0) \
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[4] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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MU_TOG, MU_MOD, XXXXXXX, TO(0) \
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),
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};
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@ -7,7 +7,7 @@
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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#define LAYOUT_ortho_4x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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@ -66,3 +66,5 @@ UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = yes # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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LAYOUTS = ortho_4x4
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