[Keyboard] Add Manibus keyboard and layout from Blank Tehnologii (#11832)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
master
Alex Paulescu 2021-02-22 06:45:02 +02:00 committed by GitHub
parent 37e14fd02b
commit 150ab564a3
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12 changed files with 591 additions and 0 deletions

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0002
#define MANUFACTURER Blank Tehnologii
#define PRODUCT Manibus
#define EE_HANDS
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
/* define pins */
#define MATRIX_ROW_PINS { F6, F5, F4, B6, D3 }
#define MATRIX_COL_PINS { B5, B4, D7, D6, F0, F1, C6 }
#define MATRIX_ROW_PINS_RIGHT { D6, D7, B4, F7, E6 }
#define MATRIX_COL_PINS_RIGHT { B1, B2, B3, F1, F4, F5, F6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 2
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0

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{
"keyboard_name": "Manibus",
"url": "https://blank.computer/",
"maintainer": "SamuraiKek",
"width": 14,
"height": 4.75,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0.75},
{"label":"1", "x":1, "y":0.5},
{"label":"2", "x":2, "y":0.25},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0.25},
{"label":"5", "x":5, "y":0.25},
{"label":"6", "x":9, "y":0.25},
{"label":"7", "x":10, "y":0.25},
{"label":"8", "x":11, "y":0},
{"label":"9", "x":12, "y":0.25},
{"label":"0", "x":13, "y":0.5},
{"label":"-", "x":14, "y":0.75},
{"label":"Tab", "x":0, "y":1.75},
{"label":"Q", "x":1, "y":1.5},
{"label":"W", "x":2, "y":1.25},
{"label":"E", "x":3, "y":1},
{"label":"R", "x":4, "y":1.25},
{"label":"T", "x":5, "y":1.25},
{"label":"Y", "x":9, "y":1.25},
{"label":"U", "x":10, "y":1.25},
{"label":"I", "x":11, "y":1},
{"label":"O", "x":12, "y":1.25},
{"label":"P", "x":13, "y":1.5},
{"label":"=", "x":14, "y":1.75},
{"label":"Caps", "x":0, "y":2.75},
{"label":"A", "x":1, "y":2.5},
{"label":"S", "x":2, "y":2.25},
{"label":"D", "x":3, "y":2},
{"label":"F", "x":4, "y":2.25},
{"label":"G", "x":5, "y":2.25},
{"label":"H", "x":9, "y":2.25},
{"label":"J", "x":10, "y":2.25},
{"label":"K", "x":11, "y":2},
{"label":"L", "x":12, "y":2.25},
{"label":";", "x":13, "y":2.5},
{"label":"'", "x":14, "y":2.75},
{"label":"Shift", "x":0, "y":3.75},
{"label":"Z", "x":1, "y":3.5},
{"label":"X", "x":2, "y":3.25},
{"label":"C", "x":3, "y":3},
{"label":"V", "x":4, "y":3.25},
{"label":"B", "x":5, "y":3.25},
{"label":"N", "x":9, "y":3.25},
{"label":"M", "x":10, "y":3.25},
{"label":",", "x":11, "y":3},
{"label":".", "x":12, "y":3.25},
{"label":"/", "x":13, "y":3.5},
{"label":"|", "x":14, "y":3.75},
{"label":"Control", "x":0, "y":4.75},
{"label":"Home", "x":1, "y":4.5},
{"label":"Insert", "x":2, "y":4.25},
{"label":"Delete", "x":3, "y":4},
{"label":"GUI", "x":4, "y":4.25},
{"label":"Space", "x":5, "y":4.25, "h":1.5},
{"label":"Alt", "x":6, "y":4.25, "h":2.25},
{"label":"Enter", "x":8, "y":4.25, "h":2.25},
{"label":"Backspace", "x":9, "y":4.25, "h":1.5},
{"label":"MOD", "x":10, "y":4.25},
{"label":"[", "x":11, "y":4},
{"label":"]", "x":12, "y":4.25},
{"label":"End", "x":13, "y":4.5},
{"label":"~", "x":14, "y":4.75}
]
}
}
}

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
_QWERTY,
_LOWER
};
#define LOWER MO(_LOWER)
/*
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05,
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15,
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25,
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35,
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46,
[_UNIVERSAL] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_CLCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL, KC_HOME, KC_INS, KC_DEL, KC_LGUI, KC_SPC, KC_LALT, KC_ENT, KC_BSPC, LOWER, KC_LBRC, KC_RBRC, KC_END, KC_GRV
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, RESET, _______, _______, _______, KC_UP, _______, KC_MPLY, KC_F12,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_VOLD, KC_VOLU,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_MPRV, KC_MNXT, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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#Manibus Default Layout
This is the default layout for Manibus that comes shipped with every keyboard.

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT
#define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 30
#define MOUSEKEY_WHEEL_MAX_SPEED 10
#define MOUSEKEY_WHEEL_TIME_TO_MAX 30
// place overrides here

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_layers {
_QWERTY,
_LOWER,
_UPPER,
_MOUSE,
_MEDIA,
};
#define MD_SPC MT(MOD_LSFT, KC_SPC)
#define MD_ENT MT(MOD_RALT, KC_ENT)
#define LT_SPC LT(_LOWER, KC_SPC)
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
UPPER,
MOUSE,
MEDIA,
KC_CTB,
KC_CSTB,
KC_QUIT,
KC_CTLW,
KC_CTLT,
KC_CST
};
/*
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05,
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15,
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25,
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35,
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46,
[_UNIVERSAL] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
UPPER, KC_HOME, MOUSE, KC_RALT, KC_LCTL, MD_SPC, KC_LALT, KC_ENT, KC_BSPC, LOWER, KC_DEL, KC_INS, KC_END, MEDIA
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, KC_LBRC, KC_RBRC, KC_F12,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT,_______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_UPPER] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, _______, KC_F12,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_PPLS, KC_P4, KC_P5, KC_P6, KC_PMNS, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, KC_PDOT, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_MOUSE] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN2, KC_BTN3,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_WH_D, KC_BTN2, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_MEDIA] = LAYOUT(
// ┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLD,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_MPRV, KC_MNXT, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};
// Automatically sets the numlock on at startup
void led_set_keymap(uint8_t usb_led) {
if (!(usb_led & (1<<USB_LED_NUM_LOCK))) {
tap_code(KC_NLCK);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
case UPPER:
if(record->event.pressed) {
layer_on(_UPPER);
} else {
layer_off(_UPPER);
}
return false;
case MOUSE:
if (record->event.pressed) {
layer_on(_MOUSE);
} else {
layer_off(_MOUSE);
}
return false;
case MEDIA:
if(record->event.pressed) {
layer_on(_MEDIA);
} else {
layer_off(_MEDIA);
}
return false;
case KC_CTB:
if(record->event.pressed) {
tap_code16(C(KC_TAB));
}
return false;
case KC_CSTB:
if(record->event.pressed) {
tap_code16(C(S(KC_TAB)));
}
return false;
case KC_QUIT:
if(record->event.pressed) {
tap_code16(A(KC_F4));
}
return false;
case KC_CTLW:
if(record->event.pressed) {
tap_code16(C(KC_W));
}
return false;
case KC_CTLT:
if(record->event.pressed) {
tap_code16(C(KC_T));
}
return false;
case KC_CST:
if(record->event.pressed) {
tap_code16(C(S(KC_T)));
}
return false;
case KC_ENT:
if(record->event.pressed) {
if(get_mods() & MOD_BIT(KC_LSFT)){
tap_code(KC_SPC);
}
else {
tap_code(KC_ENT);
}
}
return false;
}
return true;
}

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#Manibus Samurai Layout
This is the personal layout of Alex Paulescu/SamuraiKek, the creator and maintainer of the board.
This layout is the culmination of almost a year of using Manibus in various situations, offering a good balance between writing code, typing exercises and gaming.

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "manibus.h"

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/* Copyright 2021 SamuraiKek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, LT1, RT1, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO }, \
{ L40, L41, L42, L43, L44, L45, LT1 }, \
{ KC_NO, R00, R01, R02, R03, R04, R05 }, \
{ KC_NO, R10, R11, R12, R13, R14, R15 }, \
{ KC_NO, R20, R21, R22, R23, R24, R25 }, \
{ KC_NO, R30, R31, R32, R33, R34, R35 }, \
{ RT1, R40, R41, R42, R43, R44, R45 }, \
}

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# Manibus keyboard
![Imgur](https://i.imgur.com/0l17Xyyl.jpg)
A 5x7 split ergonomic keyboard designed and sold by [Blank Tehnologii](https://blank.computer/).
* Keyboard Maintainer: [Alex Paulescu/SamuraiKek](https://github.com/SamuraiKek)
* Hardware Supported: [ATmega32u4](https://www.digikey.com/en/products/detail/microchip-technology/ATMEGA32U4-AU/1914602)
* Hardware Availability: [Blank Tehnologii](https://blank.computer/)
Make example for this keyboard (after setting up your build environment):
make blank_tehnologii/manibus:default
Example of flashing this keyboard:
make blank_tehnologii/manibus:default:dfu-split-left # Left half
make blank_tehnologii/manibus:default:dfu-split-right # Right half
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes