Fix gh60/matrix.c and Makefile
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4d64fd8faa
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1385058fc2
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@ -93,13 +93,16 @@ ARCH = AVR8
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Build Options
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# Build Options
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# comment out to disable the options.
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# comment out to disable the options.
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#
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#
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MOUSEKEY_ENABLE = yes # Mouse keys
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug
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CONSOLE_ENABLE = yes # Console for debug(+400)
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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@ -70,15 +70,20 @@ MCU = atmega32u4 # Teensy 2.0
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# examples use this variable to calculate timings. Do not add a "UL" here.
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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F_CPU = 16000000
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOT_SIZE=4096
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# Build Options
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# Build Options
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# comment out to disable the options.
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# comment out to disable the options.
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#
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#
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MOUSEKEY_ENABLE = yes # Mouse keys
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MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
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EXTRAKEY_ENABLE = yes # Audio control and System control
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NKRO_ENABLE = yes # USB Nkey Rollover(+500)
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NKRO_ENABLE = yes # USB Nkey Rollover
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CONSOLE_ENABLE = yes # Console for debug
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CONSOLE_ENABLE = yes # Console for debug
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Search Path
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# Search Path
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@ -120,7 +120,7 @@ bool matrix_has_ghost(void)
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inline
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inline
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bool matrix_is_on(uint8_t row, uint8_t col)
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bool matrix_is_on(uint8_t row, uint8_t col)
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{
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{
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return (matrix[row] & (1<<col));
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return (matrix[row] & ((matrix_row_t)1<<col));
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}
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}
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inline
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inline
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