Remote object callable from many places
Change init_transport to add_remote_objects, so that it can be called many times from different places.master
parent
168c5b679f
commit
11bd4ba0dd
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@ -27,15 +27,15 @@ SOFTWARE.
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#include "serial_link/protocol/triple_buffered_object.h"
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#include "serial_link/protocol/triple_buffered_object.h"
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#include <string.h>
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#include <string.h>
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static remote_object_t** remote_objects;
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#define MAX_REMOTE_OBJECTS 16
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static uint32_t num_remote_objects;
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static remote_object_t* remote_objects[MAX_REMOTE_OBJECTS];
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static uint32_t num_remote_objects = 0;
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void init_transport(remote_object_t** _remote_objects, uint32_t _num_remote_objects) {
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void add_remote_objects(remote_object_t** _remote_objects, uint32_t _num_remote_objects) {
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remote_objects = _remote_objects;
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num_remote_objects = _num_remote_objects;
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unsigned int i;
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unsigned int i;
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for(i=0;i<num_remote_objects;i++) {
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for(i=0;i<_num_remote_objects;i++) {
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remote_object_t* obj = remote_objects[i];
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remote_object_t* obj = _remote_objects[i];
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remote_objects[num_remote_objects++] = obj;
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if (obj->object_type == MASTER_TO_ALL_SLAVES) {
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if (obj->object_type == MASTER_TO_ALL_SLAVES) {
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triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer;
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triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer;
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triple_buffer_init(tb);
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triple_buffer_init(tb);
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@ -144,7 +144,7 @@ typedef struct { \
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#define REMOTE_OBJECT(name) (remote_object_t*)&remote_object_##name
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#define REMOTE_OBJECT(name) (remote_object_t*)&remote_object_##name
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void init_transport(remote_object_t** remote_objects, uint32_t num_remote_objects);
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void add_remote_objects(remote_object_t** remote_objects, uint32_t num_remote_objects);
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void transport_recv_frame(uint8_t from, uint8_t* data, uint16_t size);
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void transport_recv_frame(uint8_t from, uint8_t* data, uint16_t size);
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void update_transport(void);
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void update_transport(void);
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@ -120,7 +120,7 @@ static matrix_object_t last_matrix = {};
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SLAVE_TO_MASTER_OBJECT(keyboard_matrix, matrix_object_t);
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SLAVE_TO_MASTER_OBJECT(keyboard_matrix, matrix_object_t);
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MASTER_TO_ALL_SLAVES_OBJECT(serial_link_connected, bool);
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MASTER_TO_ALL_SLAVES_OBJECT(serial_link_connected, bool);
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remote_object_t* test_remote_objects[] = {
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static remote_object_t* remote_objects[] = {
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REMOTE_OBJECT(serial_link_connected),
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REMOTE_OBJECT(serial_link_connected),
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REMOTE_OBJECT(keyboard_matrix),
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REMOTE_OBJECT(keyboard_matrix),
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};
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};
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@ -128,7 +128,7 @@ remote_object_t* test_remote_objects[] = {
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void init_serial_link(void) {
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void init_serial_link(void) {
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serial_link_connected = false;
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serial_link_connected = false;
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init_serial_link_hal();
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init_serial_link_hal();
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init_transport(test_remote_objects, sizeof(test_remote_objects)/sizeof(remote_object_t*));
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add_remote_objects(remote_objects, sizeof(remote_objects)/sizeof(remote_object_t*));
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init_byte_stuffer();
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init_byte_stuffer();
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sdStart(&SD1, &config);
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sdStart(&SD1, &config);
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sdStart(&SD2, &config);
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sdStart(&SD2, &config);
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@ -53,7 +53,7 @@ MASTER_TO_ALL_SLAVES_OBJECT(master_to_slave, test_object1_t);
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MASTER_TO_SINGLE_SLAVE_OBJECT(master_to_single_slave, test_object1_t);
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MASTER_TO_SINGLE_SLAVE_OBJECT(master_to_single_slave, test_object1_t);
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SLAVE_TO_MASTER_OBJECT(slave_to_master, test_object1_t);
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SLAVE_TO_MASTER_OBJECT(slave_to_master, test_object1_t);
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remote_object_t* test_remote_objects[] = {
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static remote_object_t* test_remote_objects[] = {
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REMOTE_OBJECT(master_to_slave),
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REMOTE_OBJECT(master_to_slave),
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REMOTE_OBJECT(master_to_single_slave),
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REMOTE_OBJECT(master_to_single_slave),
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REMOTE_OBJECT(slave_to_master),
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REMOTE_OBJECT(slave_to_master),
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@ -61,7 +61,7 @@ remote_object_t* test_remote_objects[] = {
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Describe(Transport);
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Describe(Transport);
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BeforeEach(Transport) {
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BeforeEach(Transport) {
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init_transport(test_remote_objects, sizeof(test_remote_objects) / sizeof(remote_object_t*));
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add_remote_objects(test_remote_objects, sizeof(test_remote_objects) / sizeof(remote_object_t*));
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sent_data_size = 0;
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sent_data_size = 0;
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}
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}
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AfterEach(Transport) {}
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AfterEach(Transport) {}
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