Add a register/unregister_code16 pair of functions
These functions register not only the 8bit keycode, but the modifiers too. It doesn't handle the full range of the upper 8bits, just the mods, but that's a good start. Changed the tap-dance pair functions to use these, so one can do: `ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)` ...and that will do the right thing. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>master
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8144ce8852
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0d28787c5c
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@ -8,9 +8,9 @@ void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
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if (state->count == 1) {
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register_code (pair->kc1);
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register_code16 (pair->kc1);
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} else if (state->count == 2) {
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register_code (pair->kc2);
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register_code16 (pair->kc2);
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}
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}
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@ -18,9 +18,9 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
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if (state->count == 1) {
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unregister_code (pair->kc1);
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unregister_code16 (pair->kc1);
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} else if (state->count == 2) {
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unregister_code (pair->kc2);
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unregister_code16 (pair->kc2);
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}
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}
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@ -1,5 +1,42 @@
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#include "quantum.h"
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static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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break;
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default:
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return;
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}
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if (code & QK_LCTL)
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f(KC_LCTL);
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if (code & QK_LSFT)
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f(KC_LSFT);
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if (code & QK_LALT)
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f(KC_LALT);
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if (code & QK_LGUI)
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f(KC_LGUI);
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if (code & QK_RCTL)
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f(KC_RCTL);
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if (code & QK_RSFT)
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f(KC_RSFT);
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if (code & QK_RALT)
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f(KC_RALT);
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if (code & QK_RGUI)
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f(KC_RGUI);
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}
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void register_code16 (uint16_t code) {
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do_code16 (code, register_code);
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register_code (code);
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}
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void unregister_code16 (uint16_t code) {
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unregister_code (code);
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do_code16 (code, unregister_code);
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}
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__attribute__ ((weak))
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bool process_action_kb(keyrecord_t *record) {
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return true;
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@ -83,6 +83,9 @@ void reset_keyboard(void);
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void startup_user(void);
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void shutdown_user(void);
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void register_code16 (uint16_t code);
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void unregister_code16 (uint16_t code);
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#ifdef BACKLIGHT_ENABLE
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void backlight_init_ports(void);
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