[Keyboard] Add KBD67 MKII Solderable PCB Variant (#7202)

* Clone 8x source to begin

* Start replacing stuff

* Get things compiling

* Rename files

* Move board files to match MKII RGB files

* Adjust readme

* Adjust main keymap to be functional

* Make defualt keymap more basic; add personal keymap

* Remove unnecessary trailing slashes from keymap

* Remove unused functions from keymaps

* Remove obsolete build flags

* Adjust comments as requested

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Adjust as suggested

* Fix broken compile following applying suggestions
master
ai03 2019-10-30 17:10:40 -07:00 committed by noroadsleft
parent dfdd9e821b
commit 096a49c3dc
10 changed files with 563 additions and 0 deletions

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/*
Copyright 2019 Ryota Goto
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xA103
#define PRODUCT_ID 0x0013
#define DEVICE_VER 0x0001
#define MANUFACTURER KBDfans
#define PRODUCT KBD67-MKII
#define DESCRIPTION 65% Keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, D0, D1, D2, D3 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
//#define RGB_DI_PIN B3
//#ifdef RGB_DI_PIN
// #define RGBLED_NUM 20
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "KBD67 MKII Soldered Variant",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Back Space", "x":13, "y":0},
{"label":"Delete", "x":14, "y":0},
{"label":"Home", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"End", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"Hi", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"&uarr;", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"Win", "x":11.25, "y":4, "w":1.25},
{"label":"&larr;", "x":13, "y":4},
{"label":"&darr;", "x":14, "y":4},
{"label":"&rarr;", "x":15, "y":4}
]
}
}
}

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/* Copyright 2019 Ryota Goto
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
/* K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K212, K014, \
* K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
* K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, K214, \
* K300, K404, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
* K400, K401, K402, K403, K405, K407, K409, K410, K411, K413, K414 \
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PSCR,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_GRV, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all( /* FN */
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
KC_CAPS, _______, KC_PGUP, _______, _______, _______, _______, _______, KC_UP, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
_______, KC_HOME, KC_PGDN, KC_END, _______, KC_VOLD, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, BL_INC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, BL_DEC,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
)
};

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# The ai03 keymap for KBD67 MKII
Tweaked slightly for more functionality closer to home position.

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/* Copyright 2019 Ryota Goto
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
/* K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K212, K014, \
* K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
* K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, K214, \
* K300, K404, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
* K400, K401, K402, K403, K405, K407, K409, K410, K411, K413, K414 \
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all( /* FN */
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_INC,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
)
};

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# The default keymap for KBD67 MKII
A basic 65% keymap.

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/* Copyright 2019 Ryota Goto
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mkii_soldered.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
matrix_init_user();
}
void led_set_kb(uint8_t usb_led) {
led_set_user(usb_led);
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
*/

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/* Copyright 2019 Ryota Goto
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K212, K014, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, K214, \
K300, K404, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K402, K403, K405, K407, K409, K410, K411, K413, K414 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, K402, K403, K404, K405, KC_NO, K407, KC_NO, K409, K410, K411, KC_NO, K413, K414 } \
}

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# KBD67 MKII - Soldered Variant
![Render](https://i.imgur.com/W8jBycQ.png)
A simple 65% keyboard
This is for the solderable PCB for the MKII. For hotswap PCB firmware, please check the other directories.
Keyboard Maintainer: [ai03](https://github.com/ai03-2725) / [KBDfans](https://kbdfans.cn/)
Hardware Supported: KBD67 MKII Soldered PCB (Not hotswap)
Hardware Availability: KBDfans
Make example for this keyboard (after setting up your build environment):
make kbdfans/kbd67/mkii_soldered:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs