Fix warnings when ACTION_ONESHOT is disabled

master
Fred Sundvik 2017-04-12 10:04:19 +03:00
parent abda6ff7bb
commit 07fc34e962
1 changed files with 1 additions and 1 deletions

View File

@ -140,7 +140,6 @@ void process_record(keyrecord_t *record)
void process_action(keyrecord_t *record, action_t action) void process_action(keyrecord_t *record, action_t action)
{ {
bool do_release_oneshot = false;
keyevent_t event = record->event; keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING #ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count; uint8_t tap_count = record->tap.count;
@ -152,6 +151,7 @@ void process_action(keyrecord_t *record, action_t action)
} }
#ifndef NO_ACTION_ONESHOT #ifndef NO_ACTION_ONESHOT
bool do_release_oneshot = false;
// notice we only clear the one shot layer if the pressed key is not a modifier. // notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);