David Olsson 2017-02-11 10:50:37 +01:00
commit 052f81aaca
154 changed files with 6755 additions and 969 deletions

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@ -2,23 +2,26 @@ os: linux
dist: trusty dist: trusty
sudo: required sudo: required
language: c language: c
compiler: avr-gcc
branches: branches:
except: except:
- /^.*-automated-build$/ - /^.*-automated-build$/
- /^[0-9]+\.[0-9]+\.[0-9]+/
env: env:
global: global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM= - secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
matrix: before_install:
- TARGET=all-keyboards AUTOGEN=true - wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- TARGET=test AUTOGEN=false install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
before_script:
- avr-gcc --version
script: script:
- make $TARGET AUTOGEN=$AUTOGEN - make test AUTOGEN=false
- bash util/travis_build.sh
addons: addons:
apt: apt:
packages: packages:
- avr-libc
- gcc-avr
- dfu-programmer - dfu-programmer
- pandoc - pandoc
- gcc-arm-none-eabi - gcc-arm-none-eabi
@ -26,6 +29,4 @@ addons:
- libnewlib-arm-none-eabi - libnewlib-arm-none-eabi
- diffutils - diffutils
after_success: after_success:
if [ "$AUTOGEN" == "true" ]; then bash util/travis_compiled_push.sh
bash util/travis_compiled_push.sh;
fi

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@ -26,3 +26,4 @@ ENV keymap=default
VOLUME /qmk VOLUME /qmk
WORKDIR /qmk WORKDIR /qmk
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}

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@ -16,10 +16,10 @@ ifdef SILENT
endif endif
# We need to make sure that silent is always turned off at the top level # We need to make sure that silent is always turned off at the top level
# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
override SILENT := false override SILENT := false
ON_ERROR := error_occured=1 ON_ERROR := error_occurred=1
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
@ -34,13 +34,13 @@ ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
BUILD_DIR := $(ROOT_DIR)/.build BUILD_DIR := $(ROOT_DIR)/.build
TEST_DIR := $(BUILD_DIR)/test TEST_DIR := $(BUILD_DIR)/test
ERROR_FILE := $(BUILD_DIR)/error_occured ERROR_FILE := $(BUILD_DIR)/error_occurred
MAKEFILE_INCLUDED=yes MAKEFILE_INCLUDED=yes
# Helper function to process the newt element of a space separated path # Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail # It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will beome the new head # so the CURRENT_PATH_ELEMENT will become the new head
# and the PATH_ELEMENTS are the rest that are still unprocessed # and the PATH_ELEMENTS are the rest that are still unprocessed
define NEXT_PATH_ELEMENT define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
@ -84,7 +84,7 @@ endif
# Only consider folders with makefiles, to prevent errors in case there are extra folders # Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile))) KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#Compability with the old make variables, anything you specify directly on the command line #Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders # always overrides the detected folders
ifdef keyboard ifdef keyboard
KEYBOARD := $(keyboard) KEYBOARD := $(keyboard)
@ -106,7 +106,7 @@ endif
#$(info Keyboards: $(KEYBOARDS)) #$(info Keyboards: $(KEYBOARDS))
# Set the default goal depening on where we are running make from # Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments # this handles the case where you run make without any arguments
.DEFAULT_GOAL := all .DEFAULT_GOAL := all
ifneq ($(KEYMAP),) ifneq ($(KEYMAP),)
@ -170,7 +170,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
endef endef
# A recursive helper function for finding the longest match # A recursive helper function for finding the longest match
# $1 The list to be checed # $1 The list to be checked
# It works by always removing the currently matched item from the list # It works by always removing the currently matched item from the list
# and call itself recursively, until a match is found # and call itself recursively, until a match is found
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
@ -180,7 +180,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
# If a match is found in the current list, otherwise just return what we had before # If a match is found in the current list, otherwise just return what we had before
ifeq ($$(RULE_FOUND),true) ifeq ($$(RULE_FOUND),true)
# Save the best match so far and call itself recursivel # Save the best match so far and call itself recursively
BEST_MATCH := $$(MATCHED_ITEM) BEST_MATCH := $$(MATCHED_ITEM)
BEST_MATCH_RULE := $$(RULE) BEST_MATCH_RULE := $$(RULE)
RULE_FOUND := false RULE_FOUND := false
@ -337,7 +337,7 @@ define PARSE_SUBPROJECT
$$(eval $$(call PARSE_ALL_KEYMAPS)) $$(eval $$(call PARSE_ALL_KEYMAPS))
endif endif
else else
# As earlier mentione,d when allsb is specified, we call our self recursively # As earlier mentioned when allsb is specified, we call our self recursively
# for all of the subprojects # for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif endif
@ -403,11 +403,11 @@ define BUILD
printf "$$(MAKE_MSG)\n\n"; \ printf "$$(MAKE_MSG)\n\n"; \
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
if [ $$$$? -gt 0 ]; \ if [ $$$$? -gt 0 ]; \
then error_occured=1; \ then error_occurred=1; \
fi; fi;
endef endef
# Just parse all the keymaps for a specifc keyboard # Just parse all the keymaps for a specific keyboard
define PARSE_ALL_KEYMAPS define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef endef
@ -428,7 +428,7 @@ define BUILD_TEST
printf "$$(TEST_MSG)\n"; \ printf "$$(TEST_MSG)\n"; \
$$(TEST_EXECUTABLE); \ $$(TEST_EXECUTABLE); \
if [ $$$$? -gt 0 ]; \ if [ $$$$? -gt 0 ]; \
then error_occured=1; \ then error_occurred=1; \
fi; \ fi; \
printf "\n"; printf "\n";
endif endif
@ -448,7 +448,7 @@ endef
# Set the silent mode depending on if we are trying to compile multiple keyboards or not # Set the silent mode depending on if we are trying to compile multiple keyboards or not
# By default it's on in that case, but it can be overriden by specifying silent=false # By default it's on in that case, but it can be overridden by specifying silent=false
# from the command line # from the command line
define SET_SILENT_MODE define SET_SILENT_MODE
ifdef SUB_IS_SILENT ifdef SUB_IS_SILENT
@ -465,16 +465,16 @@ include $(ROOT_DIR)/message.mk
# The empty line is important here, as it will force a new shell to be created for each command # The empty line is important here, as it will force a new shell to be created for each command
# Otherwise the command line will become too long with a lot of keyboards and keymaps # Otherwise the command line will become too long with a lot of keyboards and keymaps
define RUN_COMMAND define RUN_COMMAND
+error_occured=0;\ +error_occurred=0;\
$(COMMAND_$(SILENT_MODE)_$(COMMAND))\ $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
endef endef
define RUN_TEST define RUN_TEST
+error_occured=0;\ +error_occurred=0;\
$($(TEST)_COMMAND)\ $($(TEST)_COMMAND)\
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
endef endef
@ -487,7 +487,7 @@ $(SUBPROJECTS): %: %-allkm
.PHONY: % .PHONY: %
%: %:
# Check if we have the CMP tool installed # Check if we have the CMP tool installed
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Check if the submodules are dirty, and display a warning if they are # Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT ifndef SKIP_GIT
git submodule status --recursive 2>/dev/null | \ git submodule status --recursive 2>/dev/null | \
@ -514,7 +514,7 @@ endif
.PHONY: all .PHONY: all
all: all-keyboards test-all all: all-keyboards test-all
# Define some shortcuts, mostly for compability with the old syntax # Define some shortcuts, mostly for compatibility with the old syntax
.PHONY: all-keyboards .PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm all-keyboards: allkb-allsp-allkm

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@ -144,6 +144,11 @@ ifeq ($(strip $(MIDI_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes) ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE OPT_DEFS += -DVIRTSER_ENABLE
endif endif
@ -221,7 +226,11 @@ OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS) EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR) ifeq ($(PLATFORM),AVR)
ifeq ($(strip $(PROTOCOL)), VUSB)
include $(TMK_PATH)/protocol/vusb.mk
else
include $(TMK_PATH)/protocol/lufa.mk include $(TMK_PATH)/protocol/lufa.mk
endif
include $(TMK_PATH)/avr.mk include $(TMK_PATH)/avr.mk
endif endif

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@ -6,7 +6,7 @@
1. If you have ever installed WinAVR, uninstall it. 1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. 2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. 3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. 4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. 5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! 6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell". 7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
@ -38,7 +38,7 @@ Debian/Ubuntu example:
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md). If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
## Verify Your Installation ## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application. 1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead. 2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`. 3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`.
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below. 4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below.

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@ -234,7 +234,7 @@ If you did everything else right. This part should be a snap! Grab the latest so
###Build Planck and Load the Firmware ###Build Planck and Load the Firmware
``` ```
$ cd ~/src $ cd ~/src
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware/keyboards/planck $ cd qmk_firmware/keyboards/planck
$ make $ make
``` ```

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@ -183,7 +183,7 @@ As you move along, be sure that the Teensy is staying in place - recutting and s
From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch. From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
To start out, download [the firmware](https://github.com/jackhumbert/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/). To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder: The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
@ -276,7 +276,7 @@ This can be accomplished by using the following `keymaps` definition:
), ),
}; };
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file. Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring. It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
@ -306,7 +306,7 @@ If you've done all of these things, keep in mind that sometimes you might have h
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out. Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/jackhumbert/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb) There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/qmk/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
## Trouble-shooting compiling ## Trouble-shooting compiling

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@ -5,7 +5,7 @@
### Windows ### Windows
1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. 1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. 2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. 3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. 4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! 5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
@ -32,7 +32,7 @@ Note that, since it will be directly accessing USB hardware, the
`dfu-programmer` program needs to be run as root. `dfu-programmer` program needs to be run as root.
## Verify Your Installation ## Verify Your Installation
1. Clone the following repository: https://github.com/jackhumbert/qmk_firmware 1. Clone the following repository: https://github.com/qmk/qmk_firmware
2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck` 2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck`
3. Run `make`. This should output a lot of information about the build process. 3. Run `make`. This should output a lot of information about the build process.
@ -80,7 +80,7 @@ when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to
### Keymap ### Keymap
Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/jackhumbert/qmk_firmware/blob/master/quantum/keymap_common.h). Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/qmk/qmk_firmware/blob/master/quantum/keymap_common.h).
You can use modifiers with keycodes like this: You can use modifiers with keycodes like this:

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@ -88,7 +88,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
### Remember: These are just aliases ### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
## Building ## Building
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.

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@ -49,7 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 255 #define RGBLIGHT_SAT_STEP 255
#define RGBLIGHT_VAL_STEP 12 #define RGBLIGHT_VAL_STEP 12
#define RGB_MIDI // #define RGB_MIDI
#define RGBW_BB_TWI #define RGBW_BB_TWI
#define RGBW 1 #define RGBW 1

View File

@ -52,9 +52,9 @@ uint8_t init_mcp23018(void) {
// I2C subsystem // I2C subsystem
uint8_t sreg_prev; // uint8_t sreg_prev;
sreg_prev=SREG; // sreg_prev=SREG;
cli(); // cli();
if (i2c_initialized == 0) { if (i2c_initialized == 0) {
i2c_init(); // on pins D(1,0) i2c_init(); // on pins D(1,0)
i2c_initialized++; i2c_initialized++;
@ -83,7 +83,7 @@ uint8_t init_mcp23018(void) {
out: out:
i2c_stop(); i2c_stop();
SREG=sreg_prev; // SREG=sreg_prev;
return mcp23018_status; return mcp23018_status;
} }

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@ -8,7 +8,7 @@ Beginner's keymap emulates standard QWERTY keyboard for beginners. Once you get
* Easy on beginners. It has everything you need for your day to day usage. * Easy on beginners. It has everything you need for your day to day usage.
#### Cons #### Cons
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/jackhumbert/qmk_firmware/blob/master/keyboards/ergodox_ez/keymaps/default/readme.md) * Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox/keymaps/default/readme.md)
* While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys. * While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys.
#### Notes #### Notes

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@ -0,0 +1,5 @@
COMMAND_ENABLE = no # Commands for debug and configuration
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,12 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* using UK layout for space-cadet-shift */
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
#define LEADER_TIMEOUT 800 // leader key sequence timeout in millis
#endif

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@ -0,0 +1,661 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include <stdarg.h>
/* use UK keymap */
#define UK_HASH KC_NONUS_HASH
#define UK_BSLS KC_NONUS_BSLASH
#define UK_PIPE LSFT(UK_BSLS)
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define NUMB 2 // numbers and hex
#define CRSR 3 // cursor keys
#define MOUS 4 // mouse keys
#define KEYW 5 // keyword macros
#define EMAC 6 // emacs
// my macros
#define UM_ECET M(0) // { }
#define UM_0x M(1)
#define UM_PUB M(2)
#define UM_PRO M(3)
#define UM_PRV M(4)
#define UM_CLS M(5)
#define UM_STR M(6)
#define UM_RET M(7)
#define UM_INC M(8)
#define UM_OBJ M(9)
#define UM_GITLOG M(10)
#define UM_GOODM M(11)
#define UM_NAMESP M(12)
#define UM_EMTR M(14) // emacs toggle read-only
#define UM_EMWR M(15) // emacs write buffer (save)
#define UM_EMUN M(16) // emacs undo
#define UM_EMRE M(17) // emacs redo
#define UM_EMPB M(18) // emacs previous buffer
#define UM_EMNB M(19) // emacs next buffer
#define UM_GOODN M(20)
#define UM_ECETS M(22) // { };
#define UM_TMPL M(23)
#define UM_TYPN M(24)
#define UM_CONT M(25)
#define UM_BREAK M(26)
#define UM_CONST M(27)
#define UM_SMILY M(28)
#define UM_SADF M(29)
#define UM_SCARF M(30)
#define UM_DECAF M(31)
#define UM_OPER M(32)
#define UM_NULP M(33)
#define UM_EXTR M(34)
#define UM_VIRT M(35)
#define UM_EMFB M(36) // emacs font bigger
#define UM_EMFS M(37) // emacs font smaller
#define UM_VOLAT M(38)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | SfLt | | SfRt | 6 | 7 | 8 | 9 | 0 | BkSp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Del |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps/L2| A | S | D | F | G |------| |------| H | J | K | L | ; |Enter/L2|
* |--------+------+------+------+------+------| L6 | | L6 |------+------+------+------+------+--------|
* | LSft/( | Z | X | C | V/L3 | B/L4 | | | | N/L4 | M/L3 | , | . | / | RSft/) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Ctrl/[| Alt/]| # | Left |Right | | Up | Down | - | Alt/[|Ctrl/]|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L2 | lead | | lead | Ins |
* ,------|------|------| |------+------+------.
* | Space| BkSp | Home | | PgUp | Enter|Space |
* | / | / |------| |------| / | / |
* | Ctrl | Alt |End/L5| |PDn/L5| Alt | Ctrl |
* `--------------------' `--------------------'
*/
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_LEFT),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(SYMB),
LT(NUMB, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, LT(CRSR, KC_V), LT(MOUS, KC_B), MO(EMAC),
CTL_T(KC_LBRC), ALT_T(KC_RBRC), UK_HASH, KC_LEFT, KC_RGHT,
TG(NUMB), KC_LEAD,
KC_HOME,
CTL_T(KC_SPC), ALT_T(KC_BSPC), LT(KEYW, KC_END),
// right hand
LSFT(KC_RGHT), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
MO(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DELT,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(NUMB, KC_ENT),
MO(EMAC), LT(MOUS, KC_N), LT(CRSR, KC_M), KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_UP, KC_DOWN, KC_MINS, ALT_T(KC_LBRC), CTL_T(KC_RBRC),
KC_LEAD, KC_INS,
KC_PGUP,
LT(KEYW, KC_PGDN), ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Symbol Layer with F keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ## | F1 | F2 | F3 | F4 | F5 | ## | | ## | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | ! | " | £ | $ | % | ## | | ## | - | + | = | @ | ~ | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | ^ | & | * | _ | # |------| |------| { | } | ; | ' | # | ## |
* |--------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | \ | | | ` | - | / | | | | [ | ] | < | > | ? | ## |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ## | ## | ## | ## | ## | | ## | ## | ## | ## | ## |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, LSFT(KC_2), LSFT(KC_3), LSFT(KC_4), LSFT(KC_5), KC_TRNS,
KC_TRNS, LSFT(KC_6), LSFT(KC_7), LSFT(KC_8), LSFT(KC_MINS), UK_HASH,
KC_TRNS, UK_BSLS, UK_PIPE, KC_GRV, KC_MINS, KC_SLSH, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_MINS, KC_PLUS, KC_EQL, LSFT(KC_QUOT), LSFT(UK_HASH), KC_F12,
KC_LCBR, KC_RCBR, KC_SCLN, KC_QUOT, UK_HASH, KC_TRNS,
KC_TRNS, KC_LBRC, KC_RBRC, LSFT(KC_COMM), LSFT(KC_DOT), LSFT(KC_SLSH), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Numerics and hex
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | ## | A | B | C | D | E | F | | A | B | C | D | E | F | ## |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | * | 7 | 8 | 9 | * | 0x | | 0x | * | 7 | 8 | 9 | * | ## |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | / | 4 | 5 | 6 | / |------| |------| / | 4 | 5 | 6 | / | ## |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | - | 1 | 2 | 3 | - | | | | - | 1 | 2 | 3 | - | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | = | + | 0 | , | . | | 0 | , | . | + | = |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[NUMB] = KEYMAP(
// left hand
KC_TRNS, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F,
KC_TRNS, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, UM_0x,
KC_TRNS, KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_EQL, KC_PLUS, KC_0, KC_COMM, KC_DOT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_TRNS,
UM_0x, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH, KC_TRNS,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_EQL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Cursor movement
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | Home | | Up | | PgUp | | | | PgUp | | Up | | Home | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | End | Left | Down | Right| PgDn |------| |------| PgDn | Left | Down | Right| End | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | Up | | Down | ## | | | | | | ## | Down | | Up | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Left | Down | Right| | | | | | Left | Down | Right|
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | ## | ## |------| |------| ## | ## |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[CRSR] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_HOME, KC_NO, KC_UP, KC_NO, KC_PGUP, KC_NO,
KC_NO, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,
KC_TRNS, KC_UP, KC_NO, KC_DOWN, KC_TRNS, KC_NO, KC_NO,
KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_TRNS, KC_TRNS, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_PGUP, KC_NO, KC_UP, KC_NO, KC_HOME, KC_NO,
KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_NO,
KC_NO, KC_NO, KC_TRNS, KC_DOWN, KC_NO, KC_UP, KC_TRNS,
KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_TRNS, KC_TRNS
),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | | Lclk | MsUp | Rclk | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| |MsLeft|MsDown|MsRght| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Lclk | MsUp | Rclk |MsDown| | ## | | | | ## | |MsDown| Lclk | MsUp | Rclk |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |MsLeft|MsDown|MsRight | | | | |MsLeft|MsDown|MsRght|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
KC_BTN1, KC_MS_U, KC_BTN2, KC_MS_D, KC_NO, KC_TRNS, KC_NO,
KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_TRNS, KC_NO, KC_MS_D, KC_BTN1, KC_MS_U, KC_BTN2,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
/* Keymap 5: Keywords
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | scarf| sadf | smily| | | | decaf| | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | const| volat| oper | ret | tmpl | | | | typen| cont | prv | pro | pub | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | str | obj | | gitl |------| |------| | | | nulp | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | extr | cls | virt | break| | | |namesp| goodm| goodn| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | inc | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | ecet | ecets|
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[KEYW] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, UM_SCARF, UM_SADF, UM_SMILY, KC_NO,
KC_NO, UM_CONST, UM_VOLAT, UM_OPER, UM_RET, UM_TMPL, KC_NO,
KC_NO, KC_NO, UM_STR, UM_OBJ, KC_NO, UM_GITLOG,
KC_NO, KC_NO, UM_EXTR, UM_CLS, UM_VIRT, UM_BREAK, KC_NO,
KC_NO, KC_NO, UM_INC, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_TRNS,
// right hand
KC_NO, UM_DECAF, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_TYPN, UM_CONT, UM_PRV, UM_PRO, UM_PUB, KC_NO,
KC_NO, KC_NO, KC_NO, UM_NULP, KC_NO, KC_NO,
KC_NO, UM_NAMESP, UM_GOODM, UM_GOODN, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
UM_ECET, UM_ECETS,
KC_NO,
KC_TRNS, KC_NO, KC_NO
),
/* Keymap 6: emacs
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | empb | | emnb | emfs | emfb | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | emtr | | | | | | | | emun | emre | w-up | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | emwr | | | |------| |------| |w-left|w-down|w-rght| | |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | | | | | | | | | | | |w-down| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[EMAC] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, UM_EMPB,
KC_NO, UM_EMTR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, UM_EMWR, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
UM_EMNB, UM_EMFS, UM_EMFB, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_EMUN, UM_EMRE, LSFT(KC_UP), KC_NO, KC_NO, KC_NO,
KC_NO, LSFT(KC_LEFT), LSFT(KC_DOWN), LSFT(KC_RGHT), KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, LSFT(KC_DOWN), KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
};
enum next_key_down_up {
NK_DOWN_UP,
NK_DOWN,
NK_UP // a bit of a hack, this works as long as NK_UP < KC_A
};
void send_keystrokes(uint8_t key, ...)
{
va_list vl;
va_start(vl, key);
enum next_key_down_up nkdu = NK_DOWN_UP;
while (key != KC_NO) {
if (key < KC_A) {
nkdu = key;
} else {
switch (nkdu) {
case NK_DOWN_UP:
register_code(key);
case NK_UP:
unregister_code(key);
break;
case NK_DOWN:
register_code(key);
}
nkdu = NK_DOWN_UP;
}
key = va_arg(vl, int);
}
va_end(vl);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0: // { }
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(UP),
T(TAB), END);
}
break;
case 1:
if (record->event.pressed) {
return MACRO(T(0), T(X), END);
}
break;
case 2:
if (record->event.pressed) {
SEND_STRING("public");
}
break;
case 3:
if (record->event.pressed) {
SEND_STRING("protected");
}
break;
case 4:
if (record->event.pressed) {
SEND_STRING("private");
}
break;
case 5: // class
if (record->event.pressed) {
return MACRO(T(C), T(L), T(A), T(S), T(S), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
T(P), T(U), T(B), T(L), T(I), T(C),
D(LSFT), T(SCLN), U(LSFT), T(ENT), T(ENT),
T(P), T(R), T(I), T(V), T(A), T(T), T(E),
D(LSFT), T(SCLN), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 6: // struct
if (record->event.pressed) {
return MACRO(T(S), T(T), T(R), T(U), T(C), T(T), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 7:
if (record->event.pressed) {
SEND_STRING("return");
}
break;
case 8: // #include
if (record->event.pressed) {
return MACRO(T(NONUS_HASH), T(I), T(N), T(C), T(L), T(U), T(D), T(E), END);
}
break;
case 9:
if (record->event.pressed) {
SEND_STRING("objdump -CT -x -d");
}
break;
case 10:
if (record->event.pressed) {
SEND_STRING("git log --oneline --graph --decorate=short");
}
break;
case 11:
if (record->event.pressed) {
SEND_STRING("good morning");
}
break;
case 12:
if (record->event.pressed) {
SEND_STRING("namespace");
}
break;
case 14: // emacs toggle read-only
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(Q), U(LCTL), END);
}
break;
case 15: // emacs write buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(S), U(LCTL), END);
}
break;
case 16: // emacs undo
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(MINS), U(LSFT), U(LCTL), END);
}
break;
case 17: // emacs redo
if (record->event.pressed) {
return MACRO(D(LALT), D(LSFT), T(MINS), U(LSFT), U(LALT), END);
}
break;
case 18: // emacs previous buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(LEFT), END);
}
break;
case 19: // emacs next buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(RGHT), END);
}
break;
case 20:
if (record->event.pressed) {
SEND_STRING("good night");
}
break;
case 22: // { };
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(UP),
T(TAB), END);
}
break;
case 23:
if (record->event.pressed) {
SEND_STRING("template");
}
break;
case 24:
if (record->event.pressed) {
SEND_STRING("typename");
}
break;
case 25:
if (record->event.pressed) {
SEND_STRING("continue");
return MACRO(T(SCLN), END);
}
break;
case 26:
if (record->event.pressed) {
SEND_STRING("break");
return MACRO(T(SCLN), END);
}
break;
case 27:
if (record->event.pressed) {
SEND_STRING("const");
}
break;
case 28:
if (record->event.pressed) {
SEND_STRING(":-)");
}
break;
case 29:
if (record->event.pressed) {
SEND_STRING(":-(");
}
break;
case 30: // dazed
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_8, KC_MINS, KC_8, NK_UP, KC_LSFT, KC_NO);
}
break;
case 31: // decaf
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_C, KC_9, KC_MINS, KC_0, NK_UP, KC_LSFT, KC_NO);
}
break;
case 32:
if (record->event.pressed) {
SEND_STRING("operator");
}
break;
case 33:
if (record->event.pressed) {
SEND_STRING("nullptr");
}
break;
case 34:
if (record->event.pressed) {
SEND_STRING("extern");
}
break;
case 35:
if (record->event.pressed) {
SEND_STRING("virtual");
}
break;
case 36: // emacs font smaller
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(EQL), U(LCTL), END);
}
break;
case 37: // emacs font bigger
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(MINS), U(LCTL), END);
}
break;
case 38:
if (record->event.pressed) {
SEND_STRING("volatile");
}
break;
}
return MACRO_NONE;
}
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_TWO_KEYS(KC_G, KC_A) {
SEND_STRING("git add .");
}
SEQ_TWO_KEYS(KC_G, KC_D) {
SEND_STRING("git diff");
}
SEQ_THREE_KEYS(KC_G, KC_D, KC_S) {
SEND_STRING("git diff --staged");
}
SEQ_TWO_KEYS(KC_G, KC_L) {
SEND_STRING("git log");
}
SEQ_THREE_KEYS(KC_G, KC_L, KC_O) {
SEND_STRING("git log --oneline");
}
SEQ_TWO_KEYS(KC_G, KC_F) {
SEND_STRING("git fetch");
}
SEQ_TWO_KEYS(KC_G, KC_O) {
SEND_STRING("git checkout");
}
SEQ_TWO_KEYS(KC_G, KC_P) {
SEND_STRING("git pull");
}
SEQ_TWO_KEYS(KC_G, KC_S) {
SEND_STRING("git status");
}
SEQ_TWO_KEYS(KC_G, KC_C) {
SEND_STRING("git commit -m ''");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_THREE_KEYS(KC_G, KC_C, KC_A) {
SEND_STRING("git commit --amend");
}
SEQ_TWO_KEYS(KC_C, KC_C) {
SEND_STRING("const_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_D) {
SEND_STRING("dynamic_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_R) {
SEND_STRING("reinterpret_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_S) {
SEND_STRING("static_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_ONE_KEY(KC_SLSH) {
send_keystrokes(KC_SLSH, NK_DOWN, KC_LSFT, KC_8, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_SLSH, KC_UP, KC_END, KC_SPC,
KC_NO);
}
}
}

View File

@ -0,0 +1,188 @@
# ErgoDox EZ Configuration for typing like a boss.
This layout has 7 layers:
0. Base layers
1. Symbols and F-keys
2. Number pad (with hexadecimal)
3. Cursor keys
4. Mouse movement and clicks
5. Keyword macros
6. Emacs
There are also some leader keys defined for frequently used commands (git etc).
## The layers
Double hashes (`##`) indicate transparent keys (`KC_TRNS`) and blanks indicate no key (`KC_NO`).
### 0. Base layer
```
,--------------------------------------------------. ,--------------------------------------------------.
| ESC | 1 | 2 | 3 | 4 | 5 | SfLt | | SfRt | 6 | 7 | 8 | 9 | 0 | BkSp |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Del |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| Caps/L2| A | S | D | F | G |------| |------| H | J | K | L | ; |Enter/L2|
|--------|------|------|------|------|------| L6 | | L6 |------|------|------|------|------|--------|
| LSft/( | Z | X | C | V/L3 | B/L4 | | | | N/L4 | M/L3 | , | . | / | RSft/) |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|Ctrl/[| Alt/]| # | Left |Right | | Up | Down | - | Alt/[|Ctrl/]|
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| L2 | lead | | lead | Ins |
,------|------|------| |------|------|------.
| Space| BkSp | Home | | PgUp | Enter|Space |
| / | / |------| |------| / | / |
| Ctrl | Alt |End/L5| |PDn/L5| Alt | Ctrl |
`--------------------' `--------------------'
```
Space Cadet shift is enabled. Ctrl and Alt doubles up as normal keys when tapped.
SfLt and SfRt sends Shift + left and Shift + Right respectively - for use with emacs with `windmove-default-keybindings`.
Caps and Enter may be held down to activate layer 2 (hexadecimal number pad).
Please see `matrix_scan_user` function in `keymap.c` for list of commands available via `lead` key.
### 1. Symbols and F-keys
```
,--------------------------------------------------. ,--------------------------------------------------.
| ## | F1 | F2 | F3 | F4 | F5 | ## | | ## | F6 | F7 | F8 | F9 | F10 | F11 |
|--------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| ## | ! | " | £ | $ | % | ## | | ## | - | + | = | @ | ~ | F12 |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | ^ | & | * | _ | # |------| |------| { | } | ; | ' | # | ## |
|--------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| ## | \ | | | ` | - | / | | | | [ | ] | < | > | ? | ## |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| ## | ## | ## | ## | ## | | ## | ## | ## | ## | ## |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| ## | ## | | ## | ## |
,------|------|------| |------|------|------.
| | | ## | | ## | | |
| ## | ## |------| |------| ## | ## |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
### 2. Number pad (with hexadecimal)
```
,---------------------------------------------------. ,--------------------------------------------------.
| ## | A | B | C | D | E | F | | A | B | C | D | E | F | ## |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| ## | * | 7 | 8 | 9 | * | 0x | | 0x | * | 7 | 8 | 9 | * | ## |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | / | 4 | 5 | 6 | / |------| |------| / | 4 | 5 | 6 | / | ## |
|---------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| ## | - | 1 | 2 | 3 | - | | | | - | 1 | 2 | 3 | - | ## |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| = | + | 0 | , | . | | 0 | , | . | + | = |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| ## | ## | | ## | ## |
,------|------|------| |------|------|------.
| | | ## | | ## | | |
| ## | ## |------| |------| ## | ## |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
### 3. Cursor keys
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | Home | | Up | | PgUp | | | | PgUp | | Up | | Home | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | End | Left | Down | Right| PgDn |------| |------| PgDn | Left | Down | Right| End | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | Up | | Down | ## | | | | | | ## | Down | | Up | ## |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| Left | Down | Right| | | | | | Left | Down | Right|
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| ## | ## |------| |------| ## | ## |
| | | | | | | |
`--------------------' `--------------------'
```
### 4. Mouse movement and clicks
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| | | Lclk | MsUp | Rclk | | | | | | Lclk | MsUp | Rclk | | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | |MsLeft|MsDown|MsRght| |------| |------| |MsLeft|MsDown|MsRght| | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| Lclk | MsUp | Rclk |MsDown| | ## | | | | ## | |MsDown| Lclk | MsUp | Rclk |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|MsLeft|MsDown|MsRight | | | | |MsLeft|MsDown|MsRght|
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
### 5. Keyword macros
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | scarf| sadf | smily| | | | decaf| | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | const| volat| oper | ret | tmpl | | | | typen| cont | prv | pro | pub | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | str | obj | | gitl |------| |------| | | | nulp | | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | extr | cls | virt | break| | | |namesp| goodm| goodn| | | |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | inc | | | | | | | | |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | ecet | ecets|
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
Please see `keymap.c` for the keywords/commands.
Some are const, volatile, operator, return, template, typename, continue, private,
protected, public, struct, class, extern, virtual, break, namespace.
Also a git log command I use a lot (`git log --oneline --graph --decorate=short` (I know git can be configured but that is boring)).
### 6. Emacs
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | | | | empb | | emnb | emfs | emfb | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | emtr | | | | | | | | emun | emre | w-up | | | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | emwr | | | |------| |------| |w-left|w-down|w-rght| | |
|---------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| | | | | | | | | | | |w-down| | | |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | | | | | | | | | |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
Some emacs shortcuts like toggle read/write mode (emtr), write file (emwr), previous-buffer (empb),
next-buffer (emnb), smaller font(emfs), larger font (emfb), undo (emun), redo (emre) and switching between windows in a frame.

View File

@ -121,10 +121,10 @@ There is a very small tool in `tools/layer-notify`, that listens to the HID cons
To make my workflow easier, this layout is maintained in [its own repository][algernon:ez-layout]. To build it, you will need the [QMK][qmk] firmware checked out, and this repo either checked out to something like `keyboards/ergodox_ez/algernon-master`. One way to achieve that is this: To make my workflow easier, this layout is maintained in [its own repository][algernon:ez-layout]. To build it, you will need the [QMK][qmk] firmware checked out, and this repo either checked out to something like `keyboards/ergodox_ez/algernon-master`. One way to achieve that is this:
[algernon:ez-layout]: https://github.com/algernon/ergodox-layout [algernon:ez-layout]: https://github.com/algernon/ergodox-layout
[qmk]: https://github.com/jackhumbert/qmk_firmware [qmk]: https://github.com/qmk/qmk_firmware
``` ```
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware $ cd qmk_firmware
$ git clone https://github.com/algernon/ergodox-layout.git \ $ git clone https://github.com/algernon/ergodox-layout.git \
keyboards/ergodox/keymaps/algernon-master keyboards/ergodox/keymaps/algernon-master

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@ -0,0 +1 @@
UNICODE_ENABLE = yes

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@ -8,15 +8,86 @@
#define MDIA 2 // media keys #define MDIA 2 // media keys
#define NAVG 3 // navigation #define NAVG 3 // navigation
enum custom_keycodes { enum macros {
PLACEHOLDER = SAFE_RANGE, // can always be here RUN
EPRM,
VRSN,
RGB_SLD
}; };
// TODO: Get rid of of keys I don't want. Make others that I do. Set up lots of makros (Using hyper (and meh)) keys (where to put them?) enum function_ids {
EMOJI,
EMOJI2,
EPRM,
VRSN,
RGB_SLD,
GO_GROUP
};
/* opt can only be 0-15 */
enum emojis {
SHRUG,
YAY,
HUG,
SMILE,
SMILE2,
HMM1,
HMM2,
BEAR1,
BEAR2,
FUU,
EGGY1,
EGGY2,
FACE1,
FACE2,
UHU,
SMRK1
};
enum emojis2 {
SMRK2,
LOVE
};
enum progmem_ids {
EMOJI_SHRUG,
EMOJI_YAY,
EMOJI_HUG,
EMOJI_SMILE,
EMOJI_SMILE2,
EMOJI_HMM1,
EMOJI_HMM2,
EMOJI_BEAR1,
EMOJI_BEAR2,
EMOJI_FUU,
EMOJI_EGGY1,
EMOJI_EGGY2,
EMOJI_FACE1,
EMOJI_FACE2,
EMOJI_UHU,
EMOJI_SMRK1,
EMOJI_SMRK2,
EMOJI_LOVE,
F_EPRM,
F_VRSN,
F_RGB_SLD,
I3_GO_GROUP_10,
I3_GO_GROUP_1,
I3_GO_GROUP_2,
I3_GO_GROUP_3,
I3_GO_GROUP_4,
I3_GO_GROUP_5,
I3_GO_GROUP_6,
I3_GO_GROUP_7,
I3_GO_GROUP_8,
I3_GO_GROUP_9,
};
// TODO: Finish the macros for i3 (Macros should potentially be own function instead to make things easier? some of them at least, f. ex. the ones that use 1-0 keys so we can have a single switch)
// TODO: Do stuff with hyper and meh keys
// TODO: Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
// TODO: Make macros for gnu screen and i3wm
// TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers // TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers
// TODO: Look into using tap dance
// TODO: Use leader key for stuff. See https://github.com/qmk/qmk_firmware/wiki
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer /* Keymap 0: Basic layer
* *
@ -29,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Lalt | Ralt | | Lalt | Ralt | [ | ] | ~/L1 | * |Grv/L1| UNI |AltShf| Lalt | Ralt | | Lalt | Ralt | LEAD | UNI | ~/L1 |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | App | Home | | PgUp | Ins | * | App | Home | | PgUp | Ins |
@ -45,9 +116,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// left hand // left hand
LT(NAVG,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, LT(NAVG,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, LT(MDIA, KC_A), KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_RALT,KC_LALT, LT(SYMB,KC_GRV),LCTL(LSFT(KC_U)), LALT(KC_LSFT), KC_RALT,KC_LALT,
ALT_T(KC_APP), KC_HOME, ALT_T(KC_APP), KC_HOME,
KC_END, KC_END,
KC_SPC,KC_TAB,KC_LBRC, KC_SPC,KC_TAB,KC_LBRC,
@ -56,12 +127,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS), TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS),
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT), KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_LALT, KC_RALT,KC_LBRC,KC_RBRC, LT(SYMB,KC_TILD), KC_LALT, KC_RALT,KC_LEAD,LCTL(LSFT(KC_U)), LT(SYMB,KC_TILD),
KC_PGUP, KC_INS, KC_PGUP, KC_INS,
KC_PGDN, KC_PGDN,
KC_RBRC,KC_BSPC, KC_ENT KC_RBRC,KC_BSPC, KC_ENT
), ),
/* Keymap 1: Symbol Layer /* Keymap 1: Symbol Layer LCTL(LSFT(KC_U))
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
@ -75,11 +146,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | . | 0 | = | | * | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | | | | | | * |Toggle|Animat| | Hue+ | Hue- |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | | | | | | * |Bright|Bright|Solid | | | | |
* | | |------| |------| DEL | | * |ness- |ness+ |------| |------| DEL | |
* | | | | | | | | * | | | | | EPRM | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// SYMBOLS // SYMBOLS
@ -90,27 +161,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS, RGB_TOG,RGB_MOD,
KC_TRNS, F(F_RGB_SLD),
KC_TRNS,KC_TRNS,KC_TRNS, RGB_VAD,RGB_VAI,KC_TRNS,
// right hand // right hand
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS, KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS, KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_HUD, RGB_HUI,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_DEL, KC_TRNS F(F_EPRM), KC_DEL, KC_TRNS
), ),
/* Keymap 2: Media and mouse keys /* Keymap 2: Media, mouse and navigation
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | | * | | gg(1)| | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | | * | | | | MsUp | RUN | | | | | | | Up | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | * | | |MsLeft|MsDown|MsRght| |------| |------| | Left | Down | Right| | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | | * | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@ -124,10 +195,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | * | | | | | | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// MEDIA AND MOUSE // MEDIA , MOUSE and NAVIGATION
[MDIA] = KEYMAP( [MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(I3_GO_GROUP_1), F(I3_GO_GROUP_2), F(I3_GO_GROUP_3), F(I3_GO_GROUP_4), F(I3_GO_GROUP_5), F(I3_GO_GROUP_6),
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, M(RUN), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
@ -135,9 +206,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(I3_GO_GROUP_6), F(I3_GO_GROUP_7), F(I3_GO_GROUP_8), F(I3_GO_GROUP_9), F(I3_GO_GROUP_10), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -145,106 +216,270 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_WBAK KC_TRNS, KC_TRNS, KC_WBAK
), ),
/* Keymap 3: Navigation TODO: Printscreen, pg up down, home, end, others? Insert for example /* Keymap 3: Unicode
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | VER | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | up | | | | | | | | | | | | * | | shrug| yay | hug | smile|smile2| | | | | λ | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | left | down | right| |------| |------| | | | | | | * | | hmm1 | hmm2 | bear1| bear2| fuu |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | | * | | eggy1| eggy2| face1| face2| uhu | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | | * | | smrk1| smrk2| love | VER | | | | | | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | | | | | | * | | | | | |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | | | | | | * | | | | | | | |
* | | |------| |------| | | * | | |------| |------| | |
* | | | | | | | | * | | | | | | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// NAVIGATION // Unicode
[NAVG] = KEYMAP( [NAVG] = KEYMAP(
KC_TRNS, VRSN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x250c), UC(0x2510), UC(0x2514), UC(0x2518), UC(0x2502), UC(0x2500),
KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(EMOJI_SHRUG), F(EMOJI_YAY), F(EMOJI_HUG), F(EMOJI_SMILE), F(EMOJI_SMILE2), KC_TRNS,
KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, F(EMOJI_HMM1), F(EMOJI_HMM2), F(EMOJI_BEAR1), F(EMOJI_BEAR2), F(EMOJI_FUU),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(EMOJI_EGGY1), F(EMOJI_EGGY2), F(EMOJI_FACE1), F(EMOJI_FACE2), F(EMOJI_UHU), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(EMOJI_SMRK1), F(EMOJI_SMRK2), F(EMOJI_LOVE), F(F_VRSN),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2554), UC(0x2557), UC(0x255a), UC(0x255d), UC(0x2551), UC(0x2550), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x25a0), UC(0x03bb), UC(0x2192), UC(0x2799), UC(0x25bb), UC(0x2588),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x263a), UC(0x263b), UC(0x2639), UC(0x2661), UC(0x2665), UC(0x2591),
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2764), UC(0x2610), UC(0x2611), UC(0x2612), UC(0x2713), UC(0x2584),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2714), UC(0x2717), UC(0x2718), UC(0x25cf), UC(0x2580),
KC_TRNS, KC_TRNS, UC(0x2592), UC(0x2593),
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS KC_TRNS, KC_TRNS, KC_TRNS
), ),
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) [EMOJI_SHRUG] = ACTION_FUNCTION_OPT(EMOJI, SHRUG),
[EMOJI_YAY] = ACTION_FUNCTION_OPT(EMOJI, YAY),
[EMOJI_HUG] = ACTION_FUNCTION_OPT(EMOJI,HUG),
[EMOJI_SMILE] = ACTION_FUNCTION_OPT(EMOJI,SMILE),
[EMOJI_SMILE2] = ACTION_FUNCTION_OPT(EMOJI,SMILE2),
[EMOJI_HMM1] = ACTION_FUNCTION_OPT(EMOJI,HMM1),
[EMOJI_HMM2] = ACTION_FUNCTION_OPT(EMOJI,HMM2),
[EMOJI_BEAR1] = ACTION_FUNCTION_OPT(EMOJI,BEAR1),
[EMOJI_BEAR2] = ACTION_FUNCTION_OPT(EMOJI,BEAR2),
[EMOJI_FUU] = ACTION_FUNCTION_OPT(EMOJI,FUU),
[EMOJI_EGGY1] = ACTION_FUNCTION_OPT(EMOJI,EGGY1),
[EMOJI_EGGY2] = ACTION_FUNCTION_OPT(EMOJI,EGGY2),
[EMOJI_FACE1] = ACTION_FUNCTION_OPT(EMOJI,FACE1),
[EMOJI_FACE2] = ACTION_FUNCTION_OPT(EMOJI,FACE2),
[EMOJI_UHU] = ACTION_FUNCTION_OPT(EMOJI,UHU),
[EMOJI_SMRK1] = ACTION_FUNCTION_OPT(EMOJI,SMRK1),
[EMOJI_SMRK2] = ACTION_FUNCTION_OPT(EMOJI2,SMRK2),
[EMOJI_LOVE] = ACTION_FUNCTION_OPT(EMOJI2,LOVE),
[F_EPRM] = ACTION_FUNCTION(EPRM),
[F_VRSN] = ACTION_FUNCTION(VRSN),
[F_RGB_SLD] = ACTION_FUNCTION(RGB_SLD),
[I3_GO_GROUP_10]= ACTION_FUNCTION_OPT(GO_GROUP,0),
[I3_GO_GROUP_1] = ACTION_FUNCTION_OPT(GO_GROUP,1),
[I3_GO_GROUP_2] = ACTION_FUNCTION_OPT(GO_GROUP,2),
[I3_GO_GROUP_3] = ACTION_FUNCTION_OPT(GO_GROUP,3),
[I3_GO_GROUP_4] = ACTION_FUNCTION_OPT(GO_GROUP,4),
[I3_GO_GROUP_5] = ACTION_FUNCTION_OPT(GO_GROUP,5),
[I3_GO_GROUP_6] = ACTION_FUNCTION_OPT(GO_GROUP,6),
[I3_GO_GROUP_7] = ACTION_FUNCTION_OPT(GO_GROUP,7),
[I3_GO_GROUP_8] = ACTION_FUNCTION_OPT(GO_GROUP,8),
[I3_GO_GROUP_9] = ACTION_FUNCTION_OPT(GO_GROUP,9),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #define TAP_ONCE(code) \
{ register_code (code); \
// MACRODOWN only works in this function unregister_code (code)
switch(id) {
case 0: void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) { if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION); switch(id) {
} case EPRM:
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init(); eeconfig_init();
break;
case VRSN:
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
break;
case RGB_SLD:
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
break;
case GO_GROUP:
register_code(KC_LCTL); TAP_ONCE(KC_I); unregister_code(KC_LCTL);
TAP_ONCE(KC_G);
if (opt == 0) {
TAP_ONCE(39);
} else {
TAP_ONCE(29+opt);
} }
break; break;
case EMOJI:
switch(opt) {
case SHRUG:
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
TAP_ONCE (KC_BSLS);
register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
TAP_ONCE (KC_SLSH);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
break;
case YAY:
SEND_STRING ("\\o/");
break;
case HUG:
unicode_input_start(); register_hex(0x0f3c); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x3064); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x0f3d); unicode_input_finish();
unicode_input_start(); register_hex(0x3064); unicode_input_finish();
break;
case SMILE:
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
break;
case SMILE2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case HMM1:
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
break;
case HMM2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case BEAR1:
unicode_input_start(); register_hex(0x0295); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x0294); unicode_input_finish();
break;
case BEAR2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FUU:
unicode_input_start(); register_hex(0x256d); unicode_input_finish();
unicode_input_start(); register_hex(0x2229); unicode_input_finish();
unicode_input_start(); register_hex(0x256e); unicode_input_finish();
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
unicode_input_start(); register_hex(0x256d); unicode_input_finish();
unicode_input_start(); register_hex(0x2229); unicode_input_finish();
unicode_input_start(); register_hex(0x256e); unicode_input_finish();
break;
case EGGY1:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x256f); unicode_input_finish();
unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
unicode_input_start(); register_hex(0x25a1); unicode_input_finish();
unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
unicode_input_start(); register_hex(0xff09); unicode_input_finish();
unicode_input_start(); register_hex(0x256f); unicode_input_finish();
break;
case EGGY2:
unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0020); unicode_input_finish();
unicode_input_start(); register_hex(0x309c); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x309c); unicode_input_finish();
unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FACE1:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FACE2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case UHU:
unicode_input_start(); register_hex(0x2299); unicode_input_finish();
unicode_input_start(); register_hex(0xfe4f); unicode_input_finish();
unicode_input_start(); register_hex(0x2299); unicode_input_finish();
break;
case SMRK1:
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x032e); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
break;
}
break;
case EMOJI2:
switch(opt) {
case SMRK2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x032e); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case LOVE:
unicode_input_start(); register_hex(0x2665); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x2665); unicode_input_finish();
break;
}
break;
}
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case RUN:
return MACRO( D(LCTL), T(I), U(LCTL), T(R), END );
break;
}
} }
return MACRO_NONE; return MACRO_NONE;
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes. // Runs just one time when the keyboard initializes.
void matrix_init_user(void) { void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
}; };
// Runs constantly in the background, in a loop. // Runs constantly in the background, in a loop.
void matrix_scan_user(void) { void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state); uint8_t layer = biton32(layer_state);
ergodox_board_led_off(); ergodox_board_led_off();
@ -254,12 +489,21 @@ void matrix_scan_user(void) {
switch (layer) { switch (layer) {
case 1: case 1:
ergodox_right_led_1_on(); ergodox_right_led_1_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0xff,0x00,0x00);
#endif
break; break;
case 2: case 2:
ergodox_right_led_2_on(); ergodox_right_led_2_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0x00,0xff,0x00);
#endif
break; break;
case 3: case 3:
ergodox_right_led_3_on(); ergodox_right_led_3_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0x00,0x00,0xff);
#endif
break; break;
case 4: case 4:
ergodox_right_led_1_on(); // TODO: Make a fourth layer ergodox_right_led_1_on(); // TODO: Make a fourth layer

View File

@ -1,9 +1,11 @@
# ErgoDox EZ 1337 configuration # ErgoDox EZ 1337 configuration
Custom layout based on the default layout. Intended for interational users of us intl-altgr layout. Note that Custom layout based on the default layout. Intended for interational
some common keys might be missing, as this layout is intented to be used on *nix systems by users familiar users of us intl-altgr layout. Note that some common keys might be
with their system. The layout is geared towards avoiding using the rat (mouse for those of you who are missing, as this layout is intented to be used on *nix systems by
unfamiliar with tiling window managers) as much as possibly. users familiar with their system. The layout is geared towards
avoiding using the rat (mouse for those of you who are unfamiliar with
tiling window managers) as much as possibly.
# Layouts # Layouts
@ -13,24 +15,58 @@ All layer images created using [keyboard-layout-editor](http://www.keyboard-layo
[![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366) [![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
## Layer 1 - Symbols The base layer here is marked with the us international alt-gr layout,
including characters bound to what on an iso keyboard would be alt-gr
and on an ansi keyboard right alt.
[![Layer 1 - Symbols](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73) Regular (and irregular) modifier keys are marked with a yellowish
gray. Layer moderators are marked with blue, red and green, which are
the same colors each layer displays on the LEDs when active.
## Layer 2 - Media and Mouse All of the layer switch keys, except for the two center keys marked L1
TOG, are dual purpose. Hence for example the top left key produces ESC
if tapped, and temporarilly toggles L3 when hold down. The two center
L1 TOG keys toggle L1 on and off for more permanent layer toggling.
[![Layer 2 - Media and Mouse](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731) The UNI keys enter the linux ibus unicode composer mode
(ie. Ctrl+Shift+u). Use this to enter unicode characters. Hit the key,
type in the unicode hex value, and hit enter.
## Layer 3 - Navigation ## Layer 1 - Symbols and RGB
[![Layer 3 - Navigation](images/deadcyclo-layer-3-navigation.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289) [![Layer 1 - Symbols and RGB](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
The Symbols and RGB layer contains function keys, commonly used
symbols, a numpad and if you have the new Ergodox Ez shine keys for
controlling various RGB-led functions. In addition, it provides an up
and a down key for easy scrolling. RGB controller keys are yellow.
## Layer 2 - Media, Mouse and Navigation
[![Layer 2 - Media, Mouse and Navigation](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
The Media, Mouse and unicode layer contains special keys for moving
the mouse and clicking on it with the keyboard. In addition it
provides standard media control keys, and default arrow keys.
## Layer 3 - Unicode
[![Layer 3 - Unicode](images/deadcyclo-layer-3-navigation.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
The unicode layer provides keys for directly typing unicode (utf-8)
# Changelog # Changelog
- 02.01.2017 Added delete key on second layer - 02.01.2017 Added delete key on second layer
- 10.01.2017 Added layer images to readme - 10.01.2017 Added layer images to readme
- 24.01.2017 Added support for Ergodox Shine. Added secondary L2 switch key on left hand
- 24.01.2017 Added unicode keys. Added shrug hug and yay. Moved Navigation to layer 2
- 25.01.2017 Added lots of new emojis and some unicode keys
- 27.01.2017 Added new unicode keys and shortcut for ibus unicode composer key (CTRL+SHIFT+U)
# TODO # TODO
- Add unicode support (direct input and indirect? see algernon layout for examples) - Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
- Add descriptions below each layer image of any special functions/keys - Make macros for gnu screen and i3wm
- Look into the app launch macros in algernon keymap

View File

@ -7,18 +7,23 @@ Layers
------ ------
* BASE: this is where you type. * BASE: this is where you type.
* SHELL_LAYER: this is a permanent layer which I use when I don't need the F keys and gives me bash shortcuts on the top row.
* SHELL_NAV: hold down the Tab key to access shell/terminal navigation shorcuts such as forward/backward word, history, Ctrl+C, screen tab movement. * SHELL_NAV: hold down the Tab key to access shell/terminal navigation shorcuts such as forward/backward word, history, Ctrl+C, screen tab movement.
* KEY_NAV: arrow key movement with backward/forward word support, and copy/paste. * KEY_NAV: arrow key movement with backward/forward word support, and copy/paste.
* KEY_SEL: same as above, but every movement shift-selects. * KEY_SEL: same as above, but every movement shift-selects.
* NUMBER: keypad layer. * NUMBER: keypad layer.
* SYMBOL: all the symbols. * SYMBOL: all the symbols.
* BRACKET: special brackets-only layer for programming * BRACKET: special brackets-only layer for programming. Activated by pressing left capslock (OSL)
* SHORTCUTS: sends Hyper keys for Autohotkey to interpret. I use this to switch between specific apps. * SHORTCUTS: sends Hyper keys for Autohotkey to interpret. I use this to switch between specific apps.
* MOUSE: use mouse keys * MOUSE: use mouse keys
Updates Updates
------- -------
2017/01/22:
* Made brackets toggle an OSL on the left capslock
* Added SHELL_LAYER
2016/12/10: 2016/12/10:
* toggle for brackets layer is now on left thumb cluster. * toggle for brackets layer is now on left thumb cluster.

View File

@ -6,7 +6,8 @@
#include "action_code.h" #include "action_code.h"
#define BASE 0 // default layer #define BASE 0 // default layer
#define SHELL_NAV 1 #define SHELL_LAYER 1
#define SHELL_NAV 2
#define KEY_NAV 3 // key navigation layer #define KEY_NAV 3 // key navigation layer
#define KEY_SEL 4 // key selection layer #define KEY_SEL 4 // key selection layer
#define NUMBER 5 // number layer #define NUMBER 5 // number layer
@ -58,12 +59,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
LT(MOUSE,KC_TAB), KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL), LT(SHELL_NAV,KC_TAB), KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL),
MO(SHELL_NAV), KC_A, KC_O, KC_E, KC_U, KC_I, OSL(BRACKETS), KC_A, KC_O, KC_E, KC_U, KC_I,
KC_FN3, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV), OSM(MOD_LSFT), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV),
OSL(SHORTCUTS),KC_FN4, KC_FN5,OSL(SYMBOL),MO(NUMBER), OSL(SHORTCUTS),KC_FN4, KC_FN5,OSL(SYMBOL),MO(NUMBER),
// thumb cluster // thumb cluster
MO(BRACKETS), RCTL(KC_S), MO(MOUSE), RCTL(KC_S),
RCTL(KC_DEL), RCTL(KC_DEL),
KC_BSPC,RCTL(KC_BSPC),KC_DEL, KC_BSPC,RCTL(KC_BSPC),KC_DEL,
// right hand // right hand
@ -80,6 +81,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
// permanent shell layer - meant to be used while in a terminal. only the top keys are overriden
[SHELL_LAYER] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,LALT(KC_DOT),RCTL(KC_R),RCTL(KC_C),
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
RCTL(KC_W), LALT(KC_B),LALT(KC_F), KC_LEFT, KC_RIGHT, LALT(KC_D), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
// shell navigation layer // shell navigation layer
[SHELL_NAV] = KEYMAP( [SHELL_NAV] = KEYMAP(
// left hand // left hand
@ -210,9 +238,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BRACKETS] = KEYMAP( [BRACKETS] = KEYMAP(
// left hand // left hand
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,M(OPEN_CLOSE_CURLY), M(OPEN_CLOSE_PAREN),M(OPEN_CLOSE_BRACKET), KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_LPRN, KC_RPRN, KC_LBRC, KC_RBRC, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_LCBR, KC_RCBR, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS,
@ -246,7 +274,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
MEH(KC_S), MEH(KC_T), MEH(KC_U), MEH(KC_V), MEH(KC_X), MEH(KC_S), MEH(KC_T), MEH(KC_U), MEH(KC_V), MEH(KC_X),
MEH(KC_6), MEH(KC_7), MEH(KC_6), MEH(KC_7),
MEH(KC_8), MEH(KC_8),
MEH(KC_9), MEH(KC_Y), MEH(KC_Z) MEH(KC_9), TO(BASE), TO(SHELL_LAYER)
), ),
@ -406,6 +434,8 @@ void matrix_scan_user(void) {
switch (layer) { switch (layer) {
case NUMBER: case NUMBER:
case SYMBOL: case SYMBOL:
case BRACKETS:
//case SHELL_LAYER:
ergodox_right_led_2_on(); ergodox_right_led_2_on();
break; break;
case KEY_NAV: case KEY_NAV:

View File

@ -2,7 +2,7 @@
This layout is inspired by the "kinesis-qwerty-mod" from benblazak's This layout is inspired by the "kinesis-qwerty-mod" from benblazak's
[ergodox-firmware](https://github.com/benblazak/ergodox-firmware), as well as by the "german" layout from the [ergodox-firmware](https://github.com/benblazak/ergodox-firmware), as well as by the "german" layout from the
[qmk_firmware](https://github.com/jackhumbert/qmk_firmware). [qmk_firmware](https://github.com/qmk/qmk_firmware).
The goal was to have a layout that is pretty close to an ordinary German The goal was to have a layout that is pretty close to an ordinary German
keyboard, so I don't have to make adjustments on the operating system level keyboard, so I don't have to make adjustments on the operating system level
and I keep some of the muscle memory to use a regular keyboard. and I keep some of the muscle memory to use a regular keyboard.

View File

@ -2,4 +2,4 @@
This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock. This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock.
If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/jackhumbert/qmk_firmware/). If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/qmk/qmk_firmware/).

View File

@ -1,5 +1,6 @@
#include "ergodox.h" #include "ergodox.h"
#include "led.h" #include "led.h"
#include "mousekey.h"
#include "debug.h" #include "debug.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_util.h" #include "action_util.h"

View File

@ -59,7 +59,7 @@ I have two commented out layers that are just templates, so I can easily create
# Building # Building
``` ```
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware/keyboards/ergodox/keymaps/pvinis $ cd qmk_firmware/keyboards/ergodox/keymaps/pvinis
$ make $ make
``` ```

View File

@ -68,7 +68,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_FF0000: case RGB_FF0000:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
EZ_RGB(0xff0000); EZ_RGB(0xff0000UL);
register_code(KC_1); unregister_code(KC_1); register_code(KC_1); unregister_code(KC_1);
#endif #endif
} }
@ -77,7 +77,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_00FF00: case RGB_00FF00:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
EZ_RGB(0x00ff00); EZ_RGB(0x00ff00UL);
register_code(KC_2); unregister_code(KC_2); register_code(KC_2); unregister_code(KC_2);
#endif #endif
} }
@ -86,7 +86,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_0000FF: case RGB_0000FF:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
EZ_RGB(0x0000ff); EZ_RGB(0x0000ffUL);
register_code(KC_3); unregister_code(KC_3); register_code(KC_3); unregister_code(KC_3);
#endif #endif
} }
@ -95,7 +95,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_FFFFFF: case RGB_FFFFFF:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
EZ_RGB(0xffffff); EZ_RGB(0xffffffUL);
register_code(KC_4); unregister_code(KC_4); register_code(KC_4); unregister_code(KC_4);
#endif #endif
} }

View File

@ -1,7 +1,8 @@
#include "ergodox.h" #include "ergodox.h"
#include "debug.h" #include "debug.h"
#include "led.h"
#include "action_layer.h" #include "action_layer.h"
#include "keymap_neo2.h" #include "keymap_extras/keymap_neo2.h"
// Layer names // Layer names
#define BASE 0 // default layer #define BASE 0 // default layer
@ -11,45 +12,45 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer /* Keymap 0: Basic layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | ^ | 1 | 2 | 3 | 4 | 5 | Play | | Next | 6 | 7 | 8 | 9 | 0 |BackSpce| * | Del | 1 | 2 | 3 | 4 | 5 | Play | | Next | 6 | 7 | 8 | 9 | 0 | ß |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | X | V | L | C | W | L1 | | L1 | K | H | G | F | Q | ß | * | Tab | X | V | L | C | W | Esc | | Esc | K | H | G | F | Q | Y |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | U | I | A | E | O |------| |------| S | N | R | T | D | Y | * | NeoL1 | U | I | A | E | O |------| |------| S | N | R | T | D | NeoR1 |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------|
* | LShift |Ü/Ctrl| Ö/C-S| Ä/Alt| P | Z | | | | B | M | , | . | J | RShift | * | LShift |Ü/Ctrl| Ö/Win| Ä/Alt| P | Z | | | | B | M | , | . | J | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | L1 | Home | PgDn | PgUp | End | | Right| Down | Up | Left | Esc | * |NeoL2 | Home | PgDn | PgUp | End | | Right| Down | Up | Left | NeoR2|
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,---------------.
* | App | LGui | | Alt |Ctrl/Esc| * | App | LGui | | Alt |Ctrl/Esc|
* ,------+------+------| |------+--------+------. * ,------+------+------| |------+--------+------.
* | | |NeoL2 | |NeoL2 | | | * | | | Enter| |Delete| | |
* | Tab |Backsp|------| |------| Space |Enter | * | Space|Backsp|------| |------| Enter |Space |
* | |ace |NeoL1 | |NeoL1 | | | * | |ace | Tab | | Esc | | |
* `--------------------' `----------------------' * `--------------------' `----------------------'
*/ */
// If it accepts an argument (i.e, is a function), it doesn't need KC_. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MPLY, KC_DELT, NEO_1, NEO_2, NEO_3, NEO_4, NEO_5, KC_MPLY,
KC_DELT, NEO_X, NEO_V, NEO_L, NEO_C, NEO_W, TG(1), KC_TAB, NEO_X, NEO_V, NEO_L, NEO_C, NEO_W, KC_ESC,
KC_CAPS, NEO_U, NEO_I, NEO_A, NEO_E, NEO_O, NEO_L1_L, NEO_U, NEO_I, NEO_A, NEO_E, NEO_O,
KC_LSFT, CTL_T(NEO_UE), C_S_T(NEO_OE), ALT_T(NEO_AE), NEO_P, NEO_Z, ALL_T(KC_NO), KC_LSFT, CTL_T(NEO_UE), GUI_T(NEO_OE), ALT_T(NEO_AE), NEO_P, NEO_Z, TG(1),
DE_LESS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, NEO_L2_L, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
ALT_T(KC_APP),KC_LGUI, C_S_T(KC_ESC),KC_LGUI,
NEO_L2_L, KC_ENT,
KC_TAB,KC_BSPC,NEO_L1_L, KC_SPC,KC_BSPC,KC_TAB,
// right hand // right hand
KC_MNXT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_MNXT, NEO_6, NEO_7, NEO_8, NEO_9, NEO_0, NEO_SS,
TG(1), NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_SS, KC_ESC, NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_Y,
NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_Y, NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_L1_R,
MEH_T(KC_NO),NEO_B, NEO_M, KC_COMM, KC_DOT, NEO_J, KC_RSFT, TG(1), NEO_B, NEO_M, NEO_COMM, NEO_DOT, NEO_J, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ESC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, NEO_L2_R,
KC_LALT,CTL_T(KC_ESC), KC_LALT,KC_RGUI,
NEO_L2_R, KC_DELT,
NEO_L1_R,KC_SPC, KC_ENT KC_ESC,KC_ENT, KC_SPC
), ),
/* Keymap 1: Media and mouse keys /* Keymap 1: Media and mouse keys
* *
@ -127,13 +128,16 @@ void matrix_scan_user(void) {
ergodox_right_led_1_off(); ergodox_right_led_1_off();
ergodox_right_led_2_off(); ergodox_right_led_2_off();
ergodox_right_led_3_off(); ergodox_right_led_3_off();
ergodox_board_led_off();
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
switch (layer) { switch (layer) {
case MDIA: case MDIA:
ergodox_right_led_2_on(); ergodox_right_led_2_on();
break; break;
default:
ergodox_board_led_off();
break;
} }
}; };

View File

@ -22,7 +22,7 @@ your own:
[hex]: https://raw.githubusercontent.com/algernon/ergodox-supercoder/master/supercoder.hex [hex]: https://raw.githubusercontent.com/algernon/ergodox-supercoder/master/supercoder.hex
``` ```
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware/keyboards/ergodox $ cd qmk_firmware/keyboards/ergodox
$ git clone https://github.com/algernon/ergodox-supercoder.git keymaps/supercoder $ git clone https://github.com/algernon/ergodox-supercoder.git keymaps/supercoder
$ make KEYMAP=supercoder $ make KEYMAP=supercoder

View File

@ -0,0 +1,419 @@
[
{
"backcolor": "#ffffff",
"name": "Ergodox Swiss German Layout - Base Layer",
"author": "Andreas Schmidt (https://github.com/remigius42)"
},
[
{
"x": 3.5
},
"#\n3",
{
"x": 10.5
},
"*\n8"
],
[
{
"y": -0.875,
"x": 2.5
},
"@\n2",
{
"x": 1
},
"$\n4",
{
"x": 8.5
},
"&\n7",
{
"x": 1
},
"(\n9"
],
[
{
"y": -0.875,
"x": 5.5
},
"%\n5",
{
"a": 7
},
"<i class='fa fa-arrow-left'></i>",
{
"x": 4.5
},
"<i class='fa fa-arrow-right'></i>",
{
"a": 4
},
"^\n6"
],
[
{
"y": -0.875,
"w": 1.5
},
"°\n§",
"!\n1",
{
"x": 14.5
},
")\n0",
{
"w": 1.5
},
"?\n'\n\n'"
],
[
{
"y": -0.375,
"x": 3.5
},
"E",
{
"x": 10.5
},
"I"
],
[
{
"y": -0.875,
"x": 2.5
},
"W",
{
"x": 1
},
"R",
{
"x": 8.5
},
"U",
{
"x": 1
},
"O"
],
[
{
"y": -0.875,
"x": 5.5
},
"T",
{
"c": "#b56b6b",
"a": 6,
"h": 1.5
},
"Toggle Code Layer",
{
"x": 4.5,
"h": 1.5
},
"Toggle Code Layer",
{
"c": "#cccccc",
"a": 4
},
"Y"
],
[
{
"y": -0.875,
"a": 6,
"w": 1.5
},
"Delete",
{
"a": 4
},
"Q",
{
"x": 14.5
},
"P",
{
"w": 1.5
},
"è\nü\n\n["
],
[
{
"y": -0.375,
"x": 3.5
},
"D",
{
"x": 10.5
},
"K"
],
[
{
"y": -0.875,
"x": 2.5
},
"S",
{
"x": 1
},
"F",
{
"x": 8.5
},
"J",
{
"x": 1
},
"L"
],
[
{
"y": -0.875,
"x": 5.5
},
"G",
{
"x": 6.5
},
"H"
],
[
{
"y": -0.875,
"a": 6,
"w": 1.5
},
"Backspace",
{
"c": "#79c777",
"a": 4
},
"A\n\nLyr3",
{
"x": 14.5
},
"é\nö\nLyr3",
{
"c": "#748adb",
"w": 1.5
},
"à\nä\nCmd\n{"
],
[
{
"y": -0.625,
"x": 6.5,
"c": "#cccccc",
"a": 6,
"h": 1.5
},
"Hyper",
{
"x": 4.5,
"h": 1.5
},
"Meh"
],
[
{
"y": -0.75,
"x": 3.5,
"a": 4
},
"C",
{
"x": 10.5
},
";\n,"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#748adb"
},
"X\n\nAlt",
{
"x": 1,
"c": "#cccccc"
},
"V",
{
"x": 8.5
},
"M",
{
"x": 1,
"c": "#748adb"
},
":\n.\nAlt"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#cccccc"
},
"B",
{
"x": 6.5
},
"N"
],
[
{
"y": -0.875,
"a": 6,
"w": 1.5
},
"Shift",
{
"c": "#748adb",
"a": 4
},
"Z\n\nCtrl",
{
"x": 14.5
},
"_\n-\nCtrl",
{
"c": "#cccccc",
"a": 6,
"w": 1.5
},
"Shift"
],
[
{
"y": -0.375,
"x": 3.5,
"a": 7
},
"<i class='fa fa-arrow-left'></i>",
{
"x": 10.5
},
"<i class='fa fa-arrow-down'></i>"
],
[
{
"y": -0.875,
"x": 2.5,
"a": 4
},
"£\n$\n\n}",
{
"x": 1,
"a": 7
},
"<i class='fa fa-arrow-right'></i>",
{
"x": 10.5,
"a": 6
},
"AltGr"
],
[
{
"y": -0.9950000000000001,
"x": 14,
"a": 7
},
"<i class='fa fa-arrow-up'></i>"
],
[
{
"y": -0.7549999999999999,
"x": 0.5,
"c": "#b56b6b",
"a": 4
},
">\n<\nCode Layer\n\\",
{
"c": "#cccccc"
},
"`\n^\n\n~",
{
"x": 14.5
},
"!\n¨\n\n]",
{
"c": "#b56b6b"
},
"\n\nCode Layer"
],
[
{
"r": 30,
"rx": 6.5,
"ry": 4.25,
"y": -1,
"x": 1,
"c": "#748adb"
},
"Apps\nAlt",
{
"c": "#cccccc",
"a": 6
},
"Win / Cmd"
],
[
{
"h": 2
},
"Space",
{
"h": 2
},
"Back Space",
"Home"
],
[
{
"x": 2
},
"End"
],
[
{
"r": -30,
"rx": 13,
"y": -1,
"x": -3
},
"Alt",
{
"c": "#748adb",
"a": 4
},
"Esc\nCtrl"
],
[
{
"x": -3,
"c": "#cccccc",
"a": 6
},
"Pg Up",
{
"h": 2
},
"Tab",
{
"h": 2
},
"Enter"
],
[
{
"x": -3
},
"Pg Dn"
]
]

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@ -0,0 +1,436 @@
[
{
"backcolor": "#ffffff",
"name": "Ergodox Swiss German Layout - Symbol & Media Layer",
"author": "Andreas Schmidt (https://github.com/remigius42)"
},
[
{
"x": 3.5,
"t": "#b81c1c"
},
"F3",
{
"x": 10.5
},
"F8"
],
[
{
"y": -0.875,
"x": 2.5
},
"F2",
{
"x": 1
},
"F4",
{
"x": 8.5
},
"F7",
{
"x": 1
},
"F9"
],
[
{
"y": -0.875,
"x": 5.5
},
"F5",
{
"t": "#000000",
"a": 7
},
"",
{
"x": 4.5
},
"",
{
"t": "#b81c1c",
"a": 4
},
"F6"
],
[
{
"y": -0.875,
"t": "#000000\n\n\n#529151",
"w": 1.5
},
"\n\n\nFlash",
{
"t": "#b81c1c"
},
"F1",
{
"x": 14.5
},
"F10",
{
"t": "#b81c1c\n\n\n#529151",
"w": 1.5
},
"F11\n\n\nFlash"
],
[
{
"y": -0.375,
"x": 3.5
},
"{\n\n\n<i class='fa fa-arrow-circle-up'></i>",
{
"x": 10.5,
"t": "#b81c1c"
},
"8"
],
[
{
"y": -0.875,
"x": 2.5
},
"@",
{
"x": 1
},
"}",
{
"x": 8.5,
"t": "#b81c1c\n\n\n#529151"
},
"7\n\n\nHTML ul",
{
"x": 1
},
"9\n\n\nHTML ol"
],
[
{
"y": -0.875,
"x": 5.5,
"t": "#b81c1c"
},
"|",
{
"t": "#000000",
"a": 7,
"h": 1.5
},
"",
{
"x": 4.5,
"h": 1.5
},
"",
{
"t": "#b81c1c",
"a": 4
},
"<i class='fa fa-arrow-up'></i>"
],
[
{
"y": -0.875,
"t": "#000000",
"a": 7,
"w": 1.5
},
"",
{
"t": "#b81c1c",
"a": 4
},
"!",
{
"x": 14.5
},
"*",
{
"w": 1.5
},
"F12"
],
[
{
"y": -0.375,
"x": 3.5,
"t": "#b81c1c\n\n\n#529151"
},
"(\n\n\n<i class='fa fa-arrow-circle-down'></i>",
{
"x": 10.5
},
"5\n\n\nHTML li"
],
[
{
"y": -0.875,
"x": 2.5
},
"$\n\n\n<i class='fa fa-arrow-circle-left'></i>",
{
"x": 1
},
")\n\n\n<i class='fa fa-arrow-circle-right'></i>",
{
"x": 8.5,
"t": "#b81c1c"
},
"4",
{
"x": 1
},
"6"
],
[
{
"y": -0.875,
"x": 5.5
},
"`",
{
"x": 6.5
},
"<i class='fa fa-arrow-down'></i>"
],
[
{
"y": -0.875,
"t": "#000000",
"a": 7,
"w": 1.5
},
"",
{
"t": "#b81c1c",
"a": 4
},
"#",
{
"x": 14.5
},
"+",
{
"t": "#000000\n\n\n#529151",
"w": 1.5
},
"\n\n\n<i class='fa fa-play'></i><i class='fa fa-pause'></i>"
],
[
{
"y": -0.625,
"x": 6.5,
"t": "#000000",
"a": 7,
"h": 1.5
},
"",
{
"x": 4.5,
"h": 1.5
},
""
],
[
{
"y": -0.75,
"x": 3.5,
"t": "#b81c1c\n\n\n#529151",
"a": 4
},
"[\n\n\nHTML code",
{
"x": 10.5
},
"2\n\n\n<i class='fa fa-fast-backward'></i>"
],
[
{
"y": -0.875,
"x": 2.5,
"t": "#b81c1c"
},
"^",
{
"x": 1,
"t": "#b81c1c\n\n\n#529151"
},
"]\n\n\nHTML br",
{
"x": 8.5,
"t": "#b81c1c"
},
"1",
{
"x": 1,
"t": "#b81c1c\n\n\n#529151"
},
"3\n\n\n<i class='fa fa-fast-forward'></i>"
],
[
{
"y": -0.875,
"x": 5.5,
"t": "#b81c1c"
},
"~",
{
"x": 6.5
},
"&"
],
[
{
"y": -0.875,
"t": "#000000",
"a": 7,
"w": 1.5
},
"",
{
"t": "#b81c1c",
"a": 4
},
"%",
{
"x": 14.5
},
"\\",
{
"t": "#000000",
"a": 7,
"w": 1.5
},
""
],
[
{
"y": -0.375,
"x": 3.5,
"t": "#000000\n\n\n#529151",
"a": 4
},
"\n\n\nleft click",
{
"x": 10.5,
"t": "#b81c1c\n\n\n#529151"
},
".\n\n\n<i class='fa fa-volume-down'></i>"
],
[
{
"y": -0.875,
"x": 2.5,
"t": "#000000",
"a": 7
},
"",
{
"x": 1,
"t": "#000000\n\n\n#529151",
"a": 4
},
"\n\n\nright click",
{
"x": 8.5,
"t": "#b81c1c\n\n\n#529151"
},
"?\n\n\n<i class='fa fa-volume-up'></i>",
{
"x": 1,
"t": "#b81c1c"
},
"0"
],
[
{
"y": -0.75,
"x": 0.5,
"t": "#000000",
"a": 7
},
"",
{
"t": "#b81c1c",
"a": 4
},
"EPRM RST",
{
"x": 14.5,
"t": "#000000",
"a": 7
},
"",
""
],
[
{
"r": 30,
"rx": 6.5,
"ry": 4.25,
"y": -1,
"x": 1
},
"",
""
],
[
{
"t": "#000000\n\n\n#529151",
"a": 4,
"h": 2
},
"\n\n\nEnter",
{
"t": "#000000",
"a": 7,
"h": 2
},
"",
""
],
[
{
"x": 2
},
""
],
[
{
"r": -30,
"rx": 13,
"y": -1,
"x": -3
},
"",
""
],
[
{
"x": -3
},
"",
{
"h": 2
},
"",
{
"t": "#000000\n\n\n#529151",
"a": 4,
"h": 2
},
"\n\n\nWeb back"
],
[
{
"x": -3,
"t": "#000000",
"a": 7
},
""
]
]

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@ -0,0 +1,287 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "string.h"
#ifdef SUBPROJECT_infinity
#include "visualizer/lcd_backlight.h"
#endif
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
#define EPRM M(1) // Macro 1: Reset EEPROM
#define HTML_LI M(10)
#define HTML_UL M(11)
#define HTML_OL M(12)
#define HTML_CODE M(13)
#define HTML_BR M(14)
#define SEND_TAG(TAG) do {\
send_key(KC_NONUS_BSLASH); \
SEND_STRING(TAG); \
send_larger_than(); \
send_key(KC_NONUS_BSLASH); \
SEND_STRING("&"); \
SEND_STRING(TAG); \
send_larger_than(); \
go_back_based_on_tag(TAG); \
} while (0)
#define SEND_SHORT_TAG(TAG) do {\
send_key(KC_NONUS_BSLASH); \
SEND_STRING(TAG); \
SEND_STRING("&"); \
send_larger_than(); \
} while (0)
void send_key(uint16_t keycode);
void go_back_based_on_tag(char* tag);
void send_larger_than(void);
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | § | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | ' |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Z | U | I | O | P | ü |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A /L2| S | D | F | G |------| |------| H | J | K | L |ö / L2|ä / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Y/Ctrl|X/Alt | C | V | B | | | | N | M | , |./Alt |-/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |< / L1| ^ | $ | Left | Right| | Up | Down |AltGr | ¨ | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, LT(MDIA, KC_A),KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), ALT_T(KC_X), KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_NONUS_BSLASH), KC_EQL, KC_BSLS, KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,ALT_T(KC_DOT), CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_RALT,KC_RBRC, KC_FN1,
KC_LALT,CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | EPRM | | | | | ? | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), ACTION_MODS_KEY(MOD_RALT, KC_2), ACTION_MODS_KEY(MOD_RALT, KC_QUOT), ACTION_MODS_KEY(MOD_RALT, KC_BSLS),ACTION_MODS_KEY(MOD_RALT,KC_7),KC_TRNS,
KC_TRNS,ACTION_MODS_KEY(MOD_RALT,KC_3),KC_BSLS, ACTION_MODS_KEY(MOD_LSFT, KC_8), ACTION_MODS_KEY(MOD_RSFT, KC_9),ACTION_MODS_KEY(MOD_LSFT,KC_EQL),
KC_TRNS,ACTION_MODS_KEY(MOD_LSFT,KC_5),KC_EQL, ACTION_MODS_KEY(MOD_RALT, KC_LBRC), ACTION_MODS_KEY(MOD_RALT, KC_RBRC),ACTION_MODS_KEY(MOD_RALT,KC_EQL),KC_TRNS,
KC_TRNS,EPRM,KC_TRNS,KC_NONUS_BSLASH, ACTION_MODS_KEY(MOD_LSFT, KC_NONUS_BSLASH)/*KC_TRNS,KC_TRNS*/,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, ACTION_MODS_KEY(MOD_RSFT,KC_3), KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, ACTION_MODS_KEY(MOD_RSFT,KC_1), KC_TRNS,
KC_TRNS, ACTION_MODS_KEY(MOD_RSFT,KC_6), KC_1, KC_2, KC_3, ACTION_MODS_KEY(MOD_RALT,KC_NONUS_BSLASH), KC_TRNS,
ACTION_MODS_KEY(MOD_RSFT,KC_MINS),KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | | | | | | | | | | | | | | RESET |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | |H_UL | |H_OL | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | |H_LI | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |H_CODE| |H_BR | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* |Enter | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, HTML_CODE, KC_TRNS, HTML_BR, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_ENT, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, HTML_UL, KC_TRNS, HTML_OL, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, HTML_LI, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
case 10:
if (record->event.pressed) {
SEND_TAG("li");
}
break;
case 11:
if (record->event.pressed) {
SEND_TAG("ul");
}
break;
case 12:
if (record->event.pressed) {
SEND_TAG("ol");
}
break;
case 13:
if (record->event.pressed) {
SEND_TAG("code");
}
break;
case 14:
if (record->event.pressed) {
SEND_SHORT_TAG("br");
}
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 0:
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
#ifdef SUBPROJECT_infinity
lcd_backlight_hal_color(0, 0, 0);
#endif
break;
case 1:
ergodox_right_led_1_on();
ergodox_board_led_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
#ifdef SUBPROJECT_infinity
lcd_backlight_hal_color(5000, 0, 0);
#endif
break;
case 2:
ergodox_right_led_2_on();
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_3_off();
#ifdef SUBPROJECT_infinity
lcd_backlight_hal_color(0, 5000, 0);
#endif
break;
default:
// none
break;
}
};
void send_key(uint16_t keycode) {
register_code(keycode);
unregister_code(keycode);
}
void go_back_based_on_tag(char* tag) {
const int BRACKETS_AND_SLASH_LENGTH = 3;
for (int i=0; i < strlen(tag) + BRACKETS_AND_SLASH_LENGTH; i++) {
send_key(KC_LEFT);
}
}
void send_larger_than() {
register_code(KC_LSFT);
send_key(KC_NONUS_BSLASH);
unregister_code(KC_LSFT);
}

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@ -0,0 +1,15 @@
# ErgoDox Swiss German Configuration
Swiss German keyboard layout based on the Ergodox EZ default layout.
Keyboard diagrams created with the [keyboard layout editor](http://www.keyboard-layout-editor.com).
Diagram sources: [default layer](keyboard-layout.json), [layer 1 & 2](keyboard-layout_1_2.json)
![Layout Layer 0](keyboard-layout.png)
![Layout Layer 1&2](keyboard-layout_1_2.png)
## Changelog
* Jan 21, 2017:
* Initial version based on default layout.

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@ -90,7 +90,7 @@ Your LEDs will change to indicate your layer. You'll know you are in the base la
To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/` To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/`
[qmk]: https://github.com/jackhumbert/qmk_firmware [qmk]: https://github.com/qmk/qmk_firmware
``` ```
$ make keyboard=ergodox keymap=win10_writers-block $ make keyboard=ergodox keymap=win10_writers-block

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@ -25,7 +25,7 @@ If none of the existing keymaps suit you, you can create your own custom
keymap. This will require some experience with coding. Follow these steps keymap. This will require some experience with coding. Follow these steps
to customize a keymap: to customize a keymap:
- Read the [qmk firmware README](https://github.com/jackhumbert/qmk_firmware) from top to bottom. Then come back here. :) - Read the [qmk firmware README](https://github.com/qmk/qmk_firmware) from top to bottom. Then come back here. :)
- Clone the qmk_firmware repository - Clone the qmk_firmware repository

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@ -1,5 +1,5 @@
#include "onekey.h" #include "onekey.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{ KC_A } {{ KC_A }}
}; };

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@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

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@ -0,0 +1,162 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER upils
#define PRODUCT reddot
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 19
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
#define MATRIX_COL_PINS { B7, D0, D1, D2, D3, C6, C7, D5, D4, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,29 @@
#include "reddot.h"
#include "../../../../../quantum/keymap_extras/keymap_french.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TAB, KC_CAPS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_FN0, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS,\
KC_LALT, FR_AMP, FR_EACU, FR_QUOT, FR_APOS, FR_LPRN, KC_BSPACE, KC_DELETE, FR_MINS, FR_EGRV, FR_UNDS, FR_CCED, FR_AGRV, FR_RPRN, FR_EQL, KC_INSERT, KC_HOME, KC_PGUP,\
KC_LGUI, FR_A, FR_Z, KC_E, KC_R, KC_T, KC_LSFT, KC_ENT, KC_Y, KC_U, KC_I, KC_O, KC_P, FR_CIRC, FR_DLR, KC_DELETE, KC_END, KC_PGDOWN, KC_KP_PLUS,\
KC_LCTL, FR_Q, KC_S, KC_D, KC_F, KC_G, KC_ENT, KC_H, KC_J, KC_K, KC_L, FR_M, FR_UGRV, FR_ASTR, KC_KP_1, KC_UP, KC_KP_3,\
FR_LESS, FR_W, KC_X, KC_C, KC_V, KC_B, KC_SPACE, KC_SPACE, KC_N, FR_COMM, FR_SCLN, FR_COLN, FR_EXLM, NO_ALGR, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER),
[1] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TAB, KC_CAPS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_FN0, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS,\
KC_LALT, FR_AMP, FR_EACU, FR_QUOT, FR_APOS, FR_LPRN, KC_BSPACE, KC_DELETE, FR_MINS, FR_EGRV, FR_UNDS, FR_CCED, FR_AGRV, FR_RPRN, FR_EQL, KC_7, KC_8, KC_9,\
KC_LGUI, FR_A, FR_Z, KC_E, KC_R, KC_T, KC_LSFT, KC_ENT, KC_Y, KC_U, KC_I, KC_O, KC_P, FR_CIRC, FR_DLR, KC_4, KC_5, KC_6, KC_KP_PLUS,\
KC_LCTL, FR_Q, KC_S, KC_D, KC_F, KC_G, KC_ENT, KC_H, KC_J, KC_K, KC_L, FR_M, FR_UGRV, FR_ASTR, KC_1, KC_2, KC_3,\
FR_LESS, FR_W, KC_X, KC_C, KC_V, KC_B, KC_SPACE, KC_SPACE, KC_N, FR_COMM, FR_SCLN, FR_COLN, FR_EXLM, NO_ALGR, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER),
};
const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_TOGGLE(1),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};

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@ -0,0 +1 @@
# The default keymap for handwired/reddot

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@ -0,0 +1,24 @@
## RedDot Specific Info ##
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/reddot folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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@ -0,0 +1,7 @@
#include "reddot.h"
void matrix_init_kb(void) {
matrix_init_user();
}

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@ -0,0 +1,20 @@
#ifndef REDDOT_H
#define REDDOT_H
#include "quantum.h"
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k10, k11, k12, k13, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k30, k31, k32, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k50, k51, k52, k53, \
k60, k61, k62, k63, k64, k65, k66, k68, k69, k6A, k6B, k6C, k6D, k6E, k70, k71, k72, \
k80, k81, k82, k83, k84, k85, k86, k88, k89, k8A, k8B, k8C, k8D, k8E, k90, k91, k92, k93\
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k10, k11, k12, k13 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k30, k31, k32, KC_NO }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k50, k51, k52, k53 }, \
{ k60, k61, k62, k63, k64, k65, k66, KC_NO, k68, k69, k6A, k6B, k6C, k6D, k6E, k70, k71, k72, KC_NO }, \
{ k80, k81, k82, k83, k84, k85, k86, KC_NO, k88, k89, k8A, k8B, k8C, k8D, k8E, k90, k91, k92, k93 } \
}
#endif

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@ -0,0 +1,88 @@
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
# for avr upload
USB ?= /dev/cu.usbmodem1421
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# MCU name
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
ifndef QUANTUM_DIR
include ../../../Makefile
endif
upload: build
$(ATREUS_UPLOAD_COMMAND)

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@ -82,7 +82,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
### Remember: These are just aliases ### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.

View File

@ -15,3 +15,18 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "infinity60.h" #include "infinity60.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}

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@ -46,3 +46,12 @@ const uint16_t fn_actions[] = {
}; };
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};

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@ -80,3 +80,12 @@ const uint16_t PROGMEM fn_actions[] = {
}; };
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};

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@ -111,3 +111,13 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t fn_actions[] = { const uint16_t fn_actions[] = {
}; };
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};

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@ -62,6 +62,8 @@ void matrix_init(void)
#endif #endif
memset(matrix, 0, MATRIX_ROWS); memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS); memset(matrix_debouncing, 0, MATRIX_ROWS);
matrix_init_quantum();
} }
uint8_t matrix_scan(void) uint8_t matrix_scan(void)
@ -146,6 +148,7 @@ uint8_t matrix_scan(void)
} }
debouncing = false; debouncing = false;
} }
matrix_scan_quantum();
return 1; return 1;
} }

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@ -1 +1,16 @@
#include "kc60.h" #include "kc60.h"
void led_set_kb(uint8_t usb_led)
{
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
DDRB |= (1<<2);
PORTB &= ~(1<<2);
} else {
// Hi-Z
DDRB &= ~(1<<2);
PORTB &= ~(1<<2);
}
led_set_user(usb_led);
}

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@ -1,6 +1,3 @@
# project specific files
SRC = led.c
# MCU name # MCU name
#MCU = at90usb1287 #MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4

View File

@ -1,3 +1,5 @@
SUBPROJECT_DEFAULT = rev2
ifndef MAKEFILE_INCLUDED ifndef MAKEFILE_INCLUDED
include ../../Makefile include ../../Makefile
endif endif

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@ -20,53 +20,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split
#define DESCRIPTION A split keyboard for the cheap makers
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev1 #ifdef SUBPROJECT_rev1
#include "rev1/config.h" #include "rev1/config.h"
#endif #endif
#ifdef SUBPROJECT_rev2 #ifdef SUBPROJECT_rev2
#include "rev2/config.h" #include "rev2/config.h"
#endif #endif
#ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h"
#endif
#endif #endif

View File

@ -1,2 +1,2 @@
:080000000000000000000001F7 :0B0000000000000000000000000001F4
:00000001FF :00000001FF

View File

@ -1,2 +1,2 @@
:080000000000000000000000F8 :0B0000000000000000000000000000F5
:00000001FF :00000001FF

View File

@ -1,188 +0,0 @@
#include "lets_split.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_LCTL, ADJUST, KC_LALT, KC_LGUI, LOWER, KC_SPC, MT(MOD_LSFT, KC_SPC), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[3] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, KC_BSPC, MT(MOD_LSFT, KC_BSPC), _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
[4] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, KC_ENT, MT(MOD_LSFT, KC_ENT), _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@ -14,89 +14,18 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split
#define DESCRIPTION A split keyboard for the cheap makers
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { B5, B4, E6, D7 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define CATERINA_BOOTLOADER
#define USE_I2C #define USE_I2C
// Use serial if not using I2C #define MASTER_LEFT
#ifndef USE_I2C // #define _MASTER_RIGHT
# define USE_SERIAL
#endif
// #define EE_HANDS // #define EE_HANDS
#define I2C_MASTER_LEFT #ifdef SUBPROJECT_rev1
// #define I2C_MASTER_RIGHT #include "../../rev1/config.h"
#endif
/* COL2ROW or ROW2COL */ #ifdef SUBPROJECT_rev2
#define DIODE_DIRECTION COL2ROW #include "../../rev2/config.h"
#endif
/* define if matrix has ghost */ #ifdef SUBPROJECT_rev2fliphalf
//#define MATRIX_HAS_GHOST #include "../../rev2fliphalf/config.h"
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif #endif

View File

@ -15,88 +15,20 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split
#define DESCRIPTION A split keyboard for the cheap makers
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { B5, B4, E6, D7 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define CATERINA_BOOTLOADER
// #define USE_I2C
// Use serial if not using I2C
#ifndef USE_I2C
#define USE_SERIAL #define USE_SERIAL
#endif
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS // #define EE_HANDS
#define I2C_MASTER_LEFT
// #define I2C_MASTER_RIGHT
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif
#ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h"
#endif #endif

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@ -7,6 +7,9 @@
#ifdef SUBPROJECT_rev2 #ifdef SUBPROJECT_rev2
#include "rev2.h" #include "rev2.h"
#endif #endif
#ifdef SUBPROJECT_rev2fliphalf
#include "rev2fliphalf.h"
#endif
#include "quantum.h" #include "quantum.h"

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@ -6,9 +6,45 @@ This readme and most of the code are from https://github.com/ahtn/tmk_keyboard/
Split keyboard firmware for Arduino Pro Micro or other ATmega32u4 Split keyboard firmware for Arduino Pro Micro or other ATmega32u4
based boards. based boards.
## First Time Setup
Download or clone the whole firmware and navigate to the keyboards/lets_split directory. Once your dev env is setup, you'll be able to generate the default .hex using:
```
$ make rev2
```
You will see a lot of output and if everything worked correctly you will see the built hex files:
```
lets_split_rev2_serial.hex
lets_split_rev2_i2c.hex
```
If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
```
$ make rev2-YOUR_KEYMAP_NAME
```
If everything worked correctly you will see a file:
```
lets_split_rev2_YOUR_KEYMAP_NAME.hex
```
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md.
### Let's split 1.0
If you have a first generation Let's Split you will need to use the revision 1 code. To do so, use `rev1` in all your commands instead.
Features Features
-------- --------
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
Some features supported by the firmware: Some features supported by the firmware:
* Either half can connect to the computer via USB, or both halves can be used * Either half can connect to the computer via USB, or both halves can be used
@ -62,7 +98,7 @@ unnecessary in simple use cases.
Notes on Software Configuration Notes on Software Configuration
------------------------------- -------------------------------
Configuring the firmware is similar to any other TMK project. One thing Configuring the firmware is similar to any other QMK project. One thing
to note is that `MATIX_ROWS` in `config.h` is the total number of rows between to note is that `MATIX_ROWS` in `config.h` is the total number of rows between
the two halves, i.e. if your split keyboard has 4 rows in each half, then the two halves, i.e. if your split keyboard has 4 rows in each half, then
`MATRIX_ROWS=8`. `MATRIX_ROWS=8`.
@ -70,33 +106,59 @@ the two halves, i.e. if your split keyboard has 4 rows in each half, then
Also the current implementation assumes a maximum of 8 columns, but it would Also the current implementation assumes a maximum of 8 columns, but it would
not be very difficult to adapt it to support more if required. not be very difficult to adapt it to support more if required.
Flashing Flashing
-------- -------
From the keymap directory run `make SUBPROJECT-KEYMAP-avrdude` for automatic serial port resolution and flashing.
Example: `make rev2-serial-avrdude`
Choosing which board to plug the USB cable into (choosing Master)
--------
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable.
The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side.
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
### Setting the left hand as master
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
### Setting the right hand as master
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
```
#define MASTER_RIGHT
```
### Setting EE_hands to use either hands as master
If you define `EE_HANDS` in your `config.h`, you will need to set the If you define `EE_HANDS` in your `config.h`, you will need to set the
EEPROM for the left and right halves. The EEPROM is used to store whether the EEPROM for the left and right halves.
The EEPROM is used to store whether the
half is left handed or right handed. This makes it so that the same firmware half is left handed or right handed. This makes it so that the same firmware
file will run on both hands instead of having to flash left and right handed file will run on both hands instead of having to flash left and right handed
versions of the firmware to each half. To flash the EEPROM file for the left versions of the firmware to each half. To flash the EEPROM file for the left
half run: half run:
``` ```
make eeprom-left avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
// or the equivalent in dfu-programmer
``` ```
and similarly for right half and similarly for right half
``` ```
make eeprom-right avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
// or the equivalent in dfu-programmer
``` ```
After you have flashed the EEPROM for the first time, you then need to program NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
the flash memory:
``` After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
make program
```
Note that you need to program both halves, but you have the option of using Note that you need to program both halves, but you have the option of using
different keymaps for each half. You could program the left half with a QWERTY different keymaps for each half. You could program the left half with a QWERTY
layout and the right half with a Colemak layout. Then if you connect the left layout and the right half with a Colemak layout using bootmagic's default layout option.
half to a computer by USB the keyboard will use QWERTY and Colemak when the Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
right half is connected. right half is connected.

View File

@ -25,7 +25,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x3060 #define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot #define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split
#define PRODUCT Lets Split v1 #define PRODUCT Lets Split v1
#define DESCRIPTION A split keyboard for the cheap makers #define DESCRIPTION A split keyboard for the cheap makers
@ -37,20 +36,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// wiring of each half // wiring of each half
#define MATRIX_ROW_PINS { B5, B4, E6, D7 } #define MATRIX_ROW_PINS { B5, B4, E6, D7 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
// #define MATRIX_COL_PINS { B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
#define CATERINA_BOOTLOADER #define CATERINA_BOOTLOADER
// #define USE_I2C
// Use serial if not using I2C
#ifndef USE_I2C
# define USE_SERIAL
#endif
// #define EE_HANDS
#define I2C_MASTER_LEFT
// #define I2C_MASTER_RIGHT
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW

View File

@ -36,21 +36,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// wiring of each half // wiring of each half
#define MATRIX_ROW_PINS { D7, E6, B4, B5 } #define MATRIX_ROW_PINS { D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
#define CATERINA_BOOTLOADER #define CATERINA_BOOTLOADER
// #define USE_I2C
// Use serial if not using I2C
#ifndef USE_I2C
# define USE_SERIAL
#endif
// #define EE_HANDS
#define I2C_MASTER_LEFT
// #define I2C_MASTER_RIGHT
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW

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@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@ -0,0 +1,91 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Wootpatoot
#define PRODUCT Lets Split v2
#define DESCRIPTION A split keyboard for the cheap makers
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D7, E6, B4, B5 }
//#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
//#define CATERINA_BOOTLOADER
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,32 @@
#include "lets_split.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
void shutdown_user(void) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
#endif
}

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@ -0,0 +1,28 @@
#ifndef REV2FLIPHALF_H
#define REV2FLIPHALF_H
#include "../lets_split.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
//void promicro_bootloader_jmp(bool program);
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 } \
}
#endif

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@ -0,0 +1,5 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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@ -73,3 +73,15 @@ USE_I2C ?= yes
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes CUSTOM_MATRIX = yes
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude

View File

@ -21,7 +21,8 @@ static void setup_handedness(void) {
#ifdef EE_HANDS #ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS); isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else #else
#ifdef I2C_MASTER_RIGHT // I2C_MASTER_RIGHT is deprecated use MASTER_RIGHT instead since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb(); isLeftHand = !has_usb();
#else #else
isLeftHand = has_usb(); isLeftHand = has_usb();

View File

@ -1,20 +1,16 @@
# Please remove if no longer applicable
$(warning THIS FILE MAY BE TOO LARGE FOR YOUR KEYBOARD)
$(warning Please disable some options in the Makefile to resolve)
# Build Options # Build Options
# change to "no" to disable the options, or define them in the Makefile in # change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically # the appropriate keymap folder that will get included automatically
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.

View File

@ -1,7 +1,8 @@
#ifndef CONFIG_USER_H #ifndef CONFIG_USER_H
#define CONFIG_USER_H #define CONFIG_USER_H
#endif
#include "../../config.h" #include "../../config.h"
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
#endif

View File

@ -7,11 +7,12 @@
// for intellisense, has to be commented for building // for intellisense, has to be commented for building
/* /*
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h" #include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
#include "..\..\..\..\quantum\keymap_common.h"
#include "..\..\..\..\tmk_core\common\keycode.h" #include "..\..\..\..\tmk_core\common\keycode.h"
*/ */
#define _______ KC_TRNS #define _______ KC_TRNS
#define XXXXXXX KC_NO
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. /* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English. It has "üäöß" as it is optimized for a mix of German & English.
@ -23,11 +24,11 @@ Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Bone2 /* Bone2 (adapted)
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Q | J | D | U | A | X | P | H | L | M | W | | * | ß | J | D | U | A | X | P | H | L | M | W | Q |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* |M1/Tab| C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Tab/Enter * | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift | * | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
@ -35,20 +36,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[0] = { [0] = {
{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS }, { DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, //{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT }, { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL } { KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
}, },
/* M1 Special Characters /* M1 Special Characters
very ergonomic placement for coding * very ergonomic placement for coding
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ | * | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* |M1/Tab| \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Tab/Enter * | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| # | $ | | | ~ | | + | % | " | ' | ; |Shift | * | Shift| # | ~ | | | $ | | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | * | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@ -56,56 +58,55 @@ very ergonomic placement for coding
[1] = { [1] = {
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT }, { DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ }, { _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
{ _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ }, { _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ } { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
}, },
/* Navigation & Number Blocks /* M2 Navigation & Number Blocks
very easy to get used to & intuituve placement * very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins | * | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter| * | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift | * | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl | * | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[2] = { [2] = {
{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS }, { XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT }, { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ }, { _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ } { _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
}, },
/* Flipped Navigation & Number Blocks for one handed use /* M3 Switched Navigation & Number Blocks for one handed use
accessed by sliding from M2 to M3 with thumb * accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | * | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter| * | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift | * | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl | * | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[3] = { [3] = {
{ KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO }, { KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ }, { _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ }, { _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ } { _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
}, },
/* Function & Media Keys /* M4 Function & Media Keys
slide from m4 to m5 to access flipped version
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | | * | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | | * | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift | * | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
@ -113,18 +114,19 @@ slide from m4 to m5 to access flipped version
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[4] = { [4] = {
{ KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO }, { XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO }, { KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ }, { _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ } { _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
}, },
/* flipped Function & Media Keys /* M5 Switched Function & Media Keys|
* accessed by sliding from M4 to M5 with thumb
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | | * | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | | * | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift | * | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
@ -132,13 +134,14 @@ slide from m4 to m5 to access flipped version
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[5] = { [5] = {
{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO }, { XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO }, { _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ }, { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ } { _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
} }
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
}; };

View File

@ -1,8 +1,96 @@
check keymap.c to the layers Bone2Planck
=====================================
This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English. It has "üäöß" as it is optimized for a mix of German & English.
My favourite features are the placement of the special characters often used for programming right on the home row The special character layer and the navigation & number block layer are inspired by the Neo2 layers,
and the number & navigation block combo, so you never have to move your hands from their home position. designed to keep the fingers near the home row.
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
To build, run "make" from within the \bone2planck folder.
## Bone2 (adapted) Base Layer
```
,-----------------------------------------------------------------------------------.
| ß | J | D | U | A | X | P | H | L | M | W | Q |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M1 Special Characters
very ergonomic placement for coding
```
,-----------------------------------------------------------------------------------.
| ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M2 Navigation & Number Blocks
very easy to get used to & intuituve placement
```
,-----------------------------------------------------------------------------------.
| | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M4 Function & Media Keys
```
,-----------------------------------------------------------------------------------.
| | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
##Switched layers for one handed access:
### M3 Switched Navigation & Number Blocks
accessed by sliding from M2 to M3 with thumb
```
,-----------------------------------------------------------------------------------.
| Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
### M5 Switched Function & Media Keys
accessed by sliding from M4 to M5 with thumb
```
,-----------------------------------------------------------------------------------.
| | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```

View File

@ -7,22 +7,19 @@
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0 #define _BASE 0
#define _MOVE 1 #define _MOVE 1
#define _SYMB 2 #define _SYMB 2
#define _MOUSE 3 #define _MOUSE 3
#define _FUNC 4 #define _FUNC 4
#define ENDASH LALT(KC_MINS)
#define POUND LALT(KC_3)
enum planck_keycodes { enum planck_keycodes {
MOVE = SAFE_RANGE, MOVE = SAFE_RANGE,
SYMB, SYMB,
FUNC, FUNC
BELOW,
ABOVE
}; };
// Fillers to make layering more clear // Fillers to make layering more clear
@ -51,20 +48,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE /* MOVE
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc | * | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | | * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Below| | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_MOVE] = { [_MOVE] = {
{KC_ESC, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, KC_ESC }, {KC_ESC, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC },
{KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL }, {KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, ABOVE, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______}, {_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, _______, BELOW, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
/* SYMB /* SYMB
@ -79,8 +76,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_SYMB] = { [_SYMB] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LALT(KC_MINS)}, {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, ENDASH },
{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, LALT(KC_3)}, {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, POUND },
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______}, {_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
@ -153,30 +150,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} }
return false; return false;
break; break;
case BELOW:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_RGHT);
unregister_code(KC_RGHT);
unregister_code(KC_LGUI);
register_code(KC_ENT);
unregister_code(KC_ENT);
}
return false;
break;
case ABOVE:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_LEFT);
unregister_code(KC_LEFT);
unregister_code(KC_LGUI);
register_code(KC_ENT);
unregister_code(KC_ENT);
register_code(KC_UP);
unregister_code(KC_UP);
}
return false;
break;
} }
return true; return true;
} }

View File

@ -2,11 +2,11 @@
This is a layout for the grid planck, built with a few ideals in mind: This is a layout for the grid planck, built with a few ideals in mind:
- Minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided they inevitably send their keycode later than a normal key interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key. - Consistent and minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided they inevitably send their keycode later than a normal key interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key.
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible. - The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make. - There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
``` ```
/* BASE /* BASE
@ -23,13 +23,13 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
/* MOVE /* MOVE
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc | * | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | | * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Below| | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
@ -63,7 +63,7 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- | * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F21 | F22 | F23 | F24 | | | Lock | | | | | * | | F21 | F22 | F23 | F24 | | | Power| | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Prev | Mute | Play | Next | | | | | * | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'

View File

@ -12,11 +12,11 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
API_SYSEX_ENABLE = yes # Enable SYSEX API (+5390) API_SYSEX_ENABLE = no # Enable SYSEX API (+5390)
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@ -110,15 +110,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}, },
[_RAISE] = { /* RAISE */ [_RAISE] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {_______, KC_4, KC_5, KC_6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH,_______}, {_______, KC_7, KC_8, KC_9, _______, _______, _______, QWERTY, KEYPAD, KEYPAD, ALTSLASH,_______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_PGUP} {_______, KC_0, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP}
}, },
[_LOWER] = { /* LOWER */ [_LOWER] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH, _______}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH, _______},
{_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_PGUP} {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP}
}, },
[_KEYPAD] = { /* Key Pad */ [_KEYPAD] = { /* Key Pad */
{KC_ESC, USERNAME, MVERSION, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC}, {KC_ESC, USERNAME, MVERSION, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},

View File

@ -14,13 +14,16 @@ extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers. // entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1 enum planck_layers {
#define _DVORAK 2 _QWERTY,
#define _LOWER 3 _COLEMAK,
#define _RAISE 4 _DVORAK,
#define _PLOVER 5 _LOWER,
#define _ADJUST 16 _RAISE,
_PLOVER,
_ADJUST
};
enum planck_keycodes { enum planck_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,

View File

@ -0,0 +1,63 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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After

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View File

@ -0,0 +1,151 @@
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#define PREVENT_STUCK_MODIFIERS
extern keymap_config_t keymap_config;
// Symbolic names for macro IDs.
#define _QWERTY 0 // QUERTY layer
#define _LOWER 1 // Lower layer
#define _RAISE 2 // Raise layer
#define _CUSTOM 3 // Custom layer (LOWER + RAISE)
#define _BL 4 // Backlight
#define _CUS0 5 // Mobile#
#define _CUS1 6 // signature
#define _CUS2 7 // macro 2
#define _CUS3 8 // macro 3
#define _CUS4 9 // macro 4
#define _CUS5 10 // email
#define _COPY 11 // copy
#define _PASTE 12 // paste
#define _CUT 13 // cut
// Macro shortcuts.
#define QWERTY M(_LOWER)
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
#define CUSTOM M(_CUSTOM)
#define BL M(_BL)
#define CUS0 M(_CUS0)
#define CUS1 M(_CUS1)
#define CUS2 M(_CUS2)
#define CUS3 M(_CUS3)
#define CUS4 M(_CUS4)
#define CUS5 M(_CUS5)
#define COPY M(_COPY)
#define PASTE M(_PASTE)
#define CUT M(_CUT)
// Func macro definitions.
#define LWR_PGDN FUNC(0) // Tap for PgDn, hold for LOWER
#define RSE_PGUP FUNC(1) // Tap for PgUp, hold for RAISE
#define CTL_CAPS FUNC(2) // Tap for Caps, hold for Ctrl (DOESN'T SEEM TO WORK)
#define SFT_ENT FUNC(3) // Tap for Enter, hold for Shift
#define ZM_NRM FUNC(4) // Zoom normal
#define ZM_IN FUNC(5) // Zoom out
#define ZM_OUT FUNC(6) // Zoom in
// Enable these functions using FUNC(n) macro.
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_PGDN),
[1] = ACTION_LAYER_TAP_KEY(_RAISE, KC_PGUP),
[2] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_CAPS),
[3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[4] = ACTION_MODS_KEY(MOD_LCTL, KC_0),
[5] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS),
[6] = ACTION_MODS_KEY(MOD_LCTL, KC_PLUS),
[7] = ACTION_MODS_KEY(MOD_LCTL, KC_UNDS),
};
// This config can be found at Keyboard layout editor site: http://goo.gl/zjXL2l
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* QWERTY */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_DEL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_LOWER] = { /* LOWER */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, ZM_NRM, ZM_IN, ZM_OUT, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_RAISE] = { /* RAISE */
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_LCBR, KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, KC_LBRC, KC_LBRC, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_CUSTOM] = { /* CUSTOM */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS4, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS0, CUS3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, CUT, COPY, PASTE, CUS1, CUS5, CUS2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{BL, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
// Set a layer persistantly.
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Macro actions for each corresponding ID.
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _RAISE: // Raised layer.
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
}
break;
case _LOWER: // Lowered layer.
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
}
break;
case _BL: // Backlight
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case _CUS0: // enter your mobile# here
return MACRODOWN(T(9), T(9), T(9), T(MINS),T(9), T(9), T(9), T(MINS),T(9), T(9), T(9), T(9),END);
case _CUS1: // signature line for email
return MACRODOWN(T(ENT), T(ENT), T(MINS), T(J), T(W), END);
case _CUS2: // Custom macro 2
return MACRODOWN( DOWN(KC_LSFT), TYPE(KC_L), UP(KC_LSFT), END );
case _CUS3: // custom macro 3
return MACRODOWN( DOWN(KC_LSFT), TYPE(KC_F), UP(KC_LSFT), END );
case _CUS4: // custom macro 4
return MACRODOWN( DOWN(KC_LSFT), TYPE(KC_I), UP(KC_LSFT), END );
case _CUS5: // Enter your email here
return MACRODOWN( TYPE(KC_F),
DOWN(KC_LSFT), TYPE(KC_2), UP(KC_LSFT),
TYPE(KC_G), TYPE(KC_M), TYPE(KC_A), TYPE(KC_I), TYPE(KC_L), TYPE(KC_DOT), TYPE(KC_C), TYPE(KC_O), TYPE(KC_M), END );
case _CUT: //cut macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_X), UP(KC_LCTL), END );
case _COPY: // copy macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_C), UP(KC_LCTL), END );
case _PASTE: // paste macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
};
return MACRO_NONE;
}

View File

@ -0,0 +1,271 @@
[
{
"backcolor": "#858585",
"name": "Planck 40%",
"author": "James Folkert",
"background": {
"name": "Aluminium brushed",
"style": "background-image: url('/bg/metal/aluminum_texture1642.jpg');"
},
"switchMount": "cherry",
"switchBrand": "cherry",
"switchType": "MX1A-A1xx",
"pcb": true,
"plate": true
},
[
{
"fa": [
2,
2,
0,
2
]
},
"F1\n1\n\n!\n\n\n\n\n\n<i class='kb kb-Tab-2'></i>",
"F2\n2\n\n@\n\n\n\n\n\nQ",
"F3\n3\n\n#\n\n\n\n\n\nW",
"F4\n4\n\n$\n\n\n\n\n\nE",
"F5\n5\n\n%\n\n\n\n\n\nR",
"F6\n6\n\n^\n\n\n\n\n\nT",
"F7\n6\n\n&\n\n\n\n\n\nY",
"F8\n8\n\n*\nMacro4\n\n\n\n\nU",
"F9\n9\n\n(\n\n\n\n\n\nI",
{
"fa": [
0,
0,
0,
2
]
},
"F10\n0\n\n)\n\n\n\n\n\nO",
{
"fa": [
2,
2,
0,
2
]
},
"F11\n-\n\n_\n\n\n\n\n\nP",
"F12\n=\n\n+\n\n\n\n\n\n<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>"
],
[
{
"a": 7,
"f": 3
},
"<i class='mss mss-Unicode-DeleteRight-Big-2'></i>",
{
"f": 3
},
"A",
{
"f": 3
},
"S",
{
"f": 3
},
"D",
{
"t": "#ff0000",
"a": 4,
"f": 3
},
"\n(\n\n\n\n\n\n\n\nF",
{
"t": "#000000",
"f": 3
},
"\n)\n\n\n\n\n\n\n\nG",
{
"f": 3
},
"\n{\n\n\nMacro0\n\n\n\n\nH",
{
"t": "#ff0000",
"f": 3
},
"\n}\n\n\nMacro3\n\n\n\n\nJ",
{
"t": "#000000",
"f": 3
},
"{\n\n\n\n\n\n\n\n\nK",
{
"f": 3
},
"{\n\n\n\n\n\n\n\n\nL",
{
"fa": [
2,
2,
2,
2,
0,
0,
0,
2
]
},
"\\\n\n|\n\n\n\n\n:\n\n;",
{
"a": 7,
"fa": [
9
]
},
"<i class='mss mss-Unicode-Enter-3'></i>"
],
[
{
"f": 3
},
"Shift",
{
"f": 3
},
"Z",
{
"f": 3
},
"X\n\n\n\nCut",
{
"f": 3
},
"C\n\n\n\nCopy",
{
"a": 4,
"fa": [
2,
2,
2,
2
]
},
"\\\n[\n|\n{\nPaste\n\n\n\n\nV",
"|\n]\n\n}\nMacro1\n\n\n\n\nB",
"`\n'\n~\n\"\nMacro5\n\n\n\n\nN",
"~\n\"\n\n\nMacro2\n\n\n\n\nM",
{
"fa": [
2,
2,
2,
2,
0,
0,
0,
1
]
},
"[\n\n{\n\n\n\n\n<\n\n,",
"[\n\n{\n\n\n\n\n\n\n.",
{
"a": 6
},
"\n\n?\n\n\n\n\n\n/",
{
"a": 4,
"fa": [
2,
2,
2,
0,
0,
0,
0,
1,
9,
0
]
},
"\n\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift\n\n\n\n\n<i class='mss mss-Unicode-Enter-3'></i>\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift"
],
[
{
"a": 7,
"f": 3
},
"Ctrl\n\n\n\nBLight",
{
"a": 4,
"fa": [
2,
1,
2,
0,
0,
0,
0,
1,
9,
9
]
},
"\nZNorm\n\n\nRESET\n\n\n\n\n<i class='mss mss-Unicode-Escape-3'></i>",
{
"fa": [
2,
1,
2,
0,
0,
0,
0,
1,
9,
6
]
},
"\nZIn\n\n\n\n\n\n\n\n<i class='kb kb-logo-windows-8'></i>",
{
"fa": [
2,
1,
2,
0,
0,
0,
0,
1,
9,
9
]
},
"\nZOut\n\n\n\n\n\n\n\n<i class='kb kb-Unicode-Alternate-1'></i>",
{
"a": 7,
"fa": [
9
]
},
"&dArr;",
{
"a": 4,
"fa": [
9,
5,
5
],
"w": 2
},
"\n<i class='kb kb-Unicode-Page-Down-3'></i>\n<i class='kb kb-Unicode-Page-Up-3'></i>",
{
"a": 7
},
"&uArr;",
{
"a": 4,
"fa": [
2
]
},
"<i class='kb kb-Multimedia-FastForward-End'></i>\n\n\n\n\n\n\n\n\n&larr;",
"<i class='kb kb-Multimedia-Volume-Down-1'></i>\n\n\n\n\n\n\n\n\n&darr;",
"<i class='kb kb-Multimedia-Volume-Up-1'></i>\n\n\n\n\n\n\n\n\n&uarr;",
"<i class='kb kb-Multimedia-Play-Pause'></i>\n\n\n\n\n\n\n\n\n&rarr;"
]
]

View File

@ -0,0 +1,18 @@
# Espynn's keymap for Planck Ortholinear 40% Mechanical Keyboard
Created by James Folkert: https://twitter.com/trekloFsemaJ
Added several custom functions to the keymap from the "ab" map. Special thanks to "mollat" for demonstration of macros in their keymap.c
![Layout](keyboard-layout.png "Practical Keymap")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/
* [JSON of raw layout] (layout.json "JSON of raw layout")
# Notes
* Simultaneous RAISE+LOWER enters CUSTOM layer. Several custom keymaps are here
* I disregarded the advice of Jack and used macros for passwords. I accept my fate. These have been abstracted to macros 2, 3, and 4
* add your mobile and email to the keymap before make
* RAISE and LOWER also acts as PgUp and PgDn when tapped.
* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users. (not sure if this works)
* Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.

View File

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -0,0 +1,355 @@
/*
* A keyboard layout for the gridded planck.
*
* Copyright (C) 2017 Luke Silva
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*
* This layout uses colemak by default, and is designed for programming, with easy access to symbols
* through either double purpose modifiers or colemak style rolling for commonly used symbol clusters
* Eg: compare colemak 'this' to '(){\n}' on the symbol layer.
*
* The layout also supports a range of multilingual characters, covering those
* needed for French, German, Swedish and likely some other European Languages.
* In the future full support for Colemak's multilingual deadkeys may be introduced.
*
* The multilingual characters are inputted through QMK's unicode engine, using
* the Linux input method by default, however this can be changed at runtime.
*
*/
#include "planck.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Layers
#define _COLEMAK 0
#define _QWERTY 1
#define _SYM 2
#define _NUM 3
#define _GR 4
#define _GR_S 5
#define _ADJ 6
#define _NAV 7
#define _PLOVER 8
// Macro ID numbers
#define M_ALT_HASH 1
#define M_GR_DASH 2
#define M_SYM_LPRN 3
#define M_NAV_UNDS 4
#define M_NUM_RPRN 5
#define M_CTRL_DLR 6
#define M_LCBR_ENT 7
#define M_PLOVER 8
#define M_EXT_PLV 9
#define M_WINDOWS 10
#define M_LINUX 11
#define M_OSX 12
#define M_FUNCTION 13
#define M_THEN 14
#define M_CATCH 15
// Macro keys
#define ALT_HASH MACROTAP(M_ALT_HASH) // tap for #, hold for Alt
#define GR_DASH MACROTAP(M_GR_DASH) // tap for -, hold for GR layer a-class-name
#define SYM_LPRN MACROTAP(M_SYM_LPRN) // tap for (, hold for symbols layer if()
#define NAV_UNDS MACROTAP(M_NAV_UNDS) // tap for _, hold for navigation layer snake_case_variable
#define NUM_RPRN MACROTAP(M_NUM_RPRN) // tap for ), hold for numbers layer else if()
#define CTRL_DLR MACROTAP(M_CTRL_DLR) // tap for $, hold for ctrl $php_is_really_weird
#define LCBR_ENT M(M_LCBR_ENT) // {\n easier code formatting
#define PLOVER M(M_PLOVER) // PHROPB (plover) or ERFVIK(qwerty) starts plover
#define EXT_PLV M(M_EXT_PLV) // PHRO*F (plover) or ERFVYU(qwerty) stops plover
#define WINDOWS M(M_WINDOWS) // Sets Unicode handler to windows
#define LINUX M(M_LINUX) // Sets Unicode handler to linux
#define OSX M(M_OSX) // Sets Unicode handler to OSX
#define FUNCTION M(M_FUNCTION)
#define THEN M(M_THEN)
#define CATCH M(M_CATCH)
// Renames of QMK keys... (would have otherwise been a macro)
#define QWERTY DF(_QWERTY)
#define COLEMAK DF(_COLEMAK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ;: | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Bksp | A | R | S | T | D | H | N | E | I | O | '" |
* |------+------+------+------+------+------+------+------+------+------+------+------`---.
* |Shift=| Z | X | C | V | B | K | M | ,< | .> | /? |Shift/Ent |
* |------+------+------+------+------+------+------+------+------+------+------+----------|
* |CtCaps|GUIF4 | Alt# | Gr- | Sym( | Nav_ |Space | Num) |Ctrl$ | F11 | F12 |Nav toggle|
* `---------------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{SFT_T(KC_EQL), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
{CTL_T(KC_CAPS), KC_LGUI, ALT_HASH, GR_DASH, SYM_LPRN, NAV_UNDS, KC_SPC, NUM_RPRN, CTRL_DLR, KC_F11, KC_F12, TG(_NAV)}
},
/* QWERTY
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Bksp | A | S | D | F | G | H | J | K | L | ;: | '" |
* |------+------+------+------+------+------+------+------+------+------+------+------`---.
* |Shift=| Z | X | C | V | B | N | M | ,< | .> | /? |Shift/Ent |
* |------+------+------+------+------+------+------+------+------+------+------+----------|
* |CtCaps|GUIF4 | Alt# | Gr- | Sym( | Nav_ |Space | Num) |Ctrl$ | F11 | F12 |Nav toggle|
* `---------------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
{CTL_T(KC_CAPS), KC_LGUI, KC_LALT, GR_DASH, SYM_LPRN,KC_SPC, KC_SPC, NUM_RPRN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/* Symbols
* ,-----------------------------------------------------------------------------------.
* | Tab | ` | @ | / | * | ^ | % | : | + | - | Del | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | [ | ; | } | ( | " | ' | ) | {\n | ! | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Shift | . | { | < | > | ~ | X2 | = | & | | | ? |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Sym | _ |Space | NUM | X2 | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYM] = {
{KC_TAB, KC_GRV, KC_AT, KC_SLSH, KC_ASTR, KC_CIRC, KC_PERC, KC_COLN, KC_PLUS, KC_MINS, KC_DEL, KC_BSPC},
{FUNCTION,KC_LBRC, KC_SCLN, KC_RCBR, KC_LPRN, KC_DQT, KC_QUOT, KC_RPRN, LCBR_ENT,KC_EXLM, KC_RBRC, KC_BSLS},
{KC_LSFT, KC_DOT, KC_LCBR, KC_LABK, KC_RABK, KC_TILD, _______, KC_EQL, KC_AMPR, KC_PIPE, KC_QUES, KC_ENT },
{THEN, CATCH, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______}
},
/* Numbers
* ,-----------------------------------------------------------------------------------.
* | Tab | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Bksp | x | D | E | F | + | - | 4 | 5 | 6 | 0 |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Shift | ( | A | B | C | * | / | 1 | 2 | 3 | ) |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | GR | SYM | _ |Space | NUM | 0 | . | f | |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_BSPC, KC_X, S(KC_D), S(KC_E), S(KC_F), KC_PLUS, KC_MINS, KC_4, KC_5, KC_6, KC_0, KC_ENT },
{KC_LSFT, KC_LPRN, S(KC_A), S(KC_B), S(KC_C), KC_ASTR, KC_SLSH, KC_1, KC_2, KC_3, KC_RPRN, KC_ENT },
{_______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_F, _______}
},
/* Gr layer / international keys
* ,-----------------------------------------------------------------------------------.
* | | ä | å | | ¢£ | ¥ | | ë | ê | ü | ù | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | â | à | ß | | | | è | é | ï | ö | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | æ | ô | ç | œ | | | û | « | » | î | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GR] = {
{_______, UC(0xE4),UC(0xE5), _______,UC(0xA2), UC(0x20AC),_______,UC(0xEB),UC(0xEA),UC(0xFC),UC(0xF9), _______},
{_______, UC(0xE2),UC(0xE0),UC(0xDF), _______, _______, _______,UC(0xE8),UC(0xE9),UC(0xEF),UC(0xF6), _______},
{MO(_GR_S),UC(0xE6),UC(0xF4),UC(0xE7),UC(0x153),_______, _______,UC(0xFB),UC(0xAB),UC(0xBB),UC(0xEE), MO(_GR_S)},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
// Shifted layer of the above
[_GR_S] = {
{_______, UC(0xC4),UC(0xC5), _______, UC(0xA3), UC(0xA5),_______, UC(0xCB),UC(0xCA),UC(0xDC),UC(0xD9),_______},
{_______, UC(0xC2),UC(0xC0), UC(0xDF),_______, _______, _______, UC(0xC8),UC(0xC9),UC(0xCF),UC(0xD6),_______},
{MO(_GR_S),UC(0xC6),UC(0xD4), UC(0xC7),UC(0x152),_______, _______, UC(0xDB),UC(0xAB),UC(0xBB),UC(0xCE),MO(_GR_S)},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Adjust Layer (Gr + Num)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+-------------+------+------+------+------+------+------+------+------+------|
* | | |Prntscr| ESC |VOLUP | PLAY | PREV |QWERTY|COLEMAK|PLOVER| | |
* |------+-------------+------+------+------+------+------+------+------+------+------|
* | | |BACKLIT| INS |VOLDWN| MUTE | NEXT | WIND |LINUX | OSX | | |
* |------+-------------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJ] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{XXXXXXX, XXXXXXX, KC_PSCR, KC_ESC, KC_VOLU, KC_MPLY, KC_MPRV, QWERTY, COLEMAK, PLOVER, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, BL_STEP, KC_INS, KC_VOLD, KC_MUTE, KC_MNXT, WINDOWS, LINUX, OSX, XXXXXXX, XXXXXXX},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Navigation
* ,-----------------------------------------------------------------------------------.
* | | | BTN3 | BTN2 | BTN1 | | ACL0 | HOME | PGDN | PGUP | END | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |MSLEFT| MSDN | MSUP |MSRGHT| | ACL1 | LEFT | DOWN | UP | RGHT |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |WHLEFT| WHDN | WHUP |WHRGHT| | ACL2 |C-LEFT|C-PGDN|C-PGUP|C-RGHT|Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | _ |Space | ACL0 | ACL1 | ACL2 | |TGLNAV|
* `-----------------------------------------------------------------------------------'
*/
[_NAV] = {
{XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN2, KC_BTN1, XXXXXXX, KC_ACL0, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_BSPC},
{XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, KC_ACL1, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_ENT },
{XXXXXXX, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, XXXXXXX, KC_ACL2, LCTL(KC_LEFT), LCTL(KC_PGDN), LCTL(KC_PGUP), LCTL(KC_RIGHT), KC_ENT },
{_______, _______, _______, _______, _______, _______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______}
},
/* Plover Layer
* ,-----------------------------------------------------------------------------------.
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | # | A | O | E | U | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{EXT_PLV, XXXXXXX, XXXXXXX, KC_1, KC_C, KC_V, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
void matrix_init_user(){
set_unicode_input_mode(UC_LNX);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case M_ALT_HASH:
return MACRO_TAP_SHFT_KEY_HOLD_MOD(record, 3, LALT);
case M_GR_DASH:
{
const macro_t* macro = MACRO_TAP_HOLD_LAYER(record, MACRO(T(MINS)), _GR);
update_tri_layer(_NUM, _GR, _ADJ);
return macro;
}
case M_SYM_LPRN:
return MACRO_TAP_SHFT_KEY_HOLD_LAYER(record, 9, _SYM);
case M_NAV_UNDS:
return MACRO_TAP_SHFT_KEY_HOLD_LAYER(record, MINS, _NAV);
case M_NUM_RPRN:
{
const macro_t* macro = MACRO_TAP_SHFT_KEY_HOLD_LAYER(record, 0, _NUM);
update_tri_layer(_NUM, _GR, _ADJ);
return macro;
}
case M_CTRL_DLR:
return MACRO_TAP_SHFT_KEY_HOLD_MOD(record, 4, LCTL);
case M_LCBR_ENT:
return MACRODOWN(I(10), D(LSFT), T(LBRC), U(LSFT), T(ENT), END);
case M_PLOVER:
if (record->event.pressed) {
layer_and(0);
layer_on(_PLOVER);
default_layer_set(_PLOVER);
// Starts plover
return MACRO(I(10), D(E), D(R), D(F), D(V), D(I), D(K), U(E), U(R), U(F), U(V), U(I), U(K), END);
}
break;
case M_EXT_PLV:
if (!record->event.pressed) {
layer_off(_PLOVER);
default_layer_set(_COLEMAK);
//Pauses plover
return MACRO(I(10), D(E), D(R), D(F), D(V), D(Y), D(U), U(E), U(R), U(F), U(V), U(Y), U(U), END);
}
break;
case M_WINDOWS:
set_unicode_input_mode(UC_WIN);
break;
case M_LINUX:
set_unicode_input_mode(UC_LNX);
break;
case M_OSX:
set_unicode_input_mode(UC_OSX);
break;
case M_FUNCTION:
if (record->event.pressed) {
SEND_STRING("function");
}
break;
case M_THEN:
if (record->event.pressed) {
SEND_STRING("then");
}
break;
case M_CATCH:
if (record->event.pressed) {
SEND_STRING("catch");
}
break;
}
return MACRO_NONE;
};

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@ -0,0 +1,2 @@
# A more basic Planck Layout for copying

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@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,229 @@
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _LOWER 2
#define _RAISE 3
#define _ADJUST 16
enum planck_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
{SFT_T(KC_ESC), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
{ALL_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | _ | ? | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | - | / | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Dvorak|Qwerty| | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

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# smt's Planck keymap
This keymap is primarily based on the default Planck keymap.
Notable differences from the default are:
1. **Dvorak by default**
I happen to type in Dvorak, and prefer that layer to be the default on my keyboard. This is easy enough to switch around with Qwerty, Colemak, or whatever.
2. **Right Shift**
I use both the left and right shift keys when I type. When I want to modify a key with shift, I hold shift with the hand opposite the one typing the key. In the default keymap, Enter is where shift would be on a standard keyboard layout. Oh, muscle memory.
Thankfully, QMK supports [mod-tap](https://github.com/jackhumbert/qmk_firmware/wiki#fun-with-modifier-keys) keys, and this allows me to set the Enter key to send a modifier (MOD_LSFT) when held, and KC_ENT when tapped. Awesome!
3. Escape
I am experimenting with using Left Shift as a mod-tap key for Escape, similar to how I use the Enter key. It's set up like this on my Minivan, so in the interest of consistency...
4. Backtick
I don't currently have LEDs on any of my keyboards, and even if I did, I don't think I would want their controls on a base layer.
So, why use backtick in the lower left corner? I use it as my tmux prefix key, so I need to type it more frequently than most people. Putting it on the base layer works well for me.
## Dvorak (default)
```
,-----------------------------------------------------------------------------------.
| Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | O | E | U | I | D | H | T | N | S | - |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
| ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
`-----------------------------------------------------------------------------------'
```
## Qwerty (same as default)
```
,-----------------------------------------------------------------------------------.
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | S | D | F | G | H | J | K | L | ; | " |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
| ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
`-----------------------------------------------------------------------------------'
```
## Lower
This is where I put the number row, a numpad cluster, function keys, and some light navigation via Home/End/PageUp/PageDn. Like the "Raise" layer, the top row is redundant to help with Planck compatibility.
```
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
|------+------+------+------+------+------|------+------+------+------+------+------|
| | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Raise
As a developer, it makes the most sense for me to group all the commonly-used symbols that don't fit on the main layer. In particular, having the dual-column of parens-braces-brackets really helps a lot.
I haven't completely filled this layer, which leaves room for future mappings and macros.
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | _ | ? | + | { | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | | | | | - | / | = | [ | ] | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Adjust (Lower + Raise)
Utility layer. This is where I'd switch to Qwerty, or ~~fool around with~~ adjust the audio/music settings.
```
,-----------------------------------------------------------------------------------.
| | Reset| | | | | | | | | | Del |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty| | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#endif

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
//
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NUM 5
#define _FUNC 6
#define _NAV 7
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _QWERTY
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Ctrl/Tab| A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | GUI | GUI | Num | Space | FN | GUI | Alt | Ctrl | Enter|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NUM), KC_SPC, KC_SPC, MO(_FUNC), KC_RGUI, KC_RALT, KC_RCTL, KC_ENT}
},
/* _NUM
* ,-----------------------------------------------------------------------------------.
* | ___ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ____ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | ` | [ | { | ( | / | \ | ) | } | ] | - | = |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ____ | ! | @ | # | $ | % | ^ | & | * | _ | + | ____ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ____ | ___ | ___ | ___ | XXXX | ______ | ____ | ____ | ____ | __ | ____ |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_LCTL, KC_GRV, KC_LBRC, KC_LCBR, KC_LPRN, KC_SLSH, KC_BSLS, KC_RPRN, KC_RCBR, KC_RBRC, KC_MINS, KC_EQL},
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______}
},
/* _FUNC
* ,-----------------------------------------------------------------------------------.
* | ____ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ____ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ____ |Shift | Ctrl | Alt | GUI | ____ | Left | Down | Up |Right | Del | ____ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ____ |Light | ____ | Vol- | Prev | Play | Mute | Next | Vol+ | ____ | ____ | ____ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ____ | ____ | ____ | ____ | ____ | _____ | XXXX | ____ | ____ | ____ | ____ |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, _______},
{_______, M(0), _______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MUTE, KC_MNXT, KC_VOLU, _______, _______, _______},
{_______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______, _______, _______, _______}
},
[_NAV] = {
{KC_MS_ACCEL2, KC_FN1, KC_FN2, KC_FN3, KC_FN4, XXXXXXX, XXXXXXX, KC_WH_D, KC_WH_U, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL1, KC_MS_BTN4, KC_MS_BTN3, KC_MS_BTN2, KC_MS_BTN1, XXXXXXX, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL0, KC_FN9, KC_FN10, KC_FN11, KC_FN12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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