53 lines
3.2 KiB
C
53 lines
3.2 KiB
C
|
#pragma once
|
||
|
|
||
|
#define LEADER_PER_KEY_TIMING
|
||
|
#define LEADER_TIMEOUT 425
|
||
|
#define TAP_HOLD_CAPS_DELAY 80
|
||
|
|
||
|
#ifdef RGB_MATRIX_ENABLE
|
||
|
/* Reset default from dz65rgb/v2 config.h */
|
||
|
# undef DISABLE_RGB_MATRIX_SPLASH
|
||
|
# undef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||
|
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
||
|
# undef RGB_MATRIX_STARTUP_MODE
|
||
|
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
||
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
||
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // default: 26
|
||
|
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP
|
||
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||
|
# define RGB_MATRIX_STARTUP_HUE 10
|
||
|
# define RGB_MATRIX_STARTUP_SAT 255
|
||
|
# define RGB_MATRIX_STARTUP_VAL 200
|
||
|
# define RGB_MATRIX_STARTUP_SPD 75
|
||
|
/* Active RBG Modes */
|
||
|
/* # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! */
|
||
|
/* # define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out */
|
||
|
/* # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out */
|
||
|
/* Disabling to optimize firmware size */
|
||
|
# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
|
||
|
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
|
||
|
# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
|
||
|
# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
|
||
|
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
|
||
|
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
|
||
|
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
|
||
|
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
|
||
|
# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
|
||
|
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
|
||
|
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
|
||
|
# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
|
||
|
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
|
||
|
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
|
||
|
#endif /* RBG MATRIX */
|
||
|
|
||
|
/* Firmware size Optimizations */
|
||
|
#define NO_ACTION_MACRO
|
||
|
#define NO_ACTION_FUNCTION
|
||
|
#define NO_ACTION_ONESHOT
|