qmk-dactyl-manuform-a/keyboards/handwired/dactyl/config.h

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Handwired/Dactyl keyboard (#2058) * Copy the ergodox_ez code to handwired/dactyl Differences from the Ergodox: * Use QMK_SUBPROJECT_H instead of QMK_KEYBOARD_H, since it's under handwired * Omitted several keymaps. They'll eventually be broken (since the Dactyl has fewer keys), and I don't want to try to fix them. * Omitted the keymap images for the default layout, since they depict a different keyboard. * Everything that said Ergodox now says Dactyl, naturally. * [whitespace] Delete trailing whitespace My editor does this automatically so it's just gonna keep cropping up... * Cut the dactyl down to the right number of columns (Remember, throughout matrix.c, everything called "row" is really a column, and vice-versa). * Remove LED-related code * Tighten up the Dactyl's build options * Whitespace cleanup in twimaster.c * Hardtabs -> spaces * No more trailing whitespace * Typo fix * Correct the CPU frequency units The Teensy's CPU definitely doesn't run at 16 petahertz... * Restore access to ONEHAND_ENABLE I turned it off in 26d47cb42622d990a7c3335e7fcc151aa3edfbf0 while desperately debugging; I just wanted to ensure it wasn't causing the problem I was seeing. It was not, in fact, causing the problem, so it's back. Also fixed the swap matrix in dactyl.c, since it still referred to columns that exist in the Ergodox but not the Dactyl. * Clearer phrasing about TWI's effect on scan rate * Fix up the Dactyl's firmware-loading instructions Sadly, the Dactyl has no hole for the onboard reset button. * Dvorak keymap for the Dactyl * The Erincalling Layout * Erincalling layout: Add a := key I've been working in Go, which uses := a lot, and it's awkward to type in this layout. * Dactyl README: link to the dactyl-keyboard repo * Add a missing copyright line I don't know how much this matters? Honestly, it's enough for me that my name is on the git commit. But hey, let's be consistent until there's a specific reason not to be, right? * Dactyl: remove commented-out code I hate it I hate it I hate it There's not even any information about what it was trying to do!!!! >:( * Add a note about the row/column ridiculousness * [whitespace] realign some constants * Don't claim B4 is tied to VCC It doesn't matter at all? I honestly don't know what the reason ever was. It looks like it dates back to the original ErgoDox and I've never seen one sentence about the purpose. I've been skipping that wire for some time, and I promise it works fine. * Dactyl keymaps: Send RALT for right-hand alt key Not terribly important but I just like things tidy OK * typo fix * Refer to "dactyl.h" explicitly QMK_SUBPROJECT_H has been working locally, but fails in CI. Strange! * Dactyl: Don't use QMK_SUBPROJECT_H at all It's still breaking in CI, even though it was a never a problem locally.
2017-11-26 08:18:59 +01:00
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
Copyright 2017 Erin Call <hello@erincall.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DACTYL_CONFIG_H
#define DACTYL_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1308
#define DEVICE_VER 0x0001
#define MANUFACTURER Adereth
#define PRODUCT Dactyl
#define DESCRIPTION An ortholinear, split, 3D-curved keyboard with thumb clusters.
/* key matrix size
* At this time, "row" in the dactyl's code actually means "column" on the
* physical keyboard. It's confusing. I'm sorry. Blame Jack Humbert :P
*/
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
/* fix space cadet rollover issue */
#define DISABLE_SPACE_CADET_ROLLOVER
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 15
#define PREVENT_STUCK_MODIFIERS
#define USB_MAX_POWER_CONSUMPTION 500
#endif