qmk-dactyl-manuform-a/tests/test_common/test_keymap_key.hpp

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/* Copyright 2021 Stefan Kerkmann
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
extern "C" {
#include "keyboard.h"
#include "test_matrix.h"
}
#include <cassert>
typedef uint8_t layer_t;
struct KeymapKey {
KeymapKey(layer_t layer, uint8_t col, uint8_t row, uint16_t keycode) : layer(layer), position({.col = col, .row = row}), code(keycode), report_code(keycode) { validate(); }
KeymapKey(layer_t layer, uint8_t col, uint8_t row, uint16_t keycode, uint16_t report_code) : layer(layer), position({.col = col, .row = row}), code(keycode), report_code(report_code) { validate(); }
void press();
void release();
const layer_t layer;
const keypos_t position;
const uint16_t code;
/* Sometimes the keycode does not match the code that is send in the usb report, so we provide it here. */
const uint16_t report_code;
private:
void validate() {
assert(position.col <= MATRIX_COLS);
assert(position.row <= MATRIX_ROWS);
}
};