2019-02-24 02:25:25 +01:00
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#pragma once
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#include "config_common.h"
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#define PRODUCT_ID 0x2390
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#define DEVICE_VER 0x0001
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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// ROWS: Top to bottom, COLS: Left to right
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/* Row pin configuration
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* row: 0 1 2 3 4 5 6 7 8 9
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* pin: B2 C7 C6 B6 B5 B0 B3 D5 D3 D2
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*/
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#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
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/* Column pin configuration
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* col: 0 1 2 3 4 5 6 7
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* pin: F0 F1 F4 F5 F6 F7 E6 B1
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*/
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#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
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#define UNUSED_PINS
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/* Speaker configuration
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*/
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#define B7_AUDIO
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#define NO_MUSIC_MODE
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#define AUDIO_CLICKY
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/* Space savings
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*/
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#define NO_ACTION_TAPPING
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2020-11-21 20:11:50 +01:00
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#define LED_CAPS_LOCK_PIN B4
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2019-02-24 02:25:25 +01:00
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/* Backlight configuration
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*/
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#define BACKLIGHT_LEVELS 1
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/* Underlight configuration
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*/
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#define RGB_DI_PIN D7
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#define RGBLED_NUM 26 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 32
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#define RGBLIGHT_EFFECT_BREATHE_MAX 200
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#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
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#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4 // How many LEDs wide to light up
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#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 16 // The led to start at
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#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 8 // How many LEDs to travel
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up
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