qmk-dactyl-manuform-a/keyboards/whitefox/visualizer.c

55 lines
1.9 KiB
C
Raw Normal View History

/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "visualizer.h"
#include "visualizer_keyframes.h"
2017-07-09 16:50:01 +02:00
#include "default_animations.h"
static bool initial_update = true;
// Feel free to modify the animations below, or even add new ones if needed
2020-10-14 06:06:05 +02:00
void initialize_user_visualizer(visualizer_state_t *state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
2020-10-14 06:06:05 +02:00
void update_user_visualizer_state(visualizer_state_t *state, visualizer_keyboard_status_t *prev_status) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
2020-10-14 06:06:05 +02:00
if (initial_update) {
initial_update = false;
start_keyframe_animation(&led_test_animation);
}
}
2020-10-14 06:06:05 +02:00
void user_visualizer_suspend(visualizer_state_t *state) {
start_keyframe_animation(&default_suspend_animation);
}
2020-10-14 06:06:05 +02:00
void user_visualizer_resume(visualizer_state_t *state) {
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}