36 lines
881 B
C
36 lines
881 B
C
|
#pragma once
|
||
|
|
||
|
#include QMK_KEYBOARD_H
|
||
|
|
||
|
#include "rows.h"
|
||
|
|
||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||
|
// entirely and just use numbers
|
||
|
enum {
|
||
|
_QWERTY = 0,
|
||
|
_SYMB,
|
||
|
_NUMP,
|
||
|
_OVERWATCH,
|
||
|
_NAVI
|
||
|
};
|
||
|
|
||
|
enum custom_keycodes {
|
||
|
PLACEHOLDER = SAFE_RANGE,
|
||
|
TAP_TOG_LAYER,
|
||
|
CLEAR_EEPROM,
|
||
|
WKSP_LEFT, // Smart key that only activates when we are momentarily in a layer
|
||
|
WKSP_RIGHT, // Smart key that only activates when we are momentarily in a layer
|
||
|
};
|
||
|
|
||
|
|
||
|
#define LOWER MO(_SYMB)
|
||
|
#define RAISE MO(_NUMP)
|
||
|
|
||
|
#define CTL_SPC MT(MOD_LCTL, KC_SPC)
|
||
|
#define OSMSFT OSM(MOD_LSFT)
|
||
|
#define LOCK LGUI(KC_L)
|
||
|
#define MODSFT LSFT(KC_LGUI)
|
||
|
#define APPS LGUI(KC_SPC)
|