qmk-dactyl-manuform-a/keyboards/eco/keymaps/that_canadian/keymap.c

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
// Below layout is based upon /u/That-Canadian's planck layout
#include "eco.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 2
#define _RAISE 3
#define _FUNCTION 15
#define _ADJUST 16
enum eco_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
{KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-------------------------------------------------------------------------------------------------.
* | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-------------------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
{KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS},
{_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-------------------------------------------------------------------------------------------------.
* |Taskmg| Reset| | | | | | | | | | | |caltde|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Function
* ,-------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | Up | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_FUNCTION] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif