qmk-dactyl-manuform-a/keyboards/m10a/keymaps/gam3cat/rules.mk

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Keymap updates (#4706) * adding my keymap * update keymap * adding gamecat keymap for jc65 keyboard * updating jc65-gamecat keymap * updating jc65-gamecat keymap * updating jc65-gamecat keymap * updating jc65-gamecat keymap * M10a keymap and M65a updates * keymap updates * keymap updates * M10a/M65a keymap updates * M10a/M65a keymap updates * Delete test.txt * M65 keymap update * M65 keymap update * M65 keymap update * M65/M10 keymap updates * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65/M10 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * Set theme jekyll-theme-cayman * Set theme jekyll-theme-slate * M65 keymap update * M10a/M65a keymap updates * M10a keymap update * M65a keymap update * M65a keymap update * M65a keymap update * M65a readme update * M65a/M10a updates * M65a readme updates * M65a/M10a updates * M65A update * M65A update * M65A update * M65A update * M65A/M10A keymap update * M10A keymap update * Set theme jekyll-theme-tactile * M10A keymap update * M65A keymap.c update * M65 keymap added LED backlight toggle, inc/dec to adjust layer. * M65 keymap/readme updates. * M65 keymap fix * M65 keymap update * remove theme * fix comments/readme * update keymap * LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure. * LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure. * M65 keymap update * Updated M65, M10, and gonNerd keymaps. * update * del * keymap updates M65, M10, gonnerd * update keymaps * adding back readme that somehow got removed. * updated keymap * update keymap * add back readme * Added h87a keymap, updated m10a/jc65/gonnerd * Update h87a keymap * Updates after feedback * Updates after feedback * Updates after feedback * Updates after feedback
2019-01-03 17:12:58 +01:00
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
TAP_DANCE_ENABLE = no # Enable TapDance functionality
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
Remove Full Bootmagic (#13846) * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-08-07 08:59:56 +02:00
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
Keymap updates (#4706) * adding my keymap * update keymap * adding gamecat keymap for jc65 keyboard * updating jc65-gamecat keymap * updating jc65-gamecat keymap * updating jc65-gamecat keymap * updating jc65-gamecat keymap * M10a keymap and M65a updates * keymap updates * keymap updates * M10a/M65a keymap updates * M10a/M65a keymap updates * Delete test.txt * M65 keymap update * M65 keymap update * M65 keymap update * M65/M10 keymap updates * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65/M10 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * M65 keymap update * Set theme jekyll-theme-cayman * Set theme jekyll-theme-slate * M65 keymap update * M10a/M65a keymap updates * M10a keymap update * M65a keymap update * M65a keymap update * M65a keymap update * M65a readme update * M65a/M10a updates * M65a readme updates * M65a/M10a updates * M65A update * M65A update * M65A update * M65A update * M65A/M10A keymap update * M10A keymap update * Set theme jekyll-theme-tactile * M10A keymap update * M65A keymap.c update * M65 keymap added LED backlight toggle, inc/dec to adjust layer. * M65 keymap/readme updates. * M65 keymap fix * M65 keymap update * remove theme * fix comments/readme * update keymap * LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure. * LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure. * M65 keymap update * Updated M65, M10, and gonNerd keymaps. * update * del * keymap updates M65, M10, gonnerd * update keymaps * adding back readme that somehow got removed. * updated keymap * update keymap * add back readme * Added h87a keymap, updated m10a/jc65/gonnerd * Update h87a keymap * Updates after feedback * Updates after feedback * Updates after feedback * Updates after feedback
2019-01-03 17:12:58 +01:00
MOUSEKEY_ENABLE = yes # Mouse keys(+1500)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # Nkey Rollover - If this doesn't work, add this to config.h: #define FORCE_NKRO
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = no # Enable extended unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
#VARIABLE_TRACE = no # Use this to debug changes to variable values
KEY_LOCK_ENABLE = no # This enables key lock(+260)
SPLIT_KEYBOARD = no # This enables split keyboard support and includes all necessary files located at quantum/split_common