2015-04-09 18:32:04 +02:00
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/*
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Copyright 2011,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdbool.h>
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#include<avr/io.h>
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#include<util/delay.h>
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#include "ps2_mouse.h"
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#include "host.h"
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#include "timer.h"
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#include "print.h"
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2016-12-03 12:05:02 +01:00
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#include "report.h"
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2015-04-09 18:32:04 +02:00
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#include "debug.h"
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2016-12-03 12:05:02 +01:00
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#include "ps2.h"
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2015-04-09 18:32:04 +02:00
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2016-12-03 12:05:02 +01:00
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/* ============================= MACROS ============================ */
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2016-12-04 19:22:40 +01:00
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static report_mouse_t mouse_report = {};
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2015-04-09 18:32:04 +02:00
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2016-12-03 12:05:02 +01:00
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static inline void ps2_mouse_print_report(report_mouse_t *mouse_report);
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static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report);
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static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report);
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static inline void ps2_mouse_enable_scrolling(void);
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static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report);
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2015-04-09 18:32:04 +02:00
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/* ============================= IMPLEMENTATION ============================ */
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/* supports only 3 button mouse at this time */
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void ps2_mouse_init(void) {
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ps2_host_init();
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2016-12-03 12:41:56 +01:00
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_delay_ms(PS2_MOUSE_INIT_DELAY); // wait for powering up
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2016-12-03 12:05:02 +01:00
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PS2_MOUSE_SEND(PS2_MOUSE_RESET, "ps2_mouse_init: sending reset");
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PS2_MOUSE_RECEIVE("ps2_mouse_init: read BAT");
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PS2_MOUSE_RECEIVE("ps2_mouse_init: read DevID");
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#ifdef PS2_MOUSE_USE_REMOTE_MODE
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ps2_mouse_set_remote_mode();
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#else
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ps2_mouse_enable_data_reporting();
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#endif
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#ifdef PS2_MOUSE_ENABLE_SCROLLING
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ps2_mouse_enable_scrolling();
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#endif
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#ifdef PS2_MOUSE_USE_2_1_SCALING
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ps2_mouse_set_scaling_2_1();
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#endif
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ps2_mouse_init_user();
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}
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__attribute__((weak))
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void ps2_mouse_init_user(void) {
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}
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void ps2_mouse_task(void) {
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static uint8_t buttons_prev = 0;
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extern int tp_buttons;
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/* receives packet from mouse */
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uint8_t rcv;
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rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
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if (rcv == PS2_ACK) {
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mouse_report.buttons = ps2_host_recv_response() | tp_buttons;
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mouse_report.x = ps2_host_recv_response() * PS2_MOUSE_X_MULTIPLIER;
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mouse_report.y = ps2_host_recv_response() * PS2_MOUSE_Y_MULTIPLIER;
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#ifdef PS2_MOUSE_ENABLE_SCROLLING
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mouse_report.v = -(ps2_host_recv_response() & PS2_MOUSE_SCROLL_MASK) * PS2_MOUSE_V_MULTIPLIER;
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#endif
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} else {
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if (debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
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return;
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}
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/* if mouse moves or buttons state changes */
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if (mouse_report.x || mouse_report.y || mouse_report.v ||
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((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
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#ifdef PS2_MOUSE_DEBUG_RAW
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// Used to debug raw ps2 bytes from mouse
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ps2_mouse_print_report(&mouse_report);
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#endif
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buttons_prev = mouse_report.buttons;
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ps2_mouse_convert_report_to_hid(&mouse_report);
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#if PS2_MOUSE_SCROLL_BTN_MASK
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ps2_mouse_scroll_button_task(&mouse_report);
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#endif
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#ifdef PS2_MOUSE_DEBUG_HID
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// Used to debug the bytes sent to the host
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ps2_mouse_print_report(&mouse_report);
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#endif
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host_mouse_send(&mouse_report);
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}
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ps2_mouse_clear_report(&mouse_report);
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}
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void ps2_mouse_disable_data_reporting(void) {
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PS2_MOUSE_SEND(PS2_MOUSE_DISABLE_DATA_REPORTING, "ps2 mouse disable data reporting");
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}
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void ps2_mouse_enable_data_reporting(void) {
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PS2_MOUSE_SEND(PS2_MOUSE_ENABLE_DATA_REPORTING, "ps2 mouse enable data reporting");
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}
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void ps2_mouse_set_remote_mode(void) {
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PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_REMOTE_MODE, "ps2 mouse set remote mode");
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ps2_mouse_mode = PS2_MOUSE_REMOTE_MODE;
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}
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void ps2_mouse_set_stream_mode(void) {
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PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_STREAM_MODE, "ps2 mouse set stream mode");
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ps2_mouse_mode = PS2_MOUSE_STREAM_MODE;
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}
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void ps2_mouse_set_scaling_2_1(void) {
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PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_2_1, "ps2 mouse set scaling 2:1");
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}
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void ps2_mouse_set_scaling_1_1(void) {
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PS2_MOUSE_SEND_SAFE(PS2_MOUSE_SET_SCALING_1_1, "ps2 mouse set scaling 1:1");
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}
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void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution) {
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PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_RESOLUTION, resolution, "ps2 mouse set resolution");
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}
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate) {
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PS2_MOUSE_SET_SAFE(PS2_MOUSE_SET_SAMPLE_RATE, sample_rate, "ps2 mouse set sample rate");
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}
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/* ============================= HELPERS ============================ */
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#define X_IS_NEG (mouse_report->buttons & (1<<PS2_MOUSE_X_SIGN))
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#define Y_IS_NEG (mouse_report->buttons & (1<<PS2_MOUSE_Y_SIGN))
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#define X_IS_OVF (mouse_report->buttons & (1<<PS2_MOUSE_X_OVFLW))
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#define Y_IS_OVF (mouse_report->buttons & (1<<PS2_MOUSE_Y_OVFLW))
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static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report) {
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// PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
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// bit: 8 7 ... 0
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// sign \8-bit/
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//
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// Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
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//
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// This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
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mouse_report->x = X_IS_NEG ?
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((!X_IS_OVF && -127 <= mouse_report->x && mouse_report->x <= -1) ? mouse_report->x : -127) :
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((!X_IS_OVF && 0 <= mouse_report->x && mouse_report->x <= 127) ? mouse_report->x : 127);
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mouse_report->y = Y_IS_NEG ?
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((!Y_IS_OVF && -127 <= mouse_report->y && mouse_report->y <= -1) ? mouse_report->y : -127) :
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((!Y_IS_OVF && 0 <= mouse_report->y && mouse_report->y <= 127) ? mouse_report->y : 127);
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// remove sign and overflow flags
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mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
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// invert coordinate of y to conform to USB HID mouse
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mouse_report->y = -mouse_report->y;
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2015-04-09 18:32:04 +02:00
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}
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static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report) {
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mouse_report->x = 0;
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mouse_report->y = 0;
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mouse_report->v = 0;
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mouse_report->h = 0;
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mouse_report->buttons = 0;
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}
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static inline void ps2_mouse_print_report(report_mouse_t *mouse_report) {
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if (!debug_mouse) return;
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print("ps2_mouse: [");
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phex(mouse_report->buttons); print("|");
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print_hex8((uint8_t)mouse_report->x); print(" ");
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print_hex8((uint8_t)mouse_report->y); print(" ");
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print_hex8((uint8_t)mouse_report->v); print(" ");
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print_hex8((uint8_t)mouse_report->h); print("]\n");
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}
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static inline void ps2_mouse_enable_scrolling(void) {
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PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Initiaing scroll wheel enable: Set sample rate");
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PS2_MOUSE_SEND(200, "200");
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PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
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PS2_MOUSE_SEND(100, "100");
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PS2_MOUSE_SEND(PS2_MOUSE_SET_SAMPLE_RATE, "Set sample rate");
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PS2_MOUSE_SEND(80, "80");
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PS2_MOUSE_SEND(PS2_MOUSE_GET_DEVICE_ID, "Finished enabling scroll wheel");
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_delay_ms(20);
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}
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#define PRESS_SCROLL_BUTTONS mouse_report->buttons |= (PS2_MOUSE_SCROLL_BTN_MASK)
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#define RELEASE_SCROLL_BUTTONS mouse_report->buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK)
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static inline void ps2_mouse_scroll_button_task(report_mouse_t *mouse_report) {
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static enum {
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SCROLL_NONE,
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SCROLL_BTN,
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SCROLL_SENT,
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} scroll_state = SCROLL_NONE;
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static uint16_t scroll_button_time = 0;
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if (PS2_MOUSE_SCROLL_BTN_MASK == (mouse_report->buttons & (PS2_MOUSE_SCROLL_BTN_MASK))) {
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// All scroll buttons are pressed
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if (scroll_state == SCROLL_NONE) {
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scroll_button_time = timer_read();
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scroll_state = SCROLL_BTN;
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}
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// If the mouse has moved, update the report to scroll instead of move the mouse
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if (mouse_report->x || mouse_report->y) {
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scroll_state = SCROLL_SENT;
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mouse_report->v = -mouse_report->y/(PS2_MOUSE_SCROLL_DIVISOR_V);
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mouse_report->h = mouse_report->x/(PS2_MOUSE_SCROLL_DIVISOR_H);
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mouse_report->x = 0;
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mouse_report->y = 0;
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}
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} else if (0 == (PS2_MOUSE_SCROLL_BTN_MASK & mouse_report->buttons)) {
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// None of the scroll buttons are pressed
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#if PS2_MOUSE_SCROLL_BTN_SEND
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if (scroll_state == SCROLL_BTN
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&& timer_elapsed(scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
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PRESS_SCROLL_BUTTONS;
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host_mouse_send(mouse_report);
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_delay_ms(100);
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RELEASE_SCROLL_BUTTONS;
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}
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#endif
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scroll_state = SCROLL_NONE;
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}
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RELEASE_SCROLL_BUTTONS;
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}
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