qmk-dactyl-manuform-a/quantum/audio/audio.h

93 lines
2.5 KiB
C
Raw Normal View History

2015-08-16 23:52:03 +02:00
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
2016-04-17 03:31:40 +02:00
#include "musical_notes.h"
#include "song_list.h"
2016-04-21 06:37:45 +02:00
#include "voices.h"
2015-08-16 23:52:03 +02:00
2016-04-17 05:10:18 +02:00
#ifndef AUDIO_H
#define AUDIO_H
2016-04-20 07:08:17 +02:00
// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO
// #define VIBRATO_ENABLE
2016-04-19 23:00:45 +02:00
// Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE
2016-04-16 05:38:21 +02:00
typedef union {
uint8_t raw;
struct {
bool enable :1;
uint8_t level :7;
};
} audio_config_t;
void audio_toggle(void);
void audio_on(void);
void audio_off(void);
2016-04-19 23:00:45 +02:00
// Vibrato rate functions
2016-04-20 07:08:17 +02:00
#ifdef VIBRATO_ENABLE
2016-04-19 23:00:45 +02:00
void set_vibrato_rate(float rate);
void increase_vibrato_rate(float change);
void decrease_vibrato_rate(float change);
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength);
void increase_vibrato_strength(float change);
void decrease_vibrato_strength(float change);
#endif
2016-04-20 07:08:17 +02:00
#endif
2016-04-19 23:00:45 +02:00
// Polyphony functions
void set_polyphony_rate(float rate);
2016-04-22 07:01:38 +02:00
void enable_polyphony(void);
void disable_polyphony(void);
2016-04-19 23:00:45 +02:00
void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);
void set_timbre(float timbre);
void set_tempo(uint8_t tempo);
2016-04-19 23:00:45 +02:00
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
2016-04-22 07:01:38 +02:00
void audio_init(void);
2016-04-20 07:08:17 +02:00
#ifdef PWM_AUDIO
void play_sample(uint8_t * s, uint16_t l, bool r);
2016-04-20 07:08:17 +02:00
#endif
void play_note(float freq, int vol);
void stop_note(float freq);
2016-04-17 05:10:18 +02:00
void stop_all_notes(void);
2016-04-20 07:08:17 +02:00
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
2016-04-17 05:10:18 +02:00
#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
2016-04-17 05:10:18 +02:00
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
2016-04-20 07:08:17 +02:00
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
2016-04-17 05:10:18 +02:00
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
bool is_playing_notes(void);
2016-04-18 03:14:37 +02:00
void play_goodbye_tone(void);
void play_startup_tone(void);
2016-04-17 05:10:18 +02:00
2016-04-17 05:10:18 +02:00
#endif