259 lines
8.3 KiB
C
259 lines
8.3 KiB
C
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/* Copyright 2018 Jason Williams (Wilba)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x5241 // "RW"
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#define PRODUCT_ID 0x080A // 80-A
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#define DEVICE_VER 0x0001
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#define MANUFACTURER RAMA WORKS
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#define PRODUCT RAMA WORKS U80-A
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#define DESCRIPTION RAMA WORKS U80-A
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 17
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F1, F0, E6, F4, F6, F7 }
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#define MATRIX_COL_PINS { F5, D5, B1, B2, B3, D3, D2, C7, C6, B6, B5, B4, D7, D6, D4, B7, B0 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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//#define WT_MONO_BACKLIGHT
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// IS31FL3731 driver
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#define DRIVER_COUNT 3
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#define DRIVER_LED_TOTAL 108
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#define RGB_BACKLIGHT_ENABLED 1
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// This conditionally compiles the backlight code for U80-A specifics
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#define RGB_BACKLIGHT_U80_A
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// enable/disable LEDs based on layout
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// they aren't really used if RGB_BACKLIGHT_M60_A defined
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#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 1
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#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
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#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 1
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#define RGB_BACKLIGHT_USE_7U_SPACEBAR 1
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#define RGB_BACKLIGHT_USE_ISO_ENTER 0
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#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 1
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// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
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#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
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// disable backlight after timeout in minutes, 0 = no timeout
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#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
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// the default brightness
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#define RGB_BACKLIGHT_BRIGHTNESS 255
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// the default effect (RGB test)
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#define RGB_BACKLIGHT_EFFECT 255
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// the default effect speed (0-3)
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#define RGB_BACKLIGHT_EFFECT_SPEED 0
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// the default color1 and color2
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#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
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#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
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// These define which keys in the matrix are alphas/mods
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// Used for backlight effects so colors are different for
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// alphas vs. mods
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// Each value is for a row, bit 0 is column 0
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// Alpha=0 Mod=1
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b1110000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b1100000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b1111000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b1111000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b1111100000000111
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#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define DYNAMIC_KEYMAP_LAYER_COUNT 4
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// EEPROM usage
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// TODO: refactor with new user EEPROM code (coming soon)
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#define EEPROM_MAGIC 0x451F
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#define EEPROM_MAGIC_ADDR 32
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// Bump this every time we change what we store
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// This will automatically reset the EEPROM with defaults
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// and avoid loading invalid data from the EEPROM
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#define EEPROM_VERSION 0x07
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#define EEPROM_VERSION_ADDR 34
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// Backlight config starts after EEPROM version
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#define RGB_BACKLIGHT_CONFIG_EEPROM_ADDR 35
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// Dynamic keymap starts after backlight config (35+31)
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#define DYNAMIC_KEYMAP_EEPROM_ADDR 66
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// Dynamic macro starts after dynamic keymaps (66+(4*6*17*2)) = (66+816)
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR 882
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 142
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#define DYNAMIC_KEYMAP_MACRO_COUNT 16
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