qmk-dactyl-manuform-a/keyboards/kprepublic/bm68hsrgb/bm68hsrgb.h

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/* Copyright 2021 peepeetee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_65_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E,\
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E,\
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E,\
k40, k41, k42, k46, k49, k4A, k4B, k4C, k4D, k4E\
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
{ KC_NO, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
{ k40, k41, k42, KC_NO, KC_NO, KC_NO, k46, KC_NO, KC_NO, k49, k4A, k4B, k4C, k4D, k4E }, \
}