qmk-dactyl-manuform-a/keyboards/nano/keymaps/spooka/keymap.c

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#include QMK_KEYBOARD_H
#define _MAIN 0
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT(
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
)
};