qmk-dactyl-manuform-a/quantum/rgblight.h

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#ifndef RGBLIGHT_H
#define RGBLIGHT_H
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
#define RGBLIGHT_MODES 23
#else
#define RGBLIGHT_MODES 1
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#endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
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#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 9
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#endif
#ifndef RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH
#define RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH 4
#endif
#ifndef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 10
#endif
#ifndef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 17
#endif
#ifndef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 17
#endif
#define RGBLED_TIMER_TOP F_CPU/(256*64)
#include <stdint.h>
#include <stdbool.h>
#include "eeconfig.h"
#include "light_ws2812.h"
typedef union {
uint32_t raw;
struct {
bool enable :1;
uint8_t mode :6;
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
};
} rgblight_config_t;
void rgblight_init(void);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_toggle(void);
void rgblight_step(void);
void rgblight_mode(uint8_t mode);
void rgblight_set(void);
void rgblight_increase_hue(void);
void rgblight_decrease_hue(void);
void rgblight_increase_sat(void);
void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
uint32_t eeconfig_read_rgblight(void);
void eeconfig_update_rgblight(uint32_t val);
void eeconfig_update_rgblight_default(void);
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void eeconfig_debug_rgblight(void);
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1);
void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1);
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
void rgblight_effect_breathing(uint8_t interval);
void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
#endif