qmk-dactyl-manuform-a/keyboards/sets3n/kk980/config.h

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2021-09-22 08:38:07 +02:00
/* Copyright 2021 Sets3n
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x404A
#define PRODUCT_ID 0x0002
#define DEVICE_VER 0x0001
#define MANUFACTURER Sets3n
#define PRODUCT kk980
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* key matrix pins */
#define MATRIX_ROW_PINS { B2, B3, D3, D4, D5, D6 }
#define MATRIX_COL_PINS { E6, F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, B1, B0, D0, D1 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGB_DI_PIN B7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 102
#define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,\
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, \
26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, \
40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, \
54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, \
68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, \
82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, \
96, 97, 98, 99, 100, 101, 102 } // 1 --> ScollLock 2 --> CapsLock 3 --> Bluetooth 4 --> NumLock
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 230
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES
#endif
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0